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the growth of sc2 in korea - Page 3

Blogs > jpark4g
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Tommylew
Profile Blog Joined March 2010
Wales2717 Posts
March 03 2012 10:14 GMT
#41
I think another reason SC2 hasnt taken off even with more casuals in korea is that in starcarft 1, the gaming cafes could buy a copy of sc1 install it on a few machines and any top dick and harry could walk in off the streets and create an account and play.... for free with starcraft 2, you have to buy multiple copies of the games at the cafe and generally every single person who then wants to play in the cafe needs to buy the game to even be able to play and log in on their account... As the guest passes etc dont last for very long...

Blizzard have shot themselves in the foot in that retrospect... and only interested in making money.

When you can play LoL and HoN( I Think) for free?? What are the casuals escpecially in the way the financial climate is these days going to play??? I know its not a lot to buy sc2 but still if you can get the same enjoyment out fo game a and b for free and game c costs money on top fo any cafe fees then you know that the casuals are far less liekly to even try sc2...


Also doesnt help that ex bw and current BW players wanted sc2 to fail from th the start, hasnt helped it but still internationally sc2 is doing well justa shame its not in Korea!!!
Live and Let Die!
lbmaian
Profile Joined December 2010
United States689 Posts
Last Edited: 2012-03-03 21:59:54
March 03 2012 11:19 GMT
#42
Rant about Blizzard incoming:

Blizzard has really gone down the drain. The only reason SC2 was good (highly rated and all that, not comparing to BW) was because Blizzard had twice the amount of time to polish it than most other AAA titles. The impression I have of Blizzard is not that it's really greedy (because let's face it, companies have to be profit-driven - if you think otherwise, you're delusional), but that it's become a cumbersome bureaucratic behemoth that can't agilely develop anymore and overestimates its influence. There have been so many missteps, both managerial and technical, at Blizzard and it's not acting fast enough to correct them.

Blizzard has been really schizophrenic about its goals for SC2. They want to make it an e-sport, but they're also treating it like a typical game - high price, skeletal support crew (Bnet hello?), relatively little PR after release. That's a model that works for COD or games that have sequel after sequel. But that doesn't work for an e-sport. I bet Riot Games had like twice the staff dedicated to supporting LoL and promoting its e-sports potential than Blizzard last year (Blizzard is claiming a more direct involvement this year, but I'll believe it when I see it) - and that company is dwarfed by Blizzard. Either that or Blizzard has become so bureaucratic that the support/e-sports team can't run efficiently. Or maybe that team is incompetent. Who knows?

So in hindsight, the fact that Blizzard has screwed the pooch with Korea is not surprising.
gn0m
Profile Joined January 2008
Sweden302 Posts
March 03 2012 11:20 GMT
#43
On March 03 2012 19:14 Tommylew wrote:
I think another reason SC2 hasnt taken off even with more casuals in korea is that in starcarft 1, the gaming cafes could buy a copy of sc1 install it on a few machines and any top dick and harry could walk in off the streets and create an account and play.... for free with starcraft 2, you have to buy multiple copies of the games at the cafe and generally every single person who then wants to play in the cafe needs to buy the game to even be able to play and log in on their account... As the guest passes etc dont last for very long...

Blizzard have shot themselves in the foot in that retrospect... and only interested in making money.

When you can play LoL and HoN( I Think) for free?? What are the casuals escpecially in the way the financial climate is these days going to play??? I know its not a lot to buy sc2 but still if you can get the same enjoyment out fo game a and b for free and game c costs money on top fo any cafe fees then you know that the casuals are far less liekly to even try sc2...


Also doesnt help that ex bw and current BW players wanted sc2 to fail from th the start, hasnt helped it but still internationally sc2 is doing well justa shame its not in Korea!!!

