• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:14
CEST 03:14
KST 10:14
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL, and the Limitations of Standard Play1Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7Code S Season 2 (2026) - RO8 Preview8
Community News
[TLMC] Summer 2026 Ladder Map Rotation05.0.16 patch for SC2 goes live (8 worker start)76ZeroSpace at Steam NextFest - Last free demo33Weekly Cups (June 8-14): Clem and Solar double, PTR tested0RSL: S6 Finals played at BlizzCon 202611
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) Daily SC2 Player Grid - feedback wanted The Death of Cheese: From a Professional Cheeser Mizenhauer's Douyu Cup Preview
Tourneys
Maestros of The Game 2 announcement and schedule ! Douyu Cup 2026: $20,000 Legends Event (June 26-28) RSL Revival: Season 6 - Qualifiers and Main Event INu's Battles#17 <BO.9> Sparkling Tuna Cup - Weekly Open Tournament
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 531 Experimental Artillery Mutation # 530 One For All Mutation # 529 Opportunities Unleashed
Brood War
General
ASL 22 Proposed Map Pool Best thing happen to StarCraft since Remastered? Fact based Zerg Upgrade Tier List BGH Auto Balance -> http://bghmmr.eu/ Quality of life changes in BW that you will like ?
Tourneys
[Megathread] Daily Proleagues [ASL21] Grand Finals The Casual Games of the Week Thread [BSL22] GosuLeague Casts - Tue & Thu 22:00 CEST
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
ZeroSpace at Steam NextFest - Last free demo Nintendo Switch Thread Path of Exile Stormgate/Frost Giant Megathread Beyond All Reason
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
The Games Industry And ATVI US Politics Mega-thread Canadian Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread
Fan Clubs
The HerO Fan Club! The herO Fan Club!
Media & Entertainment
Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
Formula 1 Discussion 2024 - 2026 Football Thread McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023 Cricket [SPORT]
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
Listen To The Coaches!
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10789 users

The Ghost Nerf is Being Done Wrong - Page 3

Blogs > qxc
Post a Reply
Prev 1 2 3 4 5 34 35 36 Next All
Al Bundy
Profile Joined April 2010
7257 Posts
Last Edited: 2012-02-14 18:50:39
February 14 2012 18:49 GMT
#41
On February 15 2012 03:42 Torenhire wrote:
So, Al Bundy, you're suggesting that if Zerglings were buffed to do 99999 damage, pros should "adapt to them" and not say "Blizzard you're ruining the damn game"

That's a HUGE exaggeration but it gets my point across - there's valid reasons to complain about games balance. If people didn't speak out about balance issues we would still be on patch 1.0 and everyone would just have to "Deal with it"


Man why the exaggeration? There is no need to go to such extremes, there is an obvious difference between the ghost nerf and your zergling buff, which is unrealistic. Please don't use extreme examples.
The ghost is going to get nerfed, it will not become broken. This nerf is not game-breaking at all, unlike your suggestion.
o choro é livre
architecture
Profile Blog Joined May 2008
United States643 Posts
Last Edited: 2012-02-14 18:53:57
February 14 2012 18:53 GMT
#42
I don't know, I think this is a bit silly.

Ghosts are NOT cost-effective vs low tier units. Preserving that piece of the puzzle is almost irrelevant. It's not about innovation, it just doesn't matter. These game scenarios are really not that interesting.

http://www.teamliquid.net/forum/viewmessage.php?topic_id=311212
Ghosts are basically too cost efficient against BL. The change will make them only cost efficient against infestors, and occasionally cost efficient against BL. We all know that ghost vs infestor is not a completely realistic setup, given how armies are normally positioned.

Right now ghosts get to do a free 180 damage at equal food cost for each BL spawn cycle. After the nerf they will only do 100. This may or may not be reasonable, but we have to remember that there are a lot of units that are extremely cost efficient at what they do. To destroy that in favor of having a unit that is extremely one dimensional. I don't know.

Blizzard has done this throughout the whole game. Instead of having units that are almost ridiculously powerful positionally (mines, tanks, dark swarm lurkers, reavers), they've made the game into one of direct hard counters. Each unit, other than the core infantry units, is specialized to do one thing, and not much else. Watch BW, and you will see how units interact based on positional properties, rather than counters.
tpfkan
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
February 14 2012 18:53 GMT
#43
Good write-up and I agree, it's not hard at all for Blizzard to nerf snipe in a way that only makes it worse in the situations where it's deemd too poweful (Zerg T3). It almost seems like some employee had a bet where the psionice attribute would some day be useful ^^

Missing a ghost of a chance pun though, 4/5
I think esports is pretty nice.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 14 2012 18:55 GMT
#44
I kind of called it out as a ridiculous exaggeration so you wouldn't analyze the useless part of my post, yet you did anyways.

