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DotA 2 TeamLiquid Streaming Overlays

Blogs > Raihn
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Raihn
Profile Blog Joined August 2008
United States216 Posts
Last Edited: 2012-12-10 00:21:02
December 10 2012 00:16 GMT
#1
I’ve been working on the DotA 2 overlays and I now have the pleasure of sharing them with you. This project was quite the challenge, but it was that kind of challenge that gets you excited. The following are some of my thoughts.



‘BRING IT ON!’
[image loading]
Final Draft 16 : 9 aspect ratio


[image loading]
Final Draft 16 : 10 aspect ratio


I had this intense sense of nostalgia as I was designing and illustrating aspects of this overlay. I spent about 7 years at WCReplays.com as graphics staff. It was where I learned of eSports and found something of a home for my passion of competitive gameplay as well as my artistic aspirations. I spent a lot of time trying to marry the idea of fantasy art with eSports. As you probably know, that concept is pretty much behind us as we have had the pleasure of consuming content from HoN, LoL, dare I say WoW, and of course DotA.

[image loading]


During my time at WCR I was able to meet some personalities that you may be familiar with: Grubby, ToD, and Phreak to name a few. I have a very warm place in my heart for those times as I struggled to learn all I could about my ‘crafts,’ so to speak, while sharing and exploring the very new idea of eSports with those of like-mind.

[image loading]


Delving back into a fantasy based eSports project, I realized how much I’ve grown as an artist over the years. It was a sense of reflection. I fairly easily achieved the look and feel I sought for the project. This was in direct contrast to the feeling of constant struggle over the basics that had plagued my work just a few years ago. When I have a concept or an idea, I find that I now am able to shape it onto the canvas with a great deal more confidence. What a fantastic feeling that is!

So for all those who struggle with your craft, know that the struggle only will make you stronger. I still struggle every time I approach my work, but it is with much heavier concepts and challenges. Every new design brings with it new hurdles. Sometimes things work better than I expect, and sometimes the design beats the $#!+ out of me. The trick is to never give up. If you take anything from reading this, I would hope it would be: obstacles will make you stronger, but only if you continuously choose to face them head on.


Some of the fallout:
Draft Sample A
Draft Sample B
Draft Sample C
Draft Sample D
Draft Sample E
Draft Sample F



The TeamLiquid DotA 2 overlays inspired me to sketch out Sven. Since DotA All Stars, he has been my favorite hero by far. The rogue Knight, a misunderstood Paladin, the Badass Berserker. I can’t dream up much cooler of a character. I was nicknamed ‘Blue Boy’ in my early years, because I constantly wore blue (hence the ‘Raihn’ ID). With Sven also being a very blue dude, I felt quite akin to this fantastic character.

[image loading]


I had planned to fully render the illustration, but some friends told me they think it looks cool as is. I’ll give you that it does have a certain energy to it, and by accident it almost has a Chinese ink painting feel to it. This wasn’t intended to be the final, but I’m interested in the concept of just leaving it where it is.

What do you think? Should I fully render this guy, or leave him suspended in imagination? There is a lot to be said about inviting the viewer to participate in the image. So I am quite curious as to your thoughts.

Thanks! :D

****
GraphicsRaihnForge.com - Let me know if you need something!
nshadowsong
Profile Joined June 2012
United States1 Post
Last Edited: 2012-12-10 00:30:24
December 10 2012 00:22 GMT
#2
Another kick ass overlay, great job Raihn! Keep up the good work brother! :D
DOOM ON YOU MR. TANGO
Mutte
Profile Joined January 2011
Belgium9 Posts
December 10 2012 00:24 GMT
#3
They look really awesome. Do you only use Photoshop or does Illustrator and stuff come in as well?
"You know, I have one simple request. And that is to have sharks with frickin' laser beams attached to their heads!" - Dr. Evil
Teoita
Profile Blog Joined January 2011
Italy12247 Posts
December 10 2012 00:26 GMT
#4
Awesome job
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
snively
Profile Blog Joined August 2011
United States1159 Posts
December 10 2012 00:26 GMT
#5
wow, leave him the way he is, he looks AWESOME.
the unfinished illustration looks so much more badass than a finished one would
My religion is Starcraft
Leeoku
Profile Joined May 2010
1617 Posts
December 10 2012 00:28 GMT
#6
Tis true. Simple is best
ahswtini
Profile Blog Joined June 2008
Northern Ireland22213 Posts
December 10 2012 00:29 GMT
#7
Good work It looks like you'll be able to customise your HUD at some point, according to hidden files in the latest patch:

