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Day 1: KtheZ, Aurra, Brambled, aznroxorz, and I log on to the new world 5. It is night and very dark. We have a base of sorts near a lake where there is some quality clay along the banks.
We spread to learn about the new rules and updates to the game and try to scavenge for food. Some of our members run into wild boars and are killed, having to then remake new characters. We do find some rabbits and apples eventually to ease our hunger.
The 5 of us take the rest of the night to make a timber house where we can store our items. The house is finished quickly with everyone working together. We then each drift off to sleep . . .
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Day 2: I log on to find our base zerg rushed. A number of griefers have appeared and seem to covet our quality clay. KtheZ quickly sets up a village claim, which serves to keep non-village members out. The griefers are angry and engage in a number of annoying tactics in an attempt to drive us out.
These dastardly fiends dig up our river bank in an effort to exhaust our nature resource of high quality clay. We try to save as much clay as we can while ignoring their taunts. For someone like myself not used to MMO's, this level of BM greatly exceeds what I have ever experienced in online gaming.
We mostly ignore them, but our paradise has become quickly spoiled by the avarice of men. On a happier note, we are now able to catch delicious lake fish with our newly built boat and fishing poles. We have also found a large amount of chickens and rabbits. Our base is now a meat-lover's heaven.
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Day 3: All 5 of our group continue to explore the land. Aurra finds some weeds for us that will eventually become seeds when dried. When we start gathering seeds, we will finally add agriculture to our currently predominant hunter/gatherer economy.
The griefers are largely gone, but some alternate accounts have stayed in order to add to the annoyance. These attempts are again ignored.
Some of us set out to fish again when the hunger pangs hit and we become tired of rabbits, chickens, and various grub. KtheZ sacrifices his body to stand in the swamp in order to catch leeches for bait. Stocked full of leeches, we set out and (with varying amounts of success) eventually catch a good number of various fresh water denizens.
In my land explorations, I wandered far to the North East. After traversing through some winding mountain terrain, I find a fruitful and beautiful grove. The soil there is high quality and rich. This would be an ideal place to settle, far beyond the hated reach of the griefers and the over-present Russian threat.
Beyond this Eden, I find a cave entrance. We quickly claim it so our village can develop a mining structure in the future and start procuring metals. After the second day of dealing with the negatives of the game, I have finally started to enjoy the immersion and thrill of exploration in a new land.
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Day 4: I awaken to find our village claim surrounded and blocked by foreign competing claims. The griefers apparently now seek to prevent us from expanding our influence. Aurra's quick thinking allows him to trap and kill one of the griefers' bots.
These recent actions cemented our desire to move to the Eden I had found the previous day. I try to backtrack but end up getting lost. Our chief is a little frustrated with my poor sense of direction, and nags at me like a menstruating wife on a road trip. Eventually we find our spot and begin a palisade.
A new TL recruit, Gormil, also traveled from afar to join our village. We will continue to add a few TL recruits over time but our goal is a small and efficient operation
Having found a nice spot to settle and a group of dedicated workers, our TL village adventures truly begin. We will face dangers from wildlife, other players, hunger, and Russians. But in the end, we shall prevail. En taro Adun.
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i played this for a while it was a really charming game and very interesting addictive however swimming is broke and my 60+ hour character drowned swimming in water for 3 seconds and died so i ragequit. if they fix swimming i might try again.
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On March 15 2011 11:36 Coagulation wrote: i played this for a while it was a really charming game and very interesting addictive however swimming is broke and my 60+ hour character drowned swimming in water for 3 seconds and died so i ragequit. if they fix swimming i might try again.
Yeah you should NEVER swim in this game lol, swimming is a skill useful only to the suicidal and the characters with 50+ constitution.
Task List:
Aurra:
1. Keep raising change bar and grinding LP. 2. Mine more iron and copper. 3. Make curios!
Brambled:
Slomo: 1. Farm LP, help make some curiosities. 2. Steal ( Frowny face ) 3. Get hunting up. 4. Sericulture. 5. Harden some leathers (MAKE SURE YOU DO THEM SEPERATELY, hardened leather COUNTS as leather in the recipe -_-) 6. Craft travellers sacks (use the wiki and MAKE SURE THAT THEY ARE OVER Q20) 7. Eat more dex food. Lisa: 1. Make several tanning beds and place them in the tanning area. (Q30+ boards) 2. Make a BUNCH of boards. (For fuel/construction purposes) - Keep a cupboard full of them at least. (WE NEED MORE NOW 4/1) 3. Hunt. 4. Skinning.
5. Make a loom (we need Q boards)
6. Make another sling, this time for Tork. Azn: 1. Mining ahoy! 2. Make me a sammich woman (Do some cooking) 3. Make some curiosities with your metalworking. 4. Raise smithing, unarmed combat, strength. 5. Make yourself a pickaxe, then skill basic mechanics as well as locks and bolts, and produce a cellar and a metal meat grinder. 6. Make various metal materials for us.
Me (The delightfully awesome village lawspeaker and cool person #!1) 1. Farm (takes forever, sadness) 2. Make curiosities (cause you guys are sooo lazy) 3. Sit around sipping tea and slapping Azn around. (A difficult task) 4. Tanning after Lisa makes the tanning tubs. (Do it!!@!@!@) 5. Manage recruitment (For some strange reason people are PMing Slow Motion and not ME!) 6. Train combat/teach these weaklings how to fight.
