• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 22:56
CET 04:56
KST 12:56
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book1Clem wins HomeStory Cup 287HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2RSL Season 4 announced for March-April7Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Behind the Blue - Team Liquid History Book Clem wins HomeStory Cup 28 How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? HomeStory Cup 28 - Info & Preview Stellar Fest "01" Jersey Charity Auction
Tourneys
HomeStory Cup 28 $5,000 WardiTV Winter Championship 2026 RSL Season 4 announced for March-April PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) StarCraft Evolution League (SC Evo Biweekly)
Strategy
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
[ASL21] Potential Map Candidates Gypsy to Korea StarCraft player reflex TE scores Can someone share very abbreviated BW cliffnotes? 2024 BoxeR's birthday message
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Diablo 2 thread Battle Aces/David Kim RTS Megathread EVE Corporation Nintendo Switch Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread YouTube Thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1401 users

Road to Semi-Pro: Practice Drills and Schedule

Blogs > jayman
Post a Reply
jayman
Profile Blog Joined September 2011
United States78 Posts
Last Edited: 2011-11-28 18:30:50
November 12 2011 18:06 GMT
#1
Road to Semi-Pro, first entry

The Practice

After watching Day9 regarding the tapping exercises, I jumped in and started practicing it. I didn't utilize tapping before, and I assumed that tapping was needless spam. I wondered why pros tapped their CCs, Tech Buildings, army and their hoes. I didn't understand it. And looking at their panel may cause epilepsy.

But Day9 convinced me to work on tapping. I found that there was a reason -- a good reason. It stopped me from over-queuing, which was the cause of me forgetting to make SCVs. My tapping is not refined yet, and is anything but "l33t." But with constant practice, I believe I'll get there. Yes I can, yes I can.

As I practice my tapping, I came across a problem that came with it. When moving my army, I accidentally set my CC rally point to the middle of the map. Annoying since I have to go back to my base, reset my CC rally points and go back to my army which is now under a Psionic Storm.

So I worked on a drill. I'll play against Easy AI and practice my tapping and my army a-moving. Here's the set-up:

Tapping and A-Move Drill

- Set Control Group 6 for CC
- Set Control Group 5 for Tech
- Set Control Group 1 for the scouting SCV
- Set Control Group 2 for the first Marine
- Set Control Group 3 for the second Marine

While I'm practicing a build, the scouting SCV will dabble at the opponent's base and pretend that it's scouting a 4gate or a 6pool. Once the 1st and 2nd marine pops out, Control Group 1, 2 and 3 will A-Move counter-clockwise in the middle of the map (so Group 1 A-Moves from North-to-West, Group 2 from East-to-North, and Group 3 from South-to-East). I'll force myself on staring at the mini-map, making sure that the blips don't stand idle. The only time I look at the center of the screen is when I issue an A-Move or when I build a structure.

The object of this drill is to make sure I don't mis-click and rally my SCVs or Marines to the middle of the map. I had a match where I was good at pumping out SCVs, only to find out that they were rallied to my opponent's base because I misclicked my CC during a drop-harass (not the Ultralisk kind).

But what about the constant stream of units while A-Moving the first 3 Control Groups? I've read a lot of threads about "what did I do wrong?" in the strategy thread, and there are games where someone could have won if they added their reinforcements to their current army.

To make sure that I don't fall on to this trap, I added this drill to my practice:

Camera Hotkey Saturation Drill
- Set Camera 1 for Main
- Set Camera 2 for Nat Expo
- Set Camera 3 for Third Expo
- Set Camera 4 for Transition Expo

I often wondered how pros saturate their expansions so smoothly. Before I utilized camkeys (sounds awful but it's 5 letters less), I was bad at saturating. Also, I could never go beyond two bases since it was a hassle to scroll in between bases and click the minerals while the enemy moves out to ask for sugar. I scoured the deep recesses of TL and found a thread about camkeys.

Camkeys are great, and it helped me improve my saturation and also my aversion to make SCVs. On this drill, the aim is to mine on three bases and max out before the 17 minute mark. Expansion timings differ on each builds. But the second CC should be on the way before the 6 minute mark. For the third CC, it should be on the way before the 10-11 minute mark.

The timing for the fourth CC is dependent on how many mineral patches are left on the main. If there are four patches left, I have to make a fourth CC. This makes the fourth camkey a wildcard since I'm focusing on saturating three bases all the time.

Camera Hotkey Rally Point Drill
- Set Camera 5 for Tech Structures
- Set Camera 6 for Rally Point

Camkey 5 is designated for Raxes, Factories and Starports. I feel I'm wasting time whenever I pick an SCV, edge-scroll to an empty space, lay down a structure, press F1 and click a mineral. Even if it's a millisecond of scrolling, I feel that it's wasted effort since the pointer is not centered after edge-scrolling. But I'm Silver, so it could be my mouse accuracy or something else.