All you've done here is say "the nerf isnt that bad" and "deal with it"

What do you propose, then? Why is Blizzard's suggestion better than qxc's? I don't see any reason that something like Deals 50 damage minus 25 to massive would be any worse than Blizzard's suggestion, except for maybe people are butthurt about getting units sniped.

The ghost functions fine as it is right now, except that it's pretty OP vs Broodlords and Ultras, this change is better for the ghost.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
ZeromuS
Profile Blog Joined October 2010
Canada13408 Posts
February 14 2012 18:55 GMT
#45
Other units do +20% to massive like the void ray so why not 50 base (-50% to massive)?
StrategyRTS forever | @ZeromuS_plays | www.twitch.tv/Zeromus_
[NSL]BansheeHero
Profile Joined February 2011
Czech Republic143 Posts
February 14 2012 18:57 GMT
#46
On February 15 2012 03:55 Torenhire wrote:
All you've done here is say "the nerf isnt that bad" and "deal with it"


He is trolling. dont pay attention to the 1 guy here that says that.
Today I settled all family business so don't tell me what is imba. Admit what you did.
Roe
Profile Blog Joined June 2010
Canada6002 Posts
February 14 2012 18:57 GMT
#47
Imagine there's no ghost nerfs...
It's easy if you try.
no tier 3, to stop us
above us, only protoss

Imagine all the Terrans, laddering, for today.

imagine there's no infestors...
it isn't hard to do.
nothing to snipe, or emp.
and no brood lords too.

imagine all the Terrans, living life in peace.

You may say QXC is a dreamer, but he's not the only one.
Torenhire
Profile Blog Joined April 2009
United States11681 Posts
February 14 2012 18:58 GMT
#48
On February 15 2012 03:55 ZeromuS wrote:
Other units do +20% to massive like the void ray so why not 50 base (-50% to massive)?


Exactly what I said above, glad to see people on the same page. It makes much more sense to do it this way.

Ghosts are OP against Broodlords - it's a much simpler and MUCH LESS interefering change to just do 50 damage to all minus 25 to Massive units.
SirJolt: Well maybe if you weren't so big and stupid, it wouldn't have hit you.
Moochlol
Profile Joined August 2010
United States456 Posts
February 14 2012 19:00 GMT
#49
Yo bro you are giving Al Bundy a terrible name, hes a fucking legend, and your being very disrespectful for using his name, especially with your bronze level theory craft.
blaaaaaarghhhhh
Doriboi
Profile Blog Joined May 2010
United States181 Posts
February 14 2012 19:00 GMT
#50
It is funny, Blizzard said that Infestor, Brood Lord combinations were being looked at in the late game as possibly being overpowered, then Terran adapts and start using ghosts, and now the nerfs are being applied to Terran. Ah back to the drawing board, I can't say that I enjoy the direction of the game at the moment.
Pew Pew! www.fusionesports.com www.facebook.com/fusionsc2
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
February 14 2012 19:01 GMT
#51
I respectfully disagree with the post, as a Protoss player it's clear that snipe has waaay too many applications and that makes the ghost an automatic tech choice rather than a tech choice that is made based on strategic info. You said yourself in your post (paraphrased) "No longer can snipe: one-shot banelings, one-shot marines, deal with muta harass, take down emp'ed zealots, one-shot workers, waste Zerg tier 3." Just by making that sentence you can plainly see how many applications snipe has, and not only that, how many it excels at. I loved Kaydarin Amulet but yeah, it was a little too good. No one likes a nerf but some are warranted.
Knowing is half the battle... the other half is lasers.
imbecile
Profile Joined October 2009
563 Posts
February 14 2012 19:01 GMT
#52
Yeah, made the same suggestion on reddit right after the anouncement. Make snipe less effective against massive. Increasing the base damage to 50 would mean you can 2 shot zealots and ghosts and 3 shot roaches and 1shot reapers, 4shot corruptors. All things that make ghosts more usable early and mid game and reward skill.

