Each race has 3 unique attributes. Terran I find to be the most fun, I need some ideas to make toss and zerg more fun. Because this is not a typical melee game, I will only nerf if something is way too OP. Played a lot of matches with people and we found some things to be way too OP so I will nerf that. If something is OP but not enough to nerf it, then use your race's attributes to overcome it!
Each race has stronger defensive buildings.
Each race has a super unit:
Terran: Battlecrusier
-Units have increased attack range
-Units have increased movement speed
-Units have increased sight range.
Protoss: Mothership
-Units have increased attack speed
-Units have increased shields and HP.
(need a third one and maybe change some others so its more fun?)
Zerg: Queen
-Units have faster health regeneration.
-Units have more armor. (this one I might replace as well).
-Units cost less. (this I will replace because 1. makes zerg far too OP and 2. not a very fun attribute.)
For toss and zerg, anyone have any ideas for more fun attributes?