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On PvZ [Spoiler]

Blogs > MoRe_mInErAls
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MoRe_mInErAls
Profile Blog Joined November 2007
Canada1210 Posts
December 31 2007 20:44 GMT
#1
GGplay recently beat Bisu in an long PvZ on Blue Storm, which was actually a far more convincing win than Savior's.



I'm surprised there's no discussion about this.

***
IaniAniaN
Profile Joined September 2007
Canada555 Posts
December 31 2007 21:21 GMT
#2
I'm going to watch it now, but wasn't the case with this game Bisu not using his corsair style play? Because if so, it's easy to see why he'd lose to a Z playing old school like that. Maybe it was his experiences against Savior that convinced him that he needs to try and change it up, so he doesn't lose anything because of probe scout murders (on Blue Storm at least). On top of that, maybe he's hiding some new builds that he might want to use on Blue Storm against Jaedong. Either way, I'm glad he finally beat free!
NonY
Profile Blog Joined June 2007
8748 Posts
December 31 2007 21:25 GMT
#3
I don't know why he didn't amass some corsairs earlier. I think he built 3 or less at the start of the game and then didn't build any until late game. I think he should never have stopped making corsairs until he had a group of 8 or so.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
Tadzio
Profile Blog Joined October 2006
3340 Posts
December 31 2007 21:26 GMT
#4
+ Show Spoiler +
So GGPlay decided to use the same build as Jaedong, and Bisu decided the best way to react to it would be exactly like Stork did? Well, at least he eventually went back to corsair/dt again...
EpiK
Profile Blog Joined January 2007
Korea (South)5757 Posts
December 31 2007 22:05 GMT
#5
Is this the first time a Z beat bisu late game?
Jibba
Profile Blog Joined October 2007
United States22883 Posts
December 31 2007 22:17 GMT
#6
It is Blue Storm though. >< Bisu's 4-7 on it.
ModeratorNow I'm distant, dark in this anthrobeat
jimminy_kriket
Profile Blog Joined February 2007
Canada5508 Posts
December 31 2007 22:27 GMT
#7
GGplay played well, bisu played bad (in comparison to his usual).
life of lively to live to life of full life thx to shield battery
knyttym
Profile Blog Joined December 2006
United States5797 Posts
December 31 2007 23:00 GMT
#8
On January 01 2008 07:05 EpiK wrote:
Is this the first time a Z beat bisu late game?


umm I think sAviOr beat Bisu in late game at wwi. Maybe it was the china korea thing but I do know sAviOr won in the late game.
Raithed
Profile Blog Joined May 2007
China7078 Posts
January 01 2008 00:13 GMT
#9
i must admit, bisu played poorly. not splitting his army to defend.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 01 2008 02:03 GMT
#10
The Citadel fake was sexy :D
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
HaXxorIzed
Profile Blog Joined June 2007
Australia8434 Posts
January 01 2008 03:10 GMT
#11
I don't see how this changes anything. Bisu's PvZ is so dangerous because Bisu performs it so well. Bisu did not play particularly well here and adopted a Stork-like approach, while GGplay is an excellent lategame performer.
http://steamcommunity.com/id/HaXxorIzed
vnlegend
Profile Blog Joined December 2006
United States1389 Posts
January 01 2008 04:32 GMT
#12
On January 01 2008 12:10 HaXxorIzed wrote:
I don't see how this changes anything. Bisu's PvZ is so dangerous because Bisu performs it so well. Bisu did not play particularly well here and adopted a Stork-like approach, while GGplay is an excellent lategame performer.


Enough with your blatant fanboism.

1) Bisu's opening is exactly his "Bisu Build." Corsairs/dts harassment into ground army and macro. His harass failed to do any damage and he stopped corsairs because he believed they would be countered by scourges. Since his harass wasn't effective, he transitioned to a ground army, that's exactly the adaptation you would expect.

2) Bisu played well this game. His macro is much better than Stork during his game against Jaedong. He matched GGPlay 4 base vs 4 base for most of the game while maintaining a large and balanced army of zealots, templars, dragoons, and archons. Up until 17 minutes, Bisu seemed to be in the lead.

3) GGPlay won with his base at 6 and taking advantage of the mobility of his ultra-ling army to destroy Bisu's expos on opposite sides of the map. Z's base at 6 forced Bisu to take 12, splitting up his 4th and 5th expansions by a very far distance. This base was crucial as GGPlay set up plenty of sunkens there. Cheap zerglings and plague also helped.

