• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:50
CEST 13:50
KST 20:50
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)44Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
ASL22 General Discussion BW General Discussion Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map) Etiquete rules in Asl? Recent recommended BW games
Tourneys
Escore Tournament - Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend!
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
Path of Exile General RTS Discussion Thread Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7420 users

iOS because why not

Blogs > EtherealDeath
Post a Reply
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
March 18 2014 04:20 GMT
#1
3 weeks ago, my friend and 2v2 partner, who is a massive iOS gaming nerd (13000+ posts and mod at Touch Arcade o.O) tossed up the idea of the two us making some iOS games. I laughed it off at first since I've never made any myself, but he persisted and so we ended up going for it.

Here's our first result, which just got added onto the app store earlier tonight and is still too new to show up in the search: https://itunes.apple.com/us/app/id829289344?mt=8

+ Show Spoiler +
Features:
-Multiple playable characters
-Collectable hats
-Difficulty progression
-Day and night cycle
-Game Center
-Twitter integration

[image loading][image loading]


It's a derivative of Flappy Bird, and is our first test of iOS game making. Any and all feedback would be appreciated. If you happen to download and give it a try, we would be most appreciative!

We have another game coming out (hopefully) later this week which might be much more relevant for all you SC2 fans. Think of it as mental multitasking, multitracking, eye hand coordination, and reaction all tied into one elegantly simple design. More on that later though when it comes out.

Thanks for reading!



***
docvoc
Profile Blog Joined July 2011
United States5491 Posts
March 18 2014 16:07 GMT
#2
Looks pretty cool dude! It's awesome that y'all put in the effort and made the game.
User was warned for too many mimes.
dabom88
Profile Blog Joined July 2010
United States3483 Posts
March 18 2014 20:15 GMT
#3
I clicked spoilers.

And then I went "Oh crap, a Flappy Bird clone" and went on to type this message.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
Geiko
Profile Blog Joined June 2010
France2012 Posts
March 18 2014 20:51 GMT
#4
So how long did it take you to make the game ? What background do you have in game making ? and why am I not your 2vs2 partner ? :'(
geiko.813 (EU)
VIPrandom
Profile Joined March 2014
Canada25 Posts
March 18 2014 21:25 GMT
#5
If you want success in developing apps, you must make something original.. Not a crappy flappybird clone

Another tip.. KISS: keep it simple & sexy

Good luck in the future
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2014-03-18 21:29:23
March 18 2014 21:26 GMT
#6
On March 19 2014 05:51 Geiko wrote:
So how long did it take you to make the game ? What background do you have in game making ? and why am I not your 2vs2 partner ? :'(


Lolololol. I have no background in game making. Took a few days. Thus why this first game was a flappy clone. It's k though, 2nd game is different.

On March 19 2014 06:25 VIPrandom wrote:
If you want success in developing apps, you must make something original.. Not a crappy flappybird clone

Another tip.. KISS: keep it simple & sexy

Good luck in the future


Yea this one was more of a learn how to use the system type of thing. Next game (already submitted) is original. At least I haven't played something quite the same as it.

On March 19 2014 01:07 docvoc wrote:
Looks pretty cool dude! It's awesome that y'all put in the effort and made the game.


Ty ty!

On March 19 2014 05:15 dabom88 wrote:
I clicked spoilers.

And then I went "Oh crap, a Flappy Bird clone" and went on to type this message.


haha xD. Sorry to disappoint! But not worrying too much about the game concept when learning how to use the system is a bit of a benefit. You might like our next game better though!
Epishade
Profile Blog Joined November 2011
United States2267 Posts
March 18 2014 22:01 GMT
#7
Collectable hats!?! Hot damn I wish I had an iPhone to play!
Pinhead Larry in the streets, Dirty Dan in the sheets.
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
Last Edited: 2014-03-18 22:08:28
March 18 2014 22:07 GMT
#8
Damn, maybe I should start making iOS games.
Took a few days. Thus why this first game was a flappy clone. It's k though, 2nd game is different.

I'm curious though of how many combined hours it took. To be honest I think it is pretty smart to make a clone at first, and you could end up actually making a ton of money from it (I haven't downloaded it though, so I don't know how or if you are monetizing it).
If you look at very successful iOS games, you'll find that most of them are clones anyway.
InFaMOUs331
Profile Blog Joined August 2011
42 Posts
Last Edited: 2014-03-18 23:27:11
March 18 2014 23:26 GMT
#9
Did you guys use Apple's spritekit framework? I have already seen really cool projects using that, aside from the art assets/ability to code c-obj it can take an evening to create a neat little game.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
March 19 2014 03:10 GMT
#10
I'd love to hear more about this journey of yours because I'm thinking of commencing something similar! glhf ^^
Comprehensive strategic intention: DNE
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
March 19 2014 03:21 GMT
#11
All graphics were made from scratch? It doesn't look so bad for a game made that quickly.
ॐ
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 19 2014 05:04 GMT
#12
I think it was a good idea that you guys went for a flappy bird clone. There's still a high demand for flappy bird clones based on an article posted in the general forum a couple of weeks back so I think the game has the potential to earn you guys some profit. Good stuff
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
March 19 2014 12:03 GMT
#13
On March 19 2014 07:07 Chocolate wrote:
Damn, maybe I should start making iOS games.
Show nested quote +
Took a few days. Thus why this first game was a flappy clone. It's k though, 2nd game is different.