The thing I would change about ghosts is EMP. Increase the radius a little again, but make the ability researchable. EMP is just too strong early against P, but without it late P deathballs are just too easy unstoppable a-moves.
tehemperorer
Profile Blog Joined June 2010
United States2183 Posts
February 14 2012 19:01 GMT
#53
On February 15 2012 04:00 Moochlol wrote:
Yo bro you are giving Al Bundy a terrible name, hes a fucking legend, and your being very disrespectful for using his name, especially with your bronze level theory craft.

He threw four touchdowns in one game man. Legend.
Knowing is half the battle... the other half is lasers.
Theovide
Profile Joined September 2010
Sweden914 Posts
February 14 2012 19:01 GMT
#54
Hopefully Blizzard either reads this or watches the SoTG you where in, because this is a way better solution.
PcH
Profile Joined December 2010
United States83 Posts
February 14 2012 19:02 GMT
#55
David Kim read this plz
twitch.tv/itspch
Noobity
Profile Blog Joined February 2011
United States871 Posts
February 14 2012 19:03 GMT
#56
Someone made a good point in the main thread that I think deserves attention: There are no other attacks skills or otherwise that do a base damage, but then less to certain types of units. For instance, there are plenty of "20 damage +20 to armored", but absolutely no "40 damage -20 to light". I think at that point you're getting into adding new computations into the game, and may require far more than just a simple patch to fix.

While I agree that the nerf is a little bit much, it's also a much needed nerf to T gameplay vs t3 Z, and am really interested in how it will turn out.

I would like to say that the idea someone had of making snipe 35 damage with a plus to psionic would be a great fix, and honestly believe that's what Blizzard will eventually settle on.
My name is Mike, and statistically, yours is not.
Al Bundy
Profile Joined April 2010
7257 Posts
February 14 2012 19:03 GMT
#57
On February 15 2012 03:55 Torenhire wrote:
I kind of called it out as a ridiculous exaggeration so you wouldn't analyze the useless part of my post, yet you did anyways.

All you've done here is say "the nerf isnt that bad" and "deal with it"

What do you propose, then? Why is Blizzard's suggestion better than qxc's? I don't see any reason that something like Deals 50 damage minus 25 to massive would be any worse than Blizzard's suggestion, except for maybe people are butthurt about getting units sniped.

The ghost functions fine as it is right now, except that it's pretty OP vs Broodlords and Ultras, this change is better for the ghost.


A quote from a blizzard employee:
Our desire is not to redesign the ability or redefine the ghost’s role in the TvZ matchup, but to reduce its effectiveness versus broodlords and ultralisks while increasing its effectiveness versus infestors


Now let's see how qxc uses the snipe ability:
-snipe banelings
-snipe mutas
-snipe zealots
-snipe marines

Please note that while the first two can be seen as legitimate "strategies" from a Terran player's perspective, the last two are not even related to the TvZ matchup. It seems to me that qxc is upset about not longer being able to ABUSE the snipe ability. At the moment the ghost is too versatile TvZ, that's why I think this nerf is reasonable.
o choro é livre
LlamaNamedOsama
Profile Blog Joined July 2010
United States1900 Posts
Last Edited: 2012-02-14 19:09:44
February 14 2012 19:04 GMT
#58
On February 15 2012 03:26 Al Bundy wrote:
Yeah yeah, we know, when things stop being completely OVERPOWERED, suddenly they become useless. If I remember correcltly, when BFH were nerfed, people were crying about their uselessness.

Can't you find a way to make use of the 1.4.3 ghost? What's wrong with specialized units? BW is full of them and it doesn't seem to stop players from using them.


And if you remember correctly, BFH is literally gone from the meta-game unless the Terran happens to be going mech. Furthermore, qxc's ENTIRE post was about analysis of the use of the 1.4.3 ghost. If you don't have an issue with increasingly specialized units, I don't think you've read the countless thorough OP/threads explaining why increased specialization differentiates the SC1 and SC2.

On February 15 2012 04:03 Al Bundy wrote:
Show nested quote +
On February 15 2012 03:55 Torenhire wrote:
I kind of called it out as a ridiculous exaggeration so you wouldn't analyze the useless part of my post, yet you did anyways.

