• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:37
CEST 01:37
KST 08:37
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro4 Preview: On Course10Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16
Community News
Weekly Cups (May 4-10): Clem, MaxPax, herO win0Maestros of The Game 2 announcement and schedule !10Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12Code S Season 1 (2026) - RO12 Results1
StarCraft 2
General
Weekly Cups (May 4-10): Clem, MaxPax, herO win Code S Season 1 - RO8 Preview Behind the Blue - Team Liquid History Book Weekly Cups (April 27-May 4): Clem takes triple Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
Maestros of The Game 2 announcement and schedule ! 2026 GSL Season 2 Qualifiers SC2 INu's Battles#16 <BO.9> Master Swan Open (Global Bronze-Master 2) GSL Code S Season 1 (2026)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
Mutation # 525 Wheel of Misfortune The PondCast: SC2 News & Results Mutation # 524 Death and Taxes Mutation # 523 Firewall
Brood War
General
Flashes ASL S21 Ro8 Review ASL Tickets to Live Event Finals? [ASL21] Ro4 Preview: On Course Quality of life changes in BW that you will like ? Why there arent any 256x256 pro maps?
Tourneys
[Megathread] Daily Proleagues [ASL21] Semifinals A [BSL22] RO16 Group Stage - 02 - 10 May [ASL21] Ro8 Day 3
Strategy
[G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers Fighting Spirit mining rates Muta micro map competition
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne PC Games Sales Thread Path of Exile Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
YouTube Thread US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2940 users

Dota 2 Bot API #6: apache/php framework POC

Blogs > LetaBot
Post a Reply
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
Last Edited: 2016-08-05 16:41:30
August 05 2016 00:54 GMT
#1
Dota 2 Bot API #6: apache/php framework proof of concept

Hello everyone,


As you all might know, the built-in Dota 2 bots are easy to defeat. As written in my previous blog posts, the LUA scripting engine has some limitations which prevent it from being used to create a top level bot. So instead I decided to create my own Dota 2 bot API framework such that programmers can write bots for Dota 2, and your average Joe Dota 2 player can easily install these bots and play against them.

Tobias Mahlmann already created a beginning for a Dota 2 bot API framework (see also my blog #5).
But as mentioned on the github page, the framework isn't finished. Tobias Mahlmann also mentioned the following on how to run the example bot: "you need to be familiar with Java programming and building an application using maven".


So I decided to create a different approach which won't require any programming knowledge. For this I use an apache/php server. The added benefit to this is that it is easier to program a Bot in many different programming languages as opposed to a TomCat server which is mainly for the Java programming language.


Anyway, in this blog entry I will show you how to install and run the proof of concept that I have created. This POC is intentionally kept simple, so don't expect much from the bots. This is mainly to demonstrate the install and run process. When actual bots are made with this framework, the install process won't change much.


The end result should looks something like this, but less laggy (unless your PC is somehow even worse than mine )




There are quite some steps involved, but they are all straightforward.


1. Install XAMPP. This tool will install apache and php for you, so you won't have to spend some time configuring it. Make sure that you don't install it to "Program files" because on most windows computers apache won't have write permission there.


2. Start up XAMPP.

[image loading]


3. Start an Apache server

[image loading]

[image loading]

4. Go to your browser and type in the adress bar "localhost/" and press enter. This should bring you to "http://localhost/dashboard/" if your apache started correctly.

[image loading]


5. Download the necessary files from:
https://github.com/MartinRooijackers/Dota2AIframeworkProofOfConcept

There is an option to download everything as a zip, so you won't have to install any git software.
Download the zip and unpack it.

[image loading]

6. Go to the htdocs folder of the zip you unpacked and select/copy the "test.php" file

[image loading]

7. paste this file into the htdocs folder of your XAMPPS folder. In my case that would be "C:\xampp\htdocs\test.php"

Don't worry about the Dota2AI.exe , that is optional for now and only for those who want to test the C++ and php inter-process communication.

[image loading]

8. In your browser go to:

http://localhost/test.php?hpvalue=500

If your apache is running, it should only display the word "ATTACK"

[image loading]

9. Now go to

http://localhost/test.php?hpvalue=300

If your apache is running, it should only display the word "RETREAT"

[image loading]


10. Now install the dota 2 mod itself. There are two ways of getting it to run.

The first option is to copy the dota2aiframe folder to your dota_addons folder. But this is only useful when you have the dota 2 workshop tools installed. In case you do, you probably already know how to run a dota 2 mod.

Instead we are going to use the mod I put on the workshop.

Go to the following link:

http://steamcommunity.com/sharedfiles/filedetails/?id=737176343

click on the green subscribe button to install the mod

[image loading]

11.
Make sure that your apache server is running ( repeat steps 8 and 9 to be sure )

Also make sure that in the launch options of Dota 2, the console is enabled ( add "-console" to the launch options )

Now start up dota 2, go to the arcade, and look for "Dota2AIframeworktest" in the library

[image loading]


12. Click on it. Then click on "create custom lobby" (the blue button).

In the map option, select "Dota"

[image loading]

set a password for the lobby (to allow cheats ) and then enabled cheats ( to allow the host to add bots )

[image loading]

You can play with up to 5 people. Just remember to all go radiant, because for now all heroes on the Dire side are considered bots (if you join Dire as a human player then the LUA code will start controlling your hero).


