• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:16
CEST 08:16
KST 15:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202537Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder9EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced50BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
Serral wins EWC 2025 The GOAT ranking of GOAT rankings Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ" Firefly given lifetime ban by ESIC following match-fixing investigation
Tourneys
LiuLi Cup Weeklies and Monthlies Info Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Scmdraft 2 - 0.9.0 Preview BW General Discussion [BSL 2025] H2 - Team Wars, Weeklies & SB Ladder Google Play ASL (Season 20) Announced Which top zerg/toss will fail in qualifiers?
Tourneys
[ASL20] Online Qualifiers Day 2 [ASL20] Online Qualifiers Day 1 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread Stop Killing Games - European Citizens Initiative
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
Formula 1 Discussion 2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 601 users

Practice method #1

Blogs > dream-_-
Post a Reply
dream-_-
Profile Blog Joined April 2006
United States1857 Posts
November 27 2013 22:00 GMT
#1
Hello teamliquid!

Been a while since I made my last post about my return to SC2. I have been experimenting over the last few weeks with all of the races, trying to get a better understanding of the game and simply work on mechanics.

This process taught me a few things. First, it taught me that oracles are overpowered. And now they are faster. Ok. Moving on. Second thing. I am far lower skill than I expected. I have been playing primarily high plats (gold on Korea), and holy crap these guys are good. The late game army control of a plat terran going into 2014 is equal to what I would consider a top masters when I was playing previously. Guess you should figure the longer the game is out the better people get.

This translates into a heavily increased amount of effort required. The idea of having far increased competition is a good thought, it can be quite demoralizing getting stomped by that rank 15 platinum protoss who simultaneously dropped your natural and 4th while cloaking ghosts into your main army to emp your templar while you retreat. Wonder how many bases a masters terran will drop on...

On to the point. After the last few weeks of experimentation I am ready to get into a more structured routine. The official practice has begun. Similar to Daniel-san in his quest for martial arts prowess, the first step I must take is to train my body to be able to begin learning. Translated into Starcraft language, that means two things. Speed and precision.

Ever had a game where your multitasking was strained even slightly during your build order and you end up completely blowing it? This is because you lack the multitasking ability to play the game that you are mentally capable of playing.

To attempt to learn how to play the game without possessing the ability to play it properly is a faulty method. While speed and accuracy will develop over time to match your brains need for multitasking, this is a slow process and will hinder your growth at many stages. The less speed and accuracy you have the more brain power will be needed to perform each action, thus lowering the amount of free mental capacity to perform other actions, such as strategizing or, more importantly, learning.

So for now I am playing simply with the goal of speed and accuracy in mind. Not worrying too much about builds or counters, just playing a very free flowing game and trying to push my opponent to the limits of his multitasking through harass etc.

Currently holding around 130 apm when playing zerg normally, looking to push my daily average to above 180 within a week.

As my practice methods change I will be updating and logging what I thought was the effectiveness of each method.

Last thing for this post and something that I will record every day:

Nov 27th -

Rank 70 gold (KR) -

Avg daily apm: 145 -

Accuracy feel: 5 -

Record: 12-9(All games as Zerg)


PS - Sorry I stopped my streaming, just wasn't high enough stream quality for me to want to continue putting out a bad product (due to poor upload speed). I did have a lot of fun interacting with the people who did watch, so I might go back to streaming some Zerg with commentary again soon!


EsportsJohn
Profile Blog Joined June 2012
United States4883 Posts
November 27 2013 23:49 GMT
#2
It takes a while to build up speed; it's very difficult to go from 130 APM to 180 APM in a week. It's not bad to focus on precision and speed, but I highly suggest you make sure you have a plan that you can tweak OUTSIDE of the game so that you don't have to focus on strategic thinking DURING the game. This allows you to not only have an actual goal while playing but also makes your actions quicker and more precise.

Also, I strongly recommend warming up with stuff like Osu! or Minesweeper or a SC2 trainer. Stuff like that will help a lot with your mouse accuracy and speed without having to think much and will contribute to your SC2 practice a lot.

All in all, though, I approve! Fundamentals are super important and something I've always lacked :/
StrategyAllyssa Grey <3<3
EJK
Profile Blog Joined September 2013
United States1302 Posts
November 28 2013 01:55 GMT
#3
you should aim for 260apm. that's not even completely unreasonable imo
Sc2 Terran Coach, top 16GM NA - interested in coaching? Message me on teamliquid!
ruiyang
Profile Blog Joined April 2010
252 Posts
November 28 2013 09:51 GMT
#4
Dude. SPeed and precision are such small factors. On top of that, speed in particular is learned by muscle memory, which in turn is gained by memorizing and practicing builds. You think Osu! players with sick apm makes them good at sc2? Or even have a considerable advantage? I dont think so.

