• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:35
CEST 21:35
KST 04:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)81ZeroSpace at Steam NextFest - Last free demo36Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
5.0.16 patch for SC2 goes live (8 worker start) Old Replays From 1.4.6 Is the larve respawn broken? The future of the SC game model Daily SC2 Player Grid - feedback wanted
Tourneys
Douyu Cup 2026: $20,000 Legends Event (June 26-28) Maestros of The Game 2 announcement and schedule ! RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 532 Nuclear Family The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All
Brood War
General
ProGamer Paychecks Story ASL 22 Proposed Map Pool Data needed Best thing happen to StarCraft since Remastered? BW General Discussion
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7973 users

tech reactors

Blogs > Darack
Post a Reply
Darack
Profile Blog Joined April 2011
51 Posts
August 18 2012 02:28 GMT
#1
The main problem with terran in late game situations is the limited production. While protoss can stack warpgates and zerg stacks larvae, terran has to choose between reactor and tech lab add-on's. Because the use of high tier factory (thor) and especially starport units (battlecruiser and raven) is rare most add-on's are reactors to increase the production of marines/medivacs/vikings. Factories are mostly limited to tanks.
So in order to encourage the use of T3 units of terran I present to you:

[image loading]

The tech reactor from the single player campaign.

Implenting it would be very easy considering its model is already available since release in 2010.

Why does this increase the use of thor/battlecruiser/raven?
Just imagine two battlecruisers yamato'ing broodlords in a viking cloud. Or mass production of ravens out of ALL starports. The production time is the limiting factor in my opinion in the use of T3 air. With tech reactors, the production time would not be fully tied up in T3 or they could be produced two at a time.

Of course because this could be game-breaking in earlier stages of the game, just add it as an upgrade in the fusion core with similar research time as warpgate. This way the early and mid game is unchanged and terran has more late game flexibility. The tech reactor itself should be the combination of the resources and time needed of each the reactor and the tech lab resulting in 100/75 and 75 sec. It can be upgraded from reactor/tech lab for the opportunity cost (reactor can be upgraded with tech lab and vice versa).

Apart from flexibility, the production of marauders/ghosts/banshees/tanks/thors/ravens/battlecruisers would be doubled for only a small expense of resources. This would mean terran can produce non reactored T2 and T3 units quicker than before entering a middle ground between zerg (larvae is not limited) and protoss (robo and stargate has no warp upgrade). If this turns out to be way over the top I could imagine allowing tech reactors for starports only.


*
ZeromuS
Profile Blog Joined October 2010
Canada13408 Posts
August 18 2012 02:32 GMT
#2
Balance nightmare.

Get more bases, and transition into more than one starport with a tech lab and you will be fine. Imagine 2 port banshee all in but instead of 2 ports of initial cost it comes in the form of a tech reactor.

StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
Darack
Profile Blog Joined April 2011
51 Posts
August 18 2012 02:37 GMT
#3
On August 18 2012 11:32 ZeromuS wrote:
Balance nightmare.

Get more bases, and transition into more than one starport with a tech lab and you will be fine. Imagine 2 port banshee all in but instead of 2 ports of initial cost it comes in the form of a tech reactor.




Of course because this could be game-breaking in earlier stages of the game, just add it as an upgrade in the fusion core with similar research time as warpgate. This way the early and mid game is unchanged and terran has more late game flexibility.


Also I don't think rushing to fusion core would be a problem. Just increase the research time.
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 18 2012 03:16 GMT
#4
Interesting concept, but is the fusion core and upgrade worth all that money? I don't play Terran, I wouldn't know.

The thing is, other than HT's and archons which you shouldn't need a lot of, warp gates are also producing T1 units. And I don't think you can sustain HT's for long without losing all your gas and floating minerals, so yeah T1 units is a must.

Thors are actually pretty common in late late game once you have critical mass (like 6?), they dish out damage in a similar support role to colossi and are even harder to focus fire and take down. Ravens you don't need too many, just one or two for a PDD midgame or once toss has feedback a seeker missile or two.

