Oh, by the way, this post is from the future, but since you've all been so nice, I've decided to give it to you now.
I think it's time we all made the switch to SC3
+ Show Spoiler +
SC3 is a real-time game where strategy is involved. It picks up where the original 2 StarCraft titles left off, and brings you back into the war-torn battlefields of the Koprulu Sector, which has lost 99.9% of it's population due to the never-ending total war that has been going on for like 40 years now. Jim Raynor is now the King of the Zerg, Arcturus Mengsk has been re-incarnated as a dragoon and is leading the Protoss forces against Zeratul and Kerrigan's Terran forces in one final (we hope?) battle for supremacy.
Gameplay has been greatly improved in this latest edition of StarCraft so players can focus less on grueling economy management and boring lame macromanagement-based play, and more on just huge epic battle battles that last for hours, with spectacular jaw-dropping graphics that look real enough to jump right out of the screen! You no longer are restricted to seeing the battle from above, but can see the action unfold in the middle of the chaos as the warring forces clash when the camera puts you right in the middle of the action!!!
Gameplay changes:
- You can now select everything in one control group for increased versatility!
- You no longer have to build workers or send them to other expansions; the command centers automatically produce the ideal number of SCVs and maynard them to your expansions neatly so you can focus on what's really important: watching huge epic battles.
- Huge epic battles. The battles are truly huge, and truly epic.
- You no longer have to lose games simply because you have the "wrong unit composition"! We'll leave composing to Mozart and shit, and have added Advisers who automatically scout your opponent and calculate a counter to their strategy for you, building an army for you, so you can focus on what's really important: watching huge epic battles.
- Tired of losing? We are, too. If you aren't victorious, the lowest level of humiliation you can endure is a "draw". No more "failing to achieve victory" and "defeats" for ladder-hungry competitors, only varying levels of victory, from "Marginal Victory" to "Flawless Victory"!
- Hate imbalance? We do, too. Therefore, we are going to patch the game every weekend, and dramatically change all the unit and building stats every time we do with little or no explanation just to keep things interesting! This way, your Advisers won't have to worry about which units are "OP" and which ones are "Useless", so you can focus on what's really important: watching huge epic battles.
Units -
==Terran==
1. Marine - This unit has been greatly changed. The marines have shed their armor and go shirtless to show their great abs. They now shoot lasers out of their eyes which have a maximum range of 15.
2. Executioner - This is an all-purpose, do-everything, practically unbeatable infantry unit with no weaknesses!
3. RoboCop - The X-93 "RoboCop" infantry was developed specifically for kicking ass... LITERALLY.
4. Token Girl Unit - The Token Girl Unit has everything you want in a token girl unit: sexiness, nudity, and less talking.
5. Stegosaurus - Using the time machines developed by the re-incarnated god-version of Tosh, these mighty dinosaurs are the cavalry of the Terran army and are completely imbalanced and can fly.
6. Death Laser - A huge satellite that orbits the planet and brings down a huge laser that destroys anything with one hit, has no "cooldown time", and can hit any part of the map at any time.
7. Grim Reaper - A huge mecha robot piloted by an Irish guy, and is guaranteed to pretty much blow the crap out of anything it encounters.
8. Gundam - Another huge mecha robot, but this one has a laser sword, and is piloted by an Asian guy with a FOB accent!
9. Nuclear Missile - You want a REAL nuclear missile? Well, SC3 is bringing the noise with a nuclear missile that completely blows everything up on the whole map, no matter how large the map is!
==Zerg==
1. Zergling - The Zergling is back, and less powerful than ever! One Zerg egg spawns 20 Zerglings at a time instead of a mere 2, so you can make your army huge fast!!!
2. Cerberusilisk - A three-headed, acid-spitting monster that can hit air units, underwater units, ground units, and turn invisible forever if you want it to. It also has a lightning spell that has a range of 25, the longest in the whole game, except for the Protoss Catapult.
3. Basillisk - This snake-like unit can petrify enemy units just by looking at them, leaving them helpless to be destroyed by other units.
4. Flying Overmind - FORGET OVERLORDS. The Overmind himself is participating in every battle by replicating himself over and over into a floating airship, and in this game, The Overmind has an Australian accent! Enjoy!
5. Eater - Like it's name suggests, the Eater simply eats everything in it's path, no matter how large, no matter how illogical. It can eat a Terran Nuclear Missile right out of mid-air before the missile can even reach the ground. Sometimes, the Eater will randomly just eat some of your own units for no reason!
6. Molester - The Molester is a spell caster unit only, but it's spells make all your units invincible! The only downside to the Molester is that it has no downside! It is super-fast, can leap over defense walls with ease, and will make your opponents type angry racist things into their chatboxes!
7. Copulater - This unit causes your units to multiply rapidly by injecting them with Zerg Sperm! Has your whole army been destroyed because you're an idiot and killed all your Advisors with your Drones at the beginning of the match? Fear not - the Copulator can regenerate your whole army nearly instantly, and did we mention it's nearly indestructible?
8. Blood-Spurter - This unit spurts blood all over your opponent's units, causing them to run around wildly and shoot their own team's units.
9. Infested Jesus - The Infested Jesus serves many functions, but can turn water into blood for your minions to drink, walk across water, and shoots a missile out of his mouth that causes all of your enemies to explode into pools of blood! The best part is, if Infested Jesus dies, he will resurrect himself within three minutes.
