• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 02:30
CEST 08:30
KST 15:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 1 - Final Week6[ASL19] Finals Recap: Standing Tall15HomeStory Cup 27 - Info & Preview18Classic wins Code S Season 2 (2025)16Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0
Community News
Esports World Cup 2025 - Brackets Revealed18Weekly Cups (July 7-13): Classic continues to roll8Team TLMC #5 - Submission extension3Firefly given lifetime ban by ESIC following match-fixing investigation17$25,000 Streamerzone StarCraft Pro Series announced7
StarCraft 2
General
Who will win EWC 2025? Heaven's Balance Suggestions (roast me) The Memories We Share - Facing the Final(?) GSL Esports World Cup 2025 - Brackets Revealed RSL Revival patreon money discussion thread
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) FEL Cracov 2025 (July 27) - $8000 live event Sparkling Tuna Cup - Weekly Open Tournament RSL: Revival, a new crowdfunded tournament series $5,100+ SEL Season 2 Championship (SC: Evo)
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 482 Wheel of Misfortune Mutation # 481 Fear and Lava Mutation # 480 Moths to the Flame Mutation # 479 Worn Out Welcome
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Flash Announces (and Retracts) Hiatus From ASL Soulkey Muta Micro Map? BW General Discussion [ASL19] Finals Recap: Standing Tall
Tourneys
[Megathread] Daily Proleagues 2025 ACS Season 2 Qualifier [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET CSL Xiamen International Invitational
Strategy
Simple Questions, Simple Answers I am doing this better than progamers do.
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread CCLP - Command & Conquer League Project The PlayStation 5
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Stop Killing Games - European Citizens Initiative
Fan Clubs
SKT1 Classic Fan Club! Maru Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece Korean Music Discussion [\m/] Heavy Metal Thread
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Ping To Win? Pings And Their…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 750 users

Early GG calling

Blogs > [F_]aths
Post a Reply
Normal
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-10-04 12:28:02
October 04 2013 08:42 GMT
#1
There are nice events in the ESL studio, there is a good GomTV and Nasl production.

For any given match though, the casters declare how exciting they are to see those two guys battling it out. Again and again I am told what a treat awaits me, while in fact only standard games are shown. But often this is expressed in generic statements. Sometimes the casters lack the preparation and don't fill me in regarding the pasts of these two players: When and where did they meet on the battlefield, can we assume a grudge, a need for revenge, or can we assume that both players just want to get out victorious without caring too much who they play against?

And again and again, the EU or NA interviewer has to fight being overwhelmed by emotion out of respect for the player he just interviews.

So a matchday is always the same, save for some unexpected things like a sudden MC camera appearance.

On top of that, many casters do early GG calling. Imo they should comment and not stopping to comment the game when they see it is over. GG calling does not provide the viewer any useful information. The more experienced viewers know it is over anyway, the less experienced viewers are told to stop paying attention because it is already clear that on of the players is checkmated.

It would be okay if the casters are talking about the great advantage of one player, or about their doubts that the other player has a chance. But being directly told who wins before his opponent throws the towel really gets annoying. If I only want to know the result, I look at Liquipedia. I watch a commented match to get commentary, not to get told the result as soon as possible.

The actual GG is the resolution of the struggle of the two players. The admission of defeat is the emotional climax, the moment we are wating for. Casters who call GG early, take that away from the experience.

*
You don't choose to play zerg. The zerg choose you.
mizU
Profile Blog Joined April 2010
United States12125 Posts
Last Edited: 2013-10-04 09:00:24
October 04 2013 08:59 GMT
#2
we should learn from the korean casters

it also seems the caster seem smart if they dabble on what the person behind can do to come back and the come back happens

rather than "oh shit it's not gg jk they win instead"
if happy ever afters did exist <3 @watamizu_
beesinyoface
Profile Joined May 2012
2450 Posts
Last Edited: 2013-10-04 09:11:07
October 04 2013 09:10 GMT
#3
On October 04 2013 17:42 [F_]aths wrote:
There are nice events in the ESL studio, there is a good GomTV and Nasl production.

