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(2000th post) Battle Reports

Blogs > 538
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538
Profile Blog Joined November 2008
Hungary3932 Posts
Last Edited: 2010-04-24 17:43:33
April 23 2010 02:32 GMT
#1
I was planning something different for my 2000th post, but I dont have enough time to work on it lately, and it's hard holding back on posting with all these fun events, scavenger hunts around, and a Kal vs Forgg series coming up soon
So I decided to do some new battle reports instead - there seemed to be only positive feedback about the one I did for my 1500th. I've played like 30-35 games today, only choosing unorthodox and fun - though often suboptimal :-p - strategies (and defending cheese. Oh god, so much cheese.), and in the end i was able to pick 3 games in particular (played today or in the recent past), one in each Protoss matchup to report on.

Without further ado, here they are. (Picture heavy) I hope you like them.



[image loading] [image loading] [image loading]

(Z)D+ zerg < Moon Glaive > (P)538

                                    + Show Spoiler [PvZ Battle Report] +


I spawn at 4 in red, while the zerg spawns at 7 in white. I choose not to forge-FE, but to 1-gate tech. He opts for a 12hatch opening with a drone scout on 9 - being as keen on scouting as he is, he still sends his first overlord in a direction where no base is located on Moon Glaive.

[image loading]

His drone scout is more effective, finding me right away ...

[image loading]

[image loading]

... and I find him first too, just in time to disturb the placement of the hatchery.

And so it begins:

[image loading]
First drone: denied.

[image loading]
Help arrives. To deal with them both, i summon help myself from Aiur

[image loading]
Defeated, with a pool already morphing, he sends a drone to take his 3rd first.

[image loading]
That hatch goes down undisturbed, while I cancel my pylon warping in at his nat

Meanwhile at his natural:

[image loading]
The harass is finally over.                   ... Or is it?                                 Yes, it is.            

While he is distracted placing his hatcheries and killing off my probe, his drone falls victim to my first zealot.

[image loading]

Hence he cannot see my choice of fast tech, which starts with a stargate.

[image loading]
In which, obviously, I warp in a scout.

(When attempting this strategy (why would you?:-p), please keep in mind that Scouts are expensive (275 minerals!!! You can get a carrier for 350), and they also take up 3 supply. Which is just odd. But I digress.)

With my weird timing attack coming (messing so much with his early build order surely helps), I move out with a handful of troops front. Realizing he doesnt have much to defend with, he throws down two sunkens in panic.

[image loading]

[image loading]
"We regard the swift one-man Scout as a tool for exploration and light combat, but against the inferior technology of other species it is a formidable combat unit on its own."


While moving out, I start preparing the transition, which includes more aggression, and eventually, an expansion. (Also, I know my macro's gonna suck once i get lost happily in the small scale micro battle, so additional production facilities wont do any harm.)

[image loading]

And now, the element of surprise:

[image loading]
Nobody expects the spanish inquisition the Scout!

+ Show Spoiler +
Yo dawg I herd you like scouting, so i put a Scout in your base...

[image loading]
He's laughing now ...


[image loading]
But I bet he didnt like being doubly supply capped while I'm barreling down the front door?


[image loading]
Still, the sunkens don't, but he holds, and I'm forced to retreat.

But I assure you, this is not over yet.

[image loading]

Let's speed up on the events a little, I dont want to bore you.

[image loading]
Researching goon range, taking my natural, and failing to do additional harass.


[image loading]
Time to move out

Ranged goons, some zealots for cannon fodder, and a crucial probe (not clumsy unit grouping, no), and the battle unfolds just outside of his natural.

[image loading]
I told you it was going to be crucial.


Meanwhile

[image loading]
"Needless to say, with that kind of firepower, Scouts can cause devastating damage to any aerial force."


Let's take a look at the broader picture. You can clearly see that there's not much to see. Zerg is currently without units, and supply capped.
[image loading]

As Chill would say, this game is anything but over. The final moments:
[image loading]

[image loading]
The -_- signals that he's serious.


