• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 14:25
CEST 20:25
KST 03:25
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers14Maestros of the Game 2 announced82026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
2026 GSL Tour plans announced Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Pros React To: ASL S21, Ro.16 Group C BGH Auto Balance -> http://bghmmr.eu/ ASL21 Strategy, Pimpest Plays Discussions Data needed
Tourneys
[ASL21] Ro16 Group C [ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Diablo IV Dawn of War IV Starcraft Tabletop Miniature Game General RTS Discussion Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1500 users

How to Keep the Tilt Away! Mindset and Focus. - Page 2

Blogs > PiGStarcraft
Post a Reply
Prev 1 2 All
PiGStarcraft
Profile Blog Joined December 2010
Australia999 Posts
Last Edited: 2015-02-01 23:33:42
February 01 2015 23:33 GMT
#21
On February 01 2015 10:10 NeuroSwarm wrote:
Every few weeks I do a lecture-style segment focused on thinking outside the game: layers of metacognition (thinking about thinking) where we consider the way human minds operate in a competitive gamespace. In contrast to most of eSports, poker has a broad body of literature on the mental aspect of advancing upon the path of mastery and frustrations along the way. A major improvement we can collectively bring to Starcraft is an awareness of how situations influence our mood and focus, how to adequately prepare for stressful situations and become more successful managing our emotions over time.

When the expected conduct of gamers includes keyboard-smashing rage and cancer-cursing bm, learning to make peace with the nature of Starcraft and our human opponents is a powerful edge to seize in both the immediate and longer term.

Mentality Workshop 4 on the Path of the Strategist: http://www.twitch.tv/neurostarcraft/c/5688020
Audio for all 4 workshops: https://www.dropbox.com/sh/6aypo6zngzkf4wl/AAAa9a61jUmmKoxxYQV0Hyb2a


Sick! I didn't know about this. These deserve their own thread that you keep updated so TLers can easily follow it, it's really refreshing to see this content in our scene.
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
obesechicken13
Profile Blog Joined July 2008
United States10467 Posts
Last Edited: 2015-02-02 00:41:22
February 02 2015 00:40 GMT
#22
On February 01 2015 09:15 PiGStarcraft wrote:
Show nested quote +
On February 01 2015 09:10 Yurie wrote:
And your ego will prefer you take breaks, run away.


I don't see that as a problem. Instead of playing with a bad mindset and not having fun. Take a short break, stand up and start the next game 10 minutes (or an anime episode) later solves most rage problems. The only reason to need to work through it is if one wants to play in competitions where that delay isn't possible.


I agree that some short breaks are ok, but generally it is a negative thing for your progression as a player to have to push away from the game regularly due to anger/upset/tilt. Preferably we'd focus on the underlying issues rather than distract ourselves from the issue at hand. Of course, for most players not wanting to be a professional it's only natural this will happen sometimes, but we should try not to let it get out of hand. Definitely taking a break is the better option to continuing to play with a huge burden of anger/tilt.

I think a handful of players don't tilt often. I tilted a few weeks ago when I was getting lag because of high ping due to torrenting, but other than that I rarely tilt. I think short breaks as long as they are infrequent are fine. If you're taking breaks after every game because of rage, then that's still a good thing, but it leads to not confronting larger issues.
I think in our modern age technology has evolved to become more addictive. The things that don't give us pleasure aren't used as much. Work was never meant to be fun, but doing it makes us happier in the long run.
Chef
Profile Blog Joined August 2005
10810 Posts
February 02 2015 19:46 GMT
#23
This problem is pretty alien to me. Perhaps it's because I don't surround myself with people who would jeer at me for making a mistake, so I have never needed to save face and cover up my mistakes. I guess for people who experience anger from losses and have trouble seeing their mistakes, this is a social survival mechanism they have to unlearn.
LEGEND!! LEGEND!!
SetGuitarsToKill
Profile Blog Joined December 2013
Canada28396 Posts
February 02 2015 19:49 GMT
#24
On February 03 2015 04:46 Chef wrote:
This problem is pretty alien to me. Perhaps it's because I don't surround myself with people who would jeer at me for making a mistake, so I have never needed to save face and cover up my mistakes. I guess for people who experience anger from losses and have trouble seeing their mistakes, this is a social survival mechanism they have to unlearn.

