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IPL 3 - Production Perspective - Page 2

Blogs > darkrabbi
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RaGe
Profile Blog Joined July 2004
Belgium9947 Posts
October 11 2011 15:39 GMT
#21
Nice blog!

Something I'd really like to mention: Please replace the player "First person" feeds with an actual direct video feed from their computer. In my opinion that's nicer to watch / cut to than a screen with an observer following the player's camera.
Moderatorsometimes I get intimidated by the size of my right testicle
Kaiko
Profile Joined September 2010
209 Posts
October 11 2011 16:48 GMT
#22
Ron was definitely an awesome guy. Glad to have met him and the rest of the IGN/IPL staff. So much fun with everyone.
CaucasianAsian
Profile Blog Joined September 2005
Korea (South)11583 Posts
October 11 2011 16:54 GMT
#23
On October 12 2011 00:39 RaGe wrote:
Nice blog!

Something I'd really like to mention: Please replace the player "First person" feeds with an actual direct video feed from their computer. In my opinion that's nicer to watch / cut to than a screen with an observer following the player's camera.


this would be better imo, however idk if this would lag the game or anything. i wouldn't assume it to, but just something to look into.
Calendar@ Fish Server: `iOps]..Stark
NarutO
Profile Blog Joined December 2006
Germany18839 Posts
October 11 2011 16:58 GMT
#24
Awesome, awesome!
CommentatorPolt | MMA | Jjakji | BoxeR | NaDa | MVP | MKP ... truly inspiring.
aNDRoM
Profile Blog Joined July 2010
United States637 Posts
October 11 2011 17:02 GMT
#25
Fantastic post. I'm loving all these great stories from all the people who worked on it. Interestingly, not seeing as much from attendees. Oh well. The behind-the-scenes stuff is more interesting anyway. :-)
Hi. My name is Werner Brandes. My voice is my passport. Verify me.
tofucake
Profile Blog Joined October 2009
Hyrule19091 Posts
October 11 2011 19:04 GMT
#26
On October 12 2011 01:54 CaucasianAsian wrote:
Show nested quote +
On October 12 2011 00:39 RaGe wrote:
Nice blog!

Something I'd really like to mention: Please replace the player "First person" feeds with an actual direct video feed from their computer. In my opinion that's nicer to watch / cut to than a screen with an observer following the player's camera.


this would be better imo, however idk if this would lag the game or anything. i wouldn't assume it to, but just something to look into.

It's definitely possible to do without lagging the games, though typically not on the random online-tournament-cast-from-home-and/or-replays streams/events you see.

Anyway, I enjoyed most of the stuff I was awake for. One thing I heard mentioned several times was that IGN should try to get Tylenol as a sponsor, but I don't think you have anything to do with that.
Liquipediaasante sana squash banana
Derity
Profile Joined May 2009
Germany2952 Posts
October 11 2011 20:06 GMT
#27
Stream quality was superb. One question though since i am not sure about it: was that streamed with 60fps? Once you get faster games like Quake it really matters.
bakoyma
Profile Joined July 2011
Norway9 Posts
October 11 2011 20:16 GMT
#28
When that truck hit I thought "oh man... poor guys". I've worked on huge events like this and the deflated feeling that can sneak up on you in such situations, safe to say I sympathized a lot.

But you got through it and made a fantastic event, you have every reason to be proud. Thank you for wonderful entertainment, I've followed as much as I could (time difference and work prevented me following some of the live feed, but that's unavoidable unfortunately).

As for the question on the panels, I found them extremely enjoyable. Great entertainment and it's always fun for fans (speaking for myself here, but I doubt I am alone in this) to see more sides of the players than just the actual playing.

The camera angle question... I am unsure. For my part I would like to see it tried and then make a decision if I think it's wort it or not. Might be cool, I like the idea ^^

Well done, ppl! \o/
"Random attribution to astrological signs is probably the best way to navigate your life"
Everest9
Profile Joined July 2011
Nepal88 Posts
October 11 2011 20:27 GMT
#29
You must have one of the best jobs in the world... thanks dude, looking forward to IPL4, 5, 6, 7, and 8 already. (and the others).

:>
Hipsters gonna hip.
alphaQ
Profile Joined August 2011
14 Posts
October 11 2011 20:32 GMT
#30
I loved this event, the production value definitely took a big step forward from our current standard of sc2 live events (i.e MLG). I loved all the filler content you had available on the regular + prime streams, had me entertained all weekend!

