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DotA 2 TeamLiquid Streaming Overlays

Blogs > Raihn
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Raihn
Profile Blog Joined August 2008
United States216 Posts
Last Edited: 2012-12-10 00:21:02
December 10 2012 00:16 GMT
#1
I’ve been working on the DotA 2 overlays and I now have the pleasure of sharing them with you. This project was quite the challenge, but it was that kind of challenge that gets you excited. The following are some of my thoughts.



‘BRING IT ON!’
[image loading]
Final Draft 16 : 9 aspect ratio


[image loading]
Final Draft 16 : 10 aspect ratio


I had this intense sense of nostalgia as I was designing and illustrating aspects of this overlay. I spent about 7 years at WCReplays.com as graphics staff. It was where I learned of eSports and found something of a home for my passion of competitive gameplay as well as my artistic aspirations. I spent a lot of time trying to marry the idea of fantasy art with eSports. As you probably know, that concept is pretty much behind us as we have had the pleasure of consuming content from HoN, LoL, dare I say WoW, and of course DotA.

[image loading]


During my time at WCR I was able to meet some personalities that you may be familiar with: Grubby, ToD, and Phreak to name a few. I have a very warm place in my heart for those times as I struggled to learn all I could about my ‘crafts,’ so to speak, while sharing and exploring the very new idea of eSports with those of like-mind.

[image loading]


Delving back into a fantasy based eSports project, I realized how much I’ve grown as an artist over the years. It was a sense of reflection. I fairly easily achieved the look and feel I sought for the project. This was in direct contrast to the feeling of constant struggle over the basics that had plagued my work just a few years ago. When I have a concept or an idea, I find that I now am able to shape it onto the canvas with a great deal more confidence. What a fantastic feeling that is!

So for all those who struggle with your craft, know that the struggle only will make you stronger. I still struggle every time I approach my work, but it is with much heavier concepts and challenges. Every new design brings with it new hurdles. Sometimes things work better than I expect, and sometimes the design beats the $#!+ out of me. The trick is to never give up. If you take anything from reading this, I would hope it would be: obstacles will make you stronger, but only if you continuously choose to face them head on.


Some of the fallout:
Draft Sample A
Draft Sample B
Draft Sample C
Draft Sample D
Draft Sample E
Draft Sample F



The TeamLiquid DotA 2 overlays inspired me to sketch out Sven. Since DotA All Stars, he has been my favorite hero by far. The rogue Knight, a misunderstood Paladin, the Badass Berserker. I can’t dream up much cooler of a character. I was nicknamed ‘Blue Boy’ in my early years, because I constantly wore blue (hence the ‘Raihn’ ID). With Sven also being a very blue dude, I felt quite akin to this fantastic character.

[image loading]


I had planned to fully render the illustration, but some friends told me they think it looks cool as is. I’ll give you that it does have a certain energy to it, and by accident it almost has a Chinese ink painting feel to it. This wasn’t intended to be the final, but I’m interested in the concept of just leaving it where it is.

What do you think? Should I fully render this guy, or leave him suspended in imagination? There is a lot to be said about inviting the viewer to participate in the image. So I am quite curious as to your thoughts.

Thanks! :D

****
GraphicsRaihnForge.com - Let me know if you need something!
nshadowsong
Profile Joined June 2012
United States1 Post
Last Edited: 2012-12-10 00:30:24
December 10 2012 00:22 GMT
#2
Another kick ass overlay, great job Raihn! Keep up the good work brother! :D
DOOM ON YOU MR. TANGO
Mutte
Profile Joined January 2011
Belgium9 Posts
December 10 2012 00:24 GMT
#3
They look really awesome. Do you only use Photoshop or does Illustrator and stuff come in as well?
"You know, I have one simple request. And that is to have sharks with frickin' laser beams attached to their heads!" - Dr. Evil
Teoita
Profile Blog Joined January 2011
Italy12019 Posts
December 10 2012 00:26 GMT
#4
Awesome job
ModeratorProtoss all-ins are like a wok. You can throw whatever you want in there and it will turn out alright.
snively
Profile Blog Joined August 2011
United States1158 Posts
December 10 2012 00:26 GMT
#5
wow, leave him the way he is, he looks AWESOME.
the unfinished illustration looks so much more badass than a finished one would
My religion is Starcraft
Leeoku
Profile Joined May 2010
1396 Posts
December 10 2012 00:28 GMT
#6
Tis true. Simple is best
ahswtini
Profile Blog Joined June 2008
Northern Ireland5795 Posts
December 10 2012 00:29 GMT
#7
Good work It looks like you'll be able to customise your HUD at some point, according to hidden files in the latest patch:

