• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 17:19
CET 23:19
KST 07:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !6Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win Did they add GM to 2v2? RSL Revival - 2025 Season Finals Preview
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest BW General Discussion
Tourneys
[Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET [ASL20] Grand Finals
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1996 users

hold lurker isn't a bug after all...

Blogs > YanGpaN
Post a Reply
1 2 Next All
YPang
Profile Blog Joined April 2007
United States4024 Posts
February 14 2008 03:21 GMT
#1
I've thought of this for sometime and my theory is that the lurker doesn't shoot spikes from the ground. If you think about it how can a lurker so small shoot such large spikes for infinite periods of time? XD Unless of course the spike is grew on the lurker and it just shoots out like a cat's nail. But the lurker we see on screen isn't that big to hold such spikes! So here comes my theory...Lurkers underground raises its spikes on its back and when it attacks it MOVES right under the target with its raised spikes, and it doesn't SHOOT it like a gun. So when you press hold position the lurker stops attacking because it is maintained at the same location it burrowed so it cannot move to its target, and therefore the spikes cannot hit the target.

anyone else with me on this?

*
sMi.Gladstone | BW: B high| SC2: gold T_T
SolaR-
Profile Blog Joined February 2004
United States2685 Posts
February 14 2008 03:24 GMT
#2
no
YPang
Profile Blog Joined April 2007
United States4024 Posts
February 14 2008 03:25 GMT
#3
On February 14 2008 12:24 CultureMisfits wrote:
no

you're cool
sMi.Gladstone | BW: B high| SC2: gold T_T
Snet *
Profile Blog Joined September 2006
United States3573 Posts
February 14 2008 03:26 GMT
#4
ineverwin
Profile Joined January 2008
United States93 Posts
February 14 2008 03:26 GMT
#5
How can a zealot continue to attack the lurker if it moves?
ATeddyBear
Profile Blog Joined December 2005
Canada2843 Posts
February 14 2008 03:30 GMT
#6
there should be a graboid unit
Professional twice over - an analyst and a therapist. The world’s first analrapist.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
February 14 2008 03:55 GMT
#7
On February 14 2008 12:24 CultureMisfits wrote:
no

posting on liquid sites in current year
aokces
Profile Joined October 2006
United States309 Posts
Last Edited: 2008-02-14 03:58:18
February 14 2008 03:57 GMT
#8
Nonetheless I would like someone to explain how the lurker attack DOES work. Are the "subterranean spines" part of the lurker's body, or does it simply displace the ground under units? Yangpan's theory is still interesting though, if they remake the lurker they might do something like that.
Lemonwalrus
Profile Blog Joined August 2006
United States5465 Posts
February 14 2008 04:01 GMT
#9
There is no way that it does or does not work. If you want it to work one way, that is the way it works. Feel free to theorize about how it works, it is fun, I think about that stuff too, but nobody can explain it to you, because nobody knows.
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2008-02-14 04:09:41
February 14 2008 04:08 GMT
#10
On February 14 2008 12:55 SpiritoftheTuna wrote:
Show nested quote +
On February 14 2008 12:24 CultureMisfits wrote:
no


Didn't SWBK and you go over this before GS?
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
pyrogenetix
Profile Blog Joined March 2006
China5098 Posts
February 14 2008 04:13 GMT
#11
if a job spot opens up at blizzard and they need more people to expand on the uhh... storyline, im sure they'll find your hokus pokus scooby-doo theories of considerable value.
Yea that looks just like Kang Min... amazing game sense... and uses mind games well, but has the micro of a washed up progamer.
SpiritoftheTunA
Profile Blog Joined August 2006
United States20903 Posts
February 14 2008 04:19 GMT
#12
On February 14 2008 13:08 Superiorwolf wrote:
Show nested quote +
On February 14 2008 12:55 SpiritoftheTuna wrote:
On February 14 2008 12:24 CultureMisfits wrote:
no


Didn't SWBK and you go over this before GS?

i have no clue what you just said.
posting on liquid sites in current year
Equinox_kr
Profile Blog Joined December 2006
United States7395 Posts
February 14 2008 04:28 GMT
#13
On February 14 2008 12:30 ATeddyBear wrote:
there should be a graboid unit


I'm with you on this haha
^-^
MidnightGladius
Profile Blog Joined August 2007
China1214 Posts
February 14 2008 05:12 GMT
#14
The Lurker in fact uses a revolutionary (aka hacked) genome (aka hard-coding) by which it launches an invisible, super-quick Zerg Beacon that floats through its targets creating spine images.