For any given match though, the casters declare how exciting they are to see those two guys battling it out. Again and again I am told what a treat awaits me, while in fact only standard games are shown. But often this is expressed in generic statements. Sometimes the casters lack the preparation and don't fill me in regarding the pasts of these two players: When and where did they meet on the battlefield, can we assume a grudge, a need for revenge, or can we assume that both players just want to get out victorious without caring too much who they play against?

And again and again, the EU or NA interviewer has to fight being overwhelmed by emotion out of respect for the player he just interviews.

So a matchday is always the same, save for some unexpected things like a sudden MC camera appearance.

On top of that, many casters do early GG calling. Imo they should comment and not stopping to comment the game when they see it is over. GG calling does not provide the viewer any useful information. The more experienced viewers know it is over anyway, the less experienced viewers are told to stop paying attention because it is already clear that on of the players is checkmated.

It would be okay if the casters are talking about the great advantage of one player, or about their doubts that the other player has a chance. But being directly told who wins before his opponent throws the towel really gets annoying. If I only want to know the result, I look at Liquipedia. I watch a commented match to get commentary, not to get told the result as soon as possible.

The actual GG is the resolution of the struggle of the two players. The admission of defeat is the emotional climax, the moment we are wating for. Casters who call GG early, take that away from the experience.

Huh? Correct me if I'm wrong, but casters don't look at the winner of the VODs before casting them and then can't wait until they can call out the winner before the final gg.
aaaaa
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
October 04 2013 10:35 GMT
#4
Tasteless is a serial offender with this, can't stand when casters say checkmate/gg when only the higher level viewers know it's 'probably' over.
Yhamm is the god of predictions
MtlGuitarist97
Profile Blog Joined July 2011
United States1539 Posts
October 04 2013 10:48 GMT
#5
On October 04 2013 19:35 Scarecrow wrote:
Tasteless is a serial offender with this, can't stand when casters say checkmate/gg when only the higher level viewers know it's 'probably' over.

Honestly, I've kind of grown to dislike Tasteless' casting. He's still way better than a lot of other play by play casters and he's funny, but he constantly calls gg way early, constantly caters to the "low level" players (which ends up being stuff that even the lowest of bronze level players know by now), and used to just shout and scream random noises.

He's gotten better about it, but calling gg too early is really, really annoying. I know it's hard if there's an all in and the person doesn't quite die and ends up just kind of being ridiculously far behind, but it still kind of kills the excitement instantly.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 04 2013 10:53 GMT
#6
I don't see how calling GG early ruins the excitement. In the majority of cases, it's just as clear to you as a viewer as it is to them. I don't see the problem. Are you some form of sheep who will blindly assume a comeback until the caster mentions defeat, at which point you lose all hope?

This is a problem with SC2, not casters. The game has a snowbally aspect... once you're behind, your chances of winning become tiny. Especially at a higher level where your opponent won't make a mistake and let you back into the game.
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
October 04 2013 10:58 GMT
#7
On October 04 2013 19:53 Tobberoth wrote:
This is a problem with SC2, not casters. The game has a snowbally aspect... once you're behind, your chances of winning become tiny. Especially at a higher level where your opponent won't make a mistake and let you back into the game.

Another SC2 hate post -.- You people are so hyperbolic, the chances are not 'tiny' when behind and high level players still make mistakes if their opponent applies enough pressure/fakes them out.
Yhamm is the god of predictions
Sejanus
Profile Blog Joined February 2011
Lithuania550 Posts
Last Edited: 2013-10-04 11:13:17
October 04 2013 11:07 GMT
#8
I could write volumes on what casters could fix to make themselves listenable to me, but what's the point, they are not going to listen. They know they do rather good already (judging by viewer numbers, employers and money they earn) and chances are if they change anything they may lose more viewers than they gain. Why would they listen to anybody but their direct employers.

They have no way of knowing if you watch games with sound down, and if you stopped watching games they cast, they would have no way of knowing if casting is the reason. Which makes me to believe no particular caster is going to improve in any serious way ever.

Anyway I agree with OP on those particular issues


The game has a snowbally aspect... once you're behind, your chances of winning become tiny.

