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this is so annoying >< - Page 2

Blogs > PlaGuE_R
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Prev 1 2 All
Blisse
Profile Blog Joined July 2010
Canada3710 Posts
September 16 2010 20:51 GMT
#21
I blame the maps. Expanding does not look comfortable ever, like in Lost Temple or Desert Oasis, or expanding is too easy, like in Delta Quadrant. Even worse is that sometimes only your natural is even takeable; the third is ridiculously difficult to hold.

When max sized maps appear, we'll see the macro games. But that depends on whether Blizzard wants to cater to new players, who would rather have short 10 minutes of one base all-ins, than 40 to 60 minutes of intense macro every game.
There is no one like you in the universe.
howerpower
Profile Blog Joined June 2010
United States619 Posts
September 16 2010 21:01 GMT
#22
Maybe after this next patch(which focuses on nerfing alot of early pressure), FE will be more viable.
Severedevil
Profile Blog Joined April 2009
United States4839 Posts
September 16 2010 21:53 GMT
#23
I tend to expand after at most three unit-producing structures (as Protoss), with one or two if the opponent doesn't look aggressive. Is there really a need for four or five?
My strategy is to fork people.
positron.
Profile Joined May 2010
634 Posts
September 16 2010 22:43 GMT
#24
You want to know why? The maps suck balls. They are too small. I have been trying to 1 rax FE for the longest time and keep getting crushed by 4 gate allin Protoss.
PlaGuE_R
Profile Blog Joined February 2010
France1151 Posts
September 16 2010 22:50 GMT
#25
On September 17 2010 05:26 Chill wrote:
I love threads like this. "I do something blindly and my opponent counters it. What the fuck?! What didn't he do what I wanted?!"


I'm not saying he shouldn't have done what he did. On the contrary, he won, therefore its good for him that he did that, what i am doing here is asking people's opinions on why 1 base play is so popular.

Off topic: love your casting of TL attack and TLOwnage, you're hilarious dude :D
TLO FIGHTING | me all in, he drone drone drone, me win - SK.MC | JINROLLED! | KraToss for the win
fabiano
Profile Blog Joined August 2009
Brazil4644 Posts
September 16 2010 22:58 GMT
#26
The map pool doesnt help too.
"When the geyser died, a probe came out" - SirJolt
QuanticHawk
Profile Blog Joined May 2007
United States32157 Posts
September 16 2010 23:05 GMT
#27
On September 17 2010 07:50 PlaGuE_R wrote:
Show nested quote +
On September 17 2010 05:26 Chill wrote:
I love threads like this. "I do something blindly and my opponent counters it. What the fuck?! What didn't he do what I wanted?!"


I'm not saying he shouldn't have done what he did. On the contrary, he won, therefore its good for him that he did that, what i am doing here is asking people's opinions on why 1 base play is so popular.

Off topic: love your casting of TL attack and TLOwnage, you're hilarious dude :D


It's popular because there's a lot of short distance maps, and people like you play blindly or refuse to change. That equals a free win for just about anyone who thinks for two seconds, adapts, and micros.
PROFESSIONAL GAMER - SEND ME OFFERS TO JOIN YOUR TEAM - USA USA USA
RyuChus
Profile Blog Joined August 2010
Canada442 Posts
September 16 2010 23:12 GMT
#28
I just push one base, then expand while I'm doing so. That way I can get a good expansion, as most of them 1 base and don't attack for while. I have a lot of time to get up economy and get a good push, push and then push. It's fun.
I have an announcement to make, "Moo!" That is all.
PlaGuE_R
Profile Blog Joined February 2010
France1151 Posts
September 16 2010 23:42 GMT
#29
On September 17 2010 08:05 Hawk wrote:
Show nested quote +
On September 17 2010 07:50 PlaGuE_R wrote:
On September 17 2010 05:26 Chill wrote:
I love threads like this. "I do something blindly and my opponent counters it. What the fuck?! What didn't he do what I wanted?!"


I'm not saying he shouldn't have done what he did. On the contrary, he won, therefore its good for him that he did that, what i am doing here is asking people's opinions on why 1 base play is so popular.

Off topic: love your casting of TL attack and TLOwnage, you're hilarious dude :D


It's popular because there's a lot of short distance maps, and people like you play blindly or refuse to change. That equals a free win for just about anyone who thinks for two seconds, adapts, and micros.


I don't play blindly -.- I uploaded that replay cuz it was the most recent one but that was for a cup and i was nervous so i made some mistakes. I know I made some mistakes, I'm not an idiot, and there's no need to be condescending about it -.-
TLO FIGHTING | me all in, he drone drone drone, me win - SK.MC | JINROLLED! | KraToss for the win
JustQuitWarcraftIII
Profile Blog Joined April 2008
United States679 Posts
September 17 2010 01:51 GMT
#30
On September 17 2010 05:47 moopie wrote:
Show nested quote +
On September 17 2010 05:29 JustQuitWarcraftIII wrote:
I think long macro games made BW less fun so it's rather nice to have lots of 1 base plays in SC2.

