• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:17
CET 15:17
KST 23:17
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
[BSL21] RO32 Group Stage0Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly2Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 26-Nov 2): Liquid, Clem, Solar win; LAN in Philly Intel X Team Liquid Seoul event: Showmatches and Meet the Pros Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Monday Nights Weeklies SC4ALL $6,000 Open LAN in Philadelphia $3,500 WardiTV Korean Royale S4 Crank Gathers Season 2: SC II Pro Teams
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
SnOw on 'Experimental' Nonstandard Maps in ASL BW General Discussion [BSL21] RO32 Group Stage [ASL20] Ask the mapmakers — Drop your questions Ladder Map Matchup Stats
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
Current Meta How to stay on top of macro? PvZ map balance Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Nintendo Switch Thread Dawn of War IV Stormgate/Frost Giant Megathread ZeroSpace Megathread General RTS Discussion Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
US Politics Mega-thread Dating: How's your luck? Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
AI is so fuckin funny
Peanutsc
Challenge: Maths isn't all…
Hildegard
Career Paths and Skills for …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1885 users

In Defence of Mech - Page 20

Blogs > Falling
Post a Reply
Prev 1 18 19 20 All
j.k.l
Profile Joined September 2012
112 Posts
September 08 2012 01:46 GMT
#381
this has to get noticed by blizzard
~ Spirit will set you free ~
Mataza
Profile Blog Joined August 2010
Germany5364 Posts
Last Edited: 2012-09-08 02:33:01
September 08 2012 02:32 GMT
#382
On September 07 2012 12:19 Falling wrote:
It's interesting, but there's limited value to lining them up in big mass battles. There is such a thing as critical mass and if 100 supply is a critical mass you could never get in an actual game (due to cost, build orders, meta, whatever), then what does it actually demonstrate? Basically, context matters. But it's a fair point in that a lot of streams seem to think Warhounds are quite strong compared to tanks which is rather what I expected. Tanks might just beat warhounds pound for pound, but warhounds have the mobility and firepower without the tank limitations. And they are very, very similar to marauders.

I just wouldn't take this video alone as indication.

I´m sorry, but if we´re talking about Warhounds, they´re not many ifs or buts.
They have 23 Damage. A Banshee has 2x12 = 24 damage. Banshee can actually be reduced doubly with armor. A Warhound, not so much.
Build time WH 45 seconds, Banshee 60 seconds.
WH 2 supply, Banshee 3 supply.
WH 150/75, Banshee 150/100.
They´re as fast as a worker, have 7 range and 220 HP. 220 is a f**lot of HP. It´s more than half a Thor in HP, at less than half the price.
Not even talking about the random rockets, which are a bit hard to judge.

But let´s just say that at this price you will always see many Warhounds. And the rockets shoot mechanical air units as well, reducing the effectiveness of drops and aircounters.
If nobody hates you, you´re doing something wrong. However someone hating you doesn´t make you right
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
September 08 2012 03:19 GMT
#383
Quick question: can Haywire auto-cast be turned off? If so, I could see mass warhound being practically immune to air-unit kiting... you could just target cast it on critical air units as soon as they came in range. It would shut down banshee kiting, phoenix lifting, practically any air unit harass except mutalisk harass.

Seriously: buff tanks, nerf the WH, please please please
Что?
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
September 08 2012 05:16 GMT
#384
I REALLY hope Blizzard sees this.

Things that are good for game play.
Positional play, rewards for area control, micro.

Take dark swarm and old school mech for instance. If Terran had his tanks and mines positioned properly, Z would have to burn a lot of swarms to attack his army. If Terran has a lot of area controlled he can just keep retreating while Z takes casualties.

In SC2 we've got fungal, which roots units and disallows micro. I'd love for Bliz to be able to design a suitable end game spell caster that isn't just a another defiler, but the viper will have to do with its blinding cloud. Not sure my feelings on pull yet.

Battles were amazing to watch in BW. Skirmishes happened, battles had to be orchestrated between two players. Now we have, did the T manage to snipe HT's or did he get his ghosts feedbacked?