Rather than scrolling to the empty space, I'll designate the empty space for camkey 5. So when I decide to drop more barracks, I'll press F1, box SCVs, press F5 and drop some raxes. I'm still working this in my drill, but I did notice that my buildings are more organized than before.

I've rebound camkey 6 to Space and designated it for my Rally Point. During my A-Move drills, I will reset my Rally Points to random places: Nat, Ramp, enemy Ramp, third, etc. While my army do their rounds of A-Moving, I'll constantly check my Rally Point. If there's a unit in there, I have to include them in Control Group 4.


The Schedule

I work 8 hours a day (well 8.5 since they won't pay the 30 minutes of the 1 hour lunch), so for my Semi-Pro schedule, this is what I have.

- Mon-Thur:
8:00 pm - 10:00 pm (Practice & Ladder)
10:00 pm - 10:30 pm (Replay Analysis)
10:30 pm - Bed Time* (watch the pros, playhem, IPL, MLG, stream here, and stream there, streams everywhere!)

- Sat-Sun:
2:00 pm - 4:00 pm (Practice & Ladder)
4:00 pm - 4:30 pm (Replay Analysis)
5:30 pm - 6:30 pm (Write and revise weekly blog)
6:30 pm - 8:30 pm (Practice & Ladder)
8:30 pm - 9:00 om (Replay Analysis)

In total, I have 20 hours of practice or play time in a week. Some of the days will have conflicts because of tournies that I may enter. Friday is my day. Man's gotta party ya' know?


*
"Life is a comedy for those who think, a tragedy for those who feel." - Horace Walpole
lIlIlIlIlIlI
Profile Blog Joined October 2004
Korea (South)3851 Posts
November 12 2011 20:17 GMT
#2
--- Nuked ---
LuckyFool
Profile Blog Joined June 2007
United States9015 Posts
November 12 2011 20:26 GMT
#3
If your silver I would recommend focusing on fundamentals above anything else. Learn solid builds timings and start to understand the matchups on a deeper level. Focus on rising up the leagues before thinking about being a semipro. It may take months of work to get there.
Massesc2
Profile Joined September 2011
Finland2 Posts
November 12 2011 20:48 GMT
#4
GL HF!
OmniEulogy
Profile Blog Joined July 2010
Canada6595 Posts
November 12 2011 21:18 GMT
#5
sounds like you understand what must be done. that is Extremely important in playing at a higher level. I don't know how many masters players I've talked to do things without knowing the purpose of them =/ good luck
LiquidDota Staff
jayman
Profile Blog Joined September 2011
United States78 Posts
November 12 2011 23:11 GMT
#6
Thanks all! Just resting now. Did 3 games. Dong more later. One thing I need to work on is upgrades. :x
"Life is a comedy for those who think, a tragedy for those who feel." - Horace Walpole
thesideshow
Profile Blog Joined May 2010
930 Posts
November 13 2011 00:37 GMT
#7
Good luck man! Your training seems pretty well thought out.. I'm impressed
OGS:levelchange
Ventil
Profile Blog Joined June 2010
Sweden414 Posts
November 13 2011 01:08 GMT
#8
I've been thinking about setting up a schedule myself in order to gave a more persistant training rouitine. I think that will help a bunch, especially when you work 10hours/day. Focustraining with clear milestones and goals is the key I believe.

Good luck with your training sir!
Twitter: @VeNtiLSC
jayman
Profile Blog Joined September 2011
United States78 Posts
November 13 2011 05:41 GMT
#9
@ Ventil: 10 hours a day is a lot! I hope you get to squeeze in some training/playing time and become better!
"Life is a comedy for those who think, a tragedy for those who feel." - Horace Walpole
ExodusHydrA
Profile Joined September 2011
58 Posts
November 13 2011 08:23 GMT
#10
Hmmm, as much as I like this, this will not improve you to a higher league unless your MECHANICS and MACRO (needed to put some emphasis on that) are already flawless. If you are in a lower league like gold-silver, it's always better to focus on mechanics or just spending your money, cause I can say you can win 90% of your games just by havind better macro.

P.S You seem to find it a hassle to manage more than 2 bases, a better start to make would be multitasking, which is really important. I for once have actually practiced around 50 games of me having more than 5 bases until I had the macro right.

P.P.S I hope my post has helped a tiny bit, and I wish you success in your training even if my post has not helped
jayman
Profile Blog Joined September 2011
United States78 Posts
November 13 2011 18:33 GMT
#11
Thanks Exodus. I believe that practicing tapping may help my macro since I get to keep tabs on production. After some laddering yesterday, I did notice that I stopped tapping when I'm moving my army to my enemy's ramp. I would catch myself not tapping, so I tap back to my tech and CCs when my army is free from danger.

I also wondered how pros kept up with their upgrades. I checked their control groups, and they don't have their upgrade structures bound to any control groups. But I did notice that they place them in their main, next to their CC. So they just go to their base, click their engie-bay and upgrade away.