For the record, ggs were exchanged too. Good game indeed. I enjoyed it at least, I hope you liked the battle report.

Oh, if anyone's interested, here's the basic outline of the build I used:
10gate
12assimilator
17core / 17 supply block yourself
20 stargate
28 scout
33 supply block
49 supply block.

pylons accordingly.





[image loading] [image loading] [image loading]

(T)D terran < Fighting Spirit > (P)538

                                    + Show Spoiler [PvT Battle Report] +

He spawns as red terran in the bottom left, I'm the white protoss in the top right. I start off with a scout after pylon, with no cheesy intentions whatsoever.

[image loading]
Really, I swear!


While he starts his rax peacefully.

[image loading]

Skipping the zealot, I put my core down by the time he starts scouting himself.

[image loading]

Turning on his maphacks, he scouts cross position, and finds me first. (Curse the cheesy reputation of protoss!)

[image loading]
I manage to sneak my probe in just in time too (isn't that rax misplaced?)


In his base, I scout 3 SCVs on gas, and a factory going down.

[image loading]
...but soon I'm forced to leave by the first marine.


[image loading]
He tries to be sneaky and hides his SCV above my ramp.


[image loading]
While going 2 fac just as sneakily!


[image loading]
Thankfuly I can haz maphack too


And I throw down a robotics facility after disposing of his scouting worker. The idea of going fast reavers crosses my mind briefly, but I end up sticking to my plan, which starts with a safe 2-gate obs.

[image loading]
Meanwhile in his base...


[image loading]
My observatory finishes

So I expand to my natural, and send my first observer towards his base right away.

[image loading]

This is the moment when he starts moving out....

[image loading]

[image loading]
But by the time he gets to the middle, I've seen everything. I've seen it all.


He sends his supporting SCV too far ahead, and I snipe it before the tanks get into range.

[image loading]

I try to delay him by moving to the side and threatening a flank

[image loading]
But I lose a goon needlessly to mismicro


In the meantime, I start my offensive teching in my base. The all-popular 2-base stargate, but please note that I dont have a Citadel of Adun, let alone a Templar Archives.

[image loading]

Back at the bridge in front of my natural, I observe that he's laying mines, and I decide it's time to move in. Having delayed him a little, I now have two additional goons on the other side of the bridge, and two more in the making.

[image loading]
The flank is set up


[image loading]
And the result is devastating for both armies, but as Protoss, I don't mind that.


I could have saved more units, but he gets lucky with a mine going off in the last seconds of the battle. His first wave of reinforcements is late, and I emerge victorious with a single hero dragoon standing.

[image loading]

[image loading]
By this time, my expo is up and running


[image loading]
Time to start spending resources on my tech unit of choice


Meanwhile, his wasted first attack has delayed his expansion greatly, and I presume he's preparing for a desperate other wave.

[image loading]

[image loading]
The nice thing about going corsair-goon is that you only have to pump goons from your gateways


This is when i notice he decided to move out again...

[image loading]

[image loading]
                                    ... so I decide to set up a flank again.


I'm really not sure what makes him think that roughly the same amount of forces could set up a contain on me 3 minutes later.
[image loading]
I've seen everything... again!


[image loading]
Flanked.


[image loading]
This time, the results are even worse for him.


[image loading]
I'll need this too...


[image loading]
He's finally set up a calm and secure front


[image loading]
And my corsair feet is secretly supervising his mining operations.


The fleet beacon is researching the Argus Jewel reactor upgrade, or whatever its called, while I'm taking a third, to stay ahead on bases.

[image loading]

[image loading]
The energy upgrade is crucial when going sair-goon, as it enables a fully charged corsair to deploy two disruption webs instead of one.


Time is short, for he's started moving out, when my disruption web research has just started!

[image loading]
Have you ever noticed that Protoss upgrades are not researched but developed? I haven't.