It’s not that BW players/fans wanted to SC2 to fail from the start. This is such a stupid statement and I can’t believe that ppl still believe this to be true. I can tell you that BW fans were way more exited than your average gamer. But when the game was released many felt that the game was shallow, generic and catered towards casual gamers, in other words, not as fun as the original.
-_-
konadora *
Profile Blog Joined February 2009
Singapore66357 Posts
March 03 2012 11:42 GMT
#44
On March 03 2012 20:20 gn0m wrote:
Show nested quote +
On March 03 2012 19:14 Tommylew wrote:
I think another reason SC2 hasnt taken off even with more casuals in korea is that in starcarft 1, the gaming cafes could buy a copy of sc1 install it on a few machines and any top dick and harry could walk in off the streets and create an account and play.... for free with starcraft 2, you have to buy multiple copies of the games at the cafe and generally every single person who then wants to play in the cafe needs to buy the game to even be able to play and log in on their account... As the guest passes etc dont last for very long...

Blizzard have shot themselves in the foot in that retrospect... and only interested in making money.

When you can play LoL and HoN( I Think) for free?? What are the casuals escpecially in the way the financial climate is these days going to play??? I know its not a lot to buy sc2 but still if you can get the same enjoyment out fo game a and b for free and game c costs money on top fo any cafe fees then you know that the casuals are far less liekly to even try sc2...


Also doesnt help that ex bw and current BW players wanted sc2 to fail from th the start, hasnt helped it but still internationally sc2 is doing well justa shame its not in Korea!!!

It’s not that BW players/fans wanted to SC2 to fail from the start. This is such a stupid statement and I can’t believe that ppl still believe this to be true. I can tell you that BW fans were way more exited than your average gamer. But when the game was released many felt that the game was shallow, generic and catered towards casual gamers, in other words, not as fun as the original.

qft

i remember rushing down to get my hands on the copy on the first day of sale here, went home and rushed through the campaign without sleeping and played some games

after that, i felt it was shit and only played it for nexus wars and desert strike
POGGERS
Skilledblob
Profile Joined April 2011
Germany3392 Posts
Last Edited: 2012-03-03 11:54:44
March 03 2012 11:54 GMT
#45
afaik SC2 has much worse age restrictions in korea than it got in the rest of the world. This coupled with the aforementioned fact that SC2 needs a new copy for each computer which makes it a much more costly investment for PC Bangs is in my opinion the biggest reason why SC2 did not take off so strongly with the koreans. These two things and the at the start of SC2 stronger BW scene than what it now is are the reasons why SC2 was not able to get the same amount of players it got in the rest of the world.
Kiett
Profile Blog Joined March 2011
United States7639 Posts
March 03 2012 12:28 GMT
#46
On March 03 2012 16:17 konadora wrote:
i've been to PC bangs a few times while i was in korea last month, let me tell you no one plays SC2

and there are a lot of ppl playing MMORPGs -and casual BW (like 3v3 bgh etc etc) and LoL

only these

and sometimes random gostop games lol

sc2 will never be mainstream

edit: woops forgot kart rider and sudden attack lol

Haha, my PC bang experiences were more like... 50% FIFA online (??? I don't get it, wtf is so great about this game), 20% some MMO, 10% some FPS, 10% BW, 5% LoL, 5% WC3 mods.

There actually were a few people playing SC2 my first time, but I never saw anyone after that.
Writer:o
dartoo
Profile Joined May 2010
India2889 Posts
Last Edited: 2012-03-03 12:49:14
March 03 2012 12:48 GMT
#47
^^ FIFA is actually quite big interms of player playing, dont know about it from an e-sports perspective, but it's the game that gets a lot of tournaments around here(along with need for speed). Probably because it's easy to understand for the average mainstream person. The slightly more hardcore gamers play dota/cs/warcraft.
rotinegg
Profile Blog Joined April 2009
United States1719 Posts
March 03 2012 15:02 GMT
#48
On March 03 2012 20:20 gn0m wrote:
Show nested quote +
On March 03 2012 19:14 Tommylew wrote:
I think another reason SC2 hasnt taken off even with more casuals in korea is that in starcarft 1, the gaming cafes could buy a copy of sc1 install it on a few machines and any top dick and harry could walk in off the streets and create an account and play.... for free with starcraft 2, you have to buy multiple copies of the games at the cafe and generally every single person who then wants to play in the cafe needs to buy the game to even be able to play and log in on their account... As the guest passes etc dont last for very long...