TvT tank play was my favorite SC2 matchup T_T
Aerisky
Profile Blog Joined May 2012
United States12129 Posts
September 08 2012 05:19 GMT
#385
Wow, looking back on this, this blog really has achieved legend status haha

Just so well-written and so many great ideas expressed clearly and logically. Kudos ^__^ reading it again was just awesome.
Jim while Johnny had had had had had had had; had had had had the better effect on the teacher.
Danzo
Profile Joined March 2011
2820 Posts
September 08 2012 08:48 GMT
#386
This really needs to be highlighted back to the front page :D. Save terran mech! Save the TANK!
Getting too old for this..
j.k.l
Profile Joined September 2012
112 Posts
September 08 2012 20:48 GMT
#387
they obviously saw it. they are ignoring it
~ Spirit will set you free ~
Cabinet Sanchez
Profile Joined February 2011
Australia1097 Posts
Last Edited: 2012-09-09 02:26:06
September 09 2012 02:25 GMT
#388
I wonder if anyone from Blizzard has read your post?
I never played much BW but I recall the first time I ever enjoyed a mirror matchup in SC2 on the GSL was one of Boxers early games on I think Lost Temple (TvT, obviously) it was just a spectacular game and the first time I'd seen positional play.

The race I'd previously hated the most finally was interesting in a game. I play P but TvT is by far the best matchup and I believe positional play has a lot to do with that.

P.S to ALL of you on Teamliquid, maybe it's time to re-think the misuse of the word mech from the past as it's clearly been taken literally in the traditional form by Blizzard and implimented very very poorly (Battle Hellion, Warhound) they have NO IDEA what you mean when you use the word "mech"
Shady Sands
Profile Blog Joined June 2012
United States4021 Posts
September 09 2012 14:18 GMT
#389
On September 09 2012 05:48 j.k.l wrote:
they obviously saw it. they are ignoring it

sigh. =(

Blizzard, I miss mech. I wish we could make a petition or something.
Что?
Qikz
Profile Blog Joined November 2009
United Kingdom12023 Posts
September 10 2012 10:08 GMT
#390
Have y ou thought of posting this over on the HoTS beta forums Falling? I think it'd be a great way of getting more support.
FanTaSy's #1 Fan | STPL Caster/Organiser | SKT BEST KT | https://twitch.tv/stpl
Falling
Profile Blog Joined June 2009
Canada11369 Posts
Last Edited: 2012-09-10 17:30:15
September 10 2012 17:15 GMT
#391
Like on TL's HotS forum? I think that would be a little too self-promotional- it did get spotlighted after all. I do like how the discussion is remaining live even if the rate of posting/viewing has slowed down. Beta seems to be confirming our thoughts on the warhound and mech in general.

Edit
Or do you mean Blizzard's beta forum? That's probably what you meant. I hadn't thought about it, but the biggest problem is I don't think you can have pictures which I really fell helped both illustrate and break up the 3K words. Maybe if I posted the text and linked to here if they want the picture/video version.

Double Edit
Does anyone know if there's some functional html formatting that works on Blizzard forums? If I did post a thread at the very least it would be nice to have the titles really big and centred.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
PopTartSplash
Profile Joined September 2011
United States12 Posts
September 19 2012 04:47 GMT
#392
Wonderful post OP. Thanks for the insight!
mrjpark
Profile Joined March 2011
United States276 Posts
September 22 2012 01:14 GMT
#393
It's pretty much official that Blizzard's seen this post and disregarded it. RIP mech.
crow_mw
Profile Joined March 2012
Poland115 Posts
October 02 2012 16:10 GMT
#394
On September 22 2012 10:14 mrjpark wrote:
It's pretty much official that Blizzard's seen this post and disregarded it. RIP mech.