If you get Tech Reactors, I want an upgrade at my Fleet Beacon that lets me warp in colossi from a pylon w/ a 70-second cooldown on my Warp Robotic Facility. Or better yet, neither one and let sleeping dogs lie.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Zombo Joe
Profile Joined May 2010
Canada850 Posts
August 18 2012 03:22 GMT
#5
How about just reduce the build time of addons.
I am Terranfying.
AnachronisticAnarchy
Profile Blog Joined July 2011
United States2957 Posts
Last Edited: 2012-08-18 04:01:17
August 18 2012 03:57 GMT
#6
I think that just gives way too much flexibility to terran.
Just take a moment, and seriously imagine the transitions possible, the speed with which they are done and the lack of investment in infrastructure it takes.
Besides, the issue with T3 units like ravens is not that it takes time to transition, rather, they are just bad transitions by and large, unless you are swimming in cash. Ravens are slow, expensive and die to fungals. BCs die without ravens. Thors are bad when not in mech or in absence of mutas.
"How are you?" "I am fine, because it is not normal to scream in pain."
Djzapz
Profile Blog Joined August 2009
Canada10681 Posts
August 18 2012 04:02 GMT
#7
I agree that it gives Terran way too much flexibility. It's fun though, and that's why it belongs in the campaign IMO!
"My incompetence with power tools had been increasing exponentially over the course of 20 years spent inhaling experimental oven cleaners"
1a
Profile Joined September 2011
Canada36 Posts
August 18 2012 04:21 GMT
#8
On August 18 2012 12:22 Zombo Joe wrote:
How about just reduce the build time of addons.


2 rax (tech/reactor) in tvp would make it really hard for P.
hi
Entirety
Profile Blog Joined April 2012
1423 Posts
August 18 2012 04:33 GMT
#9
I think the research and Tech Reactors themselves should cost TONS of gas, like 300 gas or something. It would be a good use for Terran late-game gas while making it difficult to abuse...
IMMvp (정종현) | Fan Club: http://www.teamliquid.net/forum/viewmessage.php?topic_id=211431
[UoN]Sentinel
Profile Blog Joined November 2009
United States11320 Posts
August 18 2012 05:26 GMT
#10
Ravens are a bit faster now w/ the patch, I think I'm going to be seeing a lot of them, at least relatively, in my games once it gets released.
Нас зовет дух отцов, память старых бойцов, дух Москвы и твердыня Полтавы
Djagulingu
Profile Blog Joined December 2010
Germany3605 Posts
August 18 2012 10:05 GMT
#11
Techreactor marauder-hellion allin can be just too effective in every single matchup.
"windows bash is a steaming heap of shit" tofucake
Please log in or register to reply.
Live Events Refresh
Online Event
15:00
Yamato Cup #6
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
MaxPax 446
Railgan 139
BRAT_OK 104
trigger 75
Vindicta 12
StarCraft: Brood War
Dewaltoss 154
Hyun 31
League of Legends
Doublelift7891
Counter-Strike
ScreaM3037
shoxiejesuss1075
kennyS1059
zeus379
kRYSTAL_17
Super Smash Bros
hungrybox515
Heroes of the Storm
Khaldor288
Other Games
Grubby4015
FrodaN2946
Liquid`RaSZi1676
JuggernautJason1197
B2W.Neo797
Beastyqt676
KnowMe270
byalli197
summit1g185
ArmadaUGS121
UpATreeSC67
Mew2King43
Organizations
Other Games
EGCTV1916
gamesdonequick1623
BasetradeTV265
StarCraft 2
angryscii 36
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Freeedom7
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• 80smullet 23
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• imaqtpie896
• Shiphtur422
Upcoming Events
RSL Revival
6h 25m
WardiTV Weekly
15h 25m
RSL Revival
1d 14h
RSL Revival
1d 21h
Bombastic Starleague
2 days
Kung Fu Cup
2 days
OSC
3 days
CrankTV Team League
3 days
Bombastic Starleague
4 days
Replay Cast
4 days
[ Show More ]
The PondCast
4 days
HomeStory Cup
4 days
Replay Cast
5 days
HomeStory Cup
5 days
Replay Cast
6 days
HomeStory Cup
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.