No they are not. One good engagement and you suddenly win everything. SC2 is too volatile, too random, not "snowbally" enough, it was criticized for it for years. Back to casters, that's why casters are wrong so often it's not even funny, that's why they say guy X is certainly going to win and then guy Y gets the victory. Do you even watch it?
Friends don't let friends massacre civilians
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-10-04 12:13:17
October 04 2013 12:08 GMT
#9
On October 04 2013 18:10 beesinyoface wrote:
Show nested quote +
On October 04 2013 17:42 [F_]aths wrote:
There are nice events in the ESL studio, there is a good GomTV and Nasl production.

For any given match though, the casters declare how exciting they are to see those two guys battling it out. Again and again I am told what a treat awaits me, while in fact only standard games are shown. But often this is expressed in generic statements. Sometimes the casters lack the preparation and don't fill me in regarding the pasts of these two players: When and where did they meet on the battlefield, can we assume a grudge, a need for revenge, or can we assume that both players just want to get out victorious without caring too much who they play against?

And again and again, the EU or NA interviewer has to fight being overwhelmed by emotion out of respect for the player he just interviews.

So a matchday is always the same, save for some unexpected things like a sudden MC camera appearance.

On top of that, many casters do early GG calling. Imo they should comment and not stopping to comment the game when they see it is over. GG calling does not provide the viewer any useful information. The more experienced viewers know it is over anyway, the less experienced viewers are told to stop paying attention because it is already clear that on of the players is checkmated.

It would be okay if the casters are talking about the great advantage of one player, or about their doubts that the other player has a chance. But being directly told who wins before his opponent throws the towel really gets annoying. If I only want to know the result, I look at Liquipedia. I watch a commented match to get commentary, not to get told the result as soon as possible.

The actual GG is the resolution of the struggle of the two players. The admission of defeat is the emotional climax, the moment we are wating for. Casters who call GG early, take that away from the experience.

Huh? Correct me if I'm wrong, but casters don't look at the winner of the VODs before casting them and then can't wait until they can call out the winner before the final gg.

They cast live, but tell the audience that the game is over as soon as they see that one of the players cannot win anymore.


On October 04 2013 19:48 MtlGuitarist97 wrote:
Show nested quote +
On October 04 2013 19:35 Scarecrow wrote:
Tasteless is a serial offender with this, can't stand when casters say checkmate/gg when only the higher level viewers know it's 'probably' over.

Honestly, I've kind of grown to dislike Tasteless' casting. He's still way better than a lot of other play by play casters and he's funny, but he constantly calls gg way early, constantly caters to the "low level" players (which ends up being stuff that even the lowest of bronze level players know by now), and used to just shout and scream random noises.

He's gotten better about it, but calling gg too early is really, really annoying. I know it's hard if there's an all in and the person doesn't quite die and ends up just kind of being ridiculously far behind, but it still kind of kills the excitement instantly.

I am fine with telling some very basic stuff. Not every viewer might be a player at all.

Even if I see that one player won clearly, there is still the tension when the other player admits defeat.
You don't choose to play zerg. The zerg choose you.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-10-04 12:18:06
October 04 2013 12:16 GMT
#10
On October 04 2013 19:53 Tobberoth wrote:
I don't see how calling GG early ruins the excitement. In the majority of cases, it's just as clear to you as a viewer as it is to them. I don't see the problem. Are you some form of sheep who will blindly assume a comeback until the caster mentions defeat, at which point you lose all hope?

This is a problem with SC2, not casters. The game has a snowbally aspect... once you're behind, your chances of winning become tiny. Especially at a higher level where your opponent won't make a mistake and let you back into the game.
While we see crazy comebacks even in higher levels, that is not my argument. I am not watching the games to know the match result as soon as possible.

I watch the game to watch the game.

