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Active: 1312 users

Small rant about the 2v2 maps in sc2

Blogs > Deleted User 3420
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1 2 Next All
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
Last Edited: 2011-05-14 05:35:37
May 14 2011 05:33 GMT
#1
WTF IS BLIZZARD THINKING

Why do 40% of the maps have backdoors into the main? WHY? It's absolutely the most imbalanced shit in the world. There are so many maps with backdoors into the mains that I can't even thumbs down them all.

My partners and I play protoss/protoss and guess what, vs t/t, t/z, and z/z it is literally impossible to win if they know what they are doing. I mean that in every sense of the word, it is 100% impossible to stop T/T or T/Z on those maps if u don't cheese, in which case ur praying ur cheese wins and I don't like doing that.

T/Z is the worst. Mass speedling, stim marauder/marine. Harrass the front so u have to turtle there. Move to the backdoor. GG. What can you do? Nothing, there is nothing you can do. You cannot get enough units fast enough as protoss to stop speedlings and infantry in an open battle.

Blizzard gives us faster sentries in the latest patch? You know why? Because protoss cannot stop allins without cannons or forcefields on the ramp. And guess what become completely useless when you put a backdoor into the main: cannons and sentries.

BLIZZARD, WHAT IS YOUR OBSESSION WITH BACKDOORS. The wide ass ramps are bad enough trying to stop early speedlings from getting in but god who makes these maps.

**
denzelz
Profile Blog Joined November 2009
United States604 Posts
Last Edited: 2011-05-14 05:39:01
May 14 2011 05:38 GMT
#2
According to Blizzard, back doors add excitement. About just as much excitement as the first time I got back-doored. In real life.
EmeraldSparks
Profile Blog Joined January 2008
United States1451 Posts
May 14 2011 05:48 GMT
#3
Add six or seven minline cannons.
But why?
paper
Profile Blog Joined September 2004
13196 Posts
May 14 2011 05:48 GMT
#4
Blizzard uses features for the sake of using features. Xel naga towers and destructible rocks do not belong in most maps >:|
Hates Fun🤔
Torte de Lini
Profile Blog Joined September 2010
Germany38463 Posts
May 14 2011 05:51 GMT
#5
They're using whatever's left in the toybox. Makes them appear "innovative" and varied.
https://twitter.com/#!/TorteDeLini (@TorteDeLini)
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
May 14 2011 05:54 GMT
#6
Next up: backdoor entrance blocked by gold mineral patch.

I think esports is pretty nice.
ShadowDrgn
Profile Blog Joined July 2007
United States2497 Posts
May 14 2011 05:57 GMT
#7
My favorite is the map with the huge ramp and double backdoors. What's even better about it is that the distance between ramp and one of the side rocks is shorter for the attacker than the defender. It's the 2v2 equivalent of Blistering Sands.
Of course, you only live one life, and you make all your mistakes, and learn what not to do, and that’s the end of you.
deathgod6
Profile Blog Joined January 2008
United States5064 Posts
May 14 2011 05:58 GMT
#8
Well, even in Broodwar PP vs TZ was the pretty terrible for the protoss team. Maybe you should switch up races? :3 Although I do agree that all the backdoors into the main is pretty gay.
4.0 GPA = A rank 5.0 GPA = Olympic --------- Bisu, Best, Fantasy. i ♥ oov. They can get in my BoxeR anyday.
Probulous
Profile Blog Joined March 2011
Australia3894 Posts
May 14 2011 06:00 GMT
#9
On May 14 2011 14:38 denzelz wrote:
According to Blizzard, back doors add excitement. About just as much excitement as the first time I got back-doored. In real life.


ROFL. Ouch by a marine?

I know what you mean Travis. I think Day9 had a massive rant about them on his 2v2 daily. What can I say? Embrace the pain?
"Dude has some really interesting midgame switches that I wouldn't have expected. "I violated your house" into "HIHO THE DAIRY OH!" really threw me. You don't usually expect children's poetry harass as a follow up " - AmericanUmlaut
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
May 14 2011 06:01 GMT
#10
1 star, nice, thanks guys LOL
Kralic
Profile Blog Joined March 2010
Canada2628 Posts
Last Edited: 2011-05-14 06:13:59
May 14 2011 06:13 GMT
#11
I would think they are doing what they did with the map pool in 1v1 and experiment with different themed maps. Right now it is the backdoor theme. There were a few decent 2v2 maps in the beta rotation which was nice.

I would like to see some of the 4 player 1v1 maps back in the 2v2 rotation. Shattered Temple would be nice. (Not sure what is on the 2v2 rotation, only been playing with my friend who is bronze level.)
Brood War forever!
Scarecrow
Profile Blog Joined July 2009
Korea (South)9172 Posts
May 14 2011 06:42 GMT
#12
Agreed completely, on top of that there's 2 maps with double destructible backdoors and a wide ramp
Yhamm is the god of predictions
RageOverdose
Profile Blog Joined December 2009
United States690 Posts
May 14 2011 06:46 GMT
#13
Me and my teammate hate this shit too.

I usually Bronze it up and just throw Cannons everywhere. Or we all-in. One of the two.
Heyoka
Profile Blog Joined March 2008
Katowice25012 Posts
May 14 2011 07:39 GMT
#14
On May 14 2011 15:01 travis wrote:
1 star, nice, thanks guys LOL


The only time I vote on threads is when people do this.
@RealHeyoka | ESL / DreamHack StarCraft Lead
mikyaJ
Profile Joined April 2011
1834 Posts
May 14 2011 07:40 GMT
#15
I respectfully disagree
MKP||TSL
Spell_Crafted
Profile Blog Joined April 2010
United States192 Posts
May 14 2011 07:40 GMT
#16
I disagree, respecfully.
이드라 화이팅
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
May 14 2011 07:40 GMT
#17
I disagree respectfully.
Horse...falcon
Profile Joined December 2010
United States1851 Posts
May 14 2011 07:40 GMT
#18
I disagree disrespectfully
Artosis: "From horsssse....falcon"
Clow
Profile Blog Joined September 2008
Brazil880 Posts
May 14 2011 07:40 GMT
#19
I disagree respectfully.
(–_–) CJ Entusman #33
MASSivezTV
Profile Blog Joined March 2011
United States289 Posts
May 14 2011 07:40 GMT
#20
i disagree, respectively of course.
1 2 Next All
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