• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:58
CEST 14:58
KST 21:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week5[ASL19] Finals Recap: Standing Tall10HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7Weekly Cups (June 30 - July 6): Classic Doubles6[BSL20] Non-Korean Championship 4x BSL + 4x China10Flash Announces Hiatus From ASL70
StarCraft 2
General
RSL Revival patreon money discussion thread TL Team Map Contest #4: Winners Esports World Cup 2025 - Final Player Roster Server Blocker RSL Season 1 - Final Week
Tourneys
RSL: Revival, a new crowdfunded tournament series FEL Cracov 2025 (July 27) - $8000 live event $5,100+ SEL Season 2 Championship (SC: Evo) $25,000 Streamerzone StarCraft Pro Series announced Sparkling Tuna Cup - Weekly Open Tournament
Strategy
How did i lose this ZvP, whats the proper response Simple Questions Simple Answers
Custom Maps
External Content
Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome Mutation # 478 Instant Karma
Brood War
General
A cwal.gg Extension - Easily keep track of anyone Script to open stream directly using middle click BW General Discussion ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Last Minute Live-Report Thread Resource! [BSL20] Non-Korean Championship 4x BSL + 4x China
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile CCLP - Command & Conquer League Project The PlayStation 5 Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread The Accidental Video Game Porn Archive Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion NBA General Discussion TeamLiquid Health and Fitness Initiative For 2023 NHL Playoffs 2024
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Men Take Risks, Women Win Ga…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 619 users

Tournament formats suck

Blogs > DucK-
Post a Reply
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
December 10 2017 18:46 GMT
#1
1) bo3 finals should not exist, every finals should be at least a bo5. Bo3 is too short, and is no different from the other matches. I think it should have a bigger stake. Feels very anti climatic when a team loses twice and that's it for the finals. Plus, making it a 1 day main event....

2) bo1's only place is in round robins. Dotapit's lower bracket was so stupidly uninteresting. Esl's gsl group stage first round was lazy. If you're gonna make teams fly all the way to your event, only to eliminate them early, at the very least let them play more games. Doesn't feel nice when a team gets eliminated after playing just 1 bo1 and 1 bo3.

I actually like the round Robin in MDL. Every team plays so many games against different opponents, so you have a variety of matchups. I didn't feel sad that more than half of the teams were eliminated, because we could see enough of them. Moreover, it was not confirmed which teams would progress or be eliminated until late 2nd day. You could also feel that the top 4 teams deserved it. Tie breakers may be an issue though.

3) I hate 1 day main events. What's the draw of a lan tournament if you're only seeing teams on stage on just 1 day. Also, though you can probably squeeze 2 bo3 semi and 1 bo5 finals, it doesn't feel fair to both finalists. One has more rest than the other. I don't like loser finals and grand finals in same day too, but you could always take the rest as the winner bracket representative's advantage.

Then it brings the issue that spreading potentially 11 games over 2 days is a waste. So much downtime that it becomes boring. My solution is the bo5 semis and fresh day bo7 finals. I still don't understand why tournament organisers have not tried this format. One full day for bo7 finals leaves organisers with plenty of room to put in show matches etc. I don't buy into the idea that teams get burnout from a bo7. You already have loser finalists potentially playing 8 games almost consecutively. It's not like every series is bo7 that it is draining. The only issue is how you schedule breaks that will not disrupt momentum...

4. All majors should have more than 8 teams. You promise a bigger prize pool, you jolly well make the tournament bigger and harder to win. It's sad to see so little differentiation among tournaments.....

tehh4ck3r
Profile Joined August 2013
Magrathea7040 Posts
December 10 2017 19:01 GMT
#2
Hopefully this will improve for 2018 tournaments, it felt like most of the 2017 tournaments got forced to use the same format because they were already planned without the circuit rules in mind

Next major is already confirmed to be 16 teams, hopefully the rest of them will be as well. Plus stuff like the summits unique format should break up the monotony
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
December 10 2017 20:35 GMT
#3
On December 11 2017 04:01 tehh4ck3r wrote:
Hopefully this will improve for 2018 tournaments, it felt like most of the 2017 tournaments got forced to use the same format because they were already planned without the circuit rules in mind

Next major is already confirmed to be 16 teams, hopefully the rest of them will be as well. Plus stuff like the summits unique format should break up the monotony