I'm curious though of how many combined hours it took. To be honest I think it is pretty smart to make a clone at first, and you could end up actually making a ton of money from it (I haven't downloaded it though, so I don't know how or if you are monetizing it).
If you look at very successful iOS games, you'll find that most of them are clones anyway.


Not sure how many hours, but a good bit, we did a lot of experimenting with various things and still are. For example we're going to add lock icons to hats/flyers not yet unlocked, we fixed a bug where gamecenter wasn't automatically logging in, detailed statistics are being added in (was requested!)

On March 19 2014 08:26 InFaMOUs331 wrote:
Did you guys use Apple's spritekit framework? I have already seen really cool projects using that, aside from the art assets/ability to code c-obj it can take an evening to create a neat little game.


nope

On March 19 2014 12:21 endy wrote:
All graphics were made from scratch? It doesn't look so bad for a game made that quickly.


Friend drew a lot of it, and a lot he got from open source repositories, and were either used as was or edited. Music is “Pleasant Creek” by Matthew Pablo and he's quite excited to have the game come out!

On March 19 2014 12:10 EatThePath wrote:
I'd love to hear more about this journey of yours because I'm thinking of commencing something similar! glhf ^^


Hmm I could do a more in depth blog after our second game comes out. Assuming there's not a surprise reason for Apple to reject it this week lol. And fyi right now I will say that the first person to score 50 on hardmode can own my sig for a while. Why? Because goddamn that person is superhumanly quick. It's not even an easily muscle memorizeable game as it is as truly random as it gets.

On March 19 2014 14:04 BigFan wrote:
I think it was a good idea that you guys went for a flappy bird clone. There's still a high demand for flappy bird clones based on an article posted in the general forum a couple of weeks back so I think the game has the potential to earn you guys some profit. Good stuff


Haha yea, it's a convenient project to pick for learning the system. But original games are always more fun to make eh?
Please log in or register to reply.
Live Events Refresh
CranKy Ducklings
10:00
Master Swan Open #105
CranKy Ducklings41
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Tasteless 1334
Ryung 973
Lowko380
RotterdaM 232
Rex 129
SortOf 124
BRAT_OK 69
MindelVK 28
RushiSC 9
StarCraft: Brood War
Calm 4562
Rain 1984
Shuttle 1499
firebathero 896
Jaedong 660
Horang2 509
Hyuk 437
BeSt 373
Mini 287
Stork 174
[ Show more ]
Larva 143
Last 131
Hyun 126
ZerO 112
Killer 97
Leta 91
ggaemo 78
Rush 76
Pusan 71
Sharp 68
Free 42
JYJ 40
hero 40
ZergMaN 37
Aegong 37
JulyZerg 36
Mong 32
Shine 32
soO 29
sorry 28
HiyA 20
Hm[arnc] 19
yabsab 18
Movie 17
ajuk12(nOOB) 13
Barracks 12
IntoTheRainbow 8
Noble 5
Dota 2
Gorgc4436
XcaliburYe218
League of Legends
Doublelift2259
Counter-Strike
byalli1095
Heroes of the Storm
Trikslyr16
Other Games
gofns18113
singsing1680
B2W.Neo522
Happy208
XaKoH 134
RuFF_SC223
ZerO(Twitch)2
Organizations
Other Games
gamesdonequick2310
StarCraft 2
ComeBackTV 619
IntoTheiNu 213
Other Games
BasetradeTV148
StarCraft 2
WardiTV3
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• 3DClanTV 71
• Adnapsc2 12
• epiclan10
• CranKy Ducklings SOOP5
• IndyKCrew
• sooper7s
• Migwel
• LaughNgamezSOOP
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• Pr0nogo 3
• FT.aCt)Sony2
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2428
• Stunt515
Upcoming Events
WardiTV Invitational
10m
Epic.LAN
1h 10m
IPSL
4h 10m
Dragon vs Hawk
RSL Revival
21h 10m
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
22h 10m
OSC
1d 1h
IPSL
1d 4h
Bonyth vs Ret
WardiTV Weekly
1d 23h
Monday Night Weeklies
2 days
PiGosaur Cup
3 days
[ Show More ]
The PondCast
3 days
Replay Cast
4 days
CrankTV Team League
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Korean StarCraft League
6 days
RSL Revival
6 days
Liquipedia Results

Completed

Escore Tournament S3: W3
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.