• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 04:35
CET 10:35
KST 18:35
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
ByuL: The Forgotten Master of ZvT28Behind the Blue - Team Liquid History Book19Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8
Community News
Weekly Cups (Feb 16-22): MaxPax doubles0Weekly Cups (Feb 9-15): herO doubles up2ACS replaced by "ASL Season Open" - Starts 21/0247LiuLi Cup: 2025 Grand Finals (Feb 10-16)46Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2
StarCraft 2
General
Nexon's StarCraft game could be FPS, led by UMS maker ByuL: The Forgotten Master of ZvT How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game? Oliveira Would Have Returned If EWC Continued Behind the Blue - Team Liquid History Book
Tourneys
RSL Season 4 announced for March-April WardiTV Team League Season 10 The Dave Testa Open #11 Sparkling Tuna Cup - Weekly Open Tournament PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)
Strategy
Custom Maps
Publishing has been re-enabled! [Feb 24th 2026] Map Editor closed ?
External Content
Mutation # 514 Ulnar New Year The PondCast: SC2 News & Results Mutation # 513 Attrition Warfare Mutation # 512 Overclocked
Brood War
General
Soma Explains: JD's Unrelenting Aggro vs FlaSh ACS replaced by "ASL Season Open" - Starts 21/02 BGH Auto Balance -> http://bghmmr.eu/ CasterMuse Youtube TvZ is the most complete match up
Tourneys
Escore Tournament StarCraft Season 1 [Megathread] Daily Proleagues [LIVE] [S:21] ASL Season Open Day 1 Small VOD Thread 2.0
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Zealot bombing is no longer popular?
Other Games
General Games
Battle Aces/David Kim RTS Megathread Path of Exile Nintendo Switch Thread Beyond All Reason New broswer game : STG-World
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread
Community
General
US Politics Mega-thread Mexico's Drug War Canadian Politics Mega-thread Russo-Ukrainian War Thread Ask and answer stupid questions here!
Fan Clubs
The IdrA Fan Club The herO Fan Club!
Media & Entertainment
[Req][Books] Good Fantasy/SciFi books [Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread Formula 1 Discussion TL MMA Pick'em Pool 2013
World Cup 2022
Tech Support
Laptop capable of using Photoshop Lightroom?
TL Community
The Automated Ban List
Blogs
YOUTUBE VIDEO
XenOsky
Unintentional protectionism…
Uldridge
ASL S21 English Commentary…
namkraft
Inside the Communication of …
TrAiDoS
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1797 users

Expansion Packs and Failure

Blogs > Xyik
Post a Reply
Xyik
Profile Blog Joined November 2009
Canada728 Posts
June 13 2010 01:33 GMT
#1
I would like to think about how blizzard plans to approach the release of an additional 2 expansions after wings of liberty is released. What made starcraft:broodwar so successful was the amazing balance they managed to instill with fun dynamic units, newly added. Obviously these game-breaking units that made the game was big as it did today were definitely: the lurker, the corsair and the medic (debatable). Starcraft 1 players were FORCED to switch because there was no way to they could enjoy this amazingly balanced expansion pack without purchasing / pirating it.

But with the new editor, any new units / spells / campaigns blizzard decides to add can be DUPLICATED. Does this not spell trouble for blizzard? I suppose they could always filter through any custom-maps created to duplicate expansion pack units / abilities but whats to stop players from hosting private games between themselves and their friends? The lure of an official ladder isn't enough, just think about how starcraft 1 had no competitive ladder for quite a while before private ladders such as WGT, PGT and iccup started becoming well-known.

And now im wondering why WC3 frozen throne was never met with this problem.

random thoughts for food.


