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my BEST attempt to make terrans instantly better - Page 2

Blogs > ohokurwrong
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TG Manny
Profile Blog Joined September 2011
United States325 Posts
December 14 2011 20:13 GMT
#21
Ohoku, if you want me to test any variants of training methods then just shoot me a PM or message in-game in new restrictions, goals, or mindsets to try.

I'd also like to state that organization of information, and therefore aesthetics of the text, will play an important role to upkeep on the training method as well as referencing it directly. If I write a section on dropping methods to do max-damage there are a lot of situations you need to account for (IE no harass, army close to base...drop away from vision stim into mineral line before attacking and then kill 3-5 workers, pick up and leave, when trying to break the front door, when to stay/go food-wise, etc., when they have defenses up what to do and everything else you can think of). I imagine you have many sections such as Macro-production, multitasking advice, micro techniques, self-mindset, etc. All of which would require their own section to find specific information, even if there is run-over.


I hope you define the method more clearly, even if some things take user interpretation (such as when to knock down the front door as opposed to drop, when to expand, how fast do they want upgrades, how many starports etc).
Singularity is at hand...
ohokurwrong
Profile Blog Joined November 2011
Brazil283 Posts
Last Edited: 2011-12-14 20:44:47
December 14 2011 20:43 GMT
#22
On December 15 2011 05:13 TG Manny wrote:
Ohoku, if you want me to test any variants of training methods then just shoot me a PM or message in-game in new restrictions, goals, or mindsets to try.

I'd also like to state that organization of information, and therefore aesthetics of the text, will play an important role to upkeep on the training method as well as referencing it directly. If I write a section on dropping methods to do max-damage there are a lot of situations you need to account for (IE no harass, army close to base...drop away from vision stim into mineral line before attacking and then kill 3-5 workers, pick up and leave, when trying to break the front door, when to stay/go food-wise, etc., when they have defenses up what to do and everything else you can think of). I imagine you have many sections such as Macro-production, multitasking advice, micro techniques, self-mindset, etc. All of which would require their own section to find specific information, even if there is run-over.


I hope you define the method more clearly, even if some things take user interpretation (such as when to knock down the front door as opposed to drop, when to expand, how fast do they want upgrades, how many starports etc).


yeh i mean if i type a giant run on sentence i will basically get yelled at by mods. the information could be second to none on the planet at that given time but the mods here will make a huge fuss about it. thats my only gripe with the TL way of doing things. the overmoderation is pretty insane here.

i dont find there is a specific method or way of doing things. there isnt a supply you want to drop at, there isnt an amount you wish to kill before leaving. this entire thing could be stated in a list of things you are not allowed to do. the sad reality is that while i can post anything and let anyone capable of understanding the post learn from it, the vast majority of people will not see the value in its text unless its spelled out for them. most people are not insightful or quick learners and thus posting anything BUT the super specifics of anything will result in that post being attacked.

even now this blog has a 2/5 stars despite this helping 6 ppl now get promoted/tell me they are learning so much so fast while my free coaching had a 5/5. they both are the same blog just one is more specific and not a new concept and as such doesnt get attacked as much. anna prosser gets 5/5 for making a dog baneling. my theory and breakdown of the new zerg metagame got a 1/5. within the next month we will see that blog post become an actuality as im already starting to see glimpses of it now. people just make it hard to invent or theorycraft with and are huge haters
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