Sometimes I feel it has nothing to do with the last minute introduction of the pro circuit. ESL planned for hamburg to have a gsl group stage with round 1 bo1s, as well as a bo3 grand finals. Major minor or not, this format is terrible and should never be used in the first place. Tournament organisers need to put more effort and pride in their product.
Oukka
Profile Blog Joined September 2012
Finland1683 Posts
December 11 2017 13:17 GMT
#4
The issue with longer series is the variance of the time required. Bo1 is realistically around 30~40mins gametime, drafts etc included its about an hour, and then desk analysis and such and you can quite safely schedule a match every 90mins or even every 75mins and the schedule will hold pretty well. Bo3 has first the issue of are we playing 2 or 3 games, counting an hour each on average, and then on the top of that is the variance of individual game length. Playing 2 extremely short games is not good, nor is 3 ~60min slugfests either. It has lead to some abysmal tournament rules like time limit per game (can't remember which tourney it was but it was some lan event last spring I think?) after which the game would be paused and called for the team that was ahead or shit like that. Bo5 makes it even worse, are you done in 3 hours or 6? Can't really plan around that level of variance. And Bo7 obviously amps this even more.

This is not only a logistical problem of production, casting, host and analysis, venue staff and services, but also an issue for viewers I'd argue. It is much easier to make time and the commitment to participate in a LAN event when you know approximately how long the matches are and when everything starts and stops. And same goes for stream viewers. Watching a bo5 or even a bo3 series that ends super quick and then waiting for the next series to start is probably one of the worst things in terms of viewer numbers, people tune out and go watch/do something else. How does an event sell itself to the sponsors? Through exposure, viewer numbers and tickets sold and if the format makes it more difficult to follow and keep up stable numbers it is quite likely that organizers pick some other format instead.

I do agree that bo3 finals for LAN events can feel underwhelming, but bo7 is also probably too much. Even for the fastest series (4-0) you have to reserve at least 6 hours time I'd say. And then it can take much longer than that too. The only(?) bo7 finals done so far was the http://wiki.teamliquid.net/dota2/2013_WPC_ACE_Dota_2_League finals that ended up in DK reverse sweep after an hour long lunch break at 3-0 lead for IG. In interviews afterwards at least some of the DK players were saying that there was no chance they could have won without the break, as it allowed them to rest and refresh but also broke the IG momentum.

I'm not fan of the bo7 idea personally, I think if team wins 3 games vs an opponent, that already means that they are the better team that day. Bo5 finals, at least for the Pro Circuit should be the standard. As for group stages, if the even is long enough, I'm a huge proponent of the 2-game series in group stages. Easiest to plan around, and rewarding points as; 3 for win, 1 for tie and 0 for a loss, should keep need for tiebreakers relatively limited.

Even better would be an actual league format, maybe say 12 teams that play each other twice in 2-game series, whether there is some LAN final playoffs event at the end is up for debate, but I think league formats haven't been explored well enough in dota yet. Dreamleague is doing a good job but even for them the league feels like stretched out qualifiers to a LAN rather than a meaningful league. Obviously this would have its own issues around roster changes, scheduling around teams travelling and whatnot but to me it seems that it should be explored a bit more at least.
I play children's card games and watch a lot of dota, CS and HS
Sr18
Profile Joined April 2006
Netherlands1141 Posts
December 11 2017 14:32 GMT
#5
Doesn't that same variance exist in tennis? The difference between a short victory (say 6-0, 6-1, 6-0) and a long match (14-12 in the fifth set after four tiebreaks for instance) has to be really large as well.
If it ain't Dutch, it ain't Park Yeong Min - CJ fighting!
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
December 11 2017 23:24 GMT
#6
Keep in mind that both Bo7 finals ever tried were widely agreed upon as among the worst series of all time by viewers and participants.

Please stop suggesting it. Not only is it terribly awkward from an organizational standpoint to have one series that could be anywhere from 3-8 hours, it's also simply not a good format for players or viewers either. It's just bad, and it's been tested and proved to be so.
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
December 12 2017 01:13 GMT
#7
I thought there were many that loved the dk IG series. So far I think it's quite divided

Basically my main push is to have a fresh grand finals day for single elimination brackets. Makes no sense logistically to allocate a day just for a bo5 because the maximum duration is still relatively short.

I don't think logistically speaking, bo7 is too long. Organisers are already squeezing 2 bo3s before a bo5 finals, so there's no way that bo7 can't fit a schedule, especially when I'm proposing a fresh grand finals day. One full day to fit a maximum 7 games, how is that impossible.

