• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 20:07
CET 02:07
KST 10:07
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
HomeStory Cup 28 - Info & Preview11Rongyi Cup S3 - Preview & Info3herO wins SC2 All-Star Invitational14SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8
Community News
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win1RSL Season 4 announced for March-April5Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win3Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8
StarCraft 2
General
Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win StarCraft 2 Not at the Esports World Cup 2026 HomeStory Cup 28 - Info & Preview Weekly Cups (Jan 19-25): Bunny, Trigger, MaxPax win Oliveira Would Have Returned If EWC Continued
Tourneys
RSL Season 4 announced for March-April HomeStory Cup 28 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) KSL Week 85 OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 511 Temple of Rebirth The PondCast: SC2 News & Results Mutation # 510 Safety Violation Mutation # 509 Doomsday Report
Brood War
General
Can someone share very abbreviated BW cliffnotes? Liquipedia.net NEEDS editors for Brood War BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion [ASL21] Potential Map Candidates
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 Azhi's Colosseum - Season 2 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
Battle Aces/David Kim RTS Megathread Nintendo Switch Thread Path of Exile Mobile Legends: Bang Bang Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread The Games Industry And ATVI Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Let's Get Creative–Video Gam…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1776 users

Game designers hating SC2

Blogs > Phyre
Post a Reply
1 2 3 Next All
Phyre
Profile Blog Joined December 2006
United States1288 Posts
March 05 2010 21:12 GMT
#1
I don't know why I always find it so entertaining to read people's explanations of why they dislike RTS's or Starcraft specifically for it's speed requirement and lack of "real strategy." Lots of game designers in particular seem to be guilty of being noobs in this respect.

See the comments to this article for some laughs:
http://www.gamasutra.com/view/news/27450/CC4_Designer_StarCraft_II_A_Boon_To_RTS_Genre.php

Some samples:

The basic problem with RTS is that you can build units in real-time. This means that strategic thinking isn't what is rewarded but fast "micro". The faster you can input commands, the better you do. What does that have to do with strategy? It's a broken gameplay model, in my view. They should return to some more classic wargames to figure out what works.

To me the RTS genre died a while ago. It think it stems from the fact I hate the multiplayer aspects of it and the single player AI is just horrible to play against. It is rarely about what you build and instead about how fast you build it, then you can add in the strategy of building the most effective unit for the job. But you usually only know what to build by trail and error and memorizing what the AI is going to do.

...


****
"Oh no, I got you with your pants... on your face... That's not how you wear pants." - Nintu, catching 1 hatch lurks.
blabber
Profile Blog Joined June 2007
United States4448 Posts
March 05 2010 21:16 GMT
#2
they're just sad they don't work at Blizzard working on the best RTS games in the world
blabberrrrr
TheYango
Profile Joined September 2008
United States47024 Posts
March 05 2010 21:21 GMT
#3
On March 06 2010 06:16 blabber wrote:
they're just sad they don't work at Blizzard working on the best RTS games in the world

They're sad because Dustin Browder got out of EA and they weren't so lucky.
Moderator
Eben
Profile Blog Joined September 2008
United States769 Posts
March 05 2010 21:21 GMT
#4
what baddies
Polar_Nada
Profile Blog Joined June 2008
United States1548 Posts
March 05 2010 21:24 GMT
#5
those noobs disgust me =)
[ReD]NaDa and fnaticMSI.SEn fighting~! ::POlar @ UC Irvine::
Adeny
Profile Blog Joined January 2009
Norway1233 Posts
Last Edited: 2010-03-05 21:30:14
March 05 2010 21:28 GMT
#6
They need to flip out a fucking dictionary and look up "REAL TIME", you know, as in... "REAL TIME STRATEGY".

Look at this shit...
The basic problem with RTS is that you can build units in real-time.
Boblion
Profile Blog Joined May 2007
France8043 Posts
March 05 2010 21:34 GMT
#7
Sirlin: The Clone War.
fuck all those elitists brb watching streams of elite players.
-fj.
Profile Blog Joined April 2009
Samoa462 Posts
March 05 2010 21:36 GMT
#8
lol.... all the devvies that I know would hate sc2 for the DRM, not the game itself.
IceCube
Profile Blog Joined June 2009
Croatia1403 Posts
March 05 2010 21:41 GMT
#9
On March 06 2010 06:28 Adeny wrote:
They need to flip out a fucking dictionary and look up "REAL TIME", you know, as in... "REAL TIME STRATEGY".

Look at this shit...
Show nested quote +
The basic problem with RTS is that you can build units in real-time.

This quote alone made me not to read the whole thing.
Thank you Adeny for posting this. One quote to rule them all...

