Having finished GOMTV MSL Season 3 recently, it was now time to take a look at the 2007 EVER OSL. This tournament ran alongside GOMTV MSL Season 3, but started a bit later on so that the elimination round started after the finals of GomTV MSL Season 3 had concluded. Before we get into details about the tournament itself, let me just say that I can not say enough good things about the introduction. I've watched all the OSL introductions at one point, and the 2007 EVER one is the most amazing one that was ever made. The merge between manga and animation, the sounds as well as the music, the art and the way everything fits so neatly together.
I could keep going on how well made it is, but I'll let you guys make your own decisions after watching it below. I have linked an HD version here as well since it's a bit grainy and while this link shows one from a later round, it's still pretty amazing! With each round, the introduction was adjusted with the remaining players as well as new animation, some of which can be seen in the link provided. One other small note is that they actually wrote Bisu as terran in one of the earlier introductions, but it was fixed later on.
Maps:
There were 4 different maps used: Katrina, Persona, Fantasy II and Blue Storm.
Katrina - Ah Katrina. I've heard quite a bit of stuff about this in the past and for good reason. It's quite famous for the ee han timing which I'll explain later on. I personally really love the map layout and the inbase expansion as well as how wide the main is. I've played on it several times in the past and was excited to see pro games on it.
Persona - Probably one of the weirdest and potentially coolest maps I've come across so far. Persona decides to take map making to the extreme end adding dark swarm to usual third bases as well as to the ramp at the natural for each player. What this means is that ranged units can't damage any units under the swarm without splash making units like the marine essentially useless lol. There were a few interesting games on this map and I wouldn't be averse to playing on it myself though Zerg having a free dark swarm at their natural all the time is crazy. Imagine trying to break that lol. One other note is that you apparently can't drop into the swarm while my understanding is that you can drop into normal swarms so something else to consider.
Fantasy II - A mix of 4 really good maps to form the ultimate map. This map was already played on in Daum OSL as well. Problem with Fantasy II, if you can call it that, is that spawns become really important since strategies and openings will be adjusted depending on spawns. For example, spawning at the top right means you have two bridges to consider when going forge FE while the bottom left gives you the usual choke with a back mineral expo that's easily defendable. There are also 2 island bases in the top and bottom center of the map which add another layer of complexity.
Blue Storm - I've talked about this map so many times in my last writeups that I'll keep this brief. Nice map overall, lots of open ground and attack paths with large ramp outside the natural and a small opening close by that only certain units can fit through. Overall, just a fantastic unique map that I like and that has produced really cool TvZ in the past several tournaments.
Round of 16:
The Ro16 was round robin between 4 players with the top 2 advancing to the quarterfinals. This meant more games than dual tournament and some bizzare ones to boot that were a blast to watch.
Group A - UpMaGiC/Bisu/Shudder/GGPlay
Many predicted that Bisu would likely take first place in this group. He had the best PvZ and his PvT in his MSL finals runs were pretty solid while in comparison Shudder is in a different level with only UpMaGiC potentially being a threat. Sure enough, Bisu plowed through GGPlay, however he managed to lose to UpMaGiC after his proxy was scouted while Bisu himself deflected UpMaGiC's 2 proxy rax. UpMaGiC completely shut down Bisu in their match. The game is very interesting and has been linked below. Shudder did better than expected beating GGPlay, the former OSL champion on Katrina in a mech game which meant that Bisu's tournament run came to the result of his final game vs Shudder. Of course, Bisu being Bisu won on Blue Storm in a long macro game.
Group B - Light/Hwasin/Iris/July
An almost all Terran group with July. This was a nice group if only for the potentially awesome TvZs we could've had, but July made from my perspective, some rather uncharacteristic mistakes in some of his games. For instance, in his game vs Iris on Katrina, he got a third base but got his lurker tech late. By the time Iris found it and went to kill it, he had one lurker standing around not burrowed with 2 others morphing and 2 sunkens. Mere seconds later and he would've saved that base and the game. The TvTs themselves were pretty good early on, including the first TvT of the group, Light vs Hwasin on Persona. Let's just say that this was probably the longest TvT I've watched to date and you could sleep and wake up and it still goes on! haha. I'll link it below, but essentially, both players take over the map and start jousting for a mineral-only with wraiths/tanks vs battlecrusiers/tanks being the main fighting force.
