• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 01:12
CEST 07:12
KST 14:12
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists22[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
RSL Revival: Season 5 - Qualifiers and Main Event8Code S Season 1 (2026) - RO12 Results02026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Code S Season 1 (2026) - RO12 Results Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid
Tourneys
RSL Revival: Season 5 - Qualifiers and Main Event GSL Code S Season 1 (2026) SC2 INu's Battles#15 <BO.9 2Matches> WardiTV Spring Cup SEL Masters #6 - Solar vs Classic (SC: Evo)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
ASL21 General Discussion Why there arent any 256x256 pro maps? BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Pros React To: Leta vs Tulbo (ASL S21, Ro.8)
Tourneys
[ASL21] Ro8 Day 2 [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2 [BSL22] RO16 Group Stage - 02 - 10 May
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Dawn of War IV Nintendo Switch Thread Daigo vs Menard Best of 10 Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
ramps on octagon
StaticNine
Sexual Health Of Gamers
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1981 users

iOS because why not

Blogs > EtherealDeath
Post a Reply
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
March 18 2014 04:20 GMT
#1
3 weeks ago, my friend and 2v2 partner, who is a massive iOS gaming nerd (13000+ posts and mod at Touch Arcade o.O) tossed up the idea of the two us making some iOS games. I laughed it off at first since I've never made any myself, but he persisted and so we ended up going for it.

Here's our first result, which just got added onto the app store earlier tonight and is still too new to show up in the search: https://itunes.apple.com/us/app/id829289344?mt=8

+ Show Spoiler +
Features:
-Multiple playable characters
-Collectable hats
-Difficulty progression
-Day and night cycle
-Game Center
-Twitter integration

[image loading][image loading]


It's a derivative of Flappy Bird, and is our first test of iOS game making. Any and all feedback would be appreciated. If you happen to download and give it a try, we would be most appreciative!

We have another game coming out (hopefully) later this week which might be much more relevant for all you SC2 fans. Think of it as mental multitasking, multitracking, eye hand coordination, and reaction all tied into one elegantly simple design. More on that later though when it comes out.

Thanks for reading!



***
docvoc
Profile Blog Joined July 2011
United States5491 Posts
March 18 2014 16:07 GMT
#2
Looks pretty cool dude! It's awesome that y'all put in the effort and made the game.
User was warned for too many mimes.
dabom88
Profile Blog Joined July 2010
United States3483 Posts
March 18 2014 20:15 GMT
#3
I clicked spoilers.

And then I went "Oh crap, a Flappy Bird clone" and went on to type this message.
You should not have to pay to watch the GSL, Proleague, or OSL at a reasonable time. That is not "fine" and it's BS to say otherwise. My sig since 2011. http://www.youtube.com/user/dabom88
Geiko
Profile Blog Joined June 2010
France1964 Posts
March 18 2014 20:51 GMT
#4
So how long did it take you to make the game ? What background do you have in game making ? and why am I not your 2vs2 partner ? :'(
geiko.813 (EU)
VIPrandom
Profile Joined March 2014
Canada25 Posts
March 18 2014 21:25 GMT
#5
If you want success in developing apps, you must make something original.. Not a crappy flappybird clone

Another tip.. KISS: keep it simple & sexy

Good luck in the future
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
Last Edited: 2014-03-18 21:29:23
March 18 2014 21:26 GMT
#6
On March 19 2014 05:51 Geiko wrote:
So how long did it take you to make the game ? What background do you have in game making ? and why am I not your 2vs2 partner ? :'(


Lolololol. I have no background in game making. Took a few days. Thus why this first game was a flappy clone. It's k though, 2nd game is different.

On March 19 2014 06:25 VIPrandom wrote:
If you want success in developing apps, you must make something original.. Not a crappy flappybird clone

Another tip.. KISS: keep it simple & sexy

Good luck in the future


Yea this one was more of a learn how to use the system type of thing. Next game (already submitted) is original. At least I haven't played something quite the same as it.

On March 19 2014 01:07 docvoc wrote:
Looks pretty cool dude! It's awesome that y'all put in the effort and made the game.


Ty ty!

On March 19 2014 05:15 dabom88 wrote:
I clicked spoilers.

And then I went "Oh crap, a Flappy Bird clone" and went on to type this message.


haha xD. Sorry to disappoint! But not worrying too much about the game concept when learning how to use the system is a bit of a benefit. You might like our next game better though!
Epishade
Profile Blog Joined November 2011
United States2267 Posts
March 18 2014 22:01 GMT
#7
Collectable hats!?! Hot damn I wish I had an iPhone to play!
Pinhead Larry in the streets, Dirty Dan in the sheets.
Chocolate
Profile Blog Joined December 2010
United States2350 Posts
Last Edited: 2014-03-18 22:08:28
March 18 2014 22:07 GMT
#8
Damn, maybe I should start making iOS games.
Took a few days. Thus why this first game was a flappy clone. It's k though, 2nd game is different.