How people can be so stupid in their own line of work is beyond me.
Forever Vulture.. :(
Zapdos_Smithh
Profile Blog Joined October 2008
Canada2620 Posts
Last Edited: 2010-03-05 21:43:04
March 05 2010 21:41 GMT
#10
Chill
Profile Blog Joined January 2005
Calgary25991 Posts
Last Edited: 2010-03-05 21:45:28
March 05 2010 21:44 GMT
#11
I love the 'fast clicking' argument. Because I imagine a dinosauresque 70 year old man slowly pressing one key distinctly at a time, and then raging when losing to a 16-month infant slamming the keyboard as hard and fast as he can.
Moderator
shindigs
Profile Blog Joined May 2009
United States4795 Posts
March 05 2010 21:45 GMT
#12
I think they don't understand that StarCraft II is a combination between mechanics and strategy. It's not just how well you can think of a strategy, but how well you execute it as well. Somehow, the superfast clicking and tapping is what further engrosses us into the game, but not everyone can get on to that interest.

Also they're just bitter that StarCraft is the only RTS worth playing =P
Photographer@shindags || twitch.tv/shindigs
Chill
Profile Blog Joined January 2005
Calgary25991 Posts
March 05 2010 21:46 GMT
#13
On March 06 2010 06:28 Adeny wrote:
They need to flip out a fucking dictionary and look up "REAL TIME", you know, as in... "REAL TIME STRATEGY".

Look at this shit...
Show nested quote +
The basic problem with RTS is that you can build units in real-time.

hahaha awesome! my new sig
Moderator
leetchaos
Profile Blog Joined November 2008
United States395 Posts
March 05 2010 21:48 GMT
#14
Good thing Starcraft isn't a Strategy game. Thats kinda what the RT is for lol
Carnivorous Sheep
Profile Blog Joined November 2008
Baa?21244 Posts
March 05 2010 22:02 GMT
#15
On March 06 2010 06:28 Adeny wrote:
They need to flip out a fucking dictionary and look up "REAL TIME", you know, as in... "REAL TIME STRATEGY".

Look at this shit...
Show nested quote +
The basic problem with RTS is that you can build units in real-time.


I haven't laughed this hard in a long, long time.
TranslatorBaa!
Saturnize
Profile Blog Joined November 2009
United States2473 Posts
March 05 2010 22:11 GMT
#16
lol just lol
"Time to put the mustard on the hotdog. -_-"
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
March 05 2010 22:14 GMT
#17
Lmao. i don't even know where to start with this....
Myrmidon
Profile Blog Joined December 2004
United States9452 Posts
March 05 2010 22:26 GMT
#18
Well to be fair, it's just an attack on the premise of a genre, that real-time strategy games should not exist because non-real-time strategy is inherently better and/or more strategical.

On a slightly less extreme end, there are game designers out there that understand RTS mechanics, time management, and game flow, and still think that execution should be lowered where possible (to create a better competitive game, not just to be noob-friendly).

(Not that I agree, lol.)
yariza
Profile Joined February 2010
United States28 Posts
March 05 2010 22:27 GMT
#19
They should just "Face Palm" themselves.. -.-
You can never do too much of anything expect everything...
Jonoman92
Profile Blog Joined September 2006
United States9106 Posts
March 05 2010 22:31 GMT
#20
Oh my god... Those comments. Like, imo FPS are pretty redundant (like how is one CoD different form the rest? I sure have no clue, or how are they different from counterstrike for that matter?)

I don't diss them, I just choose not to play them because I don't find them that fun.
1 2 3 Next All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
WardiTV Mondays #71
CranKy Ducklings104
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft554
Nathanias 127
ProTech14
Vindicta 5
StarCraft: Brood War
Artosis 621
Shuttle 52
NaDa 21
910 21
yabsab 8
Dota 2
monkeys_forever142
League of Legends
C9.Mang0342
Counter-Strike
taco 466
Super Smash Bros
hungrybox111
PPMD60
Other Games
summit1g11554
shahzam497
Maynarde115
Livibee47
PiLiPiLi4
Organizations
Other Games
gamesdonequick1021
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Hupsaiya 105
• davetesta37
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• masondota21433
League of Legends
• Stunt392
Other Games
• imaqtpie1539
• Shiphtur216
Upcoming Events
Wardi Open
10h 53m
PiGosaur Cup
23h 53m
WardiTV Invitational
1d 10h
Replay Cast
1d 22h
The PondCast
2 days
WardiTV Invitational
2 days
Replay Cast
2 days
RongYI Cup
4 days
uThermal 2v2 Circuit
5 days
Replay Cast
6 days
[ Show More ]
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Proleague 2026-02-02
HSC XXVIII
Underdog Cup #3

Ongoing

CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Acropolis #4 - TS4
Rongyi Cup S3
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W7
Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
LiuLi Cup: 2025 Grand Finals
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.