Blizzard have shot themselves in the foot in that retrospect... and only interested in making money.

When you can play LoL and HoN( I Think) for free?? What are the casuals escpecially in the way the financial climate is these days going to play??? I know its not a lot to buy sc2 but still if you can get the same enjoyment out fo game a and b for free and game c costs money on top fo any cafe fees then you know that the casuals are far less liekly to even try sc2...


Also doesnt help that ex bw and current BW players wanted sc2 to fail from th the start, hasnt helped it but still internationally sc2 is doing well justa shame its not in Korea!!!

It’s not that BW players/fans wanted to SC2 to fail from the start. This is such a stupid statement and I can’t believe that ppl still believe this to be true. I can tell you that BW fans were way more exited than your average gamer. But when the game was released many felt that the game was shallow, generic and catered towards casual gamers, in other words, not as fun as the original.

I would have never spent $60 on the game if I wasn't excited for it. I was so upset and let down by the game that I ended up giving my account away to my friend, who also quit after playing for one season.
Translator
Itachii
Profile Blog Joined April 2008
Poland12466 Posts
March 03 2012 15:39 GMT
#49
On March 03 2012 20:20 gn0m wrote:
Show nested quote +
On March 03 2012 19:14 Tommylew wrote:
I think another reason SC2 hasnt taken off even with more casuals in korea is that in starcarft 1, the gaming cafes could buy a copy of sc1 install it on a few machines and any top dick and harry could walk in off the streets and create an account and play.... for free with starcraft 2, you have to buy multiple copies of the games at the cafe and generally every single person who then wants to play in the cafe needs to buy the game to even be able to play and log in on their account... As the guest passes etc dont last for very long...

Blizzard have shot themselves in the foot in that retrospect... and only interested in making money.

When you can play LoL and HoN( I Think) for free?? What are the casuals escpecially in the way the financial climate is these days going to play??? I know its not a lot to buy sc2 but still if you can get the same enjoyment out fo game a and b for free and game c costs money on top fo any cafe fees then you know that the casuals are far less liekly to even try sc2...


Also doesnt help that ex bw and current BW players wanted sc2 to fail from th the start, hasnt helped it but still internationally sc2 is doing well justa shame its not in Korea!!!

It’s not that BW players/fans wanted to SC2 to fail from the start. This is such a stupid statement and I can’t believe that ppl still believe this to be true. I can tell you that BW fans were way more exited than your average gamer. But when the game was released many felt that the game was shallow, generic and catered towards casual gamers, in other words, not as fun as the original.

qft, SC2 turned out to be too big letdown for me to actually gather my attention even still in beta stages.
And let's be real, it's international success comes from money put into promotion/sponsors, not the game being great and making everyone want to play it.I know these 2 things are connected, but you get the idea.
$$>game itself
La parole nous a été donnée pour déguiser notre pensée
OopsOopsBaby
Profile Blog Joined June 2010
Singapore3425 Posts
March 03 2012 16:35 GMT
#50
On March 04 2012 00:02 rotinegg wrote:
Show nested quote +
On March 03 2012 20:20 gn0m wrote:
On March 03 2012 19:14 Tommylew wrote:
I think another reason SC2 hasnt taken off even with more casuals in korea is that in starcarft 1, the gaming cafes could buy a copy of sc1 install it on a few machines and any top dick and harry could walk in off the streets and create an account and play.... for free with starcraft 2, you have to buy multiple copies of the games at the cafe and generally every single person who then wants to play in the cafe needs to buy the game to even be able to play and log in on their account... As the guest passes etc dont last for very long...

Blizzard have shot themselves in the foot in that retrospect... and only interested in making money.

When you can play LoL and HoN( I Think) for free?? What are the casuals escpecially in the way the financial climate is these days going to play??? I know its not a lot to buy sc2 but still if you can get the same enjoyment out fo game a and b for free and game c costs money on top fo any cafe fees then you know that the casuals are far less liekly to even try sc2...


Also doesnt help that ex bw and current BW players wanted sc2 to fail from th the start, hasnt helped it but still internationally sc2 is doing well justa shame its not in Korea!!!