1 base play is better than 3-4 base macro games? you don't even get to see most of the tech. The best bw games were macro games.
In sc2 expoing is harder because of the lack of high-ground-advantage and hard counters. Then again, any sort of macro game in sc2 atm is blob vs blob, so yeah those aren't thrilling, but sc2 is no bw.


Well the thing is BW has too many long macro games. I'm not suggesting that every game should be about 1 base plays but it's nice to see some quick actions like back in 2001-2003. If macro games were so good then why would people hate FlaSh? He's the perfect macro player.
seRapH
Profile Blog Joined April 2009
United States9808 Posts
September 17 2010 02:15 GMT
#31
On September 17 2010 10:51 JustQuitWarcraftIII wrote:
Show nested quote +
On September 17 2010 05:47 moopie wrote:
On September 17 2010 05:29 JustQuitWarcraftIII wrote:
I think long macro games made BW less fun so it's rather nice to have lots of 1 base plays in SC2.

1 base play is better than 3-4 base macro games? you don't even get to see most of the tech. The best bw games were macro games.
In sc2 expoing is harder because of the lack of high-ground-advantage and hard counters. Then again, any sort of macro game in sc2 atm is blob vs blob, so yeah those aren't thrilling, but sc2 is no bw.


Well the thing is BW has too many long macro games. I'm not suggesting that every game should be about 1 base plays but it's nice to see some quick actions like back in 2001-2003. If macro games were so good then why would people hate FlaSh? He's the perfect macro player.

flash turtles. 2 base play is not turtling. there are plenty of timing pushes in bw that are 2base. 3hatch hydra, 6fact, and pretty much every pvz build nowadays is a 2base build.
boomer hands
JustQuitWarcraftIII
Profile Blog Joined April 2008
United States679 Posts
Last Edited: 2010-09-17 05:54:46
September 17 2010 05:48 GMT
#32
On September 17 2010 11:15 seRapH wrote:
Show nested quote +
On September 17 2010 10:51 JustQuitWarcraftIII wrote:
On September 17 2010 05:47 moopie wrote:
On September 17 2010 05:29 JustQuitWarcraftIII wrote:
I think long macro games made BW less fun so it's rather nice to have lots of 1 base plays in SC2.

1 base play is better than 3-4 base macro games? you don't even get to see most of the tech. The best bw games were macro games.
In sc2 expoing is harder because of the lack of high-ground-advantage and hard counters. Then again, any sort of macro game in sc2 atm is blob vs blob, so yeah those aren't thrilling, but sc2 is no bw.


Well the thing is BW has too many long macro games. I'm not suggesting that every game should be about 1 base plays but it's nice to see some quick actions like back in 2001-2003. If macro games were so good then why would people hate FlaSh? He's the perfect macro player.

flash turtles. 2 base play is not turtling. there are plenty of timing pushes in bw that are 2base. 3hatch hydra, 6fact, and pretty much every pvz build nowadays is a 2base build.


You're definitely right and I made a mistake there by equating any play with more than one base to macro. However, the OP was wants "mass battles of BW which were followed by mass macro, followed by mass battles". Since timing pushes tend to not result in such, 2 base plays in BW as you described still don't match his definition of macro games. Rather they fit the "one battle decides the outcome" scenario more, which the OP has a problem with in regards to 1 base plays in SC2.
PlaGuE_R
Profile Blog Joined February 2010
France1151 Posts
September 17 2010 12:38 GMT
#33
On September 17 2010 14:48 JustQuitWarcraftIII wrote:
Show nested quote +
On September 17 2010 11:15 seRapH wrote:
On September 17 2010 10:51 JustQuitWarcraftIII wrote:
On September 17 2010 05:47 moopie wrote:
On September 17 2010 05:29 JustQuitWarcraftIII wrote:
I think long macro games made BW less fun so it's rather nice to have lots of 1 base plays in SC2.

1 base play is better than 3-4 base macro games? you don't even get to see most of the tech. The best bw games were macro games.
In sc2 expoing is harder because of the lack of high-ground-advantage and hard counters. Then again, any sort of macro game in sc2 atm is blob vs blob, so yeah those aren't thrilling, but sc2 is no bw.


Well the thing is BW has too many long macro games. I'm not suggesting that every game should be about 1 base plays but it's nice to see some quick actions like back in 2001-2003. If macro games were so good then why would people hate FlaSh? He's the perfect macro player.

flash turtles. 2 base play is not turtling. there are plenty of timing pushes in bw that are 2base. 3hatch hydra, 6fact, and pretty much every pvz build nowadays is a 2base build.


You're definitely right and I made a mistake there by equating any play with more than one base to macro. However, the OP was wants "mass battles of BW which were followed by mass macro, followed by mass battles". Since timing pushes tend to not result in such, 2 base plays in BW as you described still don't match his definition of macro games. Rather they fit the "one battle decides the outcome" scenario more, which the OP has a problem with in regards to 1 base plays in SC2.


exactly what I'm saying ^_^
TLO FIGHTING | me all in, he drone drone drone, me win - SK.MC | JINROLLED! | KraToss for the win
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