**
ghen
Profile Blog Joined March 2010
United States1356 Posts
June 13 2010 01:38 GMT
#2
I really don't think there will be a problem. Blizzard knows how much value the expansion needs to have and custom melee games with duplicated characters just seems like way too much work compared to just spending the money. Plus all the good modders are going to buy the expansion straight off the bat, so you're either stuck doing the work yourself or getting a crappy mod that doesn't work properly ugh..
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 13 2010 02:05 GMT
#3
On June 13 2010 10:33 Xyik wrote:
I would like to think about how blizzard plans to approach the release of an additional 2 expansions after wings of liberty is released. What made starcraft:broodwar so successful was the amazing balance they managed to instill with fun dynamic units, newly added. Obviously these game-breaking units that made the game was big as it did today were definitely: the lurker, the corsair and the medic (debatable). Starcraft 1 players were FORCED to switch because there was no way to they could enjoy this amazingly balanced expansion pack without purchasing / pirating it.

But with the new editor, any new units / spells / campaigns blizzard decides to add can be DUPLICATED. Does this not spell trouble for blizzard? I suppose they could always filter through any custom-maps created to duplicate expansion pack units / abilities but whats to stop players from hosting private games between themselves and their friends? The lure of an official ladder isn't enough, just think about how starcraft 1 had no competitive ladder for quite a while before private ladders such as WGT, PGT and iccup started becoming well-known.

And now im wondering why WC3 frozen throne was never met with this problem.

random thoughts for food.

medic is not debatable..without them mech tvz would be used all the time and zerg would eventually devise enough counters for it to be useful, you cannot debate medics helping the game out tremendously.

although yes i agree, hopefully tehy will do is, make it so you just cant play the campaign but allow you to play ladder and all of that with the full units..

doubtful with the way its looking though
Artillery spawned from the forges of Hell
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
June 13 2010 02:27 GMT
#4
On June 13 2010 11:05 arb wrote:
Show nested quote +
On June 13 2010 10:33 Xyik wrote:
I would like to think about how blizzard plans to approach the release of an additional 2 expansions after wings of liberty is released. What made starcraft:broodwar so successful was the amazing balance they managed to instill with fun dynamic units, newly added. Obviously these game-breaking units that made the game was big as it did today were definitely: the lurker, the corsair and the medic (debatable). Starcraft 1 players were FORCED to switch because there was no way to they could enjoy this amazingly balanced expansion pack without purchasing / pirating it.

But with the new editor, any new units / spells / campaigns blizzard decides to add can be DUPLICATED. Does this not spell trouble for blizzard? I suppose they could always filter through any custom-maps created to duplicate expansion pack units / abilities but whats to stop players from hosting private games between themselves and their friends? The lure of an official ladder isn't enough, just think about how starcraft 1 had no competitive ladder for quite a while before private ladders such as WGT, PGT and iccup started becoming well-known.

And now im wondering why WC3 frozen throne was never met with this problem.

random thoughts for food.

medic is not debatable..without them mech tvz would be used all the time and zerg would eventually devise enough counters for it to be useful, you cannot debate medics helping the game out tremendously.

although yes i agree, hopefully they will do is, make it so you just cant play the campaign but allow you to play ladder and all of that with the full units..

doubtful with the way its looking though

I clearly remember myself reading one blizzard's interview, in which they mention that expansions will contain units that will be used in multiplayer ladder.
IMBA - International Mountain Bicycling Association.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 13 2010 02:37 GMT
#5
On June 13 2010 11:27 ProoM wrote:
Show nested quote +
On June 13 2010 11:05 arb wrote:
On June 13 2010 10:33 Xyik wrote:
I would like to think about how blizzard plans to approach the release of an additional 2 expansions after wings of liberty is released. What made starcraft:broodwar so successful was the amazing balance they managed to instill with fun dynamic units, newly added. Obviously these game-breaking units that made the game was big as it did today were definitely: the lurker, the corsair and the medic (debatable). Starcraft 1 players were FORCED to switch because there was no way to they could enjoy this amazingly balanced expansion pack without purchasing / pirating it.

But with the new editor, any new units / spells / campaigns blizzard decides to add can be DUPLICATED. Does this not spell trouble for blizzard? I suppose they could always filter through any custom-maps created to duplicate expansion pack units / abilities but whats to stop players from hosting private games between themselves and their friends? The lure of an official ladder isn't enough, just think about how starcraft 1 had no competitive ladder for quite a while before private ladders such as WGT, PGT and iccup started becoming well-known.