http://www.cyborgmatt.com/2012/12/dota-2-5th-december/#hud-skins

This could come in real useful!
"As I've said, balance isn't about strategies or counters, it's about probability and statistics." - paralleluniverse
Raihn
Profile Blog Joined August 2008
United States216 Posts
December 10 2012 00:30 GMT
#8
In this I didn't use Illustrator at all. I try to keep everything as 'hand drawn' as possible with my TeamLiquid work. For some reason I feel like putting all the curves in without use of paths conveys some of the values I think TL is about. I perceive TL as a very personal and unique community, and doing as much 'by hand' in my way to hopefully convey that in some way.
GraphicsRaihnForge.com - Let me know if you need something!
Raihn
Profile Blog Joined August 2008
United States216 Posts
December 10 2012 00:36 GMT
#9
Thanks for all the positive feed back :D <3
GraphicsRaihnForge.com - Let me know if you need something!
Goshawk.
Profile Blog Joined June 2008
United Kingdom3432 Posts
December 10 2012 00:43 GMT
#10
Great stuff Raihn, nice to see you working at TL.net! ^^ p.s. hi from wcr!
Korok
Profile Blog Joined November 2010
64 Posts
December 10 2012 01:08 GMT
#11
The overlay looks great. I like it more than the game's default HUD.
pachi
Profile Joined October 2006
Melbourne5327 Posts
December 10 2012 01:15 GMT
#12
Heh i get the joke, you play dota2 through steam
Moderatorpachi fanclub http://goto.tl/6DI9 。◕‿◕。
Swampsteel
Profile Joined April 2011
United States87 Posts
December 10 2012 01:15 GMT
#13
You are awesome!
Oh my glob!
Raihn
Profile Blog Joined August 2008
United States216 Posts
December 10 2012 01:16 GMT
#14
@Goshawk - Thanks so much, good to hear from you :D

@Liquid'Korak - haha, thanks so much! that is quite the compliment! :D
GraphicsRaihnForge.com - Let me know if you need something!
spaceG
Profile Joined August 2012
Germany155 Posts
December 10 2012 01:54 GMT
#15
Looks really good, the only thing that I don't like is that the hero portrait & name are covered, which sucks for new players
Zim23
Profile Joined August 2010
United States1650 Posts
December 10 2012 02:37 GMT
#16
It is a beautiful and simple overlay, but I have one suggestion: Covering up the hero portrait with webcam is fine, but covering the hero name sucks for people new to the game (like me). I eventually figure out the name by watching the chat and waiting for the streamer to kill someone or die, but it's a bit annoying. I don't know if there's a way around this, maybe the name fading in and out or something. Anyway, otherwise it's really great.
Do an arranged marriage if she's not completely minging, and don't worry about dancing, get a go-kart, cheers.
PuroStrife
Profile Blog Joined September 2011
Korea (North)81 Posts
December 10 2012 03:38 GMT
#17
Awesome job!
The legendary OG 5: Anathan, Jesse, Johan, Sebastien and Topias.
Chimpalimp
Profile Joined May 2010
United States1071 Posts
December 10 2012 04:10 GMT
#18
Your art has always been rather badass Raihn, its good to know that nothing has changed in that respect. I had your firelord drawing as my desktop background for almost half a year.
I like money. You like money too? We should hang out.
PopcornColonel
Profile Joined March 2011
United States679 Posts
December 10 2012 04:27 GMT
#19
Amazing. <3 TL, <3 TL community <3 Dota2
Zerg delenda est.
Raihn
Profile Blog Joined August 2008
United States216 Posts
December 10 2012 04:58 GMT
#20
@ SpaceG and Zim23: Its a good point. We did consider alternative but have settled on this for the moment. Thanks for bringing it up, we will be looking at this more closely, perhaps there is a way to solve the situation. If we can't immediately, I'm really excited about the talks of making the UI editable in game. This means we'd have more options to work with. Thanks for bringing it up.

@ Chimpalimp: Thanks so much, really glad you enjoyed the FL, cleansed by FIRE! SOO fun to play in War3. I had a huge win rate with that hero, only because I would pick him up on my last push omw to finish a game I'd pretty much already won. I called him 'the closer' hahaaha. SO FUN.
GraphicsRaihnForge.com - Let me know if you need something!
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