• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:27
CET 18:27
KST 02:27
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Finals Preview: Sweet Victory!12[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5
Community News
Dark completes military service, returns to SC29[BSL23] RO16 Group Stage19Weekly Cups (Nov 2-8): herO back on top?2Weekly Cups (Oct 26 - Nov 1): MaxPax, herO, Solar win0Weekly Cups (October 19-25): Clem triples first in 5.0.175
StarCraft 2
General
Dark completes military service, returns to SC2 Greetings.. No more SC2 streamers on team liquid? Serral's getting trashed by New Catsle's Mind Weekly Cups (Nov 2-8): herO back on top?
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) Dark returns! GSL CK #7 4v4 Team Battle (Nov 19) soO & FanTaSy return! SC2 Kevin Scrim 4v4 (Nov 16) RSL goes to London! 2026 Offline Finals Nov 21-22 Tasteless Time Warp: SC Evo Showmatch (May 25)
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps Starcraft 2 Advance [D] the control group Simple Questions/Answers
External Content
The PondCast: SC2 News & Results Mutation # 551 Robotic Revival Mutation # 550 Graveyard Shift Mutation # 549 Endless Sparkles
Brood War
General
List of top players active on ShieldBattery BW General Discussion Recommended BW Settings for Mouse and Video Starcraft:Brood War Discord Servers [BSL23] RO16 Group Stage
Tourneys
[$1250] International ShieldBattery League Bisu's Team vs Shuttle's Team 2026-11-14 2v2v2v2 Tournament Stage 1: Community Poll [BSL23] Ro16 Group C - Sunday 21:00 CET
Strategy
Pluto's TvP 5Marine 2Medic Push Simple Questions, Simple Answers Infested Terran strategies in 2026 Nuke strategy worked in K-League 2026-11-09
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Free Space RTS Game, optimised f. Phone/Tablet etc List of Game Threads The PlayStation 5
Dota 2
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread Artificial Intelligence Thread Trading/Investing Thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread
Fan Clubs
Fan Club Resource Thread Reynor Fan Club The Flash Fan Club
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Manga] One Piece
Sports
TeamLiquid Health and Fitness Initiative For 2023 Football (Soccer) Thread MLB/Baseball 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
The time I organised my…
AssyrianKing
Why I built Repalyzer (1.1.…
BlueStar
Innovate or Game Over?
TrAiDoS
ShieldBattery on Mac
Kraekkling
Can Bots Beat Pros?? Starcr…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 14260 users

Minecraft: Awesome idea for community game

Blogs > heishe
Post a Reply
1 2 Next All
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2011-03-05 12:58:52
March 05 2011 11:57 GMT
#1
Sorry for the vague title, but it's really hard to put the core of this concept down to just a few words.

I read about an awesome Minecraft "Mod" (it's not really a mod. It doesn't modify the game) that was presented by none other than Jason Rohrer, whom some of you may know from little artful games like "Passage", at this years GDC during the annual Game Design Challenge (this years topic was religion).

It's pretty simple:
One person would start a Minecraft world, do whatever he wants to do with the world until he dies for the first time. Upon dying, he would have to quit the game immediately and pass the map file on to the next person.

This way, the adventures of any person who would ever play that world would be built upon everything which those who came before left behind, and the persons who played the world before would become ancient unknown beings who left behind miraculous wonders. They would become gods, so to speak.

The idea, to me, was as simple as it was astounding. I was fascinated by this concept for quite some time, and in fact, for the past few months, I've actually been quietly thinking about a game concept for a game I would develop based on that very concept, and now I heard about Jason Rohrer's idea.

Jason Rohrer implemented it using an USB stick, I think, which he handed on to the person after him and so forth. But I think it would be absolutely no problem to simply play such a game in a TL.net thread.

Somebody would organize a queue of players who want to play the world, and once a player dies, he contacts the organizer who officially passes on the file to the next person.

There would be additional rules attached, of course, like forbidding the use of signs in the game.

Players could write blog posts in here, detailing what they found and how they interpreted what they found.

Of course this would have to be played on a strict trusting-basis, as it would be pretty easy for anyone to die more times without anyone noticing.

What do you think about this idea? Would you be interested?

Poll: Would you like to participate in this?

Yes (29)
 
83%

No (6)
 
17%

35 total votes

Your vote: Would you like to participate in this?

(Vote): Yes
(Vote): No





*****
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
March 05 2011 12:15 GMT
#2
what? why would signs be forbidden? i mean, yeah, i get that posting complete books of manuals for the world is besides the point, that should be forbidden. But when building some funny thing, i even labled my rooms and stuff in singleplayer. I don't think, signs in general should be forbidden.
Gold isn't everything in life... you need wood, too!
heishe
Profile Blog Joined June 2009
Germany2284 Posts
Last Edited: 2011-03-05 12:23:55
March 05 2011 12:21 GMT
#3
On March 05 2011 21:15 MisterD wrote:
what? why would signs be forbidden?.


To keep things open to interpretation. We wouldn't want players documenting what they've just built. A player shouldn't built a cavern underground and put a few signs in front of the entrance which say: "I was bored so I dug a huge hole for 2 hours". That would kind of take the magic away of discovering new things yourself.