Thankfully, he does not intend on pushing just yet, only securing a third.

[image loading]

I'm taking control of the events now:

[image loading]
Moving into position with my corsairs as the +1 ground attack and the disruption web development finish at the same time for my attack.


Behold: (click for full resolution)

[image loading]

He reacts surprisingly quickly, and starts unsieging his tanks.

[image loading]

[image loading]
And his only chance is to retreat.


He gets lucky as I very stupidly waste my two remaining d-webs on his front turrets, creating a funnel for my own troops towards his sieged tanks.

[image loading]

[image loading]
So I retreat, for now.


I faint an unsuccessful attack on his third:

[image loading]
But it turns out scary enough for him to issue serious reinforcements there.


Realizing this weakens his front more than ideal, I dont wait for additional macro cycles, I engage with my moderate army.

[image loading]

[image loading]
This time with a little bit better webs (Though just like with stasis, you prefer casting on the back rows, but at least it wears off faster).


[image loading]
And eventually, much better ones.


[image loading]
He tries to make a final hold at the top of his ramp.


[image loading]
But he's denied it, once again.


Physically stunned by my attack, he does not bring his troops back from his third, so I waltz in with a merry group of dragoons.

[image loading]

[image loading]
Then once again with the first wave of reinforcements, and he types out.


GG.





[image loading] [image loading] [image loading]

(P)C- Protoss < New Heartbreak Ridge > (P)538

                                    + Show Spoiler [PvP Battle Report] +

He spawns as orange protoss at the 9 o'clock base, I'm blue at 3. Our builds start out rather similarly:

[image loading]
We both protect ourselves from manner pylons,


[image loading]
We both place down a second pylon before a Core...


[image loading]
then we both opt for a second gate after core.


4 minutes into the game, finally some minor difference arises:

[image loading]
I decide to pull back my scouting probe before the first goons pop, while he loses his carelessly to a zealot


I know he went two gate too, but i still test his front...

[image loading]
to no avail.


No major engagement, no casualties at all, nothing too interesting yet, but finally our builds are becoming majorly different.

[image loading]
I expo with an observatory, a relatively safe transition into a macro game


[image loading]
He stays on one base with observatory+robo


He drives my forces off his front without revealing his shuttle:

[image loading]

[image loading]
then moves out with his first reaver in a shuttle


He's faster with his observatory too, and is scouting my base already when I have my first observer warping in:

[image loading]
Thankfully I've already planned to hide my soon-to-follow tech in the top right corner, just below the temples


[image loading]
His observer gets into a good position to watch over my army at my entrance...


[image loading]
But I think it might be missing some minor details.


Now I might not be the best strategist, but I think this is not the best formation to approach and engage in:

[image loading]

Now lets do a quick unit count: 17 dragoons on my side, 12 goons + a shuttle with a reaver and 2 zealots in his. As we realize that it's not fair that I only have dragoons while he has dragoons, a shuttle, a reaver and zealots too, we devise some elaborate cooperative plan to serve justice:

[image loading]
He shoots down his own shuttle, while I target fire the reaver. Perfect, thank you very much.


In my defense, the reaver would have fallen anyway, but maybe he could have used those two zealots, or even the shuttle as cannon fodder.

[image loading]
I was joking above, in fact, this is unfair now.

[image loading]
He has no choice but to retreat with barely any survivors.


[image loading]
Oh you did? I didnt notice.


Having a strong lead now, I deny some scouting attempts

[image loading]

[image loading]
Then I start teching. (No, no corsairs this time, I'm sorry).


Expanding himself, and having built up a new army, he moves out again

[image loading]

But I catch him from the side in the middle, summoning my (still pure goon) reinforcements from three directions:
[image loading]

I manage to snipe his shuttle with a reaver in it. (on my own this time, though with serious losses, only after both reavers have fired off some scarabs)

[image loading]
Then quickly the other reaver too, because that's how I roll.