Going on to the critique, I think these 2 things are probably the most easily fixed, and would provide big improvements to the presentation of the main streams.
On October 11 2011 18:12 Asha` wrote:

The pre-game handshakes were a nice idea but sometimes felt a little awkward with the rush up on stage, quick handshake, and being back off instantly before the host had really got a chance to say anything. A little more controlled and I think it would be great =)

---

I'm not sure how much it comes under your purview since this seems mostly to be about general event production, but some of the graphic elements of the IPL overlays bothered me a bit when compared to the awesome quality of almost everything else. Mostly the scoreboard overlay which felt a little out of place when compared to everything else on display.

For the handshake, maybe have the host bring each player out with an introductory title, like "The Kratos Protoss" for MC.



More GG More Skill <3
Peekay.switch
Profile Blog Joined May 2010
Canada285 Posts
October 11 2011 20:32 GMT
#31
Woow!
Its amazing to hear feedback from you and how into the event and community you are!
The event was beyond amazing!

Keep up the good work!
Alex.IGN
Profile Joined March 2011
United States1050 Posts
October 11 2011 23:12 GMT
#32
Ron is an absolute baller and without him our event would have been significantly worse. Props to Ron and to all of the backstage crew, you were all awesome!
IGN eSports StarCraft 2 Division Manager
SirScoots
Profile Joined December 2010
United States138 Posts
October 11 2011 23:33 GMT
#33
Great blog and great job at the event to you and the whole crew! It was also nice meeting a vet from the GotFrag days.
Fiel
Profile Joined March 2010
United States587 Posts
Last Edited: 2011-10-12 01:39:37
October 11 2011 23:35 GMT
#34
I have a lot to say about this event because I loved it so much and I want to make it better!

Something I'd like to get community opinions on is this - after a big epic battle or a player is surprsied by something how would you guys feel about cutting away from gameplay for a 2-3 second full screen camera shot of the player?


YES YES YES THIS.

After watching Brood War for so long, the Korean cameramen use this tactic a lot, especially when:

- Showing the player after a very successful engagement
- Showing a player after a very negative engagement
- Showing a player that's getting pummeled and will likely GG soon so we can see his reaction to the loss.
- Showing either player just after a loss.

Regarding the player cameras, I noticed that a lot of the time after the game was over the camera would remain on the Starcraft 2 screen for at least 10 - 15 seconds before switching back to the caster desk. That time would be better spent showing either the winning player or the losing player after the match to see how he feels about the game.

Let me show you a game where being able to see the player's expressions made watching the game so much better. Jump to 6:17 to see the start of the game. The video may be 27 minutes, but the game is only 7 - 10 minutes long.

+ Show Spoiler [Flash vs Baby @ Empire of the Sun] +




You'll notice watching through that game just how much they jump between game --> player --> game, even for a fleeting 1 - 2 seconds. It really helps to build tension, serves to connect the audience with the player of the game, and it shows us the player emotions. Also, you can see the actual disappointment the defending player, Flash, feels when he can't break out of the contain and has to GG. Also you'll notice at the beginning of the game, they do this:

Introduce Player 1 on the map --> show player 1 in booth --> Introduce Player 2 on the map --> show player 2 in booth

Another example of showing a booth cam in a game is when there is a stalemate, like in Stephano vs Kiwikaki Game 2, where neither side really wants to attack. This leads to a lull in the game where booth shots are great. Here's a Brood War game where there's a stalemate and the booth cams are hilarious because of it:

Jump to about 42:00 and watch the rest. It's hilarious.

+ Show Spoiler [Flash vs Jangbi] +




Another idea is to show a split cam after the game so you can see both players. You can see an example of this at 9:30

+ Show Spoiler [Jaedong vs hyvaa] +




---------------------

Another idea to take from the Korean Brood War scene is what the winner does after a game. In some Brood War events, the winning player gets to sign a shirt and throw it out to the audience. So don't let Randy Anderson throw the shirts out there with no signatures on them. Give the shirt some value to the audience! Also, make sure to let a Ro4 winner sign two shirts and the Champion Winner sign 3 shirts. That's fun for the player and gives added value to live attendees. After the player signs the shirt, he then gets his picture taken which will be used in a press announcement.

