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2007 EVER OSL

Blogs > BigFan
Post a Reply
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 15 2020 22:28 GMT
#1
[image loading]
Having finished GOMTV MSL Season 3 recently, it was now time to take a look at the 2007 EVER OSL. This tournament ran alongside GOMTV MSL Season 3, but started a bit later on so that the elimination round started after the finals of GomTV MSL Season 3 had concluded. Before we get into details about the tournament itself, let me just say that I can not say enough good things about the introduction. I've watched all the OSL introductions at one point, and the 2007 EVER one is the most amazing one that was ever made. The merge between manga and animation, the sounds as well as the music, the art and the way everything fits so neatly together.

I could keep going on how well made it is, but I'll let you guys make your own decisions after watching it below. I have linked an HD version here as well since it's a bit grainy and while this link shows one from a later round, it's still pretty amazing! With each round, the introduction was adjusted with the remaining players as well as new animation, some of which can be seen in the link provided. One other small note is that they actually wrote Bisu as terran in one of the earlier introductions, but it was fixed later on.



Maps:
There were 4 different maps used: Katrina, Persona, Fantasy II and Blue Storm.
Katrina - Ah Katrina. I've heard quite a bit of stuff about this in the past and for good reason. It's quite famous for the ee han timing which I'll explain later on. I personally really love the map layout and the inbase expansion as well as how wide the main is. I've played on it several times in the past and was excited to see pro games on it.

Persona - Probably one of the weirdest and potentially coolest maps I've come across so far. Persona decides to take map making to the extreme end adding dark swarm to usual third bases as well as to the ramp at the natural for each player. What this means is that ranged units can't damage any units under the swarm without splash making units like the marine essentially useless lol. There were a few interesting games on this map and I wouldn't be averse to playing on it myself though Zerg having a free dark swarm at their natural all the time is crazy. Imagine trying to break that lol. One other note is that you apparently can't drop into the swarm while my understanding is that you can drop into normal swarms so something else to consider.

Fantasy II - A mix of 4 really good maps to form the ultimate map. This map was already played on in Daum OSL as well. Problem with Fantasy II, if you can call it that, is that spawns become really important since strategies and openings will be adjusted depending on spawns. For example, spawning at the top right means you have two bridges to consider when going forge FE while the bottom left gives you the usual choke with a back mineral expo that's easily defendable. There are also 2 island bases in the top and bottom center of the map which add another layer of complexity.

Blue Storm - I've talked about this map so many times in my last writeups that I'll keep this brief. Nice map overall, lots of open ground and attack paths with large ramp outside the natural and a small opening close by that only certain units can fit through. Overall, just a fantastic unique map that I like and that has produced really cool TvZ in the past several tournaments.


Round of 16:
The Ro16 was round robin between 4 players with the top 2 advancing to the quarterfinals. This meant more games than dual tournament and some bizzare ones to boot that were a blast to watch.

Group A - UpMaGiC/Bisu/Shudder/GGPlay
Many predicted that Bisu would likely take first place in this group. He had the best PvZ and his PvT in his MSL finals runs were pretty solid while in comparison Shudder is in a different level with only UpMaGiC potentially being a threat. Sure enough, Bisu plowed through GGPlay, however he managed to lose to UpMaGiC after his proxy was scouted while Bisu himself deflected UpMaGiC's 2 proxy rax. UpMaGiC completely shut down Bisu in their match. The game is very interesting and has been linked below. Shudder did better than expected beating GGPlay, the former OSL champion on Katrina in a mech game which meant that Bisu's tournament run came to the result of his final game vs Shudder. Of course, Bisu being Bisu won on Blue Storm in a long macro game.


Group B - Light/Hwasin/Iris/July
An almost all Terran group with July. This was a nice group if only for the potentially awesome TvZs we could've had, but July made from my perspective, some rather uncharacteristic mistakes in some of his games. For instance, in his game vs Iris on Katrina, he got a third base but got his lurker tech late. By the time Iris found it and went to kill it, he had one lurker standing around not burrowed with 2 others morphing and 2 sunkens. Mere seconds later and he would've saved that base and the game. The TvTs themselves were pretty good early on, including the first TvT of the group, Light vs Hwasin on Persona. Let's just say that this was probably the longest TvT I've watched to date and you could sleep and wake up and it still goes on! haha. I'll link it below, but essentially, both players take over the map and start jousting for a mineral-only with wraiths/tanks vs battlecrusiers/tanks being the main fighting force.


