• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:11
CEST 04:11
KST 11:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror4[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026)77Weekly Cups (Sept 21-27): herO and ByuN double2Weekly Cups (Sep 13-20): herO scores triple3
StarCraft 2
General
How do you feel about the mass reverts in the 5.0.17 PTR? [Old] StarCraft 3 Reportedly in Development StarCraft II 5.0.17 PTR Patch Notes (Sept 30, 2026) Weekly Cups Results (Sep 28-Oct 4) SC4ALL: II SC2 Complete Invited Player Lineup
Tourneys
Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier Sparkling Tuna Cup - Weekly Open Tournament 2026 GSTL Grand Finals Sea Duckling Open (Global, Bronze-Diamond)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
Mutation # 546 Catch the Train The PondCast: SC2 News & Results Mutation # 545 And Drops and Rifts Mutation # 544 Double Trouble
Brood War
General
Sagi.gg Launcher Released BW General Discussion SC4ALL II Brood War Complete Invited Player Lineup 20-year-old Valorant player starting StarCraft Bot on ladder
Tourneys
[ASL22] Semifinal B [ASL22] Semifinal A [Megathread] Daily Proleagues [ASL22] Ro8 Day 4
Strategy
Simple Questions, Simple Answers Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do?
Other Games
General Games
General RTS Discussion Thread Nintendo Switch Thread Warcraft III: The Frozen Throne Stormgate/Frost Giant Megathread Total Annihilation Zero
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Canadian Politics Mega-thread Artificial Intelligence Thread US Politics Mega-thread Russo-Ukrainian War Thread Dating: How's your luck?
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
Escaping Into Video Games: G…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7795 users

I want to play MECH!

Blogs > Bleak
Post a Reply
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
July 22 2011 21:11 GMT
#1
Does anyone else think that Bio feels too....squishy and weak against the Protoss firepower in the late game? It just doesn't feel right... When smart Toss like MC open Templar, and then switch to Colo, it is very hard to deal with that because you have no vikings.

I just want to play Mech man....rows of siege tanks, raining fire on Protoss.. Thors and Vikings for support...with some Ghosts sprinkled in to EMP...I just wanna siege those big bad boys and rip 'em a new one. I just want that!

Is there really no way? (( I feel like the transition period is such a big window for the Toss to kill you...Other than that, Blink Stalkers, Chargelots, Immortals..too many things designed to destroy them tanks. You're also too immobile...Toss has all the room to tech, expand like crazy and decorate his main with rows of gateways.

So, good TL netizens..Anyone else feels the same? What really would help Mech truly viable ? (aside from obvious mistakes made my P players) Is there anyone else sharing my cries?

*
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Sega92
Profile Blog Joined November 2010
United States467 Posts
Last Edited: 2011-07-22 21:14:31
July 22 2011 21:13 GMT
#2
I think that lzgamer has a mech build against toss, give me a few minutes and I'll try to find it!

I play mech against toss but I'm not gonna give you my shitty replays, no reason to study plat players

HERE IT IS: LzGaMeR's awesome replays
ClysmiC
Profile Blog Joined December 2010
United States2192 Posts
July 22 2011 21:18 GMT
#3
I've seen some people try to mech vs toss... but not with much success. Siege tanks just don't do the same damage they used to do in BW, and the meaty toss units are usually able to win in a straight up fight.
Severus_
Profile Blog Joined October 2010
759 Posts
July 22 2011 21:21 GMT
#4
I think if you want to play mech you have to mix ghosts in it because there is no vessel in SC2 and you need emp.If you hit your emps there is no way toss ground forces to beat mech.Its more hard to play mech thats why nobody plays it in top levels why risking losing when you can get bio and just have 1 good concave and some emps to win.Just like it is in PvP why bother with some risky builds when you can 4gate and force the other dude to 4gate himself.
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
Last Edited: 2011-07-22 21:32:51
July 22 2011 21:27 GMT
#5
If you want to mech then mech. Make it work. I think the future of tvp involves lots of blue flame hellions making chargelots obsolete + tanks + emp . Unless you are playing at the very top levels and have actually practiced it as much as MM there is no reason to suspect it isn't viable. Just don't lose a bunch of tanks early on and then wonder why you can't stop the toss army. Even ghosts are cheaper now.
ChaosWielder
Profile Blog Joined April 2010
United States166 Posts
July 22 2011 21:38 GMT
#6
On July 23 2011 06:27 Wr3k wrote:
If you want to mech then mech. Make it work. I think the future of tvp involves lots of blue flame hellions making chargelots obsolete + tanks + emp . Unless you are playing at the very top levels and have actually practiced it as much as MM there is no reason to suspect it isn't viable. Just don't lose a bunch of tanks early on and then wonder why you can't stop the toss army. Even ghosts are cheaper now.