The game ends when one player types GG.
You don't choose to play zerg. The zerg choose you.
SixStrings
Profile Blog Joined August 2013
Germany2046 Posts
October 04 2013 12:36 GMT
#11
I like the way Artosis does it. He describes the ways the player could come back, but doesn't conceal the fact that the odds are rather thin.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 04 2013 12:40 GMT
#12
On October 04 2013 21:16 [F_]aths wrote:
Show nested quote +
On October 04 2013 19:53 Tobberoth wrote:
I don't see how calling GG early ruins the excitement. In the majority of cases, it's just as clear to you as a viewer as it is to them. I don't see the problem. Are you some form of sheep who will blindly assume a comeback until the caster mentions defeat, at which point you lose all hope?

This is a problem with SC2, not casters. The game has a snowbally aspect... once you're behind, your chances of winning become tiny. Especially at a higher level where your opponent won't make a mistake and let you back into the game.
While we see crazy comebacks even in higher levels, that is not my argument. I am not watching the games to know the match result as soon as possible.

I watch the game to watch the game.

The game ends when one player types GG.

Which is true whether the caster claims the game is over or not. The caster saying "gg" before the player doesn't change the match at all.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 04 2013 12:42 GMT
#13
On October 04 2013 20:07 Sejanus wrote:
No they are not. One good engagement and you suddenly win everything. SC2 is too volatile, too random, not "snowbally" enough, it was criticized for it for years. Back to casters, that's why casters are wrong so often it's not even funny, that's why they say guy X is certainly going to win and then guy Y gets the victory. Do you even watch it?

So if they are wrong all the time, what does it matter if a caster lets us know that he thinks it's over, he's probably going to be wrong anyway right? No, he won't. Because they usually are right.
And G
Profile Joined May 2012
Germany491 Posts
October 04 2013 13:13 GMT
#14
In terms of snowballyness, I feel the problem with SC2 is that's it's kind of in the middle. It's not snowbally enough that when you're ahead you can always just crush your opponent and end the game, but it also doesn't really allow a player who's seriously behind to come back even if completely left alone. So what you often see is a situation where one player is winning but can't immediately break his opponent without taking risks, so instead he macros up and gets more and more ahead, then 5-10 minutes later he maxes out and takes an easy win.

It's kind of a checkmate scenario, but you can't speed it up and it often looks pretty much the same. I think this could have been designed better in a way that a player who is considerably ahead needs to keep attacking or loses his advantage, so either you get a shorter game or you get a more even game. This would also amplify skill differences between players.

That being said, I feel that casters in general focus too much on results and not enough on the intrinsic value of games. If Barca is winning 5-0 and Iniesta scores from 35 yards out then that's still exciting, but if Tasteless were casting that game he'd be like "ok now it's 6-0, gg, so what did you have for breakfast today Artosis?"
not a community mapmaker
LaSt)ChAnCe
Profile Blog Joined June 2005
United States2179 Posts
October 04 2013 13:21 GMT
#15
i remember when idra called early GG.. that was an interesting tournament
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-10-04 13:31:01
October 04 2013 13:27 GMT
#16
On October 04 2013 21:40 Tobberoth wrote:
Show nested quote +
On October 04 2013 21:16 [F_]aths wrote:
On October 04 2013 19:53 Tobberoth wrote:
I don't see how calling GG early ruins the excitement. In the majority of cases, it's just as clear to you as a viewer as it is to them. I don't see the problem. Are you some form of sheep who will blindly assume a comeback until the caster mentions defeat, at which point you lose all hope?

This is a problem with SC2, not casters. The game has a snowbally aspect... once you're behind, your chances of winning become tiny. Especially at a higher level where your opponent won't make a mistake and let you back into the game.
While we see crazy comebacks even in higher levels, that is not my argument. I am not watching the games to know the match result as soon as possible.

I watch the game to watch the game.

The game ends when one player types GG.

Which is true whether the caster claims the game is over or not. The caster saying "gg" before the player doesn't change the match at all.

The casters are telling me that I don't need to watch this match anymore because the victor is already known. The casters also telling me that they are not doing their job anymore because they stop following this match since the result is already clear.
You don't choose to play zerg. The zerg choose you.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 04 2013 13:34 GMT
#17
On October 04 2013 22:27 [F_]aths wrote:
Show nested quote +
On October 04 2013 21:40 Tobberoth wrote:
On October 04 2013 21:16 [F_]aths wrote:
On October 04 2013 19:53 Tobberoth wrote:
I don't see how calling GG early ruins the excitement. In the majority of cases, it's just as clear to you as a viewer as it is to them. I don't see the problem. Are you some form of sheep who will blindly assume a comeback until the caster mentions defeat, at which point you lose all hope?