I'm curious though of how many combined hours it took. To be honest I think it is pretty smart to make a clone at first, and you could end up actually making a ton of money from it (I haven't downloaded it though, so I don't know how or if you are monetizing it).
If you look at very successful iOS games, you'll find that most of them are clones anyway.
InFaMOUs331
Profile Blog Joined August 2011
42 Posts
Last Edited: 2014-03-18 23:27:11
March 18 2014 23:26 GMT
#9
Did you guys use Apple's spritekit framework? I have already seen really cool projects using that, aside from the art assets/ability to code c-obj it can take an evening to create a neat little game.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
March 19 2014 03:10 GMT
#10
I'd love to hear more about this journey of yours because I'm thinking of commencing something similar! glhf ^^
Comprehensive strategic intention: DNE
endy
Profile Blog Joined May 2009
Switzerland8970 Posts
March 19 2014 03:21 GMT
#11
All graphics were made from scratch? It doesn't look so bad for a game made that quickly.
ॐ
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
March 19 2014 05:04 GMT
#12
I think it was a good idea that you guys went for a flappy bird clone. There's still a high demand for flappy bird clones based on an article posted in the general forum a couple of weeks back so I think the game has the potential to earn you guys some profit. Good stuff
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
EtherealDeath
Profile Blog Joined July 2007
United States8366 Posts
March 19 2014 12:03 GMT
#13
On March 19 2014 07:07 Chocolate wrote:
Damn, maybe I should start making iOS games.
Show nested quote +
Took a few days. Thus why this first game was a flappy clone. It's k though, 2nd game is different.

I'm curious though of how many combined hours it took. To be honest I think it is pretty smart to make a clone at first, and you could end up actually making a ton of money from it (I haven't downloaded it though, so I don't know how or if you are monetizing it).
If you look at very successful iOS games, you'll find that most of them are clones anyway.


Not sure how many hours, but a good bit, we did a lot of experimenting with various things and still are. For example we're going to add lock icons to hats/flyers not yet unlocked, we fixed a bug where gamecenter wasn't automatically logging in, detailed statistics are being added in (was requested!)

On March 19 2014 08:26 InFaMOUs331 wrote:
Did you guys use Apple's spritekit framework? I have already seen really cool projects using that, aside from the art assets/ability to code c-obj it can take an evening to create a neat little game.


nope

On March 19 2014 12:21 endy wrote:
All graphics were made from scratch? It doesn't look so bad for a game made that quickly.


Friend drew a lot of it, and a lot he got from open source repositories, and were either used as was or edited. Music is “Pleasant Creek” by Matthew Pablo and he's quite excited to have the game come out!

On March 19 2014 12:10 EatThePath wrote:
I'd love to hear more about this journey of yours because I'm thinking of commencing something similar! glhf ^^


Hmm I could do a more in depth blog after our second game comes out. Assuming there's not a surprise reason for Apple to reject it this week lol. And fyi right now I will say that the first person to score 50 on hardmode can own my sig for a while. Why? Because goddamn that person is superhumanly quick. It's not even an easily muscle memorizeable game as it is as truly random as it gets.

On March 19 2014 14:04 BigFan wrote:
I think it was a good idea that you guys went for a flappy bird clone. There's still a high demand for flappy bird clones based on an article posted in the general forum a couple of weeks back so I think the game has the potential to earn you guys some profit. Good stuff


Haha yea, it's a convenient project to pick for learning the system. But original games are always more fun to make eh?
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
2026 GSL S1: Ro12 Group B
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 119
StarCraft: Brood War
Icarus 10
Dota 2
NeuroSwarm146
League of Legends
JimRising 715
Super Smash Bros
Mew2King92
Heroes of the Storm
Khaldor122
Other Games
summit1g6434
WinterStarcraft475
monkeys_forever360
C9.Mang0218
PiGStarcraft165
ViBE63
Organizations
Other Games
gamesdonequick598
Dota 2
PGL Dota 2 - Main Stream76
StarCraft: Brood War
UltimateBattle 40
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• practicex 41
• Sammyuel 36
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 45
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1726
Upcoming Events
RSL Revival
4h 48m
herO vs TriGGeR
NightMare vs Solar
uThermal 2v2 Circuit
8h 48m
BSL
13h 48m
IPSL
13h 48m
eOnzErG vs TBD
G5 vs Nesh
Patches Events
18h 48m
Replay Cast
1d 3h
Wardi Open
1d 4h
Afreeca Starleague
1d 4h
Jaedong vs Light
Monday Night Weeklies
1d 10h
Replay Cast
1d 18h
[ Show More ]
Sparkling Tuna Cup
2 days
Afreeca Starleague
2 days
Snow vs Flash
WardiTV Invitational
2 days
GSL
3 days
Classic vs Cure
Maru vs Rogue
GSL
4 days
SHIN vs Zoun
ByuN vs herO
OSC
4 days
OSC
4 days
Replay Cast
4 days
Escore
5 days
The PondCast
5 days
WardiTV Invitational
5 days
Replay Cast
5 days
CranKy Ducklings
6 days
RSL Revival
6 days
SHIN vs Bunny
ByuN vs Shameless
WardiTV Invitational
6 days
BSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Escore Tournament S2: W5
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
KK 2v2 League Season 1
Acropolis #4
SCTL 2026 Spring
RSL Revival: Season 5
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.