Cub:
1. Raise hunting. 2. Curiosities, my dear watson. 3. Raise exploration to 30, forage. 4. Hunt boars, deer, bears, etc 5. Skill rage, get unarmed.
FrostyTreats:
Zann: 1. Farm, work on the stone mansion. 2. Help me produce large chests 3. Make curiosities. 4. Forage.
Everyone: Pave. Gather food. Farm LP. Make curiosities.
Too lazy to update.
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2nd Worst City in CA8938 Posts
Lol, keep it up, Slow Motion.
I tried playing the game but couldn't get into it, but just reading your logs about it is extremely entertaining. ^^
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Russians and team liquid have a long history, used to stick it to them in EVE online down in the great wildlands, and I think the hatchery (the newer EVE corp) was at war with a russian corp recently. Make TL proud!
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Who needs Rage/Murder to kill bots when you can just place a claim next to them and watch the bot walk around in circles for hours until it starves to death.
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Member of the village: feel free to post screenshots of the village and stuff so I can add it to the OP. I'm not good with taking screenshots and stuff.
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I'll take the time to post a little adventure of mine in world 4 :D
So I saw a village with a mine and was struck with the idea "Hey! Let's raid them by tunneling through their mine! So I went into a cave of mine, grabbed a bunch of tea and water, and started digging to their mine shaft (which I had scouted and determined the position of).
This is me getting close to the end of their mine.
This is about 2/3 of the amount I had to mine to hit their mine
Almost there.......
HECK YEAH LETS DO THIS!
And thus I took possession of the ram I saw within their village boundaries, and rammed down their walls and took their stuff. It was an interesting experience :D
And to people who think this is a harsh thing to do, this is entirely acceptable within the boundaries of the game. If a person is able to get into your village, you had a defense flaw. What is UNACCEPTABLE, however, is mindless griefing just to make people sad.
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Day 4 Update: Aurra found another cave near where our new village will be! Also we've started hunting bigger game like foxes and boars
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This is the current picture of our clay base, with the palisade set up. I will edit this post to update and add various pictures.
This is a layout that I hastily drew in MS paint. The blue lines indicated paved paths.
Gormil, take a look at this to see how the pali should be made.
the X's are cornerposts.the squares are the gates.
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Interesting conversation about skills and roles:
[22:03] KtheZ: oh yeah who plans on getting black skills [22:03] Aurra: black skills [22:03] Aurra: ???/ [22:03] aznroxorz II: my last name is washington [22:03] SloMo: i'm pretty good at basketball [22:04] KtheZ: -_- [22:04] aznroxorz II: I have alot of black [22:04] Auraa: hahaha [22:04] aznroxorz II: not really... [22:04] KtheZ: theft/murder/vand
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God damn, you saved that conversion... now all of TL thinks I'm black.
Oh but main village Palisade is up... was too tired to get a SS ;_;.
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i thought pvp (or griefing) was very much a part of this game?? I had seen it a few weeks ago but was still obsessed with minecraft. It basically has the adventure component that I wish minecraft would finally get
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On March 18 2011 04:50 Hawk wrote: i thought pvp (or griefing) was very much a part of this game?? I had seen it a few weeks ago but was still obsessed with minecraft. It basically has the adventure component that I wish minecraft would finally get Yeah I got no problem with ppl trying to steal or kill us as it's a fun part of the game and I prefer it like that. What I hate is people who hack to get powerful chars and kill you (happened a lot in world 4) and people who abuse certain game mechanics not to steal or kill you but just to ruin your day and annoy you.
For example I consider making a bunch of alt accounts just to block and clog our base up not really in the spirit of the game. But taking the time with actual characters to build a wall around our base and lay siege to it is legit. Both actions may seem similar but I think there is a clear line there.
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Update: So we got our palisade wall up in the new village yesterday. The place is really starting to take shape and I'm feeling pretty safe and secure that no one can come and ruin our spot. We've got our hunters working out well and have started planting all sorts of crops in our very fertile soil.
We've also made some metals thanks to azn, kthez, and brambled's hard work in mining metal ore. Gormil also did a great job today in organizing our little section of the village and making it look good. I am OCD and crazy about this kinda stuff so that was greatly appreciated.
One incident did scare me though. While Gormil went out scavenging he opened the palisade gate with the gatekeeper character and then left the gate open. While the gate area is claimed, anyone can walk in and take our stuff if they have "criminal acts" turned on. Sure enough, some random person did walk right in, saying that he lived nearby and just "wanted to look around."
I talked to him and asked him politely to leave. Luckily, this guy was very decent and nice. He apologized and left straight away. He lives up the river on the south side, apparently quite close to us. He expressed an interest in joining us in the future (also this will be impossible as our village is for TL members only) and maybe trading.
Always nice to find decent people when it's so easy in this game to steal and run without a second thought (something I do quite a bit myself). This incident, however, is a reminder to all of us to remain vigilant and remember to keep that palisade gate tightly shut!
20 demerit points for Gormil, minus 5 for his good work in the village today. When a village member reaches 100 demerit points he will be punished in an unimaginably harsh and cruel way. This video should give you some idea of what that punishment might resemble:
+ Show Spoiler +
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