http://www.cyborgmatt.com/2012/12/dota-2-5th-december/#hud-skins

This could come in real useful!
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Raihn
Profile Blog Joined August 2008
United States216 Posts
December 10 2012 00:30 GMT
#8
In this I didn't use Illustrator at all. I try to keep everything as 'hand drawn' as possible with my TeamLiquid work. For some reason I feel like putting all the curves in without use of paths conveys some of the values I think TL is about. I perceive TL as a very personal and unique community, and doing as much 'by hand' in my way to hopefully convey that in some way.
GraphicsRaihnForge.com - Let me know if you need something!
Raihn
Profile Blog Joined August 2008
United States216 Posts
December 10 2012 00:36 GMT
#9
Thanks for all the positive feed back :D <3
GraphicsRaihnForge.com - Let me know if you need something!
Goshawk.
Profile Blog Joined June 2008
United Kingdom5338 Posts
December 10 2012 00:43 GMT
#10
Great stuff Raihn, nice to see you working at TL.net! ^^ p.s. hi from wcr!
Korok
Profile Blog Joined November 2010
80 Posts
December 10 2012 01:08 GMT
#11
The overlay looks great. I like it more than the game's default HUD.
pachi
Profile Joined October 2006
Melbourne5338 Posts
December 10 2012 01:15 GMT
#12
Heh i get the joke, you play dota2 through steam
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
Swampsteel
Profile Joined April 2011
United States94 Posts
December 10 2012 01:15 GMT
#13
You are awesome!
Oh my glob!
Raihn
Profile Blog Joined August 2008
United States216 Posts
December 10 2012 01:16 GMT
#14
@Goshawk - Thanks so much, good to hear from you :D

@Liquid'Korak - haha, thanks so much! that is quite the compliment! :D
GraphicsRaihnForge.com - Let me know if you need something!
spaceG
Profile Joined August 2012
Germany304 Posts
December 10 2012 01:54 GMT
#15
Looks really good, the only thing that I don't like is that the hero portrait & name are covered, which sucks for new players
Zim23
Profile Joined August 2010
United States1681 Posts
December 10 2012 02:37 GMT
#16
It is a beautiful and simple overlay, but I have one suggestion: Covering up the hero portrait with webcam is fine, but covering the hero name sucks for people new to the game (like me). I eventually figure out the name by watching the chat and waiting for the streamer to kill someone or die, but it's a bit annoying. I don't know if there's a way around this, maybe the name fading in and out or something. Anyway, otherwise it's really great.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
PuroStrife
Profile Blog Joined September 2011
Korea (North)199 Posts
December 10 2012 03:38 GMT
#17
Awesome job!
The legendary OG 5: Anathan, Jesse, Johan, Sebastien and Topias.
Chimpalimp
Profile Joined May 2010
United States1135 Posts
December 10 2012 04:10 GMT
#18
Your art has always been rather badass Raihn, its good to know that nothing has changed in that respect. I had your firelord drawing as my desktop background for almost half a year.
I like money. You like money too? We should hang out.
PopcornColonel
Profile Joined March 2011
United States769 Posts
December 10 2012 04:27 GMT
#19
Amazing. <3 TL, <3 TL community <3 Dota2
Zerg delenda est.
Raihn
Profile Blog Joined August 2008
United States216 Posts
December 10 2012 04:58 GMT
#20
@ SpaceG and Zim23: Its a good point. We did consider alternative but have settled on this for the moment. Thanks for bringing it up, we will be looking at this more closely, perhaps there is a way to solve the situation. If we can't immediately, I'm really excited about the talks of making the UI editable in game. This means we'd have more options to work with. Thanks for bringing it up.