Again I also don't buy into the idea that pros can't handle bo7. Loser bracket finalists play a bo3 and bo5 back to back with a little break in between. Bo7 would likely have a break too for meals, so the issue is how to minimize momentum disruption. Furthermore pros have a night's rest to condition themselves for the marathon.

Of course preferably this format does not become the norm. Make it for something prestigious. A tournament with an enormous prize pool should be difficult to compete in and win. Maybe pros can be choosy and whiney if they have to do bo7 for a relatively meaningless ROG masters finals. But for TI or the old majors? They'd probably do anything it takes to win it.
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
December 12 2017 02:08 GMT
#8
On December 11 2017 22:17 Oukka wrote:
The issue with longer series is the variance of the time required. Bo1 is realistically around 30~40mins gametime, drafts etc included its about an hour, and then desk analysis and such and you can quite safely schedule a match every 90mins or even every 75mins and the schedule will hold pretty well. Bo3 has first the issue of are we playing 2 or 3 games, counting an hour each on average, and then on the top of that is the variance of individual game length. Playing 2 extremely short games is not good, nor is 3 ~60min slugfests either. It has lead to some abysmal tournament rules like time limit per game (can't remember which tourney it was but it was some lan event last spring I think?) after which the game would be paused and called for the team that was ahead or shit like that. Bo5 makes it even worse, are you done in 3 hours or 6? Can't really plan around that level of variance. And Bo7 obviously amps this even more.

This is not only a logistical problem of production, casting, host and analysis, venue staff and services, but also an issue for viewers I'd argue. It is much easier to make time and the commitment to participate in a LAN event when you know approximately how long the matches are and when everything starts and stops. And same goes for stream viewers. Watching a bo5 or even a bo3 series that ends super quick and then waiting for the next series to start is probably one of the worst things in terms of viewer numbers, people tune out and go watch/do something else. How does an event sell itself to the sponsors? Through exposure, viewer numbers and tickets sold and if the format makes it more difficult to follow and keep up stable numbers it is quite likely that organizers pick some other format instead.

I do agree that bo3 finals for LAN events can feel underwhelming, but bo7 is also probably too much. Even for the fastest series (4-0) you have to reserve at least 6 hours time I'd say. And then it can take much longer than that too. The only(?) bo7 finals done so far was the http://wiki.teamliquid.net/dota2/2013_WPC_ACE_Dota_2_League finals that ended up in DK reverse sweep after an hour long lunch break at 3-0 lead for IG. In interviews afterwards at least some of the DK players were saying that there was no chance they could have won without the break, as it allowed them to rest and refresh but also broke the IG momentum.

I'm not fan of the bo7 idea personally, I think if team wins 3 games vs an opponent, that already means that they are the better team that day. Bo5 finals, at least for the Pro Circuit should be the standard. As for group stages, if the even is long enough, I'm a huge proponent of the 2-game series in group stages. Easiest to plan around, and rewarding points as; 3 for win, 1 for tie and 0 for a loss, should keep need for tiebreakers relatively limited.

Even better would be an actual league format, maybe say 12 teams that play each other twice in 2-game series, whether there is some LAN final playoffs event at the end is up for debate, but I think league formats haven't been explored well enough in dota yet. Dreamleague is doing a good job but even for them the league feels like stretched out qualifiers to a LAN rather than a meaningful league. Obviously this would have its own issues around roster changes, scheduling around teams travelling and whatnot but to me it seems that it should be explored a bit more at least.


Long days should not be a concern. 1 day to fit 2 bo5 is plenty of time. 1 day to fit 1 bo7 is more than enough time. It's the possible short days that is tricky, due to the said variance.

I think the variance issue applies to all sports that's sets based, rather than time based, more commonly seen in tennis. Such downtime is unfortunate, but I think the industry has to grow towards accomodating this if it strives to become a mainstream sport. Have a schedule, and stick to the schedule even if the first series ended early, just like how most other sports do.