This is a problem with SC2, not casters. The game has a snowbally aspect... once you're behind, your chances of winning become tiny. Especially at a higher level where your opponent won't make a mistake and let you back into the game.
While we see crazy comebacks even in higher levels, that is not my argument. I am not watching the games to know the match result as soon as possible.

I watch the game to watch the game.

The game ends when one player types GG.

Which is true whether the caster claims the game is over or not. The caster saying "gg" before the player doesn't change the match at all.

The casters are telling me that I don't need to watch this match anymore because the victor is already known. The casters also telling me that they are not doing their job anymore because they stop caring about this match since the result is already clear.

No, they aren't. You already know that the game is over unless you're a newbie, but that's not what they are saying regardless. They just commentate on the situation of the game, which is their job. An engagement just went badly, this dude lost all of his troops and he's about to be mined out, chances are that engagement just lost him the game. Of course, the caster could lie and act as if nothing happened... but again, anyone but the most noobish people can see what happened and know the caster is just spouting BS. The last statement makes no sense anyway. The caster is saying the game is probably over for the guy on the losing end, they never say "It's over, now I'm tapping out, see ya guys". They always keep commentating til the end, and they usually bring it up if there are any chances for comebacks etc.

If you personally feel it's not over, the caster letting you know what they think should have zero impact.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-10-04 13:47:40
October 04 2013 13:45 GMT
#18
Tobberoth,

I think there is no need to use the word "noobish" for people with little experience.

And again, you don't reply to the actual argument I make. You create a strawman with "lying" casters. My argument is that it is the job of the caster to comment the game, not to tell the result of the match as soon as possible.
You don't choose to play zerg. The zerg choose you.
Tobberoth
Profile Joined August 2010
Sweden6375 Posts
October 04 2013 13:48 GMT
#19
On October 04 2013 22:45 [F_]aths wrote:
Tobberoth,

this is again not the argument I make. The argment is that it is the job of the caster to comment the game, not to tell the result of the match as soon as possible. I also think there is no need to use "noobish" for people with little experience.

Which they don't. They don't say "Lol, Guy A will stomp Guy B so hard" when the game starts. They comment that the game swinged really hard in someones favor. Nothing wrong with that. It's one thing when they call gg when it's far from over, but that's super rare, even with Tasteless.
Myles
Profile Blog Joined March 2010
United States5162 Posts
October 04 2013 13:52 GMT
#20
Stating the likelihood of one player winning is commenting on the game. When one player is at such a disadvantage that a comeback is near impossible, there is nothing wrong with letting viewers know that.
Moderator
docvoc
Profile Blog Joined July 2011
United States5491 Posts
October 04 2013 14:31 GMT
#21
On October 04 2013 22:52 Myles wrote:
Stating the likelihood of one player winning is commenting on the game. When one player is at such a disadvantage that a comeback is near impossible, there is nothing wrong with letting viewers know that.

This is what I was thinking. I feel like you guys are literally whining over nothing.
User was warned for too many mimes.
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-10-04 15:21:21
October 04 2013 15:12 GMT
#22
On October 04 2013 22:52 Myles wrote:
Stating the likelihood of one player winning is commenting on the game. When one player is at such a disadvantage that a comeback is near impossible, there is nothing wrong with letting viewers know that.

I agree with this phrasing ("letting viewers know that"). But commenting "the game is over", "it's GG" still kills the fun for me.

"I doubt that he can come back", "he is clearly out of options", "even a lucky series of baneling hits would not help at this point" are better ways to indicate the state of the game imo.
You don't choose to play zerg. The zerg choose you.
RedTail
Profile Blog Joined April 2005
United States104 Posts
October 04 2013 21:46 GMT
#23
It is not smart for the caster to say gg unless there is literally no chance of a comeback.

In American Football they wait until it is very close to over to call the winning team.