All you've done here is say "the nerf isnt that bad" and "deal with it"

What do you propose, then? Why is Blizzard's suggestion better than qxc's? I don't see any reason that something like Deals 50 damage minus 25 to massive would be any worse than Blizzard's suggestion, except for maybe people are butthurt about getting units sniped.

The ghost functions fine as it is right now, except that it's pretty OP vs Broodlords and Ultras, this change is better for the ghost.


A quote from a blizzard employee:
Show nested quote +
Our desire is not to redesign the ability or redefine the ghost’s role in the TvZ matchup, but to reduce its effectiveness versus broodlords and ultralisks while increasing its effectiveness versus infestors


Now let's see how qxc uses the snipe ability:
-snipe banelings
-snipe mutas
-snipe zealots
-snipe marines

Please note that while the first two can be seen as legitimate "strategies" from a Terran player's perspective, the last two are not even related to the TvZ matchup. It seems to me that qxc is upset about not longer being able to ABUSE the snipe ability. At the moment the ghost is too versatile TvZ, that's why I think this nerf is reasonable.


I don't see your logic here, qxc's point is precisely that Blizzard thinks they're rectifying something very narrowly addressed [TvZ] while screwing up a good situation in other matchups. Qxc's proposal makes sure that the change is played out as Blizzard intends it.

Furthermore, you're just nonsensically calling it "abuse" just because snipe can be used in situations that Blizzard didn't envision it. That makes zero sense. The fact that Blizzard didn't originally think of snipe as an ability to target zealots doesn't mean that ghosts are imba against zealots - far from it, it's a micro-intensive application [that must be accomplished in the midst of multi-tasking the emp, stim, stutter step, dealing with templar/targeting colossi with vikings etc].
Dario Wünsch: I guess...Creator...met his maker *sunglasses*
Al Bundy
Profile Joined April 2010
7257 Posts
February 14 2012 19:05 GMT
#59
On February 15 2012 04:00 Moochlol wrote:
Yo bro you are giving Al Bundy a terrible name, hes a fucking legend, and your being very disrespectful for using his name, especially with your bronze level theory craft.

Fuck you dude.

User was temp banned for this post.
o choro é livre
Moochlol
Profile Joined August 2010
United States456 Posts
February 14 2012 19:05 GMT
#60
On February 15 2012 04:01 tehemperorer wrote:
Show nested quote +
On February 15 2012 04:00 Moochlol wrote:
Yo bro you are giving Al Bundy a terrible name, hes a fucking legend, and your being very disrespectful for using his name, especially with your bronze level theory craft.

He threw four touchdowns in one game man. Legend.


Exactly, using his name in vain as the user here on TL is a fucking disgrace. 4 touchdowns in a single game.....cmon
blaaaaaarghhhhh
Prev 1 2 3 4 5 34 35 36 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 46m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft693
ViBE202
ProTech148
Ketroc 22
FoxeR 2
StarCraft: Brood War
NaDa 27
Terrorterran 3
Dota 2
NeuroSwarm163
LuMiX1
League of Legends
Doublelift12510
JimRising 398
Super Smash Bros
AZ_Axe164
Heroes of the Storm
Khaldor185
Other Games
summit1g14367
JuggernautJason62
UpATreeSC43
Mew2King30
Organizations
Other Games
gamesdonequick1570
BasetradeTV238
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 13 non-featured ]
StarCraft 2
• Hupsaiya 76
• davetesta14
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21364
Upcoming Events
Douyu Cup 2020
4h 46m
BSL22 NKC (BSL vs China)
12h 46m
Mihu vs TBD
Online Event
13h 46m
RSL Revival
1d
WardiTV Weekly
1d 9h
RSL Revival
2 days
RSL Revival
2 days
Bombastic Starleague
2 days
Kung Fu Cup
3 days
OSC
3 days
[ Show More ]
CrankTV Team League
4 days
Bombastic Starleague
4 days
Replay Cast
4 days
The PondCast
5 days
HomeStory Cup
5 days
Replay Cast
5 days
HomeStory Cup
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 1
Maestros of the Game 2
Heroes Pulsing #2

Ongoing

IPSL Spring 2026
Acropolis #4
CSCL: Masked Kings S4
YSL S3
BSL 22 Non-Korean Championship
CSL Season 21: Qualifier 2
SCTL 2026 Spring
Douyu Cup 2026
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026

Upcoming

CSL 2026 Summer (S21)
ASL Season 22:Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
BCC 2026
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E1
Heroes Pulsing #3
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.