Aside from this, some of the players' styles were on display this group such as Iris' aggressiveness and July's amazing mutalisk micro on Katrina vs Hwasin. There were a lot of interesting games in this group and after Light secured his advance with a 3-0 record, all the other players got locked into tiebreakers which as you guessed, keep going on for quite a while. They even got day9 mad haha.
On November 16 2007 20:59 Day[9] wrote:
that game is a classic example of why july will never ever be at the top of the game anymore.
july always seems to start being aggressive JUST for the sake of being aggressive.
july had a really good opening, and was doing great damage w/ mutalisks while taking a 3rd gas really quickly. At this point, july should be adding on more hatcheries, getting some lurkers, and proceeding w/ his marginal advantage.
HOWEVER, july stupidly ALWAYS says "hmmm, i have an advantage. i can probably just make a bunch of mutalisks and zerglings and attack move his front to win"
NO july NONONO stop trying to FORCE the fucking win jfcjfcfjcfjc
that game is a classic example of why july will never ever be at the top of the game anymore.
july always seems to start being aggressive JUST for the sake of being aggressive.
july had a really good opening, and was doing great damage w/ mutalisks while taking a 3rd gas really quickly. At this point, july should be adding on more hatcheries, getting some lurkers, and proceeding w/ his marginal advantage.
HOWEVER, july stupidly ALWAYS says "hmmm, i have an advantage. i can probably just make a bunch of mutalisks and zerglings and attack move his front to win"
NO july NONONO stop trying to FORCE the fucking win jfcjfcfjcfjc
After 3 rounds of tiebreakers with each player winning a match before they eventually concluded. In the end, Hwasin ended up beating Iris then July in a thriller to advance with Light to the next round. Their final game on a Fantasy II was a back and forth tug of war that is worth a watch imo and was linked below.
Group C - Stork/Jaedong/DarkElf/NaDa
Looking at name value, this looks like another mostly stacked group. Sadly, Nada was nowhere near his prime and dropped games to all of the other players to get eliminated in last place while Stork took first after defeating the others with an interesting old school style of PvZ on Persona vs Jaedong. I have linked the game below for anyone who's interested. The game Nada lost to Jaedong on Fantasy II was interesting due to a really bizzare mistake that he made. After getting a great 1 base opener and forcing Jaedong into hydra tech off 2 base with a drop that ravaged the main, Nada left his main wide open by walking out with his marines. This gave Jaedong the opportunity to run in with some hidden lings outside the nat and destroy Nada's economy. Nada was quite shaken afterwards. Even LR posters were mad!
On October 26 2007 19:55 niteReloaded wrote:
nada you stupid fucker! jaedong had 1 way out, and you didnt deny it!
nada you stupid fucker! jaedong had 1 way out, and you didnt deny it!
On October 26 2007 19:57 Nyovne wrote:
Jaedong didnt win the game, Nada lost it.
And I mean he THREW it away harder then a monkey would fling poop if he could get his hands on it.
Jaedong didnt win the game, Nada lost it.
And I mean he THREW it away harder then a monkey would fling poop if he could get his hands on it.
DarkElf also managed to snag a win against Nada who he ironically also beat in Daum OSL as well, but was otherwise heavily outplayed by Stork and Jaedong showing that both of those players were a cut above. Stork's reaver micro was quite impressive in his games and his game against DarkElf can be found here.
Group D - sAviOr/Flash/FrOzean/Rock
Compared to the other group, this group probably had a bit less hype and if was only sAviOr and Flash that saved this group from being a boring one. Many wanted to see if Flash can continue to beat sAviOr (he had a winning record from recollection) or is sAviOr can one-up himself to take a win. The Rock lost all his games to get eliminated leaving all three players locked into tiebreakers. Part of this was due to FrOzean beating Flash's proxy rax build on Persona. In the tiebreakers, 2 players advanced with sAviOr taking first place after Flash made an uncharacteristic mistake in their final game on Blue Storm canceling his building block at the natural and walking out 4 marines to expand but running into a small group of lings that outright won the game after the engagement. There wasn't a specific game that was a must watch, however, the FrOzean vs Rock game on Katrina that was linked below was a fun watch while Flash vs sAviOr on the same map wasn't too bad either.