Aside from this, some of the players' styles were on display this group such as Iris' aggressiveness and July's amazing mutalisk micro on Katrina vs Hwasin. There were a lot of interesting games in this group and after Light secured his advance with a 3-0 record, all the other players got locked into tiebreakers which as you guessed, keep going on for quite a while. They even got day9 mad haha.

On November 16 2007 20:59 Day[9] wrote:
that game is a classic example of why july will never ever be at the top of the game anymore.

july always seems to start being aggressive JUST for the sake of being aggressive.

july had a really good opening, and was doing great damage w/ mutalisks while taking a 3rd gas really quickly. At this point, july should be adding on more hatcheries, getting some lurkers, and proceeding w/ his marginal advantage.

HOWEVER, july stupidly ALWAYS says "hmmm, i have an advantage. i can probably just make a bunch of mutalisks and zerglings and attack move his front to win"

NO july NONONO stop trying to FORCE the fucking win jfcjfcfjcfjc

After 3 rounds of tiebreakers with each player winning a match before they eventually concluded. In the end, Hwasin ended up beating Iris then July in a thriller to advance with Light to the next round. Their final game on a Fantasy II was a back and forth tug of war that is worth a watch imo and was linked below.


Group C - Stork/Jaedong/DarkElf/NaDa
Looking at name value, this looks like another mostly stacked group. Sadly, Nada was nowhere near his prime and dropped games to all of the other players to get eliminated in last place while Stork took first after defeating the others with an interesting old school style of PvZ on Persona vs Jaedong. I have linked the game below for anyone who's interested. The game Nada lost to Jaedong on Fantasy II was interesting due to a really bizzare mistake that he made. After getting a great 1 base opener and forcing Jaedong into hydra tech off 2 base with a drop that ravaged the main, Nada left his main wide open by walking out with his marines. This gave Jaedong the opportunity to run in with some hidden lings outside the nat and destroy Nada's economy. Nada was quite shaken afterwards. Even LR posters were mad!

On October 26 2007 19:55 niteReloaded wrote:
nada you stupid fucker! jaedong had 1 way out, and you didnt deny it!

On October 26 2007 19:57 Nyovne wrote:
Show nested quote +
On October 26 2007 19:56 b(O.o)p wrote:
great save and counter by jaedong....wohoo...my first point today..and now gogo saviour


Jaedong didnt win the game, Nada lost it.

And I mean he THREW it away harder then a monkey would fling poop if he could get his hands on it.

DarkElf also managed to snag a win against Nada who he ironically also beat in Daum OSL as well, but was otherwise heavily outplayed by Stork and Jaedong showing that both of those players were a cut above. Stork's reaver micro was quite impressive in his games and his game against DarkElf can be found here.


Group D - sAviOr/Flash/FrOzean/Rock
Compared to the other group, this group probably had a bit less hype and if was only sAviOr and Flash that saved this group from being a boring one. Many wanted to see if Flash can continue to beat sAviOr (he had a winning record from recollection) or is sAviOr can one-up himself to take a win. The Rock lost all his games to get eliminated leaving all three players locked into tiebreakers. Part of this was due to FrOzean beating Flash's proxy rax build on Persona. In the tiebreakers, 2 players advanced with sAviOr taking first place after Flash made an uncharacteristic mistake in their final game on Blue Storm canceling his building block at the natural and walking out 4 marines to expand but running into a small group of lings that outright won the game after the engagement. There wasn't a specific game that was a must watch, however, the FrOzean vs Rock game on Katrina that was linked below was a fun watch while Flash vs sAviOr on the same map wasn't too bad either.



Quarterfinals:
There was a lot of hype going into the quarterfinals with old rivalries popping up as well as new rivalries forming between some of the competing players. How can one look at these matchups and not get even a bit excited? UpMaGiC/Hwasin, Light vs Jaedong, sAviOr vs Bisu and Stork vs Flash.