==Protoss==
1. Zealot - The basic unit of your dreams, and your opponent's nightmares. Zealots serve the function that they did in the prior two games but with an added twist: now they can jump into the air and latch onto air units, and tear them to pieces.
2. Tri-Pod - This mechanical monster fires a terrifying heat-ray that causes flesh to burst into flames. None of Earth's 1910 technology is any match for these...
3. Adun Clone - The Protoss have learned to clone, and have reproduced their greatest hero, Adun, a million billion times over, and he's back to kick some serious Zerg ass.
4. Phalanx - A mechanical spider-like unit that shoots lasers, and is almost indistinguishable from the Tri-Pod, except that they are slightly different colors.
6. Catapult - The Catapult is the most fear of all Protoss ground units, because it has a max range of 1,000,000. That's right, one million. The Catapult hurls an ancient energy crystal from Ka'el, which can destroy anything in the known universe...
7. Ballista - Basically the same thing as the Catapult.
8. War-Elephant - Have you ever dreamed of a unit that has every spell in the whole game, and can perform every attack that all the other units can combined? Well, the War-Elephant is that unit. It's also basically invincible, and it seems like no amount of firepower can possibly hurt it.
9. Whale-King - Every time we made up a new unit for this game, we made each one more epic and unbeatable than the last. For the final Protoss unit, we decided to go the OPPOSITE way, once again, showing why Blizzard is the most innovative RTS-making company on globe. The Whale-King is a peaceful underwater unit that has no weapons and believes in peace. He is quite weak and fragile, even though he is a huge unit that takes up like three screens.
== new worlds to fight on! ==
All-lava world: This type of map is made of pure lava, no land. Everything on it dies instantly!
Cloth world: This world is made entirely of a patchwork of different textiles, such as cotton or wool.
Heavenly abode: In this world, the ground is made of light, and there are lots of clouds and glass objects, such as trees and fountains.
== Improved Critters ==
Remember when critters were small background features that had almost nothing to do with anything? Well, think again: the new critters are a serious threat to your base, and run rampaging across the maps of SC3. They are almost impossible to stop, and do untold amounts of damage to your worker lines and buildings, and can even take out your whole army if you're not careful.
While playing SC2, I found it difficult to get into. The strategies were too complex, and I couldn't do what I really wanted to: focus on huge epic battles. This is supposed to be a war game, and I don't want to think about things like "Macro", "Build-orders", "Economy management", "etc". YAWN. BOOOOOOORING. Not to mention - the graphics of SC2 are so bad that they're unwatchable compared to the smooth realism of SC3. Furthermore, the explosions in SC2 are really small, and you can only select 36 units at a time. What if I want to select 37 units? The truth is, SC3 is just a better game overall and the switch is inevitable, seeing as how all the pros have already gone over to SC3. Sure, stupid critics like IdrA are saying things like "Okay, you're just insulting our intelligence now." but he's always complained ever since he started his career in SC2.
I want to address everyone's criticisms of SC3, so that they will see the light and switch games. After all, we all need to be on the same boat if we want ESPORTS to get off the ground and flying.
1. "The game basically plays itself and you just watch" WRONG. Just because you nostalgia-crazed fans can't get enough "Economy management" and "Micro" doesn't mean that the game "plays itself". A lot of the boring aspects that kept casual gamers from picking up StarCraft have been removed from the game, and now they can enjoy it more because they don't have think about ridiculous things like "Mineral-to-gas harvesting ratios".
2. "Good graphics don't make the game better than SC2" Well, I disagree with this statement strongly. Games, historically, have advanced themselves in terms of their looks since their conception in 1895. Do you think Pong looks "good"? No. Pong looks like shit. The "ball" looks like an ice cube bouncing back and forth, being knocking around by two flying patio tiles.
3. "Battle.net 3.0 is just a red Hal-9000 eye that you talk to. Where are the buttons? Where are the chat channels? This sucks." I think the Hal-9000 eye is brilliant. It removes the having to navigate around a clunky interface, and simply gives you what you want: games. Think about it: were the chat channels THAT great that you absolutely NEED them. There's plenty of community forums and third-party chat programs that you can use with your friends without annoying people spamming random shit in them.
I personally like that all the Star Leagues are now making the switch to SC3 and getting over that old game. This will usher in a bright new future for ESPORTS with a game that really has a lot of potential. For those who say the skill cap isn't high enough, think about this: it took 20 years and over 450 patches to get SC2 balanced, and it's going to probably take as long for this game to get to be that great. SC3 has only been out for 5 years, and people are still being innovative. Imagine what would happen if Flash played SC3. He would probably Nuke the whole map in less than a minute. Imagine Jaedong covering the whole map with blood with Blood-Spurters. Think about Bisu warping in a Whale-King just as a big "FU" to his opponent every game. The game has a lot of potential that has yet to be tapped, so you SC2 elitists need to stop blowing it off as an "inferior" game to yours.
In conclusion, I would like to say that SC3 is a great game, and it needs to be given the chance it deserves. No, you can't play SC2 and SC3. You have to CHOOSE. You have to dump one completely and devote your life to the other. Frankly, I think you should devote your life to SC3. So do it. Do it now.