Quarterfinals:
There was a lot of hype going into the quarterfinals with old rivalries popping up as well as new rivalries forming between some of the competing players. How can one look at these matchups and not get even a bit excited? UpMaGiC/Hwasin, Light vs Jaedong, sAviOr vs Bisu and Stork vs Flash.
UpMaGiC vs Hwasin - This was probably one of the shortest TvT series I've ever seen. In game 1 on Persona, UpMaGiC won with vultures while game 2 was a failed proxy by UpMaGiC which Hwasin took advantage of and won with vultures himself. This was honestly a mostly forgettable TvT aside from the final game on Katrina where UpMaGiC played absolutely fantastic TvT to beat Hwasin and be the first to advance to the semis.
Light vs Jaedong - Despite Jaedong having the winning record against Light from recollection, there was some speculation as to whether a rivalry will form between the two. Coming into this tournament with a ZvT record of 14-2 (or something along those lines), many pegged Jaedong as the eventual winner in this series and that he was likely to beat the winner of UpMaGiC/Hwasin to make it to the finals against most likely Bisu or sAviOr. The games themselves were pretty short, but sweet overall. In the first game on Katrina, Jaedong scouted the gas and hit Light before he could get his valk count up, sniping them as they came out then just overwhelmed him. The second game on Fantasy II was Jaedong playing a low eco game with mutalisk harass and Light survived then countered to win while the last game on Persona, the most notable, was Light going 2 port wraith and trying to do damage via harass and drops. It probably didn't help that Jaedong was expecting the drops and was counter-dropping himself behind a third that he recently took. All in all, a fun series that's worth a watch.
Bisu vs sAviOr - This was a matchup many had hoped to see since the Ro16 at least and it just so happened that they got matched this round. The history between these two is quite massive and well known for anyone who even knows anything about Starcraft. Bisu upsetting sAviOr 3-0 in the first season of GomTV MSL was pretty huge and revolutionary at a time when a lot of other Protosses were having trouble in PvZ, and especially against the maestro, sAviOr who was well known for his approach to the matchup. Suffice to say, there was a lot of hype surrounding these matches. When sAviOr won their first game on Blue storm through intel denial and a 3 hatch hydra push with the third hatch as a proxy at the mineral only of Bisu, many saw this as a redemption arc for sAviOr. He'll slay his slayer and regain his confidence in the process. He's been practicing for months for this after all. Surely, he's more than ready to take on Bisu and his build and game 1 was proof of this!
On November 23 2007 19:42 SpiritoftheTunA wrote:
GENIUS use of proxy overlord
THIS is the definitive counter to bisu build
GENIUS use of proxy overlord
THIS is the definitive counter to bisu build
Alas, for sAviOr fans, this was the only win he'd get in their series. Bisu came roaring back the next two games showcasing why his PvZ is the most feared on the planet and why sAviOr will never be able to match up to him in a normal macro game. In game 2 on Katrina, sAviOr managed a nice drop killing Bisu's back expansion while he had 2 bases mining and established a third already. By all accounts, this game was over and redemption was completed. BUT, that's not how things end. A hero doesn't become a villain in the blink of an eye and as fast as people thought it was over, Bisu turned the game completely on its head off his continuous corsair harass and reaver/dt drops. sAviOr was forced to run around the map trying to prevent his overlords from dying to corsairs while Bisu re-established his expansion, harassed with reavers and dark templars then went for a final strong push of zealots with reaver support that saw Savior crumble. It was beautiful starcraft, a masterpiece of how one can recover from a terrible, dare I say, impossible position.
On November 30 2007 21:22 Silverflame wrote:
OH MY FUCKING GOD OH MY FUCKING GOD
I'M LITERALLY SHAKING RIGHT NOW HOW THE HELL DID BISU DO THAT?
OH MY FUCKING GOD OH MY FUCKING GOD
I'M LITERALLY SHAKING RIGHT NOW HOW THE HELL DID BISU DO THAT?
On November 30 2007 21:20 HonestTea wrote:
Fuck Head, fuck Heart, I'm actually shiverring this match is so great.
Fuck Head, fuck Heart, I'm actually shiverring this match is so great.
Game 3 on Fantasy II just sealed sAviOr's fate as he was dark and high templar harassed constantly in the mid game allowing Bisu to take bases all over unopposed while the economy of sAviOr kept shrinking from the attacks. It was another masterfully played macro PvZ game that showed the difference in level between both players and with that, the series was won by Bisu, 2-1 much to the dismay of sAviOr fans.