With that being said. 130 apm is low for masters. But if used effectively im sure you could still manage
dream-_-
Profile Blog Joined April 2006
United States1857 Posts
November 28 2013 18:44 GMT
#5
On November 28 2013 18:51 ruiyang wrote:
Dude. SPeed and precision are such small factors. On top of that, speed in particular is learned by muscle memory, which in turn is gained by memorizing and practicing builds. You think Osu! players with sick apm makes them good at sc2? Or even have a considerable advantage? I dont think so.

With that being said. 130 apm is low for masters. But if used effectively im sure you could still manage


Could, but why would I want to struggle through that
dream-_-
Profile Blog Joined April 2006
United States1857 Posts
November 28 2013 18:48 GMT
#6
On November 28 2013 08:49 SC2John wrote:
It takes a while to build up speed; it's very difficult to go from 130 APM to 180 APM in a week. It's not bad to focus on precision and speed, but I highly suggest you make sure you have a plan that you can tweak OUTSIDE of the game so that you don't have to focus on strategic thinking DURING the game. This allows you to not only have an actual goal while playing but also makes your actions quicker and more precise.

Also, I strongly recommend warming up with stuff like Osu! or Minesweeper or a SC2 trainer. Stuff like that will help a lot with your mouse accuracy and speed without having to think much and will contribute to your SC2 practice a lot.

All in all, though, I approve! Fundamentals are super important and something I've always lacked :/


I agree with your overall methodology and idea here, but when working on a mechanic (IE creep spread, or in this case, speed), you need to abandon the strategic mindset and adopt a mindset that is entirely focused on improving that mechanic.
vhapter
Profile Joined May 2010
Brazil677 Posts
Last Edited: 2013-11-30 22:09:22
November 30 2013 22:04 GMT
#7
To be honest, apm feels like a silly number to me in sc2. It was much more meaningful in wc3, because you had to be constantly microing your units while making sure not to forget building stuff, and keeping your fingers warm for intense micro battles. Micro was REALLY intense in wc3, but sc2 on the other hand is more about having a good concave, good force fields, and less micro intensive moves.

In sc2, you mostly follow a strategy mentally. You have to macro heavily and hit benchmarks while looking at the minimap and not getting supply blocked or stockpiling a lot of resources. For instance, getting supply blocked often times happens when you don't know a build well enough. Looking at the minimap is a skill that takes quite a bit of practice, so a nice thing to practice. Looking at your income/timer is also important to help you build everything on time.

As far as speed goes, I'm not sure raw speed is something too important in sc2. But one of the things that I did almost exclusively when I was starting out was work on a really solid hotkey setup and get used to it. Camera keys are also something I've always considered super important from the very beginning. You can easily work on all these things vs the ai to start off, but if you have a couple of builds that you're trying to follow, it's much easier to start doing certain mechanical things more systematically - such as scouting specific locations and stuff. Many specific things can be improve a lot, such as chrono boosting double forge to hit a benchmark, but it seems to me these things require a lot more drilling and wouldn't benefit much from raw speed.

I'm not sure if this rant is any helpful, but maybe some of these ideas will help you improve your practice.
To live is to fight, to fight is to live!
Please log in or register to reply.
Live Events Refresh
Next event in 3h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
WinterStarcraft657
Nina 276
StarCraft: Brood War
Calm 16946
ggaemo 1616
Barracks 1207
Hyun 542
JYJ187
Sacsri 69
Sexy 53
firebathero 49
Aegong 46
yabsab 31
Dota 2
monkeys_forever748
NeuroSwarm137
League of Legends
JimRising 702
Counter-Strike
Stewie2K871
Heroes of the Storm
Khaldor155
Other Games
summit1g9732
Mew2King115
Livibee83
Organizations
StarCraft: Brood War
Afreeca ASL 2659
UltimateBattle 209
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Hupsaiya 78
• practicex 57
• Sammyuel 8
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo1184
Counter-Strike
• davetesta50
Upcoming Events
Sparkling Tuna Cup
3h 44m
BSL20 Non-Korean Champi…
7h 44m
Bonyth vs TBD
WardiTV European League
9h 44m
ByuN vs ShoWTimE
HeRoMaRinE vs MaxPax
Wardi Open
1d 4h
OSC
1d 17h
uThermal 2v2 Circuit
3 days
The PondCast
4 days
Replay Cast
4 days
uThermal 2v2 Circuit
5 days
RSL Revival
5 days
[ Show More ]
RSL Revival
6 days
uThermal 2v2 Circuit
6 days
Liquipedia Results

Completed

ASL Season 20: Qualifier #1
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20: Qualifier #2
HCC Europe
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
Thunderpick World Champ.
MESA Nomadic Masters Fall
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.