(On a serious sidenote, if you ever play pvp versus me, make sure to just protect your reaver and shuttle, and I will suicide most of my army in attempts to snipe it.)

In the meantime I get up my third nexus, and my two stargates.

[image loading]

[image loading]

The battle finishes as a draw, as I can finally drive him off the ridge with my shorter resupply route

[image loading]

Still behind in economy, he also starts taking a third

[image loading]
At least you don't have to spend this much on carriers.

My first carriers are now out, still hidden from him. (Though hiding them is pretty much just mind games, as a normal midgame PvP army has plenty of the soft counters to carriers, dragoons and high templars regardless.)

[image loading]

Losing two reaver-goon armies already, he still believes they can be counter to my play.

[image loading]

[image loading]
At this moment, both armies are just chilling, guarding ridges.


But soon, having completed 4 carriers, I decide to move out.

[image loading]
The carrier production has seriously boosted my supply, and I'm almost maxed.


And knowing my Starcraft 101, I expand at the same time.

[image loading]
To the mineral only at 12.


[image loading]
His army has just turned quite scary with an entire production cycle of high templar.


And he decides to move out too, which results in the following pretty screenshot (as with all higher resolution screenshots in my reports, you can click on it to get the full version, and I advise you do so):

[image loading]
188 supply in orange, 200 in blue.


The funny/mildly amusing thing about the positioning is that we're pretty oblivious to each other's operations so far:

[image loading]
That's all I see.

[image loading]
And that's all he sees...


But soon the inevitable engagement happens in front and north of and his natural:

[image loading]
Where I concentrate on storm dodging with my precious carriers

[image loading]
With decent success, except for losing interceptors


It's interesting to note that he decides to send down his precious shuttle (maybe as part of some attack-move?), in which he safeguards his two beloved reavers. Following orders, it flies right above a group of my dragoons, and gets properly shot down, as it's seen in the following panorama strip:

[image loading]

Now I might be appearing to be losing the battle...

[image loading]

[image loading]
But I have the rest of my army coming down south after winning that small engagement

[image loading]
and his goons are tied up in trying to focus fire on my carriers

Lacking any upgrades whatsoever is not helping him out much either.

[image loading]

[image loading]
He manages to take out a single carrier, but this battle's over for him.


I close in on his entrance with some new reinforcements, including a freshly made carrier

[image loading]

And he's forced to surrender.

[image loading]
GG




Finally all three reports are up!

Making these took up way more time than expected, I apologize for the delay in getting the PvT and PvP up. 29,000 characters of formatting and texts, 14 megabytes of pictures, and several work-hours are above, but I think I'm satisfied with the result, I hope you enjoyed reading it too. (My only heartache is that it does not seem to draw much attention overall. (~400 views so far )

Huge thanks to those who decided to check back again after the first and second updates, any comments are ratings are much appreciated.

*****
BW fighting!
goswser
Profile Blog Joined May 2009
United States3548 Posts
April 23 2010 02:39 GMT
#2
Great 2000th post! Looking forward to the other two battle reports, although I wish I hadn't spoiled myself on the strats
say you were born into a jungle indian tribe where food was scarce...would you run around from teepee to teepee stealing meat scraps after a day lazying around doing nothing except warming urself by a fire that you didn't even make yourself? -rekrul
seRapH
Profile Blog Joined April 2009
United States9803 Posts
April 23 2010 02:39 GMT
#3
lol, i love scouts <3