13.

Open up the console with the \ key

You should see a lot of "test1".
If not, then the mod is not running properly

[image loading]

When you are in the console, type the following two commands:

sv_cheats 1
dota_bot_populate


(optional) to ensure that the command worked, you can type the vision cheat in chat:
-allvision


Once the Dire bots are spawned they should attack move towards the Radiant fountain, and retreat when their HP falls below 400 hp (it is checked once per second, so there might be a slight delay).


14. In case you don't have vision around the T1 and T2 tower, ping around them. This will ofc not be an issue in the final product.

----------------------------------------------------------------------------------------------------------

With this setup you could use the apache/php to use File I/O for machine learning and technically even multi-threading (two things that are disabled in the Dota 2 LUA). But the main reason for this type of framework is that you can use just about any programming language to program your bot.

For those who want to try it out, you can put the Dota2AI.exe in the htdocs folder and run it. Then open the test.php and change the line

$usePHPonly = true;

into

$usePHPonly = false;

Make sure that Dota2AI.exe is running and go through steps 11-14 again. If done correctly, you should have the same functionality in the sense that the bots retreat at 400 hp, but now the decision is made inside C++ code.



Anyway this is just a proof of concept to show how the apache/php architecture allows for many different programming languages to be used in order to create a Dota 2 Bot. As you might be able to see from the steps 1-14, there is no programming or compiling needed to run this framework.
If you cannot win with 100 apm, win with 100 cpm.
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
August 05 2016 00:57 GMT
#2
I am considering crowdfunding to add the missing features from Tobias Mahlmann's LUA code and allow that code to connect to an apache server with the above framework instead of a Tomcat server. The php code would ofc also have to be created.

A draft of this crowdfunding page can be found at:

https://www.indiegogo.com/project/preview/f607f206#/


I am open for suggestions for perks and other feature you might want to see in a Dota 2 Bot API.
If you cannot win with 100 apm, win with 100 cpm.
TheVideoGameGuy
Profile Joined May 2015
India211 Posts
August 05 2016 15:51 GMT
#3
Cool stuff!
Thy dendemic fools completing thy generic life processes
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
Last Edited: 2016-08-05 18:32:01
August 05 2016 18:08 GMT
#4
Is there a reason why you are running a web based application and the poor performance and latencies that accompany it? Isn't it always better to run a locally compiled C++ or windows based application that has far better performance?

Edit: Just saw that the LUA allows only http requests. But I still think you should be able to write some kind of app that is able to intercept http requests and send back appropriate responses without having to locally host a xampp server and all the overhead of a client-server architecture. Something like Node.js maybe a better solution.
Envy fan since NTH.
LetaBot
Profile Blog Joined June 2014
Netherlands557 Posts
Last Edited: 2016-08-05 18:38:59
August 05 2016 18:33 GMT
#5
On August 06 2016 03:08 Piledriver wrote:
Is there a reason why you are running a web based application and the poor performance and latencies that accompany it? Isn't it always better to run a locally compiled C++ or windows based application that has far better performance?

Edit: Just saw that the LUA allows only http requests. But I still think you should be able to write some kind of app that is able to intercept http requests and send back appropriate responses without having to locally host a xampp server. It may be crucial for the bots to make split second decisions in real time.



Well, this is just a proof of concept of course. Since XAMPP automatically installs and enables php and other CGI interfaces, it is the easiest method for the average user to install.

With an apache webserver you can ofc use the CGI to run C++ directly, as well as just about any other programming language.


When bots are complex enough in their decision making, it would indeed be a good idea to reduce overhead (to reduce latency), but for now I deliberately decided to keep things simple to setup.
If you cannot win with 100 apm, win with 100 cpm.
Please log in or register to reply.
Live Events Refresh
Next event in 23m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft106
Nina 73
SpeCial 32
CosmosSc2 30
StarCraft: Brood War
Calm 2168
GuemChi 788
Artosis 618
ggaemo 128
Mong 45
Dota 2
monkeys_forever627
NeuroSwarm114
League of Legends
Doublelift6067
JimRising 483
Counter-Strike
fl0m4716
tarik_tv4584
Fnx 347
Super Smash Bros
PPMD63
Other Games
summit1g8674
Liquid`RaSZi1467
shahzam787
C9.Mang0326
XaKoH 260
uThermal167
ArmadaUGS77
Organizations
Other Games
gamesdonequick687
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 102
• davetesta1
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Pr0nogo 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21110
League of Legends
• imaqtpie1762
• Shiphtur327
Upcoming Events
OSC
23m
CranKy Ducklings
10h 23m
Afreeca Starleague
10h 23m
Light vs Flash
INu's Battles
11h 23m
ByuN vs herO
PiGosaur Cup
1d
Replay Cast
1d 9h
Replay Cast
2 days
The PondCast
2 days
OSC
2 days
Replay Cast
3 days
[ Show More ]
RSL Revival
3 days
OSC
3 days
Korean StarCraft League
4 days
RSL Revival
4 days
BSL
4 days
GSL
5 days
Cure vs herO
SHIN vs Maru
BSL
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL 2026 SPRING (S20)
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W7
YSL S3
Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
BLAST Bounty Summer 2026: Closed Qualifier
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.