UpMaGiC vs Hwasin - This was probably one of the shortest TvT series I've ever seen. In game 1 on Persona, UpMaGiC won with vultures while game 2 was a failed proxy by UpMaGiC which Hwasin took advantage of and won with vultures himself. This was honestly a mostly forgettable TvT aside from the final game on Katrina where UpMaGiC played absolutely fantastic TvT to beat Hwasin and be the first to advance to the semis.

Light vs Jaedong - Despite Jaedong having the winning record against Light from recollection, there was some speculation as to whether a rivalry will form between the two. Coming into this tournament with a ZvT record of 14-2 (or something along those lines), many pegged Jaedong as the eventual winner in this series and that he was likely to beat the winner of UpMaGiC/Hwasin to make it to the finals against most likely Bisu or sAviOr. The games themselves were pretty short, but sweet overall. In the first game on Katrina, Jaedong scouted the gas and hit Light before he could get his valk count up, sniping them as they came out then just overwhelmed him. The second game on Fantasy II was Jaedong playing a low eco game with mutalisk harass and Light survived then countered to win while the last game on Persona, the most notable, was Light going 2 port wraith and trying to do damage via harass and drops. It probably didn't help that Jaedong was expecting the drops and was counter-dropping himself behind a third that he recently took. All in all, a fun series that's worth a watch.


Bisu vs sAviOr - This was a matchup many had hoped to see since the Ro16 at least and it just so happened that they got matched this round. The history between these two is quite massive and well known for anyone who even knows anything about Starcraft. Bisu upsetting sAviOr 3-0 in the first season of GomTV MSL was pretty huge and revolutionary at a time when a lot of other Protosses were having trouble in PvZ, and especially against the maestro, sAviOr who was well known for his approach to the matchup. Suffice to say, there was a lot of hype surrounding these matches. When sAviOr won their first game on Blue storm through intel denial and a 3 hatch hydra push with the third hatch as a proxy at the mineral only of Bisu, many saw this as a redemption arc for sAviOr. He'll slay his slayer and regain his confidence in the process. He's been practicing for months for this after all. Surely, he's more than ready to take on Bisu and his build and game 1 was proof of this!

On November 23 2007 19:42 SpiritoftheTunA wrote:
GENIUS use of proxy overlord

THIS is the definitive counter to bisu build

Alas, for sAviOr fans, this was the only win he'd get in their series. Bisu came roaring back the next two games showcasing why his PvZ is the most feared on the planet and why sAviOr will never be able to match up to him in a normal macro game. In game 2 on Katrina, sAviOr managed a nice drop killing Bisu's back expansion while he had 2 bases mining and established a third already. By all accounts, this game was over and redemption was completed. BUT, that's not how things end. A hero doesn't become a villain in the blink of an eye and as fast as people thought it was over, Bisu turned the game completely on its head off his continuous corsair harass and reaver/dt drops. sAviOr was forced to run around the map trying to prevent his overlords from dying to corsairs while Bisu re-established his expansion, harassed with reavers and dark templars then went for a final strong push of zealots with reaver support that saw Savior crumble. It was beautiful starcraft, a masterpiece of how one can recover from a terrible, dare I say, impossible position.

On November 30 2007 21:22 Silverflame wrote:
OH MY FUCKING GOD OH MY FUCKING GOD

I'M LITERALLY SHAKING RIGHT NOW HOW THE HELL DID BISU DO THAT?

On November 30 2007 21:20 HonestTea wrote:
Fuck Head, fuck Heart, I'm actually shiverring this match is so great.

Game 3 on Fantasy II just sealed sAviOr's fate as he was dark and high templar harassed constantly in the mid game allowing Bisu to take bases all over unopposed while the economy of sAviOr kept shrinking from the attacks. It was another masterfully played macro PvZ game that showed the difference in level between both players and with that, the series was won by Bisu, 2-1 much to the dismay of sAviOr fans.

On November 30 2007 21:44 Nyovne wrote:
I dunno why toss ever was supposed to be weak vs Z, all they have to do is mass corsair behind cannons, get speed zeal HT and expo creep with 200 cannons.

