• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:54
CET 21:54
KST 05:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1302 users

Drastic changes -

Blogs > jameswatts
Post a Reply
jameswatts
Profile Blog Joined October 2012
South Africa127 Posts
October 23 2016 16:45 GMT
#1
Before I continue I'll talk about the title of this thread. In original StarCraft II, when discovering my Protoss enemy was gathering a Large cluster of void rays, I would blindly construct multiple factories and produce Thors.

I don't know if the rate, or scale of so-called beginner games is something the audience here finds interesting. But it was something that many a time, got me a victory which at the time I thought impossible.

can I try bring our memories to our previous experience, of the first Sc II?
Wings of liberty. The first release. How perfect, how unearthly with endless depth it seemed ( and arguably was ).
That devious protoss strategy, constructing a proxy pylon, warp gate and suddenly a void ray attacks their enemy.

3 rax, for the most the only means any Terran could survive.

the zerg player, always and forever.. unquestionably building a hatchery at their natural, no matter what the opposing party was doing.

I don't know if I can.. affectively convey to the audience here, my initial experience & perception of StarCraft II.
With vigour I played StarCraft one ( broodwars) and it was unthinkable, that something would ever replace it.

People are complaining.. making the claim that the game is dying or that, it is imbalanced.

In the light of recent events.. there are those unsure WHAT to expect and there are those expressing what THEY expect.

But if there is some cruel imbalance within the game... Inconsistency, disenchantment. imperfection... what word is denotative of 'error' we might experience?

WHAT was the reasoning to blizzard supposedly bending the game and making the current shape take so much strain and distressful pain?

Maybe.. It might be that Blizzard were trying to encourage the casual player to take the game to the next level. putting them in circumstances that constrain them to perform harder.

They might've wanted to depart from cliché strategies and openings..

but if there is a change, that must remedy the situation of imbalance and disappointment.
the next patch would bring about changes and modifications of such drastic difference... that the ardent player may well have to relearn the game.

for this reason..
all defects and technical anomalies.. cannot be addressed in a slow process.
The specs of the game will either revert back to what it was previously, or the next Patch will introduce an entirely new dynamic.


*****
The essence of life flows within. The way is made clear when viewed from above
Probe1
Profile Blog Joined August 2010
United States17920 Posts
October 25 2016 22:07 GMT
#2
idk about hatch first early on, my memory is very much the opposite of that. If you didn't go pool first your chance of dying to a bunker rush was assured.

I do vividly remember just mercilessly abusing void rays to kill marines and Terrans in general way back when before they got nerfed. All it took was high ground. Like these unscalable overlooking plateaus above naturals on Lost Temple or these air only tiles next to gold bases on Kulas. Void rays were kings. Not even marines could deal with properly micro'd mass void ray shenanigans.

I disagree with both your wandering, slow style of writing and your assessment that there are imbalances (or perceived) in the game. There are a few very specific issues players raise like ultras, adepts, or tempests, but I think things are very well balanced in general.

They just aren't very fun.

I've written some extensive rants lately about that and I have no fuel left in my tank to write it again. Blizzard knows what to do. You and I agree on it. Make the game fun. Not balanced. Make it fun for all races and we'll have ourselves a second wind.
우정호 KT_VIOLET 1988 - 2012 While we are postponing, life speeds by
jameswatts
Profile Blog Joined October 2012
South Africa127 Posts
October 27 2016 16:28 GMT
#3
Yes.. I'm sorry if I was vague on my stance there..
I don't REALLY think it's un-balanced.

but how come there is such a huge amount of traffic of people saying that?
I know I could investigate, and judge their character based on their rank..


I was saying in this writing that Lord of the Void.. the multiplayer
Might have been an experiment, or the entire area, is a test ground..

It was a grand experiment and it introduced radical and very extreme units and changes..

but when or IF the game reverts back to order it will be a drastic change..
if that
The essence of life flows within. The way is made clear when viewed from above
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#35
RotterdaM1132
TKL 376
SteadfastSC300
IndyStarCraft 236
kabyraGe 146
BRAT_OK 107
EnkiAlexander 41
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1132
mouzHeroMarine 609
TKL 376
SteadfastSC 300
IndyStarCraft 236
MaxPax 138
BRAT_OK 107
UpATreeSC 54
trigger 38
StarCraft: Brood War
Dewaltoss 112
firebathero 99
Mini 78
910 29
Dota 2
syndereN784
League of Legends
Trikslyr62
Heroes of the Storm
Liquid`Hasu396
Other Games
Grubby6453
FrodaN2125
fl0m797
Beastyqt715
B2W.Neo280
C9.Mang0108
QueenE97
Mew2King66
ArmadaUGS46
ZombieGrub28
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• StrangeGG 27
• HeavenSC 19
• Reevou 11
• Kozan
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
• Migwel
StarCraft: Brood War
• Azhi_Dahaki22
• blackmanpl 20
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV1509
Other Games
• imaqtpie1880
• Shiphtur260
Upcoming Events
WardiTV Invitational
1d 15h
Gerald vs YoungYakov
Spirit vs MaNa
SHIN vs Percival
Creator vs Scarlett
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.