I've done this a few times(mind you, only high Diamond here) and have had decent success. Blue Flame hellions *do* make Zealots evaporate and the tanks will demolish the rest of the toss army fairly efficiently. You have to be very careful, however.

All that said, I can honestly say that mech is a far more enjoyable style. Even if I lose I find it to be a *better* round than 'T' spamming. :p
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
Last Edited: 2011-07-22 21:49:56
July 22 2011 21:47 GMT
#7
I got an ad for a game called "World of Tanks" on this page so thats kinda funny.

Anyway I've tried to go mech as well and not with any more success than you. Mostly it was problems with super re-max of protoss. You can't really take it as slow as you would like to since you get pretty boned if he sits on a maxed army too long.

Was months ago that I tried to do this, been thinking about another try. >_>

Edit: too -> to
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
July 22 2011 21:47 GMT
#8
On July 23 2011 06:38 ChaosWielder wrote:
Show nested quote +
On July 23 2011 06:27 Wr3k wrote:
If you want to mech then mech. Make it work. I think the future of tvp involves lots of blue flame hellions making chargelots obsolete + tanks + emp . Unless you are playing at the very top levels and have actually practiced it as much as MM there is no reason to suspect it isn't viable. Just don't lose a bunch of tanks early on and then wonder why you can't stop the toss army. Even ghosts are cheaper now.


I've done this a few times(mind you, only high Diamond here) and have had decent success. Blue Flame hellions *do* make Zealots evaporate and the tanks will demolish the rest of the toss army fairly efficiently. You have to be very careful, however.

All that said, I can honestly say that mech is a far more enjoyable style. Even if I lose I find it to be a *better* round than 'T' spamming. :p


Haha "T" spamming loved it xD

You know what. Season 3, I'm gonna Mech in TvP.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
RedJustice
Profile Blog Joined February 2011
United States1004 Posts
Last Edited: 2011-07-22 22:08:16
July 22 2011 21:52 GMT
#9
In the last TSL, I think it was a game with LiquidTyler where Thorzain used mass thors vs a lot of collosus... and it was fucking amazingggggg. It was in one of the later rounds on Xel'Naga. Maybe take a look at that game for some inspiration?

EDIT: LOL whoops. :D I know Tyler played toss. I was also carrying on a convo with someone irl while typing... which leads to fails like that. Also thanks for all the people who remembered it was Thorzain! :D
Bibbit
Profile Blog Joined December 2009
Canada5377 Posts
July 22 2011 21:56 GMT
#10
On July 23 2011 06:52 RedJustice wrote:
In the last TSL, I think it was LiquidTyler who used mass thors vs a lot of collosus one game... and it was fucking amazingggggg. It was in one of the later rounds on Xel'Naga. Maybe take a look at that game for some inspiration?


Heh, Tyler had it done to him by Thorzain. It might have been pre Thor nerf too.
eviltomahawk
Profile Blog Joined August 2010
United States11135 Posts
July 22 2011 21:56 GMT
#11
On July 23 2011 06:52 RedJustice wrote:
In the last TSL, I think it was LiquidTyler who used mass thors vs a lot of collosus one game... and it was fucking amazingggggg. It was in one of the later rounds on Xel'Naga. Maybe take a look at that game for some inspiration?

What? Liquid'Tyler plays Protoss. I think you are thinking of Thorzain.

Nevertheless, Thors are awesome IMO. They are basically Mammoth Tanks from Command and Conquer implanted into the world of Starcraft. Considering that I was a C&C fan before being an SC fan, I will always have a place in my heart for the beloved Mammoth Tank.

Anyways, if you are really desperate to play mech in TvP but keep failing to implement it properly, you could always experiment with BW TvP . You'd be crazy not to go mech in that game.
ㅇㅅㅌㅅ
Itsmedudeman
Profile Blog Joined March 2011
United States19229 Posts
July 22 2011 22:05 GMT
#12
Viable is a very broad, encompassing word. I'd say no, not at this point in time, but you can still get some wins off it, but just realize that bio in every stage of the game is better. Early game you can put on pressure, mid game you can do just as well with medivacs, and then late game if you land some great emps and have good spread and a balanced unit composition you can beat a high tech protoss army.