On November 30 2007 21:44 Storchen wrote:
Its like he has black magic in his shoes and 7 horseshoes in his backpack.
This guy is made of pure awesomeness.

I would highly recommend the series because the games were that good!


Stork vs Flash - At this point in time, Stork was considered a monster in PvT. While Flash was more accepted by the community after Daum OSL, he was considered an underdog here. However, many posters also really disliked Stork and rooted for his loss. Stork antifans, rather than Flash fans and this would be a common theme for the rest of this OSL. Part of it is the fact that many Bisu fans were not appreciative of Stork's comments to Bisu after his loss in the GomTV MSL season 2 finals while others hated his gut for beating iloveoov in proleague then doing a ceremony afterwards, but it seems like there was a very deep history between iloveoov and a player who left SKT T1 to Samsung (zerglee). Suffice to say, there were emotions floating around during this matchup.

If this matchup can be described in 2 phrases, they would be: bad play and carriers. After trying to bunker rush the nexus first of Stork on Fantasy II in game 1, Flash misplayed his mini-army, the bunker then lost most of his army to goon/reaver then succumbed to the carrier f/u despite scouting it coming. Game 2 on Persona was just misplays from Stork that were quite frankly bad. Game 3 on Blue Storm was a 2 factory that almost killed Stork's nexus and it almost killed because Flash didn't bother targeting with the tanks with 3 of them shooting a pylon instead of the nexus. Flash wanted to get the nexus so badly that he even sent in a small SCV squad but only one made contact with the nexus lol. That save and then followup with carriers completely caught Flash offguard as his heavy tank army died leading to a quick gg.

On November 30 2007 22:37 HonestTea wrote:
Head: Flash is three minutes away from looking silly due to Stork's carriers, once again.

Heart: ...HAHAHAHAHAHAHAHHAHAAHHAHAHAAH

On November 30 2007 22:38 GeLaar wrote:
flash isn't taking this. he'll piss himself again when the first carriers are out...

All things considered, this was likely the starting point for Flash working on the 2 armory build which he used in future tournaments to counter Stork's carrier builds.



Semifinals:
A potentially cool TvZ series between two good deserving players and a PvP rematch between two players who had a history.

UpMaGiC vs Jaedong - Many were hopeful for this series. While Jaedong was the indisputable favourite, UpMaGiC had magic on his side and played odd and interesting strategies that I even saw someone ascribe to him the nickname, Neo Emperor. Sadly, the series didn't live up to the hype imo and Jaedong won all of them advancing 3-0 to the finals in quick fashion. The first game was an odd "let's kill all your eco, but not get muta defense up in time" game while the last game was Jaedong mining out the small minerals on Fantasy II and flooding lings from the side to overwhelm UpMaGiC's bunker at the front before he could react to the flood. Only game 2 was mildly interesting, but part of it was due to Jaedong's double muta group micro.

On December 08 2007 03:31 noobienoob wrote:
i just watched the games... all i can say is, holy crap.

Bisu vs Stork - PvP rematch for the ages. I already mentioned their previous history so many wanted to see if Stork can stay true to his words while others wanted him to get destroyed so that he gets knocked out and learns some humility. Ironically, it was Bisu who got destroyed 3-0 haha. Stork played a really solid series overall even beating Bisu's 2 robo to his 1 build in game 1 on Persona through solid macro, great reaver harass and fantastic map awareness that saw Bisu lose most of his reavers close to Stork's base. Game 2 on Fantasy II played into Stork's favor with good spawn positions which allowed him to harass and contain Bisu while he increased his economy before smashing Bisu as he ferried his army outside his main. Game 3 was the best of them all though. Solid defense against a 2 gate into dark templars that smashed Bisu's economy to bits. If there's any game to watch from this series, make it game 3! And with that, Stork made it to the finals.

On December 14 2007 21:32 MTF wrote:
All of this bickering is senseless.

[image loading]

Bisu obviously saw his awaiting fate, and the fright immobilized him.

On December 15 2007 00:20 SteffanBDybdal wrote:
-- I wasn't particularly worried that it was Bisu. I was really worried about what strategy was coming on Persona (Seems Stork had special attention on this map). I don't think my MSL finals defeat is fully avenged yet. A Finals and Semis are different. I'd think I'd have to meet him again in the finals and beat him to say I've had my revenge. But really, I don't consciously go after revenge. It's really a thing of the past.