On November 30 2007 21:44 Nyovne wrote:
I dunno why toss ever was supposed to be weak vs Z, all they have to do is mass corsair behind cannons, get speed zeal HT and expo creep with 200 cannons.
I dunno why toss ever was supposed to be weak vs Z, all they have to do is mass corsair behind cannons, get speed zeal HT and expo creep with 200 cannons.
On November 30 2007 21:44 Storchen wrote:
Its like he has black magic in his shoes and 7 horseshoes in his backpack.
This guy is made of pure awesomeness.
Its like he has black magic in his shoes and 7 horseshoes in his backpack.
This guy is made of pure awesomeness.
I would highly recommend the series because the games were that good!
Stork vs Flash - At this point in time, Stork was considered a monster in PvT. While Flash was more accepted by the community after Daum OSL, he was considered an underdog here. However, many posters also really disliked Stork and rooted for his loss. Stork antifans, rather than Flash fans and this would be a common theme for the rest of this OSL. Part of it is the fact that many Bisu fans were not appreciative of Stork's comments to Bisu after his loss in the GomTV MSL season 2 finals while others hated his gut for beating iloveoov in proleague then doing a ceremony afterwards, but it seems like there was a very deep history between iloveoov and a player who left SKT T1 to Samsung (zerglee). Suffice to say, there were emotions floating around during this matchup.
If this matchup can be described in 2 phrases, they would be: bad play and carriers. After trying to bunker rush the nexus first of Stork on Fantasy II in game 1, Flash misplayed his mini-army, the bunker then lost most of his army to goon/reaver then succumbed to the carrier f/u despite scouting it coming. Game 2 on Persona was just misplays from Stork that were quite frankly bad. Game 3 on Blue Storm was a 2 factory that almost killed Stork's nexus and it almost killed because Flash didn't bother targeting with the tanks with 3 of them shooting a pylon instead of the nexus. Flash wanted to get the nexus so badly that he even sent in a small SCV squad but only one made contact with the nexus lol. That save and then followup with carriers completely caught Flash offguard as his heavy tank army died leading to a quick gg.
On November 30 2007 22:37 HonestTea wrote:
Head: Flash is three minutes away from looking silly due to Stork's carriers, once again.
Heart: ...HAHAHAHAHAHAHAHHAHAAHHAHAHAAH
Head: Flash is three minutes away from looking silly due to Stork's carriers, once again.
Heart: ...HAHAHAHAHAHAHAHHAHAAHHAHAHAAH
On November 30 2007 22:38 GeLaar wrote:
flash isn't taking this. he'll piss himself again when the first carriers are out...
flash isn't taking this. he'll piss himself again when the first carriers are out...
All things considered, this was likely the starting point for Flash working on the 2 armory build which he used in future tournaments to counter Stork's carrier builds.
Semifinals:
A potentially cool TvZ series between two good deserving players and a PvP rematch between two players who had a history.
UpMaGiC vs Jaedong - Many were hopeful for this series. While Jaedong was the indisputable favourite, UpMaGiC had magic on his side and played odd and interesting strategies that I even saw someone ascribe to him the nickname, Neo Emperor. Sadly, the series didn't live up to the hype imo and Jaedong won all of them advancing 3-0 to the finals in quick fashion. The first game was an odd "let's kill all your eco, but not get muta defense up in time" game while the last game was Jaedong mining out the small minerals on Fantasy II and flooding lings from the side to overwhelm UpMaGiC's bunker at the front before he could react to the flood. Only game 2 was mildly interesting, but part of it was due to Jaedong's double muta group micro.
On December 08 2007 03:31 noobienoob wrote:
i just watched the games... all i can say is, holy crap.
i just watched the games... all i can say is, holy crap.
Bisu vs Stork - PvP rematch for the ages. I already mentioned their previous history so many wanted to see if Stork can stay true to his words while others wanted him to get destroyed so that he gets knocked out and learns some humility. Ironically, it was Bisu who got destroyed 3-0 haha. Stork played a really solid series overall even beating Bisu's 2 robo to his 1 build in game 1 on Persona through solid macro, great reaver harass and fantastic map awareness that saw Bisu lose most of his reavers close to Stork's base. Game 2 on Fantasy II played into Stork's favor with good spawn positions which allowed him to harass and contain Bisu while he increased his economy before smashing Bisu as he ferried his army outside his main. Game 3 was the best of them all though. Solid defense against a 2 gate into dark templars that smashed Bisu's economy to bits. If there's any game to watch from this series, make it game 3! And with that, Stork made it to the finals.