And if we're going to be so concerned about time and pros welfare, why is there no talk about the idiots that thought 4 bo3 in a day is feasible. Several Lan events have run past midnight due to delays or max series, and expect affected pros to still compete the following day. Doesn't take a genius to flag out the possibility. An average 1 hour 15 min for each series for maximum 12 series mean 15 hours tournament. Start at 10am and you end the day at 1am. Already very optimistic and not even accounted for delays. Thankfully we haven't seen such scheduling in a while..
nanaoei
Profile Blog Joined May 2010
3358 Posts
Last Edited: 2017-12-12 10:59:23
December 12 2017 10:57 GMT
#9
you've been mentioning a separate bo7 finals day for quite some time.
we also had a thread where we listed all our preferences and most of the scheduling possibilities.

i still think BO7 is unreasonable, but a full day devoted to a Major level grand final BO5 is workable.
the format of a major tournament has a trickle-down effect on what minors and below can do to attract the best teams.

i can't imagine what a lot of these guys getting paid to organize and admin tournaments have to consider exactly, but i do think some of these tournaments are somewhat forced to invest more into their prize pool to meet the min. valve contribution.
this influences a whole range of things including how long they can rent a venue for the mainstage event, who will pay for tickets for multiple days, and also how much pro teams care about attending and practicing for the different levels of events. who will actually care about anything lower than a minor?
and who will go to the trouble of attracting sponsors and businesses for an event priced right below a minor (worth zero qualification points) only for teams to drop out during qualification. obviously to protect themselves, they'll have teams sign on which then leaves a reaction of "why bother?".
there are 27 other tournaments in the year much more worth the time and effort.

the events must be quite even, and it makes sense that they've gone with this format to start the year with. it will only improve with time and feedback.

for this patch and layout (facilitated by valve) BO5 semis, and BO5/7 GF is still a little too much.
eventually you'll meet a point where the meta is quite stagnant (akin to League) due to the sheer amount of games being played at the top level in the case of DotA.


"series" refers to the entire set of games. four BO3 series is 12 games.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
December 12 2017 11:55 GMT
#10
Yea was typing on phone. I meant 12 games.

Ultimately I don't really care if my idea of bo5 semi and bo7 finals doesn't happen. I think what's more important is that bo1s don't exist in brackets, bo3 finals never appear again and grand finals for SE formats be on a fresh day.
tehh4ck3r
Profile Joined August 2013
Magrathea7040 Posts
December 12 2017 17:53 GMT
#11
On December 12 2017 20:55 DucK- wrote:
Yea was typing on phone. I meant 12 games.

Ultimately I don't really care if my idea of bo5 semi and bo7 finals doesn't happen. I think what's more important is that bo1s don't exist in brackets, bo3 finals never appear again and grand finals for SE formats be on a fresh day.


If you’re lucky the only one of these things you’ll get is no bo3 finals
AdministratorIn those days, spirits were brave, the stakes were high, men were real men, women were real women, and small furry creatures from Alpha Centauri were real small furry creatures from Alpha Centauri.
Sn0_Man
Profile Blog Joined October 2012
Tebellong44238 Posts
December 12 2017 17:58 GMT
#12
I don't think anybody disagrees with murdering bo1s in brackets and bo3 finals, but as long as valve rubber stamp any tournament that has the money for minor/major status and run bo1s themselves in the lower bracket at TI, I don't think we'll see them disappear entirely
LiquidDota StaffSCIENTISTS BAFFLED | 3275929302
DucK-
Profile Blog Joined January 2009
Singapore11447 Posts
December 12 2017 19:27 GMT
#13
On December 13 2017 02:58 Sn0_Man wrote:
I don't think anybody disagrees with murdering bo1s in brackets and bo3 finals, but as long as valve rubber stamp any tournament that has the money for minor/major status and run bo1s themselves in the lower bracket at TI, I don't think we'll see them disappear entirely


Actually I'm a little OK with bo1 for first round lower brackets if there's a group stage prior in which every team has played a meaningful amount of games, like round robin formats. There's enough games for teams to prove themselves.

The thing about TI lower bracket though is that the bottom half all has to go through it, so teams that borderline failed to make it to top 8 go through the exact same bo1 as the last place team. Feels unfair. Haven't given much thought about it, but if there's a format that only makes the bottom 4 go through bo1, then I think I'm fine with it. After all it's their punishment for not doing well enough in group stages.
nanaoei
Profile Blog Joined May 2010
3358 Posts
December 13 2017 10:50 GMT
#14
anyway, i agree with you duck-
more games, makes for a more exciting and more skilled latter half of the tournament.
teams will show up with something more stylized, and live/die by it which makes for good overall storylines for major tourneys.
*@boesthius' FF7 nostalgia stream bomb* "we should work on a 'Final Progamer' fangame»whitera can be a protagonist---lastlie: "we save world and then defense it"
Faruko
Profile Joined April 2013
Chile34171 Posts
Last Edited: 2017-12-13 14:56:25
December 13 2017 12:20 GMT
#15
You are right, it's bullshit.

