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Need ZvZ Advice/Resources - Page 3

Blogs > JTPROG
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Prev 1 2 3 All
PovGosse
Profile Joined May 2010
Belgium6 Posts
September 23 2010 10:58 GMT
#41
I'd like to know as well Replays !!
cybe41
Profile Joined November 2006
United States46 Posts
September 28 2010 00:46 GMT
#42
lol....some funny debating going on here. This is why (imo) the ZvZ match is so annoying. Each player can react/counter as fast as their Z counterpart.
For an idiot youre pretty dumb
sylverfyre
Profile Joined May 2010
United States8298 Posts
September 29 2010 06:49 GMT
#43
I'm curious too. The with that back-and-forth flamewar, I'm surprised no warnings/bans were thrown out!

Saracen, did you guys ever play?
Philidoreamon
Profile Joined November 2010
Australia16 Posts
November 04 2010 19:40 GMT
#44
no one... got warned for that??? I mean seriously, he used the word 'rape' and 'fag' in the same thread, please someone reach this guy and show him some love :S
Jtn
Profile Blog Joined October 2010
444 Posts
November 05 2010 17:48 GMT
#45
Man, I am so curious to see the replays. I'm on the side of mass lings though against roaches. Map control is soooo important, and a roach push can be stopped with a couple spine crawlers + your lings. And of course, your mutas pop way faster.
CharlieMurphy
Profile Blog Joined March 2006
United States22895 Posts
November 05 2010 21:08 GMT
#46
On September 10 2010 10:52 skindzer wrote:
Show nested quote +
On September 10 2010 02:04 CharlieMurphy wrote:
it's because zvz is the most dynamic matchup. you need to rely on scouting and adapt your build constantly. I never do the same thing twice in a zvz game (unless they are always doing the same build- which happens on ladder), I only have counter builds for what the enemy does.

enemy ---- you
6-8pool -- pool down asap 12-14 should suffice
10pool -- 13pool
13pool --- 15pool
15pool --- depending on positions either FE or 16-17pool


lings/blings --- roach wall
roaches --- expand
fast muta --- roach timing attack/expand spores

etc
etc


I do the same as this. Aootugh since i dont like the mu i just go with 12 gas -> pool -> bling nest and then adapt accordingly. Is hard to not do ANY dame with the blings and specially if your opponent overreacts youll get a great start.

Also to note HydraRoach>Roach once the armies get big enough. This is because all his army will be able to attack you and youll have some roaches just wandering around.

Also on "higher" levels is important to master the ability to burrow-unburrow roaches (obs with the hp regen upgrade) this can make your army last almost twice as long.

Also ALWAYS get an overseer. Try to contaminate whenever possible.

Also Hydra>Muta but only after you get 10+ control group. If you are being countered with blings burrow your hidras once they get near so your roaches kills them and then unburrow hidras to keep attacking the mutalisk. Dont worry too much about the mutas attacking the roaches because roach can handle that pretty well.

Also if you get a lead and your opponent is going for mutas you can just 1a into his lair and probably destroy it before any mutalisk gets out. An even if they are out you can still prolly kill it.


you know you can still press X on blings to explode them and splash underground/cloaked targets right? Best way to deal with blings when you have hydra is just infestors
..and then I would, ya know, check em'. (Aka SpoR)
1Lamb1Rice
Profile Joined August 2010
United States435 Posts
November 10 2010 12:36 GMT
#47
I may be a bit late on this, but I'm reading a lot of "Unit A + Unit B BEATS Unit X + Unit Y". These types of statements are way too bold imo. There are so many circumstances to consider:

How many units are there of each?

Where and in what position are they engaging?

At what stage in the game are you talking about?

For example I'm seeing a lot of people arguing that roaches beat speedlings. And some people are from the school of thought that speedlings beat roaches. Neither is absolutely true, but both CAN be true. Put either of them in compromising circumstance and they can absolutely be true. The game isn't about really about 'counters' and unit composition as much as you guys make it out to be.

~1900 Zerg
twitch.tv/lambnrice @LambNRice
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