@ Chimpalimp: Thanks so much, really glad you enjoyed the FL, cleansed by FIRE! SOO fun to play in War3. I had a huge win rate with that hero, only because I would pick him up on my last push omw to finish a game I'd pretty much already won. I called him 'the closer' hahaaha. SO FUN.
GraphicsRaihnForge.com - Let me know if you need something!
Dubzex
Profile Joined October 2010
United States6994 Posts
Last Edited: 2012-12-10 05:33:35
December 10 2012 05:29 GMT
#21
Really nice work. Quality is evident and really liking the whole approach you took.

edit: Just read the last part and I think you should do what you want with the sven illustration.
"DONT UNDERESTIMATE MY CARRY OR YOU WILL BE CARRIED INTO THE ABYSS OF SUFFERING" - Tyler 'TC' Cook
Madbanana
Profile Joined May 2011
Malaysia188 Posts
December 10 2012 05:58 GMT
#22
Great work. Very simple yet elegant with the TL blue <3
AUI_2000 Second place champion of our people.
eSen1a
Profile Blog Joined March 2010
Australia1058 Posts
December 10 2012 06:34 GMT
#23
really impressive
ladygrayy
Profile Joined January 2012
United States5 Posts
December 10 2012 06:45 GMT
#24
Absolutely phenomenal work on the overlays. It's very interesting to see the different iterations of it as time progressed. As for Sven, I prefer him in simple black and white. I feel that the gray scale really invites the viewer into the work, almost enticing them to color it in themselves, which I feel could let them connect more with the piece.
ReignSupreme.
Profile Blog Joined September 2012
Australia4123 Posts
December 10 2012 07:30 GMT
#25
Super nice, I like how you didn't just leave the top bar blank in your overlay aswell

really good stuff dude
Noyect
Profile Blog Joined July 2010
Sweden129 Posts
December 10 2012 08:24 GMT
#26
Man that looks much better than the default UI.
It feels like the blue is easier for the eyes to not focus on aswell, making the UI feel much less bloated (gief scaling option, Valve!).

Great work!
zaggeh
Profile Joined January 2012
Belgium1 Post
December 10 2012 09:01 GMT
#27
It looks awesome. But I assume you won't be sharing the files so others can use it too?
Battleaxe
Profile Blog Joined August 2010
United States843 Posts
December 10 2012 09:21 GMT
#28
That is a sick overlay, many props to you sir.
Without a community, we're all just a bunch of geeks.
Capped
Profile Blog Joined June 2011
United Kingdom7236 Posts
December 10 2012 09:34 GMT
#29
I would give the sword a touch-up as it looks inferior to the rest of the drawing (the circle looks like scribbles, the blade is only faintly sketched) and then leave it as it is, its bloody amazing.

Useless wet fish.
climax
Profile Blog Joined April 2010
United States1088 Posts
December 10 2012 09:44 GMT
#30
I've said to some of the Liquid members in their stream chats, and I'll say it here.

This overlay is the best overlay ever. I have yet to see anyone put this much quality in an overlay. Incredible work.

Also, keep that Sven the way it is. If anything, just clean it up a bit more.
Twitter: @JonathanRosales
Tobyone
Profile Joined June 2011
United States31 Posts
December 10 2012 09:53 GMT
#31
Great job on the overlay, honestly one of the best I've seen.

For the Starcraft 2 overlays, it switches between an ingame version that fits the UI there perfectly when you're in game, but switches to a different one when out of game. Is this something that is possible for Dota 2? Seeing the empty frames when they are in queue bugs me a bit.
Senx
Profile Blog Joined March 2008
Sweden5901 Posts
December 10 2012 14:11 GMT
#32
Excellent overlays, so great to be able to watch Liquids own dota2 team stream with this :3
"trash micro but win - its marine" MC commentary during HSC 4
AwfulPlayer
Profile Joined August 2010
249 Posts
Last Edited: 2012-12-10 16:19:06
December 10 2012 16:10 GMT
#33
while i like the overlays for their unobstructiveness, i kinda dislike the sven sketch

he looks like a random agi hero (like antimagefun), however this manly badass carries a sword that is bigger than himself and crits for 3k (fnatic vs nth anyone ?).