the <3 means i love them
boomer hands
.gypsy
Profile Blog Joined October 2007
Canada689 Posts
April 23 2010 02:48 GMT
#4
Really well executed bo ^^ haha
https://www.twitch.tv/gypsy93
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 23 2010 02:56 GMT
#5
Yay, I really loved the 1500th post! The first BR was great, stoked for the others =]
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
jgju
Profile Blog Joined January 2010
United States454 Posts
April 23 2010 03:51 GMT
#6
Awesome, your 1500th post BR was one of my all time favorites, keep up the good work!
"For you biting zealots, here's a quote" - Lauryn Hill
Weasel-
Profile Joined June 2009
Canada1556 Posts
April 23 2010 03:58 GMT
#7
I loved the layout; the way you seemingly spliced the screenshots together made it fun to read.
HeadhunteR
Profile Blog Joined October 2009
Argentina1258 Posts
April 23 2010 04:37 GMT
#8
hahah really cool and if you press 538 Kal shows up haha.. poor zerg..
in The Kong line forever
538
Profile Blog Joined November 2008
Hungary3932 Posts
Last Edited: 2010-04-23 14:38:04
April 23 2010 14:37 GMT
#9
I've updated the OP now with the second, PvT battle report, thanks for your patience, if anyone's decided to check back :-p

These things take up way too much time
BW fighting!
Funnytoss
Profile Blog Joined August 2007
Taiwan1471 Posts
April 23 2010 16:39 GMT
#10
This is really amusing, looking forward to the third one! I love to see unorthodox strategies particularly since I'm not good enough to pull them off myself semi-competently.
AIV_Funnytoss and sGs.Funnytoss on iCCup
DreaM)XeRO
Profile Blog Joined December 2008
Korea (South)4667 Posts
April 23 2010 16:54 GMT
#11
oh my god. ahaha these games are amazing
great battle reports!
cw)minsean(ru
StorrZerg
Profile Blog Joined February 2008
United States13919 Posts
April 23 2010 19:14 GMT
#12
haha great battle reports 538 lol grats on 2k
Hwaseung Oz fan for life. Swing out, always swing out.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
April 23 2010 19:17 GMT
#13
bump since 2nd BR is up

omg i love your battle reports 538 <3
still my hero

I really like what you do with the pictures in particular, it looks so cool!

stoked for the 3rd :3
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
nofAcedAgent
Profile Blog Joined July 2007
United States952 Posts
April 23 2010 19:44 GMT
#14
Hell yes, thanks dude!

You should post these at BattleReports.com and liven things up over there
Spazer
Profile Blog Joined March 2009
Canada8033 Posts
April 23 2010 20:02 GMT
#15
Good work! I loved your previous battle reports as well.

To everyone that hasn't seen 538's other battle reports, make sure you check out his blog. It's definitely worth your time.
Liquipedia
krndandaman
Profile Joined August 2009
Mozambique16569 Posts
April 23 2010 20:37 GMT
#16
--- Nuked ---
538
Profile Blog Joined November 2008
Hungary3932 Posts
April 23 2010 22:35 GMT
#17
Thanks for all the kind words so far, I really appreciate it

On April 24 2010 05:37 krndandaman wrote:
p.s. u have a picture of zerg in the pvp

Those pictures above the player names are the actual screenshots of the player's starting positions and splits, but I didnt get to do the PvP report yet. That's just a placeholder, copied from the first, pvz BR.


I'll go to sleep now, I hope to get the last one up by sometime tomorrow early afternoon CET.
BW fighting!
FiBsTeR
Profile Blog Joined February 2008
United States415 Posts
April 23 2010 23:48 GMT
#18
WOW that dweb push looked amazing!! Very cute.
538
Profile Blog Joined November 2008
Hungary3932 Posts
April 24 2010 17:47 GMT
#19
bump :-p

The third and final battle report (PvP) is finally up. I feel it might not be as unique a game on its own (I'm not sure), so I tried to make up for it by including more high-res screenshots than in the other two.
I hope everything works as intended (there's quite an amount of bb-code), and there aren't too many typos and mistakes left

Thanks for your patience, and let me know if you liked them.
BW fighting!
TheAntZ
Profile Blog Joined January 2009
Israel6248 Posts
April 24 2010 18:11 GMT
#20
YEESSS BW BR
thanks <3, getting sick of only SC2 everywhere
43084 | Honeybadger: "So july, you're in the GSL finals. How do you feel?!" ~ July: "HUNGRY."
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