Mech is sort of a unit composition that is decent in the midgame, but fails pretty hard in the early game and late game. It takes a while to tech to, and sometimes you're very vulnerable to rushes, and when the zerg/protoss is able to get higher tech like broodlords and archons/templars it sort of starts to fail pretty badly.
Bleak
Profile Blog Joined September 2010
Turkey3059 Posts
Last Edited: 2011-07-22 22:54:27
July 22 2011 22:47 GMT
#13
On July 23 2011 07:05 Itsmedudeman wrote:
Viable is a very broad, encompassing word. I'd say no, not at this point in time, but you can still get some wins off it, but just realize that bio in every stage of the game is better. Early game you can put on pressure, mid game you can do just as well with medivacs, and then late game if you land some great emps and have good spread and a balanced unit composition you can beat a high tech protoss army.

Mech is sort of a unit composition that is decent in the midgame, but fails pretty hard in the early game and late game. It takes a while to tech to, and sometimes you're very vulnerable to rushes, and when the zerg/protoss is able to get higher tech like broodlords and archons/templars it sort of starts to fail pretty badly.


I agree. For example, you can Marine/Tank decently versus Z. Is there nothing that shits on Marines like Storm/Colossi? Oh boy, there is, banelings and infestors. However, if you have siege tanks, the tide turns. It then becomes a battle of positioning, and knowing when to attack and deal damage to Zerg. In late game, even when Blords come out, if you are expecting for it/scouting it, you can still get some ghosts/vikings in time to stop it. Zerg just cannot steamroll you because BLs are slow, you have enough time to stop them.

I think the core problem is with the way the Protoss race's mobility (along with small maps) .Recently I've been thinking a lot about it and I think warpgate mechanic also adds to this. Protoss is much more mobile than in BW with warpgates and smaller maps. P units are strong anyway, and after winning an engagement, if there is not enough time to reinforce, you're gonna die horribly. I believe this is also the reason games feel more dull compared to BW games.

Now, in terms of Mech, the above problems also apply. If you go mech, you are still really open to a early warpgate rush. Like if you open straight Mech without some precautions and get 4gated with like 2 tanks and 4-5 helions ready (that you can't bunker in)...you're dead. Add to that the fact that losing a Mech army is extremely, extremely deadly (so costly and so time costing to reinforce) ... Yes it really is not viable. On 5-6 bases, P can make a ton of gateways and save them up to make units after an engagement. In late game, P can reinforce not only ANYWHERE he wants, but almost INSTANTLY. Yes, he still waits for next round of warp-in and is vulnerable during that time, however, does that really matter when you can get 40 supply of units NOW, as opposed to a Mech army's longer build time+travel distances? And plus, just WHERE you want it to be? I think this is an amazing idea, and I really applaud Blizz for thinking about it, but I think we should go back to regular Gateways.

If the maps were really bigger (like double of what it is now), it would give more time to reinforce and safely transition to mech play. If tanks were hitting harder, it would be more of a threat. Whereas now they just get blink stalker/chargelot/immo and can usually do well.
"I am a beacon of knowledge blazing out across a black sea of ignorance. "
Please log in or register to reply.
Live Events Refresh
Next event in 7h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech151
RuFF_SC2 135
StarCraft: Brood War
Britney 18598
Rain 1559
GuemChi 898
sorry 50
NaDa 18
Bale 14
Dota 2
monkeys_forever460
NeuroSwarm202
LuMiX0
Counter-Strike
taco 453
minikerr37
Super Smash Bros
hungrybox1037
Mew2King81
Other Games
summit1g6821
JimRising 547
WinterStarcraft528
C9.Mang0166
ViBE127
ZombieGrub10
Organizations
Other Games
gamesdonequick816
Dota 2
PGL Dota 2 - Main Stream31
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 186
• davetesta41
• Letter144
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt255
Other Games
• Scarra955
• Shiphtur484
Upcoming Events
The PondCast
7h 49m
INu's Battles
8h 49m
Percival vs SHIN
Zoun vs herO
OSC
10h 49m
OSC
20h 4m
Replay Cast
20h 49m
OSC
1d 20h
Big Brain Bouts
2 days
Rex vs INexorable
GgMaChine vs HeRoMaRinE
Reynor vs herO
AI Arena Tournament
2 days
BSL: Ladder Tournament
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
Patches Events
3 days
BSL Open Qualifier
3 days
BSL Open Qualifier
3 days
WardiTV Weekly
5 days
PiGosaur Cup
5 days
Liquipedia Results

Completed

CSL 2026 AUTUMN (S22)
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Super Anchor Qualifying S3
Acropolis #5
Acropolis #5 - GSB
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
HCC Season 3
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.