Ok so a long time ago (2010?) this TL user (a templar?) posted his research paper that talked about starcraft. maybe it was a regular paper but whatever.
The only thing i can remember is that they talked about categorizing games under three factors:
1 unlimited potential
2 unlimited information
3 some other category I CANT REMEMBER
I have made many (ok a few) searches on TL for this paper but have had no luck.
Main question: What is the third way of categorizing games mentioned in that paper?!?!?!?
However, that paper was very interesting and i would be interested in re-reading it if someone can find it!
Thank you TL!!!!!