Interesting theory. However, some of us do see our mistakes and that is what makes us angry, or more so continuing to make the same mistakes even after we've identified them and try to stop, so I'm not sure it applies to everyone.
Community News"As long as you have a warp prism you can't be bad at harassment" - Maru | @SetGuitars2Kill
Catherine
Profile Blog Joined June 2013
33 Posts
February 02 2015 20:40 GMT
#25
Good post. I really liked it.
Chef
Profile Blog Joined August 2005
10810 Posts
February 03 2015 00:15 GMT
#26
On February 03 2015 04:49 SetGuitarsToKill wrote:
Show nested quote +
On February 03 2015 04:46 Chef wrote:
This problem is pretty alien to me. Perhaps it's because I don't surround myself with people who would jeer at me for making a mistake, so I have never needed to save face and cover up my mistakes. I guess for people who experience anger from losses and have trouble seeing their mistakes, this is a social survival mechanism they have to unlearn.

Interesting theory. However, some of us do see our mistakes and that is what makes us angry, or more so continuing to make the same mistakes even after we've identified them and try to stop, so I'm not sure it applies to everyone.

Possible. I think it's also common for people to incorrectly or too vaguely identify a mistake, so that they have no clear plan for resolving it. Like "I lost the game because I lost this battle" or "I lost this battle because I mismicroed" are harder to find a solution for than "This battle was difficult to execute because my units were not postured correctly at the start of it" which is a lot more trivial to fix. You shouldn't get frustrated if you make the problems small and easy enough to understand. Sometimes the answer to "I keep losing my scouting probe early" might just be "I don't know my build well enough to be able to focus on keeping my scout alive." Again the first assessment might technically be the mistake, but the root cause of that mistake is another, much smaller mistake that is easier to solve than trying to keep the probe alive through sheer force of will and hate.

There's people that get mad at themselves for always forgetting where they put their keys and there's people who hammer a nail in the wall and hang their keys there after the first time they lose them. I guess that's got less to do with saving face and more to do with just being able to think about a problem calmly.
LEGEND!! LEGEND!!
MielieZA
Profile Joined August 2012
South Africa25 Posts
February 04 2015 10:32 GMT
#27
Thanks for the post, I enjoy the way you always seem to come at Starcraft from a unique perspective.

I often find myself sitting at work watching SPL or GSL ( I have a bit of spare time at the office ) and looking forward to getting home and booting up starcraft, then when I eventually get home I launch Battlenet, stare at the splash screen for a while...and then decide "F*ck it" and end up watching series...

I'm still trying to understand this mindset, I feel it's more of an effort vs reward thing rather than an ego thing or ladder anxiety. After a long day of work getting my ass handed to me by some Terran scrub is not how I want to end my day, but getting that perfect baneling surround and crushing him feels soooo good. I suppose it's almost like I don't want to risk loosing so just not play.



There's people that get mad at themselves for always forgetting where they put their keys and there's people who hammer a nail in the wall and hang their keys there after the first time they lose them. I guess that's got less to do with saving face and more to do with just being able to think about a problem calmly.


I like that Well put
A pet rock makes a lousy best friend. But it's pretty good in a fight.
PiGStarcraft
Profile Blog Joined December 2010
Australia999 Posts
February 06 2015 00:08 GMT
#28
On February 03 2015 09:15 Chef wrote:
Show nested quote +
On February 03 2015 04:49 SetGuitarsToKill wrote:
On February 03 2015 04:46 Chef wrote:
This problem is pretty alien to me. Perhaps it's because I don't surround myself with people who would jeer at me for making a mistake, so I have never needed to save face and cover up my mistakes. I guess for people who experience anger from losses and have trouble seeing their mistakes, this is a social survival mechanism they have to unlearn.