It’s not that BW players/fans wanted to SC2 to fail from the start. This is such a stupid statement and I can’t believe that ppl still believe this to be true. I can tell you that BW fans were way more exited than your average gamer. But when the game was released many felt that the game was shallow, generic and catered towards casual gamers, in other words, not as fun as the original.

I would have never spent $60 on the game if I wasn't excited for it. I was so upset and let down by the game that I ended up giving my account away to my friend, who also quit after playing for one season.

same situation with my korean roommate. he started out playing bw, saw me playing sc2, bought sc2 and returned to bw after 1 week.
s3x2-2 xiao3x2+2 bone3+2+2
StarStruck
Profile Blog Joined April 2010
25339 Posts
Last Edited: 2012-03-03 20:20:23
March 03 2012 20:05 GMT
#51
On March 03 2012 00:33 hunts wrote:
Show nested quote +
On March 02 2012 19:01 Plexa wrote:
On March 02 2012 17:47 Xenocide_Knight wrote:
its kinda like sc2 should have been the rightful heir to bw but because of everything that happened with blizzard and kespa, korea was kinda in a state of anarchy trying to find the right game to replace sc1. its like sc2 wants to go mainstream but cant because of the rights blizzard set on the game.
Rightful heir my ass. No one trying to replace BW except for people who are only interested in making a quick buck. Corporations that contributed nothing to esports (blizzard), washed up/Bteam/retired/ex BW pros, non-korean progamers, etc. Maybe it's not as big as BW in korea
On February 02 2012 23:36 IdrA wrote:
cuz its a shit game

Oh, this is a really good post
http://www.teamliquid.net/blogs/viewblog.php?topic_id=142288
It's a bit outdated though, but it should still be somewhat relevant

Hey if SC2 lived up to the same standards we expected from BW then it would be the rightful heir. It should have been an improvement over BW, but it wasn't. Blizzard botched it, and now LoL is taking BWs place as stated.


Well to be fair even BW wasn't very good or competitive right away. Though I do have this sinking feeling that with time and more expansions SC2 isn't gonna get much better or more BW like, just more ridiculous with more of the "hey look at the giant stupid shiny units that make the game a giant pile of shit to play." I suppose you are right though, even if BW didn't start out great with SC2 they had all the knowledge of BW, but they let their egos get in the way by wanting to make something unique. And not just fallow in the footsteps of something that worked.

You know, it's actually very depressing knowing that I've played SC since before BW even came out, and saved up allowance to buy BW on the first day it came out, and that to this day I've never played a single game of 1v1 on BW and until SC2 beta I didn't even know there was such a thing as esports.


Wait, so you're telling me BW wasn't very good or competitive in the start yet you never played a single 1v1 even though you had the box and you never knew about this scene until the SC2 beta?

Excuse me while I pick my jaw off the floor. You couldn't be more wrong. BW let alone Vanilla SC was ridiculously competitive even back then. You know not of what you speak.

-_-

lbmaian,

I remember the time when the news got out that Activision was acquiring Blizzard and so many people were happy. There was still a number of vets who weren't too thrilled about it and thought it was the beginning of the end.
Karawasa
Profile Joined July 2011
United States58 Posts
March 15 2012 03:06 GMT
#52

I remember the time when the news got out that Activision was acquiring Blizzard and so many people were happy. There was still a number of vets who weren't too thrilled about it and thought it was the beginning of the end.


They actually had the audacity to claim that the acquisition would not change anything at Blizzard. ROFLMAO.
don_kyuhote
Profile Blog Joined December 2009
3006 Posts
March 15 2012 03:34 GMT
#53
I was only excited when they announced it in 2007.
I was like "Wow finally Starcraft 2!!!!"
Then I saw their demo with Colossus and some others stuff, and it just didn't feel right.
Never got beta, but saw games and clips on youtube and didn't like it.
Never bought the game. (I'm glad I didn't)
To be honest, SC2 exceeded my expectation on how it fared in US/Europe, but I'm not surprised that it flopped in Korea.
For what shall it profit a man, if he shall gain the whole world, and lose his own soul?
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