--------------------

For the pre-game handshake, I still feel that it's an integral part of the game. However, I think a good idea would be to take a page out of MLG's book. Both players are ushered on stage and a person does a very quick interview - similar to what was done with the David Ting + Bronze Toss Girl (forgot her name!). An interview allows players to say what they want to do in the match and builds tension. It also doesn't make the long walk to the center of the stage to shake hands so awkward. It also allows you to fill up the time that you might have used to show pre-taped interviews.

--------------------

Another suggestion is to make sure your casters are Referees and not Observers every single game. There was one point where Sheth paused the game and the Casters couldn't do anything to unpause the game for the audience. I think this happened again later in the tournament.

--------------------

Another way to fill up time is instead of using pre-taped interviews, why not go into the player lounge and live interview a progamer? Ask him about how he's doing in the tournament, what he thinks, etc.. Or an impromptu live interview with Boxer - I think a lot of fans would like that.
StimiLant
Profile Blog Joined July 2006
United States534 Posts
October 11 2011 23:58 GMT
#35
will the 5 streams for ipl3 be in ign.com's archives ?
Remaker12
Profile Joined June 2011
United States105 Posts
October 12 2011 01:32 GMT
#36
Ron you did a great job. Awesome working with you!

-Jun
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
October 12 2011 01:33 GMT
#37
wow, great to see so many perspectives on IPL
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
Fkyx
Profile Blog Joined May 2011
United States109 Posts
Last Edited: 2011-10-12 01:43:04
October 12 2011 01:38 GMT
#38
Excellent blog!

I posted some input in the feedback thread before, but I'll address other things here.

About the filler content: As you noted, the filler content was great, but it did get repetitive. Have you considered cutting to the LiveU stream, or maybe some recorded content from the LiveU stream for interviews with spectators or staff or players during the down time? I think this would be a great way to promote those IGN Prime streams as well while filling extra time. Granted, there's quite a delay between the main stream and the LiveU stream... maybe there's a way you guys could sync them up? Maybe you can find a way to do "instant replay" like you see in boxing or MMA between rounds!

Pre-game handshake is a good thing, but I think it could be refined a little bit. It seems like Rachel and Anna were a little under-prepared every time, and were trying to be a tad witty, which ultimately led to some stumbled intros. How cool would it be to mention some of the developing storylines before introducing each player? "To my right is the only remaining foreigner hope, Stephano! Can he take on Korea single-handedly, or will he be struck down like the rest?" or "To my left is a man who is always a fan favorite. After showing some of the most exciting games we've seen this weekend, can he continue his romp through the bracket all the way to the finals?" That sort of stuff really helps with hype and I think it's better than making witty comments and such.

The PiP is great. As someone mentioned before, having shots of the crowd added in would be excellent. I love watching people react to super-tense moments in the game. Can we have PiP of the player on the first-person view streams, also? Maybe a stationary camera in the booth?

Computers outside of the booth, definitely. This should help computer performance as well.

LO3 Panels were sick. But perhaps it's a good idea to show a brief "questionable content" screen before they start, because we all know those guys are no fluff! Hah. Loved the player panels also. The second one hosted by iNcontroL felt a lot more informal and was more entertaining to watch. I didn't watch the entire first panel, but did you guys take any questions from chat/twitter? I love it when live events interact with the communities on the internet as well.

Bring Lani back for IPL4, please.

Thanks for the blog, Ron! Love this kind of insider stuff!
Sup son? ¯\__(ツ)__/¯
Ares[Effort] *
Profile Blog Joined February 2009
DEMACIA6550 Posts
October 12 2011 01:43 GMT
#39
cool stuff :D
Moderatorgold coin
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
October 12 2011 01:44 GMT
#40
On October 12 2011 01:54 CaucasianAsian wrote:
Show nested quote +
On October 12 2011 00:39 RaGe wrote:
Nice blog!

Something I'd really like to mention: Please replace the player "First person" feeds with an actual direct video feed from their computer. In my opinion that's nicer to watch / cut to than a screen with an observer following the player's camera.


this would be better imo, however idk if this would lag the game or anything. i wouldn't assume it to, but just something to look into.


Ooooh, I see you have moved up to arbiter! Well played, Mr.CA!

Also excellent write-up!
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
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