The point of this would be to discover the world (if you die, you could of course still play the world and look what you've missed so far after passing on the file in it's state where you died the first time) and make up stories for how those things came to be for your own.

Of course, simple signs could still be allowed, for example, if a player built a house and there'd be a box in it with a labeling sign above which says "Cobblestone", or if he built himself a mine and it says "Mine" at the entrance.


But these are all technicalities, what do you think about the idea in general?
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
hp.Shell
Profile Blog Joined April 2010
United States2527 Posts
March 05 2011 12:32 GMT
#4
This sounds really fun. Put me on the list if you can get it going!
Please PM me with any songs you like that you think I haven't heard before!
heishe
Profile Blog Joined June 2009
Germany2284 Posts
March 05 2011 12:59 GMT
#5
I've added a poll. A shame that I didn't think of it when I created the blog post, now that most people have read the topic and moved on
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
UntitledQ
Profile Joined August 2009
Germany99 Posts
March 05 2011 13:03 GMT
#6
Sounds like fun!

I'd suggest adding a rule though, forbidding running in one direction for 30 minutes, since that easily bloats up the save file to hundreds of megabytes.
plated.rawr
Profile Blog Joined June 2008
Norway1676 Posts
March 05 2011 13:19 GMT
#7
I like it, although only a "when you die"-turnover sounds a bit lenient. Sure, at times I die five times to creepers in minutes, other times I won't die at all before I get tired of a world and delete it. How about also adding a day limit in addition to the death-limit? Say, five or ten ingame days or so. Alternatively, force danger so that death is more realistic - by this, I mean a rule that prohibits using beds to pass night, and also prohibits hiding in shelters during night time - yes, you'll be running or fighting!

I like the general concept though, and would like to participate.
Savior broke my heart ;_; || twitch.tv/onnings
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
March 05 2011 13:44 GMT
#8
for me, exploring the current tl minecraft from time to time is enough adventuring, so i voted no, however it sounds really cool
i suggest a time limit too, dont allow someone to not die for months and ruin it
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
March 05 2011 14:22 GMT
#9
maybe even a time limit instead of a death limit?

oh imagine, there could simply be a software thingy, that gives you a new random world previously built by another player automatically once per week. How cool would that be? And maybe even add a comment system, so players, that have had a map previously can talk to each other (obviously new or future players must not be able to read these comments)? That really sounds like a fun thing.
Gold isn't everything in life... you need wood, too!
heishe
Profile Blog Joined June 2009
Germany2284 Posts
March 05 2011 14:35 GMT
#10
A time limit would only be appropriate in addition to a death limit. Feeling a real threat while walking around is important to the game. You'd have only one life and little time to discover and shape the whole world to your desire. Much like in real life.

But these things are all just specific to the rules of the game. For now, I'd like people to focus on the general concept on the idea, on why they like it or why not, if it would even be doable since everyone is depending on everyone in the chain of people who play the game.
If you value your soul, never look into the eye of a horse. Your soul will forever be lost in the void of the horse.
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
March 05 2011 15:29 GMT
#11
well i wouldn't want to be involved in a statically planned chain or something, that sorta forces you to play at that time, i don't like that.

Hence my idea for a software which just provides you maps on demand so to speak. I think i'd check in there every now and then.
Gold isn't everything in life... you need wood, too!
HeaDStrong
Profile Blog Joined January 2009
Scotland785 Posts
March 05 2011 16:08 GMT
#12
Regarding the time limit- you should kill yourself when the time is up so the person to pick up the game sees exactly what his predecessors saw when they picked up. Not load up the game with a diamond pick-axe and such...
hifriend
Profile Blog Joined June 2009
China7935 Posts
March 05 2011 16:36 GMT
#13
Sounds like fun imo.
Chesner
Profile Blog Joined March 2010
Iceland817 Posts
March 05 2011 16:42 GMT
#14
Beds should also be banned, its really easy just going to bed every night and never be in contact with enemies throughout your whole play through :p
PENGUINS
shawty
Profile Joined June 2010
United Kingdom294 Posts
March 05 2011 17:51 GMT
#15
This is similar to what people used to do in Dwarf fortress. When people play they should write up what is happening, and then people can read the hilarious stuff that happens even if they don't actually play
dudeman001
Profile Blog Joined February 2010
United States2412 Posts
March 05 2011 17:52 GMT
#16
I'd say you could implement signs, as long as they stay in character of the game. You can have signs like "tribute to Aesopa" on a building and it adds a little mystery to the game. Was Aesopa someone who previously had the game? Or is it just a made up person someone made? It's almost RPG level, but I think it's intriguing.