Is not cs where maps can define ton of shit
Ross was right // "Jesus Christ nahaz is doing shots before my eyes" (Sn0_Man, 2018)
Jisira
Profile Blog Joined October 2011
470 Posts
Last Edited: 2017-12-21 10:38:53
December 16 2017 23:38 GMT
#16
Best of seven finals...

The stream-time without the modern panel ("dead air / music stream instead of panel, not shown in the VoDs) and the hour-long break of the WPC ACE 2013 match was 337 minutes according to BTS Youtube. Add 60 minutes break (was actually around 2h45m) and the modern panel desk (as said, no dead time displayed in VoDs)... 1x60 minutes lunch and 5x10 minute panels + 10 minute intro is another 120 minutes. 457 minutes. Game average was around 35 minutes this tournament.

If I like DotA and want to watch the finals of a tournament, ensuring that I can watch all of it (finals only, nothing else) should it go to seven games requires me to book eight hours to watch a final game on my computer or TV. That's like watching Super Bowl, except we have 11 majors + TI this year. So like 11 Super Bowls and one even more hype bowl.

Tl;dr - fuck Bo7 finals.
Please log in or register to reply.
Live Events Refresh
FEL
12:00
Cracov 2025: Qualifier #3
IndyStarCraft 829
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 829
Lowko188
Rex 93
Hui .72
MindelVK 22
StarCraft: Brood War
Jaedong 1194
EffOrt 564
Mini 496
Nal_rA 430
Larva 396
Light 365
ToSsGirL 362
JulyZerg 357
Stork 348
firebathero 332
[ Show more ]
Last 264
PianO 218
Snow 183
Mind 122
soO 98
Pusan 51
sSak 40
sas.Sziky 40
sorry 30
zelot 27
Movie 25
Shinee 21
Barracks 19
Icarus 12
Terrorterran 10
Noble 9
SilentControl 9
ivOry 2
Dota 2
Gorgc3859
qojqva2072
XcaliburYe400
Counter-Strike
oskar386
chrisJcsgo159
edward48
Heroes of the Storm
Khaldor292
Other Games
tarik_tv18055
gofns11330
FrodaN4225
B2W.Neo1819
DeMusliM488
crisheroes416
shahzam383
Fuzer 338
KnowMe199
SortOf111
ArmadaUGS61
Trikslyr25
Organizations
Other Games
gamesdonequick33435
StarCraft: Brood War
UltimateBattle 170
CasterMuse 27
lovetv 11
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 70
• HeavenSC 1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Nemesis3690
Upcoming Events
FEL
3h 2m
Gerald vs PAPI
Spirit vs ArT
CSO Cup
3h 2m
BSL20 Non-Korean Champi…
5h 2m
Bonyth vs QiaoGege
Dewalt vs Fengzi
Hawk vs Zhanhun
Sziky vs Mihu
Mihu vs QiaoGege
Zhanhun vs Sziky
Fengzi vs Hawk
DaveTesta Events
5h 2m
Sparkling Tuna Cup
21h 2m
RSL Revival
21h 2m
Classic vs Clem
FEL
1d 2h
BSL20 Non-Korean Champi…
1d 5h
Bonyth vs Dewalt
QiaoGege vs Dewalt
Hawk vs Bonyth
Sziky vs Fengzi
Mihu vs Zhanhun
QiaoGege vs Zhanhun
Fengzi vs Mihu
Wardi Open
1d 22h
Replay Cast
2 days
[ Show More ]
WardiTV European League
3 days
PiGosaur Monday
3 days
uThermal 2v2 Circuit
4 days
Replay Cast
4 days
The PondCast
4 days
Replay Cast
5 days
Epic.LAN
5 days
CranKy Ducklings
6 days
Epic.LAN
6 days
Liquipedia Results

Completed

KCM Race Survival 2025 Season 2
HSC XXVII
NC Random Cup

Ongoing

JPL Season 2
BSL 2v2 Season 3
Acropolis #3
CSL 17: 2025 SUMMER
Copa Latinoamericana 4
Jiahua Invitational
2025 ACS Season 2: Qualifier
CSLPRO Last Chance 2025
Championship of Russia 2025
RSL Revival: Season 1
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters

Upcoming

CSL Xiamen Invitational
CSL Xiamen Invitational: ShowMatche
2025 ACS Season 2
CSLPRO Chat StarLAN 3
K-Championship
uThermal 2v2 Main Event
SEL Season 2 Championship
FEL Cracov 2025
Esports World Cup 2025
Underdog Cup #2
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.