4) If Bisu kept on pumping corsairs/dt, GGplay would simply build more hydras and scourge. He was making them anyway for the lurker defense. Storm drops would've given Bisu an advantage but he was having a handful trying to expand and defend his bases. Not to mention the threat of scourges to shuttles and observers. Suffice to say Bisu is faster than Savior, but not faster than GGPlay in this game.
Marines > everything
Jibba
Profile Blog Joined October 2007
United States22883 Posts
Last Edited: 2008-01-01 06:32:34
January 01 2008 05:49 GMT
#13
1) Bisu's opening is exactly his "Bisu Build." Corsairs/dts harassment into ground army and macro. His harass failed to do any damage and he stopped corsairs because he believed they would be countered by scourges. Since his harass wasn't effective, he transitioned to a ground army, that's exactly the adaptation you would expect.
He's saying that Bisu isn't good because of his BO, but because Bisu is simply an amazing multitasker. No matter what bo, if he doesn't execute well, he'll lose vs someone good.

It's an interesting counter to P FE though. 9 ol, 9 pool, 8 gas, then the zerg FEs on his own. Still watching...

I don't know man. GGplay does a nice job hiding his OLs when Bisu's first sair pops out and goes scouting, but I still think he could've gone double gate and done a ton of damage. There really aren't that many hydras on the map (10:30 mark).

They're never really at equal bases either. Early on it's like 4 v 2.5, and from then on GGplay keeps shutting down Bisu's new expos. Pretty much what Bisu does to sAviOr. o.o I don't see how you could say Bisu was winning up until the 17 minute mark. He's got a nice army, but he can't do anything with it because of lurkers and swarm, meanwhile GGplay is defending with a scrap army and using the extra resources to tech and expand.

I really like lurker/ling/defiler vs P, but I'm not sure how well it would work on a less "rampy" map than BS. I guess reavers would be the next counter?

Ok, Bisu just started using his corsairs again. I wonder why he waits so long. Either he got stupid and decided to try a regular 1gate build, or he's SO smart that he lulls the zerg into abandoning his anti-air and then goes after OLs when there's no hydras. My guess is #1 and he goes back to the basics after realizing it sucks.

I hate Bisu as much as any sAviOr fanboy, but I really think he lost it. GGplay played well, but it would've been a very different game if Bisu had used his usual corsair harass and I think he would've won. At the very least, he would've forced mutas or more hydras, which would've severely cut back on the number of lurkers. Maybe he just didn't trust his normal style on Blue Storm, since he's lost on it so much before?
ModeratorNow I'm distant, dark in this anthrobeat
noobienoob
Profile Joined July 2007
United States1173 Posts
January 01 2008 06:40 GMT
#14
On January 01 2008 13:32 vnlegend wrote:
Show nested quote +
On January 01 2008 12:10 HaXxorIzed wrote:
I don't see how this changes anything. Bisu's PvZ is so dangerous because Bisu performs it so well. Bisu did not play particularly well here and adopted a Stork-like approach, while GGplay is an excellent lategame performer.


Enough with your blatant fanboism.

1) Bisu's opening is exactly his "Bisu Build." Corsairs/dts harassment into ground army and macro. His harass failed to do any damage and he stopped corsairs because he believed they would be countered by scourges. Since his harass wasn't effective, he transitioned to a ground army, that's exactly the adaptation you would expect.

2) Bisu played well this game. His macro is much better than Stork during his game against Jaedong. He matched GGPlay 4 base vs 4 base for most of the game while maintaining a large and balanced army of zealots, templars, dragoons, and archons. Up until 17 minutes, Bisu seemed to be in the lead.

3) GGPlay won with his base at 6 and taking advantage of the mobility of his ultra-ling army to destroy Bisu's expos on opposite sides of the map. Z's base at 6 forced Bisu to take 12, splitting up his 4th and 5th expansions by a very far distance. This base was crucial as GGPlay set up plenty of sunkens there. Cheap zerglings and plague also helped.

4) If Bisu kept on pumping corsairs/dt, GGplay would simply build more hydras and scourge. He was making them anyway for the lurker defense. Storm drops would've given Bisu an advantage but he was having a handful trying to expand and defend his bases. Not to mention the threat of scourges to shuttles and observers. Suffice to say Bisu is faster than Savior, but not faster than GGPlay in this game.
More sairs in the beginning would've forced more hydras, or punished GGPlay for lack of anti-air, and also would've given Bisu more map control; it also didn't help that he went massive goon vs. an almost pure-ling army; that's not what I'd call a smart transition. He pretty much lost the game when he got hit by that ling attack on his expo and didn't counter or have any sairs to kill overlords though. Basically, little/no sair harrassment = y halo ther lurk/ling/ultra.

I liked GGPlay's strat and all, but I think he would've got pwned if Bisu made his usual "critical mass" sairs.
Felagund
Profile Blog Joined December 2007
Philippines504 Posts
Last Edited: 2008-01-01 08:08:02
January 01 2008 06:55 GMT
#15
Bisu vs Zerg <<<<<<<<< Bisu vs Blue Storm

(In terms of imbaness.)

