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yenta
Poland1143 Posts
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Day[9]
United States7366 Posts
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PGS.Marine
Poland303 Posts
only like two nice actions, while draco saving his fe with cannon/probe micro, and some nice storms in early to mid game. after that is just camping/irrelevant drops. They both seems like "I have no idea how to defeat my opponet" suddenly Draco came on idea idea to go mass carriers. gg | ||
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morfyy
Romania593 Posts
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Xeln4g4
Italy1209 Posts
On April 12 2008 18:41 PGS.Marine wrote: boring game. only like two nice actions, while draco saving his fe with cannon/probe micro, and some nice storms in early to mid game. after that is just camping/irrelevant drops. They both seems like "I have no idea how to defeat my opponet" suddenly Draco came on idea idea to go mass carriers. gg If you don't like a game like this ... great defense on expansion, great initial micro by draco few units vs decent Z army .... really i don't know what a nice game looks like for you. The difference between great player and average players is that they know when to HOLD and wait, the only static moment was at the end when Draco camped (for a reason) outside the Z 5th expo. The whole game is a PURE DRACO SHOW. Don't miss this game. This was all but BORING. | ||
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tonytongji
67 Posts
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azndng
United States344 Posts
the rest of the game was a bit busted. the zerg always had 1k + minerals and not enough hatches. so that made game (or just the zerg) look very low skilled. it was good game management by draco late game, knocking out vital expo's forcing the zerg to do dumber things than he already was. | ||
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PGS.Marine
Poland303 Posts
camping in this game is just soooooooooooo map addicted. to defend chokes you needed ONLY to mass cannon, or 2 spore/4 sunk/couple lurks. most important things was to - move your army in proper time to make a succsesfull expansion and make way to transfer probes without damage. this was just weird pvz i need to agree, and i am lokong forward to see games vs mondi one of them was also on the ungoro regards | ||
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LastWish
2015 Posts
Sorry but 200/200 gas heavy toss cannot defeat a spread 110 supply zerg expansion... that carrier transition was only making the game last longer. | ||
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