And now im wondering why WC3 frozen throne was never met with this problem.

random thoughts for food.

medic is not debatable..without them mech tvz would be used all the time and zerg would eventually devise enough counters for it to be useful, you cannot debate medics helping the game out tremendously.

although yes i agree, hopefully they will do is, make it so you just cant play the campaign but allow you to play ladder and all of that with the full units..

doubtful with the way its looking though

I clearly remember myself reading one blizzard's interview, in which they mention that expansions will contain units that will be used in multiplayer ladder.

So in other words you gotta buy them to use them in multi?
Artillery spawned from the forges of Hell
ProoM
Profile Blog Joined May 2009
Lithuania1741 Posts
June 13 2010 02:45 GMT
#6
On June 13 2010 11:37 arb wrote:
Show nested quote +
On June 13 2010 11:27 ProoM wrote:
On June 13 2010 11:05 arb wrote:
On June 13 2010 10:33 Xyik wrote:
I would like to think about how blizzard plans to approach the release of an additional 2 expansions after wings of liberty is released. What made starcraft:broodwar so successful was the amazing balance they managed to instill with fun dynamic units, newly added. Obviously these game-breaking units that made the game was big as it did today were definitely: the lurker, the corsair and the medic (debatable). Starcraft 1 players were FORCED to switch because there was no way to they could enjoy this amazingly balanced expansion pack without purchasing / pirating it.

But with the new editor, any new units / spells / campaigns blizzard decides to add can be DUPLICATED. Does this not spell trouble for blizzard? I suppose they could always filter through any custom-maps created to duplicate expansion pack units / abilities but whats to stop players from hosting private games between themselves and their friends? The lure of an official ladder isn't enough, just think about how starcraft 1 had no competitive ladder for quite a while before private ladders such as WGT, PGT and iccup started becoming well-known.

And now im wondering why WC3 frozen throne was never met with this problem.

random thoughts for food.

medic is not debatable..without them mech tvz would be used all the time and zerg would eventually devise enough counters for it to be useful, you cannot debate medics helping the game out tremendously.

although yes i agree, hopefully they will do is, make it so you just cant play the campaign but allow you to play ladder and all of that with the full units..

doubtful with the way its looking though

I clearly remember myself reading one blizzard's interview, in which they mention that expansions will contain units that will be used in multiplayer ladder.

So in other words you gotta buy them to use them in multi?

Yes. You can still play with other people that has the same expansion as you do in the ladder. Oh they also let us understand that you won't be able to play custom games with your friends who have newer expansions =(.
IMBA - International Mountain Bicycling Association.
Redmark
Profile Joined March 2010
Canada2129 Posts
June 13 2010 05:18 GMT
#7
Didn't they say that you would be able to download patches for multiplayer?
I don't have a source though so I might be wrong.
eMbrace
Profile Blog Joined January 2009
United States1300 Posts
Last Edited: 2010-06-13 05:33:43
June 13 2010 05:32 GMT
#8
the idea of 2 more expansions adds a lot of potential to hope for with this game, because at the moment it feels really tame.
Mortician
Profile Blog Joined December 2008
Bulgaria2332 Posts
June 13 2010 12:41 GMT
#9
On June 13 2010 14:32 eMbrace wrote:
the idea of 2 more expansions adds a lot of potential to hope for with this game, because at the moment it feels really tame.


If a game requires its expansions to make it good, its not a good game

*hope this makes sense, im really tired
"If anything, the skill cap in sc2 is higher [than sc1] because there are a lot more things you can do at one given time. " darmousseh
Tom Phoenix
Profile Blog Joined January 2009
1114 Posts
June 13 2010 16:29 GMT
#10
On June 13 2010 21:41 Mortician wrote:
Show nested quote +
On June 13 2010 14:32 eMbrace wrote:
the idea of 2 more expansions adds a lot of potential to hope for with this game, because at the moment it feels really tame.


