Status: Complete.
2/17/2012
I'd like to link everything at the top of the thread but please skip over this until you find out what i will be using these for later in the thread!
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Youtube: youtube.com/getdeadplz
Twitch: twitch.tv/getdeadplz
Blog: http://www.teamliquid.net/blog/Getdeadplz
OneNote Documents: TBD
Replay packs/folders: TBD
This blog though like others is gareenteed to have a different outcome. Why? Structure. How can you improve by just saying am going to play X number of games? Honestly you can't and this lead me to my favorite saying of all time:
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A broken clock is right twice a day.
But what does this mean to ME for sc2? I mean you cant just play and get better sc2 is a game of adjustment. You need to fix that clock and even if it is not calibrated correctly (Hence no longer is right 2 times a day) in the long run if you keep tuning it and adjusting it you'll have a working clock.
In this blog im going to outline my STRUCTURE for every time I sit down and look at that computer screen.
[Please not i understand this analogy is not the original use but it works for me.]
1. Games
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Ladder and custom with a purpose core of my improvement will be fixing the gaps i notice in my play have to play to notice that. This is just something that i have to put in for my sake but, is really obvious skip down to the maybe not so obvious stuff.
2. Replays
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I will be analyzing every game i play to an extent. I will note flaws, timings, tips, and good things in my onenote document which once i figure out how to do it i will upload and link in thread.
3. Streams
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I want to limit stream watching time for more practice and also only watch commentary, and analytic streams.
As for my streams I plan to stream everything this gives something for people to watch, enjoy, and I get vods and ability to record desktop for YouTube videos(mentioned below).
4. Videos
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My YouTube Channel will have at least one daily video including:
1. Rank and progress, games played, win ratio etc.
2. My Opinion
3. One replay live analysis
4. Any improvements noted or new gaps found
5. Tip of the day.
5. Holes/weaknesses/gaps
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Included in every blog list to be added and subtracted too ill start it with a few i know of already:
1. Queen cycle at same time wasting apm on multiple inject timings
2. Keep constant tabs on economy and drone more after unit building timings (14 workers is 2 less 100% efficient workers no mining)
3. Re rally after all drones are made for a base transfer/manual rallying eggs
4. do everything in a macro cycle to give me absolute free time to micro etc.
6. Currently working on.
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Economy and macro cycle will be worked on today and probably longer.
I Hope you enjoyed reading ill be improving sc2, blog writing, production and everything daily. So if your interested click my blog tomorrow and give feedback, criticism ( Don't tell me you don't like to see improvement blogs just don't read please *cough*), and support.
Feel free to put typo/grammar errors in with your post BUT DON'T POST ONLY THEM.