EDIT: Wow, Bisu didn't play like Bisu at all most of the game. Now, I'm not a Bisu fanboy--I hate him and FBH for sAviOr's painful fall from the top--, but all I kept thinking during those large battles was, 'Welcome to 2006, Tossnubb.'
TL CJ Entusman #5 "now she is unarmed, u shall go gather ur army, siege ur tanks and her choke and send some vessels to spot her lurkers, at this time she may have defilers so, if u spot some, unsiege and bring fbs" -Ki_Do
NonY
Profile Blog Joined June 2007
8748 Posts
January 01 2008 17:09 GMT
#16
vnlegend, his opening is standard but the way he plays the mid-game is not. Bisu wasn't forced into not building corsairs or not doing lots of shuttle harrass. In fact, GGPlay's sunken/ling/lurker/scourge build is practically begging for Bisu to do those things. Doing those things would be Bisu's standard play. I don't know why Bisu didn't do it and it's possible that fans cannot know the answer here. But we do know that Bisu didn't even try to do it so the possibility that he's just trying different things is left open. Every consistently good player has "mixed it up" a bit in order to avoid becoming predictable.

Excluding his opening, Bisu tried to play a more old school kind of PvZ. You can't really look at the number of expansions in order to see who is winning in this game because a Zerg player who is not being slowed down is just a ticking bomb. Once he gets his Hive tech out, he becomes so powerful that the Protoss strength doesn't matter. Matching the Zerg's expansions and then bracing yourself for the Zerg attacks is like a 2004-2005 strategy. So really, it just looked to me like he tried a kind of timing attack in the mid-game, which of course failed against GGPlay's build that is pretty much specifically designed to just get 3gas and defend it until Hive tech. And then after that failure, he tried to match expansion numbers and survive, but that failed. Finally he gets corsairs, which the Zerg was weak to ALL game, and he survives a bit longer. But it was definitely too late at that point.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
NonY
Profile Blog Joined June 2007
8748 Posts
January 01 2008 17:21 GMT
#17
Oh and also, if Bisu's corsairs force extra scourge, hydras and hydra upgrades, then it's good for Protoss. If a Protoss player spends 1000 gas on corsairs and the Zerg player spends 1000 gas defending corsairs, then the Protoss player came out on top. There are really only two basic ways for corsairs to be a bad investment for Protoss: (1) The Zerg build already defends against corsairs without adjusting at all and (2) The investment in corsairs leaves something wide open for the Zerg to exploit. You can see (1) in a game where a Zerg gets massive amounts of muta and scourge like jaedong vs stork on katrina of osl finals. You can see (2), well we almost saw (2) in bisu vs savior osl ro8 on Katrina, but the corsairs were able to do enough damage to make up for bisu's lack of anti-hydra that resulted in the loss of a nexus.
"Fucking up is part of it. If you can't fail, you have to always win. And I don't think you can always win." Elliott Smith ---------- Yet no sudden rage darkened his face, and his eyes were calm as they studied her. Then he smiled. 'Witness.'
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
January 01 2008 20:47 GMT
#18
On January 01 2008 13:32 vnlegend wrote:
Show nested quote +
On January 01 2008 12:10 HaXxorIzed wrote:
I don't see how this changes anything. Bisu's PvZ is so dangerous because Bisu performs it so well. Bisu did not play particularly well here and adopted a Stork-like approach, while GGplay is an excellent lategame performer.


Enough with your blatant fanboism.

1) Bisu's opening is exactly his "Bisu Build." Corsairs/dts harassment into ground army and macro. His harass failed to do any damage and he stopped corsairs because he believed they would be countered by scourges. Since his harass wasn't effective, he transitioned to a ground army, that's exactly the adaptation you would expect.

2) Bisu played well this game. His macro is much better than Stork during his game against Jaedong. He matched GGPlay 4 base vs 4 base for most of the game while maintaining a large and balanced army of zealots, templars, dragoons, and archons. Up until 17 minutes, Bisu seemed to be in the lead.

3) GGPlay won with his base at 6 and taking advantage of the mobility of his ultra-ling army to destroy Bisu's expos on opposite sides of the map. Z's base at 6 forced Bisu to take 12, splitting up his 4th and 5th expansions by a very far distance. This base was crucial as GGPlay set up plenty of sunkens there. Cheap zerglings and plague also helped.

4) If Bisu kept on pumping corsairs/dt, GGplay would simply build more hydras and scourge. He was making them anyway for the lurker defense. Storm drops would've given Bisu an advantage but he was having a handful trying to expand and defend his bases. Not to mention the threat of scourges to shuttles and observers. Suffice to say Bisu is faster than Savior, but not faster than GGPlay in this game.


GGPlay is a better player than Bisu? Who the hell are you in the first place? One win means exactly nothing, no matter how "convincing" it looks.
You want 20 good men, but you need a bad pussy.
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
January 01 2008 21:57 GMT
#19
Bluz, I think he just meant that GGPlay outplayed Bisu in this game
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
BluzMan
Profile Blog Joined April 2006
Russian Federation4235 Posts
January 01 2008 22:02 GMT
#20
Well, maybe I misinterpreted the wording of "Bisu played well this game". If he played well and still got outplayed, then GGPlay should be a better player, right?
You want 20 good men, but you need a bad pussy.
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