• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:20
CEST 09:20
KST 16:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!9[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
[$1250] International ShieldBattery League14Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1165.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0
StarCraft 2
General
SCII needs to put more weight on strategy and tact Server Blocker How do you feel about the mass reverts in the 5.0.17 PTR? Team Liquid Map Contest #22: Results and Winners Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
[Recap] Hive ZvZ in MonstarZ vs Dreams [ASL22] Finals Preview: Sweet Victory! Rollback Netcode in Brood War [Megathread] Daily Funny Videos Bot on ladder
Tourneys
[ASL22] Grand Finals [$1250] International ShieldBattery League 2v2v2v2 Tournament Small VOD Thread 2.0
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread The Chess Thread Things Aren’t Peaceful in Palestine
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9128 users

Into the Mind of Blizzard (Patch 1.3)

Blogs > Archaleus
Post a Reply
Archaleus
Profile Blog Joined March 2011
United States16 Posts
Last Edited: 2011-04-07 22:38:31
April 07 2011 22:33 GMT
#1
http://us.battle.net/sc2/en/blog/2566610

As many of you know, Blizzard usually releases their patch notes early and has the changes implemented in the PTR rather than the real game. This allows Blizzard time to gather data before actually releasing the patch on the RC version of Starcraft 2. Sometimes some of the original changes announced in the PTR don't even make it on to the RC. But as is inevitable, the community complains about patch notes. No matter what the changes are there will always be some debate as to whether they are balanced or not. Well, Starcraft 2 Community, Blizzard does listen to us, and now they are stating why they made the changes that they did. Listening to a lot of podcasts such as State of The Game, and lurking the Team Liquid Forums, I know that a lot of people have been asking for an explanation from Blizzard as to why they made these changes. Blizzard has complied and now we get to see their minds in action.

I agree with a lot of Blizzard's changes, but the only problem is that no one really plays the PTR. You can make changes to a game, but the full consquences of those changes won't be seen unless you have them tested. For instance, I thought that Blizzard's reasoning on the Khaydarin Amulet nerf was pretty good, (and it made me happy, being a Terran) but once I saw my Protoss friend playing against a zerg friend, did I realize how weak High Templar are without it. I seriously felt sorry for my Toss friend, and wondered if perhaps this is a change that Blizzard might have to continue tweaking. Without critical play testing, I believe the testing within the PTR is faulty, and judging from what most of the progamers say, they don't actually go into the PTR to test these changes before the patch officially comes out which could cause some balance problems.

Of course, as always people will just take these changes and evolve new strategies with them. Our community is intelligent and we will no doubt see different uses for these changes, at least until the next patch comes out.

My question is:Do you agree with Blizzard's reasoning? I’d like to see some debate in the comments.


*
aike
Profile Blog Joined July 2010
United States1629 Posts
April 07 2011 22:50 GMT
#2
You say "Now they are stating..." as if they haven't done this for the past few patches... They give reasons for why they changed but that doesn't help make more sense lol. "We like to make little changes not big ones, so we removed KA" instead of say... slightly changing the upgrade or replacing it with something else....
Wahaha
Archaleus
Profile Blog Joined March 2011
United States16 Posts
April 07 2011 22:57 GMT
#3
Well do you think the changes were a good thing?
ReketSomething
Profile Blog Joined November 2008
United States6012 Posts
April 07 2011 23:08 GMT
#4
On April 08 2011 07:50 aike wrote:
You say "Now they are stating..." as if they haven't done this for the past few patches... They give reasons for why they changed but that doesn't help make more sense lol. "We like to make little changes not big ones, so we removed KA" instead of say... slightly changing the upgrade or replacing it with something else....


Yea the small changes thing is interesting. I wonder what would have happened if the upgrade made the HT start with 5 under the storm limit. Its funny that most people that complain about stuff don't even get to the HT phase, as in the game ends at 1 or 2 bases. Meh, its blizzards game so w/e
Jaedong :3
mizU
Profile Blog Joined April 2010
United States12125 Posts
April 07 2011 23:10 GMT
#5
I use the PTR and it's hard to play because you know not ALL of the changes will be implemented. I feel like most of the patch changes did help SC2 move in the correct balance direction, fungal being stronger, giving zerg more durability and effectiveness against protoss deathballs, and no insta-storm making it more possible to harass protoss.
if happy ever afters did exist <3 @watamizu_
AcrossFiveJulys
Profile Blog Joined September 2005
United States3612 Posts
April 07 2011 23:30 GMT
#6
I think the only change which has negatively impacted the game is the stim research time nerf. They made protoss allins stronger in TvP because terran can no longer 1 rax FE and expect to have stim finished by the time the attack arrives, while not really changing the effectiveness of terran 1 base stim timing rushes (they sucked before anyway). Blizzard's reasoning behind this change shows that this was a miscalculation.

The fungal buff, amulet nerf, and bc buff all make perfect sense to me (though blizzard's reasoning on the fungal buff doesn't make much sense).
Please log in or register to reply.
Live Events Refresh
Afreeca Starleague
15:00
Finals
Rush vs SoulkeyLIVE!
Afreeca ASL 14573
StarCastTV_EN470
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
Calm 11353
Rain 7502
Bisu 4598
Jaedong 2053
BeSt 923
FanTaSy 742
EffOrt 561
Hyuk 410
ZerO 336
Hyun 289
[ Show more ]
Stork 279
Zeus 206
Barracks 128
actioN 106
Mind 96
Sharp 85
JYJ 78
ToSsGirL 59
ZergMaN 44
Sexy 41
Terrorterran 37
SilentControl 19
Noble 16
scan(afreeca) 16
sorry 15
Dota 2
NeuroSwarm266
League of Legends
Reynor88
Other Games
gofns15867
WinterStarcraft606
Livibee224
Dewaltoss167
Happy148
Organizations
Other Games
gamesdonequick618
StarCraft: Brood War
UltimateBattle 227
lovetv 13
[ Show 11 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LUISG 0
• Migwel
StarCraft: Brood War
• Azhi_Dahaki50
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Other Games
• Shiphtur650
Upcoming Events
CranKy Ducklings
2h 40m
WardiTV Invitational
3h 40m
AI Arena Tournament
8h 40m
BSL Open Qualifier
11h 40m
Sparkling Tuna Cup
1d 2h
OSC
1d 5h
IPSL
1d 8h
BSL Open Qualifier
1d 11h
WardiTV Weekly
2 days
IntoTheTV X SOOP
3 days
[ Show More ]
PiGosaur Cup
3 days
The PondCast
4 days
Kung Fu Cup
4 days
IntoTheTV X SOOP
5 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
KCM Race Survival 2026 Season 4
Acropolis #5 - GSC
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
eXTREMESLAND '26: SEA 4th Place
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.