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Changeling Abuse

Blogs > Umpteen
Post a Reply
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
June 17 2010 13:57 GMT
#1
Here's something I'm going to try: using changelings on 'hold position' to impede the movement of a defensive army when I execute a drop.

Downside: it's going to take me approximately a year to get anywhere near good enough for this sort of finesse to be worth it. So watch this space!

*
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
HazMat
Profile Blog Joined October 2009
United States17077 Posts
June 17 2010 14:00 GMT
#2
kk, I'll bookmark this.
www.youtube.com/user/ShakeDrizzle | League and SSBM content creator | Armada's Youtube Editor
geetarzero
Profile Blog Joined July 2009
United States217 Posts
June 17 2010 14:03 GMT
#3
genius, man. absolutely genius.
sKyHigh? him? don't worry about it. (–_–)
Eiserne
Profile Blog Joined February 2010
United States340 Posts
June 17 2010 14:04 GMT
#4
why not try... macroing better.
Puosu
Profile Blog Joined April 2007
6988 Posts
June 17 2010 14:09 GMT
#5
I guess it'd work on a ramp versus an opponent who has never heard of changelings and would just assume his game is glitching. Would be fun to see ha.
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
June 17 2010 14:13 GMT
#6
On June 17 2010 23:04 Eiserne wrote:
why not try... macroing better.


Oh absolutely. That's why it's going to be ages before a tactic like this is going to be remotely decisive
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
tarpman
Profile Joined February 2009
Canada719 Posts
June 17 2010 15:17 GMT
#7
I could see this working in BW, but isn't the unit pathing/flow in SC2 just too good for individual units to have any effect?
Saving the world, one kilobyte at a time.
Umpteen
Profile Blog Joined April 2010
United Kingdom1570 Posts
June 17 2010 15:31 GMT
#8
On June 18 2010 00:17 tarpman wrote:
I could see this working in BW, but isn't the unit pathing/flow in SC2 just too good for individual units to have any effect?

Very much depends upon his unit composition. Two changelings easily stop tanks getting up a standard ramp to the main. Three or four will stop or greatly slow marauders etc...
The existence of a food chain is inescapable if we evolved unsupervised, and inexcusable otherwise.
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