• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:53
CEST 01:53
KST 08:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #22: Results and Winners6Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21
Community News
Douyu Cup 2026: $20,000 Legends Event (June 26-28)8[BSL22] Non-Korean Championship from 13 to 28 June4Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th153Weekly Cups (May 18-24): MaxPax wins doubles0
StarCraft 2
General
High level ptr replays? where can I find them? StarCraft II 5.0.16 PTR Patch Notes may 26th Team Liquid Map Contest #22: Results and Winners TL Poll: How do you feel about the 5.0.16 PTR balance changes? TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! Sparkling Tuna Cup - Weekly Open Tournament Sea Duckling Open (Global, Bronze-Diamond) GSL Code S Season 2 (2026)
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
Quality of life changes in BW that you will like ? [BSL22] Non-Korean Championship from 13 to 28 June BGH Auto Balance -> http://bghmmr.eu/ vespene.gg — BW replays in browser The Korean Terminology Thread
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals [BSL22] Grand Finals - Sunday 21:00 CEST Escore Tournament StarCraft Season 2
Strategy
Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration? Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread PC Games Sales Thread ZeroSpace Megathread Summer Games Done Quick 2026!
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Trading/Investing Thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club!
Media & Entertainment
Movie Discussion! [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion [Manga] One Piece
Sports
2024 - 2026 Football Thread Cricket [SPORT] TeamLiquid Health and Fitness Initiative For 2023 NBA General Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
How Streaming Impacts Game P…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Why RTS gamers make better f…
gosubay
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9385 users

Phalanx's Daily #79: Zealot/Archon/Immo

Blogs > Sir.Phalanx
Post a Reply
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
August 19 2013 12:08 GMT
#1
Hey guys, how's it going. Yet another daily by yours truely Phalanx, since he's got nothing better to do than to try to get better at SC2! Actually I have some other stuff that I probably should be doing instead, but I'm procrastinating! Yay!

Now in today's daily I want to look at PvP... specifically playing with a mid game composition of zealot/archon/immortal. It seems like this is all the rage in PvP, after going for a fast expansion. I wonder if this unit composition is usually stronger than trying to get out colossi... it most definitely gets out onto the field faster than colossi, just because of the time/resources to tech to it, and it might be more powerful early on. I'm starting to wonder if I should ever bother getting colossi in PvP, and instead always go tempests... then again that AoE is pretty good.
In the following game I basically lose to pure zealot-archon... there were a ton of mistakes that lead up to the loss, but it does show how strong archons can be since they come out faster than colossi.

Characters
+ Show Spoiler +

[image loading]
Johnson, the lovable 1-st scouting probe! Dream profession is Aiur Head Chef.

[image loading]
Mike the stalker. Hardest working of them all, and single-handedly preventing scouting and pressure, while receiving the least credit.

[image loading]
Emily, the mothership core. Has a secret love for education, but quickly gets out of hand and fires photons all over the place if pissed off.

[image loading]
Snowden, the sneaky observer, watching out for the protoss race. He checks your computer history too.

[image loading]
Clyde, the zealot. Often times forgotten about due to cutting corners in the early game, and is always brought around in clutch situations.


replay : http://drop.sc/354771

The Game
+ Show Spoiler +

Not really enough interesting stuff in the early game, so I'm just going to go ahead and skip over that stuff for today.

The match up is PvP, the map is Neo Planet S. Both of us basically leave each other alone and mind our own business for a long time.

at about 11:40 I move out with 3 sentries/zealots/immortals/archons, as well as a warp prism on the side for a attack into the mineral line at the same time. I was extremely sloppy in this attack, letting him see me move out, and he got a few zealots up to my constructing 3rd base to deal some damage once I started attacking.

[image loading]
Actually now that I think of it I always have exactly 3/3/3/3 of the units... hehe, I gotta make this a thing.

My enemy actually did pretty well with this multipronged zealot harrass that hit me while i was trying to attack... I lost at leat 10 zealots, not to mention my actual 3rd base. That was a pretty hard hit to my future economy.

[image loading]
Ok maybe this was really the reason why I lost rather than unit comp. I'm going to contemplate the unit composition none the less!

As for my attack, it was .... Ehhhh, at best. it killed a couple of probes, but that was it. The attack hit a bit later than I would have wanted to hit, and to add on to that I didn't actually have the production to support my income (before the lack-there-of income).

[image loading]
...meh.

Well this turns out as yet another daily where I write something before I actually write the battle report, and then it turns out that watching the replay basically answers all of my questions. I guess it's good that I can tell my own mistakes, ya know. If I hadn't lost my 3rd base this early, I'm sure that I would have been able to get out my colossi en-mass in time to defeat his super zealot heavy army.

Anyways, on with what happened... I try to continue harassment with my warp prism, but it's success is extremely limited.

[image loading]
Extremely limited now is a synonym with "not at all".

Aaaand then my enemy builds up an army and wins.

