In Defence of Mech - Page 20
Blogs > Falling |
j.k.l
112 Posts
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Mataza
Germany5364 Posts
On September 07 2012 12:19 Falling wrote: It's interesting, but there's limited value to lining them up in big mass battles. There is such a thing as critical mass and if 100 supply is a critical mass you could never get in an actual game (due to cost, build orders, meta, whatever), then what does it actually demonstrate? Basically, context matters. But it's a fair point in that a lot of streams seem to think Warhounds are quite strong compared to tanks which is rather what I expected. Tanks might just beat warhounds pound for pound, but warhounds have the mobility and firepower without the tank limitations. And they are very, very similar to marauders. I just wouldn't take this video alone as indication. I´m sorry, but if we´re talking about Warhounds, they´re not many ifs or buts. They have 23 Damage. A Banshee has 2x12 = 24 damage. Banshee can actually be reduced doubly with armor. A Warhound, not so much. Build time WH 45 seconds, Banshee 60 seconds. WH 2 supply, Banshee 3 supply. WH 150/75, Banshee 150/100. They´re as fast as a worker, have 7 range and 220 HP. 220 is a f**lot of HP. It´s more than half a Thor in HP, at less than half the price. Not even talking about the random rockets, which are a bit hard to judge. But let´s just say that at this price you will always see many Warhounds. And the rockets shoot mechanical air units as well, reducing the effectiveness of drops and aircounters. | ||
Shady Sands
United States4021 Posts
Seriously: buff tanks, nerf the WH, please please please | ||
decemberscalm
United States1353 Posts
Things that are good for game play. Positional play, rewards for area control, micro. Take dark swarm and old school mech for instance. If Terran had his tanks and mines positioned properly, Z would have to burn a lot of swarms to attack his army. If Terran has a lot of area controlled he can just keep retreating while Z takes casualties. In SC2 we've got fungal, which roots units and disallows micro. I'd love for Bliz to be able to design a suitable end game spell caster that isn't just a another defiler, but the viper will have to do with its blinding cloud. Not sure my feelings on pull yet. Battles were amazing to watch in BW. Skirmishes happened, battles had to be orchestrated between two players. Now we have, did the T manage to snipe HT's or did he get his ghosts feedbacked? TvT tank play was my favorite SC2 matchup T_T | ||
Aerisky
United States12128 Posts
![]() Just so well-written and so many great ideas expressed clearly and logically. Kudos ^__^ reading it again was just awesome. | ||
Danzo
2820 Posts
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j.k.l
112 Posts
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Cabinet Sanchez
Australia1097 Posts
I never played much BW but I recall the first time I ever enjoyed a mirror matchup in SC2 on the GSL was one of Boxers early games on I think Lost Temple (TvT, obviously) it was just a spectacular game and the first time I'd seen positional play. The race I'd previously hated the most finally was interesting in a game. I play P but TvT is by far the best matchup and I believe positional play has a lot to do with that. P.S to ALL of you on Teamliquid, maybe it's time to re-think the misuse of the word mech from the past as it's clearly been taken literally in the traditional form by Blizzard and implimented very very poorly (Battle Hellion, Warhound) they have NO IDEA what you mean when you use the word "mech" | ||
Shady Sands
United States4021 Posts
On September 09 2012 05:48 j.k.l wrote: they obviously saw it. they are ignoring it sigh. =( Blizzard, I miss mech. I wish we could make a petition or something. | ||
Qikz
United Kingdom12022 Posts
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Falling
Canada11258 Posts
Edit Or do you mean Blizzard's beta forum? That's probably what you meant. I hadn't thought about it, but the biggest problem is I don't think you can have pictures which I really fell helped both illustrate and break up the 3K words. Maybe if I posted the text and linked to here if they want the picture/video version. Double Edit Does anyone know if there's some functional html formatting that works on Blizzard forums? If I did post a thread at the very least it would be nice to have the titles really big and centred. | ||
PopTartSplash
United States12 Posts
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mrjpark
United States276 Posts
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crow_mw
Poland115 Posts
On September 22 2012 10:14 mrjpark wrote: It's pretty much official that Blizzard's seen this post and disregarded it. RIP mech. Is there any source on this information ? | ||
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Falling
Canada11258 Posts
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crow_mw
Poland115 Posts
http://us.battle.net/sc2/en/forum/topic/6490460908?page=1#8 Indeed this reply is as ambiguous as it gets. The OP is possibly the best reference point to what a large portion of community would want with mech (though first YT link is broken) and it would be great if dev team could make any more direct statement towards your thesis. | ||
acrimoneyius
United States983 Posts
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SHODAN
United Kingdom1060 Posts
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BigFan
TLADT24920 Posts
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nomufftotuff
16 Posts
I was in a discussion on the official forums, and someone linked this thread, and I was very impressed. The tank, more than ever, seems to be phased out of "mech". Now, we have a composition centered around the hellbat/viking/ghost with thor support-making "positional play". Look alot like a deathball. Anyway, this is a great community, and hopefully we can get some discussion going again, Specifically bringing attention to restoring the tank to its glory, and making it hold its own in the mid-late game (factory are terrible under critical mass, and this makes uber turtle for "mech" players common). Cheers. | ||
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