Yeaaaahhhh... thing of the past.. isnt a man to hold a grudge .... *does a FBH*

Stork, wow.. i was really utterly pissed like 5 hours after this thing ended but he made really small advantages into huge plays.. allthough Bisu seemed out of it today, that dosnt take anything away from Stork.

Now that Stork seems so intent on winning i really do freaking hope Jaedong trashes the guy 3-0 or gets a wild 0-2 to 3-2 comeback to completly break Storks heart.. and then Oov comes running with the Shirt.... gawd damn stork.. ruined my day.



Third Place:
Bisu vs UpMaGiC: Many hoped that UpMaGiC can win the series, but the majority still sided with Bisu even after he lost to Stork citing concerns about his confidence and that winning this is vital to making sure he gets back on track. The games were ok overall, and frankly quite forgettable imo, but that might be because this is a third place match. In the end, Bisu won the series in 3-2 fashion showing that he's not out of it and that he will be back for more in the next starleague!

Finals:
Jaedong vs Stork, a PvZ finals that hasn't taken place since Sky I believe. This final was much more interesting than the alternatives due to the fact that neither player excelled at this particular matchup. Going into this OSL, Jaedong was known for his ZvT and ZvZ prowess and less so for his ZvP where he's lost to players like the Rock. On the other hand, Stork's PvZ winrate was higher and he had already beaten Jaedong once this OSL on Persona in a long macro game. Could Jaedong overcome Stork and walk the royal road to become the second royal roader under the guidance of the Lecaf Oz coach or will Stork win an OSL that seemed destined to be his the moment he beat Bisu?

The finals were really interesting to watch, if not for the fact that they really helped change everyone's perspective on what Jaedong's ZvP is like. The first game on Persona was pretty much Stork playing to the map's advantage with a pylon block then sniping overlords, keeping tabs on how Jaedong is playing and defending a large ling/lurker push with mass cannons and some units at his expo. Quick, easy and solid. January was pretty happy and it seemed like this was gonna be Stork's OSL.

But, then it happened...

Fast forward to game 2 on Katrina and Jaedong had lost around 6 drones to several zealots from Stork. He had a hard time defending the harass and he had one opportunity to turn this whole game upside down. Enter the famous "ee han timing", meaning one timing in Korean. With Stork in a much better eco position, Jaedong had to hit this timing perfectly with his mutas. In BW, you can't beat corsairs with pure mutas because they'll melt, but you can if you have scourge around. Once the corsair count hits 5/6 (6 is magic number since scourge have 25 hp and 6 corsairs should do 30 damage while 5 would do 25, but there's a health regen afaik and researching +1 air should make 5 +1 viable), scourge will have a hard time connecting. Add in cannon support and corsairs+cannons is the natural counter to muta+scourge.

In game, after scouting the spire, Stork goes back home, gets 2 cannons at his main (+1 at his entrance) and 3 at his natural. He also had 4 corsairs sitting comfortably in range and then it was time. EE HAN TIMING! The rest was history though there were some that were not convinced and figured it was due to hype so there's a hotbid post to explains things a bit more indepth:

On December 22 2007 21:43 Hot_Bid wrote:
Show nested quote +
On December 22 2007 21:38 Kaolla wrote:
On December 22 2007 21:27 Hot_Bid wrote:
On December 22 2007 21:13 Kaolla wrote:
On December 22 2007 20:53 Hot_Bid wrote:
man, the muta attack timing was so perfect game 2, even just 30 seconds later and stork would've held easily

games 3 and 4 were amazing, it's like jaedong learned to play right before our eyes

big, management, macro oriented games, jaedong stood up to stork in what was supposed to be stork's advantage

with of course, his own little twists, the obs scourging and defiler use

if you removed the IDs from the Zerg player in game 3 and 4, you would think you were watching Savior with better micro



timing wasnt that important in game 2... it was just ownage... now dont say if he was later he would had this and that jeadong woulda had more too and the archon woulda been way too late either way maybe 1 sair more and 1 cannon wouldnt have helped shit vs 3 more muta for zerg (just an estimate)... really you guys overhype these finals...
all games were just on par (nothing above avg seen) and stork just sucked too hard...