It just makes the caster look stupid if they say gg and the game is not over. On national television a commentator would get lambasted for making this mistake.
mizU
Profile Blog Joined April 2010
United States12125 Posts
October 07 2013 20:29 GMT
#24
On October 04 2013 23:31 docvoc wrote:
Show nested quote +
On October 04 2013 22:52 Myles wrote:
Stating the likelihood of one player winning is commenting on the game. When one player is at such a disadvantage that a comeback is near impossible, there is nothing wrong with letting viewers know that.

This is what I was thinking. I feel like you guys are literally whining over nothing.


The problem is that that's not what the commentators do.
They tend to dismiss players that are at some disadvantage and anyone who watches GSL will know that comebacks have happened and the casters are like oh yeah jk the other guy wins now cuz he did something magical

if happy ever afters did exist <3 @watamizu_
[F_]aths
Profile Blog Joined February 2010
Germany3947 Posts
Last Edited: 2013-10-08 09:01:49
October 08 2013 08:55 GMT
#25
On October 08 2013 05:29 mizU wrote:
Show nested quote +
On October 04 2013 23:31 docvoc wrote:
On October 04 2013 22:52 Myles wrote:
Stating the likelihood of one player winning is commenting on the game. When one player is at such a disadvantage that a comeback is near impossible, there is nothing wrong with letting viewers know that.

This is what I was thinking. I feel like you guys are literally whining over nothing.


The problem is that that's not what the commentators do.
They tend to dismiss players that are at some disadvantage and anyone who watches GSL will know that comebacks have happened and the casters are like oh yeah jk the other guy wins now cuz he did something magical


That is another annoying thing: The declaration that a player did the impossible.

No, he didn't. He did something improbable, not impossible. A bit hyperbole every now and then would be okay, but I hear it too often.

My issue with early GG calling is not that we had games were the other player did come back. It is the message that one does not need to watch this game. This also happens in the GSTL, when a player is very likely to get the final win necessary to for his team. Some casters announce that team so-and-so won this round.

But please, keep the excitement for the actual GG, don't spoil it! It is the GG moment I am waiting for.
You don't choose to play zerg. The zerg choose you.
Normal
Please log in or register to reply.
Live Events Refresh
Next event in 3h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 98
StarCraft: Brood War
Britney 37739
Hyuk 2271
PianO 463
Leta 183
Dewaltoss 74
Backho 58
ajuk12(nOOB) 23
Dota 2
ODPixel344
NeuroSwarm126
League of Legends
JimRising 724
Counter-Strike
Stewie2K1529
Other Games
summit1g12116
Organizations
Other Games
gamesdonequick2303
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Berry_CruncH117
• practicex 55
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1919
• HappyZerGling83
Other Games
• WagamamaTV137
Upcoming Events
Sparkling Tuna Cup
3h 30m
Online Event
9h 30m
BSL 2v2 ProLeague S3
11h 30m
Esports World Cup
2 days
ByuN vs Astrea
Lambo vs HeRoMaRinE
Clem vs TBD
Solar vs Zoun
SHIN vs Reynor
Maru vs TriGGeR
herO vs Lancer
Cure vs ShoWTimE
Esports World Cup
3 days
Esports World Cup
4 days
Esports World Cup
5 days
CranKy Ducklings
6 days
BSL20 Non-Korean Champi…
6 days
BSL20 Non-Korean Champi…
6 days
Bonyth vs Sziky
Dewalt vs Hawk
Hawk vs QiaoGege
Sziky vs Dewalt
Mihu vs Bonyth
Zhanhun vs QiaoGege
QiaoGege vs Fengzi
Liquipedia Results

Completed

2025 ACS Season 2
RSL Revival: Season 1
Murky Cup #2

Ongoing

BSL 2v2 Season 3
Copa Latinoamericana 4
Jiahua Invitational
BSL20 Non-Korean Championship
CSL Xiamen Invitational
Championship of Russia 2025
Underdog Cup #2
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25

Upcoming

CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
SEL Season 2 Championship
uThermal 2v2 Main Event
FEL Cracov 2025
Esports World Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.