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Starcraft Training DBZ Style - Page 10

Blogs > qxc
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Ubersturmfuhrer
Profile Joined May 2008
Finland206 Posts
October 08 2011 13:20 GMT
#181
How bout you slow down the game and learn to execute a build and to respond to enemy builds perfectly. Then rise the speed gradually while trying not to cut corners to the fastest speed.
You will not be punished for your anger, you will be punished by your anger
AnonymousSC
Profile Joined September 2011
United States24 Posts
October 08 2011 14:43 GMT
#182
Vegeta training in heavier gravity is not equivalent to playing SC2 at a faster speed. To get better you just need to practice with the best players and having a coach that would help point out mistakes that you might miss on your own would also be really helpful. Playing faster would make you throw off your timings completely and would be more detrimental than helpful.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
October 08 2011 14:57 GMT
#183
--- Nuked ---
Aberu
Profile Blog Joined April 2010
United States968 Posts
October 08 2011 15:31 GMT
#184
I love, how so many people took this seriously.
srsly
Xyik
Profile Blog Joined November 2009
Canada728 Posts
October 08 2011 15:44 GMT
#185
Nah, there are a lot of little things that rely on muscle memory and cool-down timings, training at faster speeds would just break all those things.
Yung
Profile Blog Joined May 2010
United States727 Posts
October 08 2011 16:14 GMT
#186
I think something that would weight down your fingers would work better, but as its been said before you still wouldnt know how to use that apm.
Geovu
Profile Blog Joined November 2010
Estonia1344 Posts
October 08 2011 16:45 GMT
#187
I don't know why everything thinks the equivalent of 400G training in Starcraft would be increasing game speed, as the actual equivalent would simply be playing Starcraft in 400G.

Think about it, your fingers would weigh 400x, so they would move at 1/400 of their current speed (Or not at all, since in reality at 400G you would instantly turn into a puddle on the ground lol)

Your fingers would slowly learn to get used to the additional effort required to push the buttons. They would get faster, faster, and faster until they were up to their original speed at 1G.

Then, when the training has completed and you return to the original gravity, you would become the ultimate Starcraft player:

[image loading]
(Phear my skillz you chobo noobz!)

Ian Ian Ian
Profile Blog Joined August 2009
915 Posts
October 08 2011 17:38 GMT
#188
Someone tried making a map like this for BW didnt they?
Patarach
Profile Joined April 2011
United States13 Posts
October 08 2011 18:07 GMT
#189
There definitely is a map like this for sc2. I basically works like he said by making units move faster build faster etc. I think it may almost make sense when I played it my apm was like 160. My normal apm is about 90-100, yes I know apm does not matter whatever but it forced me to go faster and both were played on fastest setting. Map name is is like 10x speed or something, I only played at 6x. Macro is not incredibly difficult but micro is basically impossible. Will try to get replay.
mamelouk
Profile Joined April 2010
France135 Posts
October 08 2011 18:36 GMT
#190
Did anyone mentionned that DBZ is not real life ? :D
...Uniden
Crackensan
Profile Joined August 2010
United States479 Posts
October 08 2011 19:16 GMT
#191
Your theory intrigues me QXC and I wish to subscribe to your newsletter.

I think this would help out the top tier only in reaction times and some multitasking.

For us lower leaguers, it would help greatly in that regard, so long as your macro doesn't suffer for it. It would emphasize map awareness and LOOKING at the minimap.
Tasteless: "Well this strategy is made of balls"--Concerning Fruitdealer Vs. BoXeR
saltywet
Profile Blog Joined August 2009
Hong Kong1316 Posts
October 08 2011 21:17 GMT
#192
by the way, i hope some people realize that there are similar training routines for modern athletes (namely marathon runners, sprinters)

one of them is to train in higher altitudes with less oxygen so that when the time for competition comes its way easier to compete due to more oxygen
WightyCity
Profile Joined May 2011
Canada887 Posts
October 08 2011 21:22 GMT
#193
i think fast would be fun to practice build orders.
90% watching it 8% talking about it and 2% playing it - sc2
jorge_the_awesome
Profile Joined January 2011
United States463 Posts
Last Edited: 2011-10-08 21:58:43
October 08 2011 21:57 GMT
#194
Why not try and play two games at once?
By being at the same speed, you wouldn't mess up your sense of timing, but you'd have to click a lot faster and multitask twice as much. When you move back to normal 1v1 you'd have much more attention/better multitasking ability.
"Clothes are stupid"-Tastosis "Every dragoon that has ever been made is dumber than a bowl of hair" -Day[9] "Where are you going to take this skill now?" Stephano- "To the bank!" "Baby stuck under a car and you can't lift it up? What a wimp"-Artosis
Lipski
Profile Joined October 2010
Poland373 Posts
October 08 2011 22:15 GMT
#195
there is a map like this, at least published on EU server. search for "speed", and you'll see map named "1.5x speed | xel'naga caverns". everything is just as qxc described, but there is a bug -> buildings finish building with only ~75% of max hp, and stay that way. other than that everything works fine.
"i'll just train hard and win the next one"
iloveBankai
Profile Joined June 2007
Australia50 Posts
Last Edited: 2011-10-08 22:44:34
October 08 2011 22:43 GMT
#196
the problem in doing this is you will end up focusing more on macro and less on micro....
Bankai!!!!
Nightsz
Profile Blog Joined February 2011
Canada398 Posts
October 08 2011 23:52 GMT
#197
I dont think playing at a faster game speed is the way to go. Gravity training lowered your speed and agility and by training, you become "stronger" in normal conditions

So...I think the equivalent of this would be playing in a super cold room. Since this lowers your finger speed, and thus playing at room temperature, you would be playing at godspeed....?
Kingsp4de20
Profile Blog Joined February 2007
United States716 Posts
October 09 2011 02:07 GMT
#198
On October 09 2011 02:38 Ian Ian Ian wrote:
Someone tried making a map like this for BW didnt they?


Yea I've played it before. It was actually pretty cool and crazy but it would always crash.
mrlie3
Profile Blog Joined December 2008
Canada350 Posts
October 09 2011 03:44 GMT
#199
lol o qxc...
Crimson @ Clan CORE | ESFI World Translator
OgsStump
Profile Joined March 2011
128 Posts
October 09 2011 03:44 GMT
#200
i was thinking the same thing is there a custom map out that does this?
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