Holding the attack is simply trying to use a command not meant for the hacked code, which messes up the codeblock that spawns the Beacons.

Simple as that.
Trust in Bayes.
B1nary
Profile Blog Joined January 2008
Canada1267 Posts
February 14 2008 05:22 GMT
#15
That is the most ridiculous theory I've ever heard! In the starcraft universe, there are spikes buried underground everywhere (yes, even on space platforms). The lurker can generate a hyperbolic inverse quantum gravitational field that causes these spikes to shoot up. But doing so requires alot of concentration on the lurker's part. When you tell a lurker to hold, it gets confused because it's primitive brain cannot recognize the order. And since the lurker's too busy thinking "wtf am I suppose to do?", it cannot generate the quantum gravitational field and hence, the spikes don't shoot up.
Sigrun
Profile Blog Joined February 2007
United States1655 Posts
February 14 2008 06:01 GMT
#16
On February 14 2008 14:22 B1nary wrote:
That is the most ridiculous theory I've ever heard! In the starcraft universe, there are spikes buried underground everywhere (yes, even on space platforms). The lurker can generate a hyperbolic inverse quantum gravitational field that causes these spikes to shoot up. But doing so requires alot of concentration on the lurker's part. When you tell a lurker to hold, it gets confused because it's primitive brain cannot recognize the order. And since the lurker's too busy thinking "wtf am I suppose to do?", it cannot generate the quantum gravitational field and hence, the spikes don't shoot up.


This.
Graphics
1t2t3t4t5taw
Profile Blog Joined April 2007
Andorra173 Posts
February 14 2008 06:12 GMT
#17
If it was doing that then how do the spikes come from the same place every time? The spikes travel outwards from the same point, the lurker would have to move to the target, and then move back to the original spot. If he attacked that way the spikes would go from A to B, and then from B to A.
afadf
SonuvBob
Profile Blog Joined October 2006
Aiur21550 Posts
February 14 2008 06:25 GMT
#18
On February 14 2008 14:12 MidnightGladius wrote:
The Lurker in fact uses a revolutionary (aka hacked) genome (aka hard-coding) by which it launches an invisible, super-quick Zerg Beacon that floats through its targets creating spine images.

Holding the attack is simply trying to use a command not meant for the hacked code, which messes up the codeblock that spawns the Beacons.

Simple as that.

Haha, interesting.
Administrator
Piste
Profile Blog Joined July 2006
6180 Posts
February 14 2008 09:22 GMT
#19
I think there's actually no spines at all!
fanatacist
Profile Blog Joined August 2007
10319 Posts
February 14 2008 12:02 GMT
#20
On February 14 2008 12:25 YanGpaN wrote:
Show nested quote +
On February 14 2008 12:24 CultureMisfits wrote:
no

you're cool

He responded to the question, don't be a puss.

No.
Peace~
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 12h 41m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 682
JuggernautJason91
CosmosSc2 14
StarCraft: Brood War
Calm 1825
EffOrt 203
actioN 103
Mini 56
Hyun 46
ggaemo 30
NaDa 10
Mong 2
League of Legends
JimRising 281
Counter-Strike
Foxcn156
adren_tv69
minikerr16
Heroes of the Storm
Liquid`Hasu462
Other Games
FrodaN1453
RotterdaM201
C9.Mang0145
Trikslyr48
nookyyy 37
Mew2King35
ViBE28
Organizations
Other Games
BasetradeTV34
StarCraft 2
angryscii 23
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Hupsaiya 53
• musti20045 23
• sitaska20
• IndyKCrew
• Migwel
• sooper7s
• AfreecaTV YouTube
• intothetv
• Kozan
• LaughNgamezSOOP
StarCraft: Brood War
• Michael_bg 23
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21475
• WagamamaTV1142
Other Games
• imaqtpie1614
• Scarra991
• Shiphtur204
Upcoming Events
WardiTV 2025
12h 41m
ByuN vs Creator
Clem vs Rogue
Scarlett vs Spirit
ShoWTimE vs Cure
OSC
15h 41m
Big Brain Bouts
18h 41m
YoungYakov vs Jumy
TriGGeR vs Spirit
CranKy Ducklings
1d 11h
WardiTV 2025
1d 12h
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
1d 14h
Ladder Legends
1d 20h
BSL 21
1d 21h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
2 days
Ladder Legends
2 days
[ Show More ]
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Invitational
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.