On December 14 2007 21:32 MTF wrote:
All of this bickering is senseless.
Bisu obviously saw his awaiting fate, and the fright immobilized him.
All of this bickering is senseless.
Bisu obviously saw his awaiting fate, and the fright immobilized him.
On December 15 2007 00:20 SteffanBDybdal wrote:
-- I wasn't particularly worried that it was Bisu. I was really worried about what strategy was coming on Persona (Seems Stork had special attention on this map). I don't think my MSL finals defeat is fully avenged yet. A Finals and Semis are different. I'd think I'd have to meet him again in the finals and beat him to say I've had my revenge. But really, I don't consciously go after revenge. It's really a thing of the past.
Yeaaaahhhh... thing of the past.. isnt a man to hold a grudge .... *does a FBH*
Stork, wow.. i was really utterly pissed like 5 hours after this thing ended but he made really small advantages into huge plays.. allthough Bisu seemed out of it today, that dosnt take anything away from Stork.
Now that Stork seems so intent on winning i really do freaking hope Jaedong trashes the guy 3-0 or gets a wild 0-2 to 3-2 comeback to completly break Storks heart.. and then Oov comes running with the Shirt.... gawd damn stork.. ruined my day.
-- I wasn't particularly worried that it was Bisu. I was really worried about what strategy was coming on Persona (Seems Stork had special attention on this map). I don't think my MSL finals defeat is fully avenged yet. A Finals and Semis are different. I'd think I'd have to meet him again in the finals and beat him to say I've had my revenge. But really, I don't consciously go after revenge. It's really a thing of the past.
Yeaaaahhhh... thing of the past.. isnt a man to hold a grudge .... *does a FBH*
Stork, wow.. i was really utterly pissed like 5 hours after this thing ended but he made really small advantages into huge plays.. allthough Bisu seemed out of it today, that dosnt take anything away from Stork.
Now that Stork seems so intent on winning i really do freaking hope Jaedong trashes the guy 3-0 or gets a wild 0-2 to 3-2 comeback to completly break Storks heart.. and then Oov comes running with the Shirt.... gawd damn stork.. ruined my day.
Third Place:
Bisu vs UpMaGiC: Many hoped that UpMaGiC can win the series, but the majority still sided with Bisu even after he lost to Stork citing concerns about his confidence and that winning this is vital to making sure he gets back on track. The games were ok overall, and frankly quite forgettable imo, but that might be because this is a third place match. In the end, Bisu won the series in 3-2 fashion showing that he's not out of it and that he will be back for more in the next starleague!
Finals:
Jaedong vs Stork, a PvZ finals that hasn't taken place since Sky I believe. This final was much more interesting than the alternatives due to the fact that neither player excelled at this particular matchup. Going into this OSL, Jaedong was known for his ZvT and ZvZ prowess and less so for his ZvP where he's lost to players like the Rock. On the other hand, Stork's PvZ winrate was higher and he had already beaten Jaedong once this OSL on Persona in a long macro game. Could Jaedong overcome Stork and walk the royal road to become the second royal roader under the guidance of the Lecaf Oz coach or will Stork win an OSL that seemed destined to be his the moment he beat Bisu?
The finals were really interesting to watch, if not for the fact that they really helped change everyone's perspective on what Jaedong's ZvP is like. The first game on Persona was pretty much Stork playing to the map's advantage with a pylon block then sniping overlords, keeping tabs on how Jaedong is playing and defending a large ling/lurker push with mass cannons and some units at his expo. Quick, easy and solid. January was pretty happy and it seemed like this was gonna be Stork's OSL.
But, then it happened...