Interesting theory. However, some of us do see our mistakes and that is what makes us angry, or more so continuing to make the same mistakes even after we've identified them and try to stop, so I'm not sure it applies to everyone.

Possible. I think it's also common for people to incorrectly or too vaguely identify a mistake, so that they have no clear plan for resolving it. Like "I lost the game because I lost this battle" or "I lost this battle because I mismicroed" are harder to find a solution for than "This battle was difficult to execute because my units were not postured correctly at the start of it" which is a lot more trivial to fix. You shouldn't get frustrated if you make the problems small and easy enough to understand. Sometimes the answer to "I keep losing my scouting probe early" might just be "I don't know my build well enough to be able to focus on keeping my scout alive." Again the first assessment might technically be the mistake, but the root cause of that mistake is another, much smaller mistake that is easier to solve than trying to keep the probe alive through sheer force of will and hate.

There's people that get mad at themselves for always forgetting where they put their keys and there's people who hammer a nail in the wall and hang their keys there after the first time they lose them. I guess that's got less to do with saving face and more to do with just being able to think about a problem calmly.


Very nice post, I completely agree. Often people are more emotional about problems and simply aren't used to calmly finding the simple solution to them. I find 90% of players when I ask them to analyse a replay are mostly looking at unit compositions and the fights - the obvious, exciting parts. I try to impart upon them the idea of having a few set things to look for in their games to identify where mistakes really happen. As well as to always look for the point where a game spirals out of control, not the last nail in the coffin - something far too many players look at. This is usually where macro benchmarks and other set markers of performance become very important to calmly analyse where our problems start.
Progamerwww.twitch.tv/x5_pig | pigrandom88@gmail.com | @x5_PiG | www.facebook.com/pigSC2
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
December 22 2015 23:03 GMT
#29
I know this is kind of old, but Mental Game of Poker by Jared Tendler is the best book I've read for dealing with tilt. It's one of the best books I've read period:

http://www.amazon.com/Mental-Game-Poker-Strategies-Confidence/dp/0615436137/ref=asap_bc?ie=UTF8

I personally feel it's a must read for anyone that does anything competitively.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
OSC
15:00
King of the Hill #245
SteadfastSC218
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 218
mouzHeroMarine 181
UpATreeSC 132
BRAT_OK 69
StarCraft: Brood War
Mini 655
Soma 243
firebathero 187
Soulkey 153
ProTech109
Aegong 45
Sexy 26
HiyA 21
Rock 20
ggaemo 20
[ Show more ]
Shine 14
Terrorterran 12
Counter-Strike
fl0m2218
pashabiceps1591
ScreaM1104
byalli1043
Super Smash Bros
Mew2King106
Heroes of the Storm
Liquid`Hasu259
MindelVK9
Other Games
Grubby4122
FrodaN1654
B2W.Neo756
ceh9429
ArmadaUGS250
Sick200
RotterdaM183
KnowMe153
QueenE123
C9.Mang0118
Trikslyr62
Organizations
Other Games
BasetradeTV334
StarCraft 2
ComeBackTV 314
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 21 non-featured ]
StarCraft 2
• StrangeGG 86
• Shameless 20
• Dystopia_ 3
• Migwel
• AfreecaTV YouTube
• sooper7s
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki19
• 80smullet 18
• HerbMon 16
• FirePhoenix8
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV859
Counter-Strike
• Nemesis1409
Other Games
• imaqtpie904
• Shiphtur247
Upcoming Events
Replay Cast
5h 36m
Escore
15h 36m
RSL Revival
22h 36m
Big Brain Bouts
22h 36m
PiG vs DeMusliM
Reynor vs Bunny
Replay Cast
1d 5h
WardiTV Map Contest Tou…
1d 16h
Universe Titan Cup
1d 16h
Rogue vs Percival
Ladder Legends
1d 20h
uThermal 2v2 Circuit
1d 20h
BSL
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
2 days
BSL
3 days
CranKy Ducklings
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Soma vs hero
Monday Night Weeklies
3 days
Replay Cast
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Leta vs YSC
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Disclosure: This page contains affiliate marketing links that support TLnet.

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.