I don't know how to put this, but you are just wrong.

4 sairs are JUST below the critical number you need to engage scourges and mutas. It's a cumulative effect. Once they reach a certain mass, like 6-8, you can't scourge them without most of the scourge dying before they hit. Each corsair or cannon past the amount Stork had greatly increases the effectiveness of the others, because they can all fire for that much longer. It's a HUGE difference against units that stack.

It's so important that many people in this thread, the Korean announcers, and anyone else who understands PvZ in this situation would recognize that had Jaedong attacked 30 seconds later, the attack probably would have failed horribly. It doesn't matter that he may have had X more mutas, because the effect of adding 1 more corsair or cannon to the defending force is proportionately much greater than adding the same ratio of mutas.

the korean announcers are just hyping as well.. they can hardly say it sucks what hes doing but hes lucky stork messes up... of course the comeback was nice but the thing is that it was stork's fault, not a great attack by jeadong... and you tought i never played bw??? the thing is that if scourges come from different direction sair does nothing against them as they were going after muta anyway... that was the problem he was having already.. 1 more cannon and sair would have made 0 difference... JD woulda had more units too and it would just be a trade off... he wouldnt have had enough sairs to just own it up... this is just overhyping the game... it isnt worth that much and it was just a mediocre game... just watch the vod when its released >_<

If you have 2x the number of scourges as there are enemy Corsairs, every extra Corsair added makes it harder to scourge a bunch of Corsairs. 8 scourge vs 4 corsairs is much, much easier than 12 scourge vs 6 corsairs.

Stork ran his Corsairs instead of engaging the scourge because he didn't have critical mass. Critical mass is RIGHT around 6 Corsairs, so an extra cannon and extra Corsair would have made a huge difference.

I'm surprised you still don't understand this, it should obvious to anyone who has played ZvP or PvZ a lot. At 6-8 Corsairs, it becomes very difficult to properly scourge them. At 10+ Corsairs, it's basically impossible to do anything to them with just Zerg lair air units without an overwhelming advantage. Stork was JUST at the cusp of reaching the "unscourgeable" mass. One more Corsair or cannon would've been HUGE. It almost doesn't matter how many mutas Jaedong proportionately adds.


After such a crushing defeat, Stork would not win another game. Jaedong broke out of his nervousness and through sheer macro crushed the protoss on both Fantasy II and Blue Storm with ling/hydra/lurker and ling/lurker/ultra/defiler respectively destroying the idea that he is weak in ZvP and becoming a royal roader like Mind in the recent MSL!

On December 22 2007 19:42 BluzMan wrote:
AMAZING play by Jae. Very Savior-esque, controlling the map all the time. Denied Stork harassment all the way until he gained a superior ground in eco, then dropped the expo, a last desperation attempt by Stork to retake the game resulted in a loss of the whole army and a main. Simply put, amazing, Savior has to learn from this game.

On December 22 2007 20:21 1esu wrote:
Where the HELL did that ZvP come from?

On December 22 2007 20:21 Ketama)Djin( wrote:
jaedong brings Zerg to a new level.

smoothly playing 9 pool into MASS fully graded ultra/ling/lurk/defiler ownage.

VERY impressive


Final thoughts: This was another great OSL full of stories of revenge, redemption and just all around fantastic games on unique maps. Jaedong dominating his Terran opponents before laying waste to Stork through fantastic ZvP to become a royal roader is quite the storyline and we all know what a beast Jaedong went on to become.