Is there any source on this information ?
Falling
Profile Blog Joined June 2009
Canada11369 Posts
October 02 2012 16:51 GMT
#395
There was a post on battlenet about mech that linked to this blog. Browder replied saying something to the effect that they are aware of the issue, but it was a little unclear whether he was referring to the OP or whether Browder had actually followed the link to the blog.
Moderator"In Trump We Trust," says the Golden Goat of Mars Lago. Have faith and believe! Trump moves in mysterious ways. Like the wind he blows where he pleases...
crow_mw
Profile Joined March 2012
Poland115 Posts
Last Edited: 2012-10-03 09:10:41
October 03 2012 09:10 GMT
#396
I tried to google for the mentioned reply (Blizzard forums have such a terrible engine) and I am wondering if you are referring to this:
http://us.battle.net/sc2/en/forum/topic/6490460908?page=1#8

Indeed this reply is as ambiguous as it gets. The OP is possibly the best reference point to what a large portion of community would want with mech (though first YT link is broken) and it would be great if dev team could make any more direct statement towards your thesis.
acrimoneyius
Profile Blog Joined June 2010
United States983 Posts
October 19 2012 05:37 GMT
#397
This thread seems especially relevant now in light of the community being generally dissatisfied with the direction HotS is taking.
SHODAN
Profile Joined November 2011
United Kingdom1144 Posts
February 23 2013 02:51 GMT
#398
I'm bumping this in light of the recent balance changes to factory units in HOTS, and my general dissatisfaction in the way Blizz are taking mech in HOTS. I hope more people will take away the points made in this article and consider them when giving feedback on beta balance & design.
BigFan
Profile Blog Joined December 2010
TLADT24920 Posts
Last Edited: 2013-02-23 08:14:16
February 23 2013 08:14 GMT
#399
I have to say that after watching MMA vs Ragnarok in the GSTL, while mech isn't like it is in BW, it's still viable to some degree. Widow mines work better than I thought as well although they take up 2 supply which is the only complaint of mine(1 might be better?).
Former BW EiC"Watch Bakemonogatari or I will kill you." -Toad, April 18th, 2017
nomufftotuff
Profile Joined May 2013
16 Posts
Last Edited: 2013-05-25 08:24:06
May 25 2013 08:17 GMT
#400
Sorry for necroing this, But I feel that this post sums up everything right about mech-and about how "wrong" things are turning out.

I was in a discussion on the official forums, and someone linked this thread, and I was very impressed.

The tank, more than ever, seems to be phased out of "mech". Now, we have a composition centered around the hellbat/viking/ghost with thor support-making "positional play". Look alot like a deathball.

Anyway, this is a great community, and hopefully we can get some discussion going again, Specifically bringing attention to restoring the tank to its glory, and making it hold its own in the mid-late game (factory are terrible under critical mass, and this makes uber turtle for "mech" players common).

Cheers.
Prev 1 18 19 20 All
Please log in or register to reply.
Live Events Refresh
WardiTV Korean Royale
12:00
Open Qualifier #1
WardiTV827
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko364
Codebar 56
BRAT_OK 35
StarCraft: Brood War
firebathero 394
Killer 329
hero 206
ToSsGirL 165
Mong 122
Sharp 80
Aegong 67
sas.Sziky 58
Terrorterran 6
eros_byul 0
Dota 2
qojqva1871
Dendi690
BananaSlamJamma209
XcaliburYe145
Counter-Strike
edward302
markeloff73
oskar60
Other Games
singsing2232
B2W.Neo1930
hiko478
crisheroes452
DeMusliM349
Sick209
Fuzer 189
Hui .187
ArmadaUGS52
QueenE37
Organizations
Counter-Strike
PGL375
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• StrangeGG 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos2197
Other Games
• WagamamaTV236
Upcoming Events
LAN Event
3h 43m
Replay Cast
18h 43m
WardiTV Korean Royale
21h 43m
LAN Event
1d
OSC
1d 8h
The PondCast
1d 19h
LAN Event
2 days
Replay Cast
2 days
LAN Event
3 days
Korean StarCraft League
3 days
[ Show More ]
CranKy Ducklings
3 days
WardiTV Korean Royale
3 days
LAN Event
4 days
IPSL
4 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
4 days
Sparkling Tuna Cup
4 days
WardiTV Korean Royale
4 days
LAN Event
5 days
IPSL
5 days
JDConan vs WIZARD
WolFix vs Cross
Replay Cast
5 days
Wardi Open
5 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

BSL 21 Points
SC4ALL: StarCraft II
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
Acropolis #4
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.