But yeah. There's a lot of theory on the practice drills, and I'm not sure if it most of it ports to actual gameplay. I'm thinking of doing one or two drills per day, minimum of 10 minutes each. Once that's done, even if my mechanics were crappy, I have to jump in laddering.

Lastly, my eyes needs to be glued on the mini-map. Literally. Part of my aversion of forgetting to make supply depots and additional tech structures is the fear of leaving my army for just a second, and that some magical baneling would eradicate my whole army.
"Life is a comedy for those who think, a tragedy for those who feel." - Horace Walpole
jayman
Profile Blog Joined September 2011
United States78 Posts
November 28 2011 18:30 GMT
#12
Rather than creating a new entry, I revised this entry regarding my practice drills. The previous entry barely touched on utilizing camkeys in regards to saturating bases, and I didn't have a clear goal on what I was trying to learn on the drill.
"Life is a comedy for those who think, a tragedy for those who feel." - Horace Walpole
-Frog-
Profile Joined February 2009
United States514 Posts
November 28 2011 18:37 GMT
#13
- Mon-Thur:
8:00 pm - 10:00 pm (Practice & Ladder)
10:00 pm - 10:30 pm (Replay Analysis)
10:30 pm - Bed Time* (watch the pros, playhem, IPL, MLG, stream here, and stream there, streams everywhere!)



I feel like your time here would be much better spent by changing two things:

1) Analyze each losing replay right after the game is played - don't set aside 30 minutes for analysis. You'll be better off by figuring out what you did wrong when the game is still fresh in your mind. You'll remember why you made a certain decision and can try and revise your thinking process.
2) Don't watch streams.

Spend almost all of your time from 8:00pm to bed time playing. Maybe pick out some games in advance that you want to watch that relate to a specific matchup you're having trouble with but don't just watch whatever's on TL. Many of the streams have downtime where the casters are just talking and there's no guarantee that your race will be playing.
powered by coffee, driven by hate.
jayman
Profile Blog Joined September 2011
United States78 Posts
November 28 2011 21:08 GMT
#14
On November 29 2011 03:37 -Frog- wrote:
- Mon-Thur:
8:00 pm - 10:00 pm (Practice & Ladder)
10:00 pm - 10:30 pm (Replay Analysis)
10:30 pm - Bed Time* (watch the pros, playhem, IPL, MLG, stream here, and stream there, streams everywhere!)



I feel like your time here would be much better spent by changing two things:

1) Analyze each losing replay right after the game is played - don't set aside 30 minutes for analysis. You'll be better off by figuring out what you did wrong when the game is still fresh in your mind. You'll remember why you made a certain decision and can try and revise your thinking process.
2) Don't watch streams.

Spend almost all of your time from 8:00pm to bed time playing. Maybe pick out some games in advance that you want to watch that relate to a specific matchup you're having trouble with but don't just watch whatever's on TL. Many of the streams have downtime where the casters are just talking and there's no guarantee that your race will be playing.


Thanks Frog. I do watch my losses after a game. The extra 30 minutes (10pm - 1030pm) is for pure analysis, meaning just watching my games, finding my strengths and weaknesses and comparing my games with the pros.

From 10:30 onwards, I'd like to relax for a bit and eat dinner (man's gotta eat too). While eating, I'd either watch a stream or download a replay from sc2rep.
"Life is a comedy for those who think, a tragedy for those who feel." - Horace Walpole
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
PiGosaur Cup #63
Liquipedia
The PiG Daily
20:50
Best Games
Maru vs Solar
Reynor vs TriGGeR
herO vs Solar
Clem vs TriGGeR
Maru vs TBD
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 392
RuFF_SC2 231
Nina 113
PiLiPiLi 21
Livibee 18
StarCraft: Brood War
Leta 209
Shuttle 192
NaDa 63
Hyuk 42
Icarus 12
Dota 2
monkeys_forever428
febbydoto8
LuMiX1
League of Legends
JimRising 665
C9.Mang0432
Counter-Strike
m0e_tv549
Foxcn253
Super Smash Bros
hungrybox563
Mew2King96
Other Games
summit1g6542
tarik_tv5818
WinterStarcraft442
Maynarde129
ViBE107
KnowMe59
ZombieGrub28
Organizations
Other Games
gamesdonequick2025
BasetradeTV123
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• davetesta53
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 35
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota22087
League of Legends
• Doublelift4763
• Scarra1918
• Rush508
Upcoming Events
RongYI Cup
7h 4m
herO vs Maru
Replay Cast
20h 4m
uThermal 2v2 Circuit
1d 8h
OSC
1d 20h
Replay Cast
2 days
Wardi Open
2 days
Monday Night Weeklies
2 days
Sparkling Tuna Cup
3 days
The PondCast
5 days
Liquipedia Results

Completed

Acropolis #4 - TS4
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
LiuLi Cup: 2025 Grand Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.