If a game requires its expansions to make it good, its not a good game

*hope this makes sense, im really tired


Then I guess StarCraft and WarCraft III are both bad games, since they both would have been a complete mess without their respective expansions. I would have said "Diablo II" as well, but there are people that argue that Lord of Destruction ruined Diablo II.
You and your "5 years of competitive RTS experience" can take a hike. - FrozenArbiter
Entropic
Profile Blog Joined May 2009
Canada2837 Posts
June 13 2010 18:06 GMT
#11
On June 13 2010 21:41 Mortician wrote:
Show nested quote +
On June 13 2010 14:32 eMbrace wrote:
the idea of 2 more expansions adds a lot of potential to hope for with this game, because at the moment it feels really tame.


If a game requires its expansions to make it good, its not a good game

*hope this makes sense, im really tired


Shit thanks for telling me that. Now I realize the original starcraft blew, I mean it needed Broodwar to put in Medics, Lurkers and Corsairs! All staples of certain matchups. Whew, glad that got off my mind.
arb
Profile Blog Joined April 2008
Noobville17921 Posts
June 13 2010 20:43 GMT
#12
On June 14 2010 03:06 Entropic wrote:
Show nested quote +
On June 13 2010 21:41 Mortician wrote:
On June 13 2010 14:32 eMbrace wrote:
the idea of 2 more expansions adds a lot of potential to hope for with this game, because at the moment it feels really tame.


If a game requires its expansions to make it good, its not a good game

*hope this makes sense, im really tired


Shit thanks for telling me that. Now I realize the original starcraft blew, I mean it needed Broodwar to put in Medics, Lurkers and Corsairs! All staples of certain matchups. Whew, glad that got off my mind.

well it is kinda true in a way..

original starcraft was still good without said units though
Artillery spawned from the forges of Hell
Please log in or register to reply.
Live Events Refresh
Next event in 25m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft174
SortOf 156
StarCraft: Brood War
Britney 23678
Calm 6675
Rain 2135
Sea 1629
Horang2 1415
GuemChi 1309
Flash 645
Bisu 528
BeSt 348
Pusan 234
[ Show more ]
Stork 190
Mong 134
Light 71
Soulkey 62
ToSsGirL 58
Sharp 50
sSak 30
Backho 27
ZerO 21
Hm[arnc] 19
Purpose 18
GoRush 18
IntoTheRainbow 17
ZergMaN 16
Shinee 14
Bale 12
Noble 12
Terrorterran 5
Rush 3
NotJumperer 1
Dota 2
XaKoH 561
NeuroSwarm117
XcaliburYe8
League of Legends
JimRising 482
Counter-Strike
Stewie2K1264
olofmeister794
m0e_tv702
Other Games
ceh9695
C9.Mang0313
crisheroes217
Happy199
Mew2King146
Organizations
Other Games
gamesdonequick840
Counter-Strike
PGL369
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 15 non-featured ]
StarCraft 2
• Gemini_19 22
• LUISG 18
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos982
• Stunt520
Upcoming Events
The PondCast
25m
PiG Sty Festival
25m
MaNa vs TBD
Serral vs TBD
PiGStarcraft174
KCM Race Survival
25m
Replay Cast
14h 25m
Korean StarCraft League
1d 17h
CranKy Ducklings
2 days
OSC
2 days
SC Evo Complete
2 days
DaveTesta Events
2 days
AI Arena Tournament
2 days
[ Show More ]
Replay Cast
2 days
Sparkling Tuna Cup
3 days
uThermal 2v2 Circuit
3 days
Replay Cast
3 days
Wardi Open
4 days
Monday Night Weeklies
4 days
Replay Cast
4 days
Replay Cast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-02-22
LiuLi Cup: 2025 Grand Finals
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
Acropolis #4 - TS5
Jeongseon Sooper Cup
Spring Cup 2026
WardiTV Winter 2026
PiG Sty Festival 7.0
Nations Cup 2026
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025

Upcoming

[S:21] ASL SEASON OPEN 2nd Round
[S:21] ASL SEASON OPEN 2nd Round Qualifier
ASL Season 21: Qualifier #1
ASL Season 21: Qualifier #2
ASL Season 21
Acropolis #4 - TS6
Acropolis #4
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.