cmon, sven is here to pump you up! not to be some sort of gazelle ready to sproink around like boobies-bambi.

edit: this is how i see sven everytime i play against him or see him on stream:
+ Show Spoiler +
[image loading]
technoviking, a reallife sven lol
Firebolt145
Profile Blog Joined May 2010
Lalalaland34505 Posts
December 10 2012 16:43 GMT
#34
That is a beautiful UI. Is it just for the Liquid Dota2 team or will it be available for public use? I would love to use this on my stream, for example.
Moderator
h0munkulus
Profile Joined March 2010
Austria1481 Posts
Last Edited: 2012-12-10 17:03:00
December 10 2012 16:57 GMT
#35
They way it looks right now, Valve will likely allow HUD skins as a workshop items ( http://www.cyborgmatt.com/2012/12/dota-2-5th-december/#hud-skins ).

You should definitely think about releasing your overlay as a HUD skin once this becomes an option. You would of course have to adjust the area around the webcam to fit the hero portrait but otherwise it seems pretty much ready to go (I don't know anything about technical stuff like formats).

Maybe you would have to make it neutral (remove team liquid stuff), but possibly you could actually release it as is, becaue Na'Vi as an exampe released a Na'Vi branded courier.
radonthetyrant
Profile Joined August 2012
Germany3 Posts
December 10 2012 21:19 GMT
#36
Why remove the TL brandings? I can imagine people to use it anyway. I would.
I could eat a sandvich!
CabelD
Profile Joined November 2010
United States131 Posts
December 11 2012 05:36 GMT
#37
Very good overlays! There is a lot to learn from teamliquid designers. Great, professional work.
forelmashi
Profile Blog Joined August 2007
421 Posts
December 11 2012 07:58 GMT
#38
cool to see you're into dota

box
maskus
Profile Joined September 2012
Sweden9 Posts
December 11 2012 12:19 GMT
#39
sweet overlay!
Piledriver
Profile Blog Joined August 2010
United States1697 Posts
December 11 2012 12:53 GMT
#40
Just a correction regarding the second Blizzcon picture. You've tagged it as FoV, Keyes....., but the first guy is actually FuRy (ex 4K).

Awesome work overall.
Envy fan since NTH.
Raihn
Profile Blog Joined August 2008
United States216 Posts
Last Edited: 2012-12-12 19:19:04
December 12 2012 19:17 GMT
#41
AwefulPlayer: It is a good point agi vs str. I was planning on rendering him out much 'buffer'. I usually try to draw a more realistic size before I apply the exaggerations of the character. My primary concern first is always to have a sound structured figure.

h0munkulus : Thank you for the information. I'm really excited about doing something like that, I haven't ever really looked into the Steam workshop, but I think this would be something I could really get into. We shall have to see what the future holds.

box: Thanks for the comment, good to hear from you, sir! :D

Piledriver: You are totally correct. I knew that too! GGERRRRR WHAT WAS I THINKING ?!?!?!?! I did an avatar for FuRy at one point as well. Thanks for noticing, I will have to fix that up!

Thank you all for the great feed back and the compliments. I am very glad that you are enjoying the overlays. On that subject we will be continuing to improve the overlay. Very soon there should be a version released that reveals the Hero name. I would be interested in seeing what you think of that iteration as well. Thanks again! :D
GraphicsRaihnForge.com - Let me know if you need something!
AimlessAmoeba
Profile Blog Joined December 2010
Canada704 Posts
December 13 2012 15:49 GMT
#42
love it.
jpak
Profile Blog Joined October 2009
United States5045 Posts
December 14 2012 02:10 GMT
#43
Wow. Did not know that Phreak worked at a Blizzcon at one point. Curious to see exactly which year, though.
CJ Entusman #50! #1 클템 fan TL!
icehaku
Profile Joined March 2013
1 Post
March 14 2013 19:35 GMT
#44
sorry for bump this but, this overlays are avaliable to download?
ndtdnc
Profile Joined August 2014
Vietnam1 Post
August 22 2014 17:37 GMT
#45
Very nice. But how can i download it. I want it. Plz help me!
Thanks!
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