Fast forward to game 2 on Katrina and Jaedong had lost around 6 drones to several zealots from Stork. He had a hard time defending the harass and he had one opportunity to turn this whole game upside down. Enter the famous "ee han timing", meaning one timing in Korean. With Stork in a much better eco position, Jaedong had to hit this timing perfectly with his mutas. In BW, you can't beat corsairs with pure mutas because they'll melt, but you can if you have scourge around. Once the corsair count hits 5/6 (6 is magic number since scourge have 25 hp and 6 corsairs should do 30 damage while 5 would do 25, but there's a health regen afaik and researching +1 air should make 5 +1 viable), scourge will have a hard time connecting. Add in cannon support and corsairs+cannons is the natural counter to muta+scourge.
In game, after scouting the spire, Stork goes back home, gets 2 cannons at his main (+1 at his entrance) and 3 at his natural. He also had 4 corsairs sitting comfortably in range and then it was time. EE HAN TIMING! The rest was history though there were some that were not convinced and figured it was due to hype so there's a hotbid post to explains things a bit more indepth:
On December 22 2007 21:43 Hot_Bid wrote:
If you have 2x the number of scourges as there are enemy Corsairs, every extra Corsair added makes it harder to scourge a bunch of Corsairs. 8 scourge vs 4 corsairs is much, much easier than 12 scourge vs 6 corsairs.
Stork ran his Corsairs instead of engaging the scourge because he didn't have critical mass. Critical mass is RIGHT around 6 Corsairs, so an extra cannon and extra Corsair would have made a huge difference.
I'm surprised you still don't understand this, it should obvious to anyone who has played ZvP or PvZ a lot. At 6-8 Corsairs, it becomes very difficult to properly scourge them. At 10+ Corsairs, it's basically impossible to do anything to them with just Zerg lair air units without an overwhelming advantage. Stork was JUST at the cusp of reaching the "unscourgeable" mass. One more Corsair or cannon would've been HUGE. It almost doesn't matter how many mutas Jaedong proportionately adds.
If you have 2x the number of scourges as there are enemy Corsairs, every extra Corsair added makes it harder to scourge a bunch of Corsairs. 8 scourge vs 4 corsairs is much, much easier than 12 scourge vs 6 corsairs.
Stork ran his Corsairs instead of engaging the scourge because he didn't have critical mass. Critical mass is RIGHT around 6 Corsairs, so an extra cannon and extra Corsair would have made a huge difference.
I'm surprised you still don't understand this, it should obvious to anyone who has played ZvP or PvZ a lot. At 6-8 Corsairs, it becomes very difficult to properly scourge them. At 10+ Corsairs, it's basically impossible to do anything to them with just Zerg lair air units without an overwhelming advantage. Stork was JUST at the cusp of reaching the "unscourgeable" mass. One more Corsair or cannon would've been HUGE. It almost doesn't matter how many mutas Jaedong proportionately adds.
After such a crushing defeat, Stork would not win another game. Jaedong broke out of his nervousness and through sheer macro crushed the protoss on both Fantasy II and Blue Storm with ling/hydra/lurker and ling/lurker/ultra/defiler respectively destroying the idea that he is weak in ZvP and becoming a royal roader like Mind in the recent MSL!
On December 22 2007 19:42 BluzMan wrote:
AMAZING play by Jae. Very Savior-esque, controlling the map all the time. Denied Stork harassment all the way until he gained a superior ground in eco, then dropped the expo, a last desperation attempt by Stork to retake the game resulted in a loss of the whole army and a main. Simply put, amazing, Savior has to learn from this game.
AMAZING play by Jae. Very Savior-esque, controlling the map all the time. Denied Stork harassment all the way until he gained a superior ground in eco, then dropped the expo, a last desperation attempt by Stork to retake the game resulted in a loss of the whole army and a main. Simply put, amazing, Savior has to learn from this game.
On December 22 2007 20:21 1esu wrote:
Where the HELL did that ZvP come from?
Where the HELL did that ZvP come from?
On December 22 2007 20:21 Ketama)Djin( wrote:
jaedong brings Zerg to a new level.
smoothly playing 9 pool into MASS fully graded ultra/ling/lurk/defiler ownage.
VERY impressive
jaedong brings Zerg to a new level.
smoothly playing 9 pool into MASS fully graded ultra/ling/lurk/defiler ownage.
VERY impressive
Final thoughts: This was another great OSL full of stories of revenge, redemption and just all around fantastic games on unique maps. Jaedong dominating his Terran opponents before laying waste to Stork through fantastic ZvP to become a royal roader is quite the storyline and we all know what a beast Jaedong went on to become.