****
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
mjuuy
Profile Joined May 2012
Norway506 Posts
May 15 2020 22:54 GMT
#2
Thanks for freshen up good old memories, amazing OSL!
영원히 엠비씨게임 히어로 팬. 우정호 1988 - 2012
don_kyuhote
Profile Blog Joined December 2009
3006 Posts
May 16 2020 00:44 GMT
#3
5/5.
Thanks for the write up.
The map Katrina has a special place in my heart. It was on this map that I first saw Flash and Jaedong play in one afternoon in the Spring of 2008. Flash went mech from the beginning, which I didn't know could work, but it did. It taught me the power of well-upgraded mech army. I had no idea how strong these players were at the time, but it sure left a big impression on me.
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
TelecoM
Profile Blog Joined January 2010
United States10671 Posts
May 16 2020 08:52 GMT
#4
Wow thanks for write up, I totally forgot about Shudder_V_, thanks for posting these!! A walk down Nostalgia lane for sure.
AKA: TelecoM[WHITE] Protoss fighting
RowdierBob
Profile Blog Joined May 2003
Australia13005 Posts
May 16 2020 14:32 GMT
#5
Correct me if I’m wrong but each group had a matchfixer in it? Some weird and sad trivia if true!
"Terrans are pretty much space-Australians" - H
JakePlissken
Profile Joined August 2018
55 Posts
May 16 2020 23:02 GMT
#6
On May 16 2020 23:32 RowdierBob wrote:
Correct me if I’m wrong but each group had a matchfixer in it? Some weird and sad trivia if true!


It's partially true. UpMaGiC, Hwasin, DarkElf, and sAviOr all got busted for matchfixing. However, the match-fixing scandal wasn't until almost 3 years later, in spring 2010. So whether or not they match-fixed in the EVER OSL is unknown.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2020-05-18 19:03:40
May 18 2020 19:03 GMT
#7
Thanks for the comments.

On May 16 2020 23:32 RowdierBob wrote:
Correct me if I’m wrong but each group had a matchfixer in it? Some weird and sad trivia if true!

Yes, they each had one, however, I highly doubt they were fixing matches at the time. Most of this stuff happened years later in a few select games when they were outside of their prime from my perspective. Be that as it may, it's still a sad situation all around.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
catplanetcatplanet
Profile Blog Joined March 2012
3829 Posts
May 20 2020 03:53 GMT
#8
5/5, thanks for these and keep em coming! Love the day9 comment, I was going to check and see if he sang a different tune in the LR come 2008 but if you're planning on recapping that OSL I'll wait for your post
I think it's finally time to admit it might not be the year of Pet
JieXian
Profile Blog Joined August 2008
Malaysia4677 Posts
Last Edited: 2020-05-21 09:59:23
May 21 2020 09:59 GMT
#9
Thanks for the writeup and taking the effort to dig through the LRs!

If only you'd put this much effort into your macro
Please send me a PM of any song you like that I most probably never heard of! I am looking for people to chat about writing and producing music | https://www.youtube.com/watch?v=noD-bsOcxuU |
Hot_Bid
Profile Blog Joined October 2003
Braavos36374 Posts
May 22 2020 19:33 GMT
#10
ah i remember this OSL so well

it actually made me so hype i had to write an article about jaedong and how he learned to play long zvp games, really was the turning point in him being this kinda one hit one matchup wonderkid to the next GUY

poor stork never stood a chance
@Hot_Bid on Twitter - ESPORTS life since 2010 - http://i.imgur.com/U2psw.png
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
May 25 2020 22:07 GMT
#11
On May 20 2020 12:53 catplanetcatplanet wrote:
5/5, thanks for these and keep em coming! Love the day9 comment, I was going to check and see if he sang a different tune in the LR come 2008 but if you're planning on recapping that OSL I'll wait for your post

He was a regular LR contributor from my limited knowledge so he'd post rather tidbits of interesting info, but overall, he also posted like any other LR poster haha. Glad to see you are enjoying them!

On May 21 2020 18:59 JieXian wrote:
Thanks for the writeup and taking the effort to dig through the LRs!

If only you'd put this much effort into your macro

haha. I put plenty of effort into my macro!

On May 23 2020 04:33 Hot_Bid wrote:
ah i remember this OSL so well

it actually made me so hype i had to write an article about jaedong and how he learned to play long zvp games, really was the turning point in him being this kinda one hit one matchup wonderkid to the next GUY

poor stork never stood a chance

yes, I noticed a lot of your posts and that you promised to write a jaedong piece if he won. It was a fun OSL.

He looked outmatched heavily in those 2 macro games which is funny considering the general atmosphere around Jaedong's ZvP going into the series.
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
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