My zealot count during the fight was about 8-10 less than it could have been because I was favoring massing up more archons and colossi, disliking getting excess army supply in zealots. If I had actually kept vision on his army, I should have been able to tell that he was going to attack, in which case i could have made a bit more of a meat shield. I was behind on upgrades (+3 vs +1) but since I had colossi, a good fight with better macro might have been able to win me the game.

[image loading]
Also looks like I had m-moved my army for a few seconds there, allowing his zealots to engage my archons...

Sigh, now that I look back at this game it has very little to do with unit composition (in fact mine was probably better) but I was simply out macro'ed and made a small micro mistake as well.

HOWEVER, since I had mentioned it, I feel like I want to talk about the zealot/archon/immortal composition, favoring a faster attack and archons over getting out colossi. Of course getting colossi isn't the only way to play PvP, especially now that tempests exist, but it seems that getting colossi has become very popular again in PvP (at least at my level).

I imagine that getting out immortals is stronger than colossi until the colossi actually out in sufficient numbers. You can get a whole lot more immortals out than your enemy if you focus on that instead of colossus production, and I think that since archons can be built a few at a time, more AoE can be created against zealots. I suppose that this could make for more powerful pre-maxed attacks.

I don't have too much more info to go off of than this, anyone who reads these have any input on that composition in PvP? Is it only good up to a certain point/against specific builds? Is it pretty standard even at higher levels of play to favor immortals/archons over colossus?


Yet another daily that went off mark mid-replay . But at least it means I'm learning. I hope you enjoyed if you read through it, although I know it's shorter than usual. GL HF!

P.S.
Phalanx now streams! Subscribe to check it out when I stream, although the times that i do so may be really weird!
http://twitch.tv/sirphalanx

P.P.S.
Check out the website for my current clan as well as my previous clan! Not much to see yet, but with some support more action might get going ;D
http://nacgaming.net http://facebook.com/nacgaming
http://facebook.com/darkonyxftw

P.P.P.S.
Mohr cute Corgi-age.

Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
Salivanth
Profile Blog Joined October 2010
Australia1071 Posts
August 19 2013 14:32 GMT
#2
The reason Zealot/Immortal/Archon is favored over Colossi is this.

Zealot/Immortal/Archon/Colossus beats Zealot/Immortal/Archon. But it loses to Zealot/Immortal/Archon/Tempest. So if I see you going for Colossi, I can counter with Tempests. So either you hit a 2-base Colossus timing before I get to 5 Tempests (I.e, one-shot Colossus level) or I'm going to win with my Zealot/Immortal/Archon/Tempest composition.

And that's why people don't go for Colossi in PvP as much anymore. So if your opponent wants to go for a Colossus-based compositon, tech to Tempests, make 5 of them, and kill all his Colossi before he can really engage, and then you've won.
<@Wikt> so you are one of those nega-fans <@Wikt> that hates the company that makes a game and everything they stand for <@Wikt> but still plays the game <@Wikt> (like roughly 30% of blizzard's player base, maybe much more...)
Sir.Phalanx
Profile Blog Joined April 2012
Japan195 Posts
August 19 2013 22:36 GMT
#3
Ahh, that makes sense... I always feel scared to tech (or get ready to tech to) tempests in PvP when my enemey starts off with phoenixes, but sometimes they end up going for colossi in the late game too.
Go to school - Laddder - Sleep - repeat. Who needs a social life anyways.
Please log in or register to reply.
Live Events Refresh
Next event in 10h 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
NaDa 14
League of Legends
Doublelift4793
JimRising 433
Super Smash Bros
hungrybox477
Other Games
summit1g13904
Tefel148
ViBE118
Livibee80
Trikslyr50
UpATreeSC48
Organizations
Other Games
gamesdonequick756
BasetradeTV182
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 10 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Upcoming Events
Sparkling Tuna Cup
10h 7m
uThermal 2v2 Circuit
15h 7m
BSL22 NKC (BSL vs China)
19h 7m
Jaystar vs Dewalt
eOnzErG vs TerrOr
XuanXuan vs Bonyth
Mihu vs Dewalt
Messiah vs Jaystar
eOnzErG vs Bonyth
TerrOr vs Dewalt
Wardi Open
1d 11h
OSC
2 days
Replay Cast
3 days
The PondCast
4 days
Replay Cast
5 days
OSC
5 days
CranKy Ducklings
5 days
[ Show More ]
BSL22 NKC (BSL vs China)
6 days
XuanXuan vs Jaystar
Mihu vs Messiah
eOnzErG vs Dewalt
Bonyth vs Jaystar
TerrOr vs Messiah
XuanXuan vs Mihu
eOnzErG vs Jaystar
Liquipedia Results

Completed

Acropolis #4 - GSB
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
SCTL 2026 Spring
Maestros of the Game 2
WardiTV Spring 2026
uThermal 2v2 2026 Main Event
Murky Cup 2026
Heroes Pulsing #2
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1

Upcoming

CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Douyu Cup 2026
Heroes Pulsing #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.