But yeah, no beds. And it'd be nice if everyone agreed on playing on hard difficulty.
Sup.
QuanticHawk
Profile Blog Joined May 2007
United States32165 Posts
Last Edited: 2011-03-05 18:22:42
March 05 2011 18:21 GMT
#17
a time limit would be much better. It's just a question of how long. Sometimes I won't get on for days and then I'll play for like an entire sunday. plus, you need to time to make nice stuff. conversely, if it's a week per person and we have abig list....

and yeah, I think signs that add to the game witout taking away the mystery would be sweet.

if you're into other cool ways to play, do ironman in singleplayer. You play on the map til you die.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
Logo
Profile Blog Joined April 2010
United States7542 Posts
Last Edited: 2011-03-05 19:02:10
March 05 2011 19:01 GMT
#18
On March 06 2011 03:21 Hawk wrote:
a time limit would be much better. It's just a question of how long. Sometimes I won't get on for days and then I'll play for like an entire sunday. plus, you need to time to make nice stuff. conversely, if it's a week per person and we have abig list....

and yeah, I think signs that add to the game witout taking away the mystery would be sweet.

if you're into other cool ways to play, do ironman in singleplayer. You play on the map til you die.


If you do a time limit (which is a good idea) then the person who's handing off should suicide themselves at the end of the situation. I think it'll be a lot cooler if the next person comes alive at the spawn point with nothing rather than starting in the middle of a giant fortress with diamond armor.

You could even just have both restrictions as in 5 days or 1st death then you hand off.
Logo
MisterD
Profile Blog Joined June 2010
Germany1338 Posts
March 05 2011 19:02 GMT
#19
i wasn't thinking TL specific. Imagine a whole system like, whatever, a sort of minecraft platform with multiple players and multiple maps circulating around at all times.
Gold isn't everything in life... you need wood, too!
QuanticHawk
Profile Blog Joined May 2007
United States32165 Posts
March 05 2011 19:05 GMT
#20
We could have a warrior graveyard too! I agree though, the new person should start bare or with only a few given items that is predetermined.

wouldn't that get confusing with multiple maps?? The game itself wouldn't necessarily have to be confined to TL though, yeah
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
1 2 Next All
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
02:00
FSL s12, week2: POG vs PTB
Freeedom22
Liquipedia
IPSL
02:00
Ro24 Group E
TerrOr vs IJ_Terran
rasowy vs Hazorath
Liquipedia
WardiTV Invitational
21:00
WardiTV Not-Summer Championshi
MaxPax vs Solar
herO vs TBD
Lambo vs TBD
Rogue vs TBD
WardiTV1084
ComeBackTV 777
TaKeTV 420
Rex101
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 101
EmSc Tv 8
StarCraft: Brood War
Britney 20274
Calm 3898
Rain 1684
Jaedong 1117
EffOrt 915
Rush 673
BeSt 632
Larva 557
FanTaSy 438
Shuttle 328
[ Show more ]
ZerO 227
Dewaltoss 144
Sharp 112
Hyun 64
Terrorterran 25
Killer 24
hero 23
ToSsGirL 22
Shine 21
sorry 21
Hm[arnc] 19
910 19
ajuk12(nOOB) 15
Rock 13
Aegong 12
Sacsri 11
Movie 10
soO 8
Free 7
Dota 2
qojqva2748
420jenkins406
League of Legends
Trikslyr41
Counter-Strike
jkaem1
Heroes of the Storm
Khaldor415
MindelVK11
Other Games
FrodaN3301
Beastyqt619
mouzStarbuck289
byalli262
Grubby221
syndereN210
ToD170
XaKoH 156
Railgan13
ZerO(Twitch)11
dupreeh3
Organizations
Other Games
EGCTV1018
BasetradeTV183
StarCraft 2
EmSc Tv 8
EmSc2Tv 8
[ Show 16 non-featured ]
StarCraft 2
• Hinosc 35
• poizon28 35
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• Airneanach37
• ChaeLyn 8
• Pr0nogo 8
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV853
League of Legends
• Jankos2796
Other Games
• Shiphtur382
Upcoming Events
BSL
2h 33m
TerrOr vs OyAji
UltrA vs Gosudark
Sparkling Tuna Cup
16h 33m
WardiTV Invitational
18h 33m
IPSL
23h 33m
Art_Of_Turtle vs KameZerg
Radley vs George
BSL
1d 2h
Artosis vs Dewalt
Ret vs Tech
SOOP
1d 16h
soO vs FanTaSy
WardiTV Weekly
1d 18h
Monday Night Weeklies
2 days
PiGosaur Cup
3 days
The PondCast
3 days
[ Show More ]
GSL
4 days
Replay Cast
5 days
KCM Race Survival
5 days
RSL Revival
6 days
Liquipedia Results

Completed

Proleague 2026-11-12
Blizzard Classic Cup 2026
HCC Season 3

Ongoing

Acropolis #5
KCM Race Survival 2026 Season 4
International ShieldBattery League
Individual League
BSL Season 23
IPSL Winter 2026-27
Calamity Cup Div. A Season 8
Underdog Cup 2026 Div 2-3
BLAST Rivals Fall 2026
IEM Beijing 2026
PGL Masters Bucharest 2026
Stake Ranked Episode 5
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026

Upcoming

YSL S4
Sector 591
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
StarCraft2 Weekly Open Tournament 2026 Grand Finals
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
IEM Kraków 2027
PGL Bucharest 2027
BLAST Bounty Winter 2027
PGL Major Singapore 2026
Stake Ranked Episode 6
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.