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TLnet Poll - On a scale of 1 (lowest) to 5 (highest), how…

On a scale of 1 (lowest) to 5 (highest), how do you rate the major design patch for SC2? :

No opinion (1046)26%
4 (879)22%
3 (612)15%
5 (607)15%
1 (549)14%
2 (314)8%

Forum Index > Polls & Liquibet
Post a Reply
R1CH
Profile Blog Joined May 2007
Netherlands10340 Posts
January 16 2018 06:53 GMT
#1
 
AdministratorTwitter: @R1CH_TL
Clbull
Profile Blog Joined February 2011
United Kingdom1439 Posts
Last Edited: 2018-01-21 01:43:13
January 21 2018 01:42 GMT
#2
I for one have really low opinions of it. I think it's ruined my enjoyment of the game and is a big reason why I haven't fired up ladder for weeks.

Demuslim's analogy of the test patch during Homestory Cup - where he compared SC2 to Alien vs Predator and used this analogy to talk about how weak Terran was - was on point. I also agreed with Stephano's observations where he called the Infestor rework broken.
Creager
Profile Joined February 2011
Germany1894 Posts
Last Edited: 2018-01-22 21:23:45
January 22 2018 21:22 GMT
#3
On January 21 2018 10:42 Clbull wrote:
I for one have really low opinions of it. I think it's ruined my enjoyment of the game and is a big reason why I haven't fired up ladder for weeks.

Demuslim's analogy of the test patch during Homestory Cup - where he compared SC2 to Alien vs Predator and used this analogy to talk about how weak Terran was - was on point. I also agreed with Stephano's observations where he called the Infestor rework broken.


As a Terran who has always preferred playing mech in TvT and TvZ I got kinda excited for the patch, but it's not as much fun anymore as too much stuff is available too early for the other races due to the economy of LotV and the ability to turtle is severely hampered, which I know a lot of people would argue is a good thing, but just look at it this way:

Cheese is a legit way to win a game, so why is turtling not? Forcing a player to play on your terms by deflecting his harrass attempts always felt good for me, but now there's just too much mobility involved. At least having the ability would promote diversity in playstyles, but doing it effectively is so hard nowadays. Playing against proxy two gate every other game or having to 2-base push a greedy Protoss who's just teching hardcore with an early third doesn't feel as amazing, either.

Gameplay currently feels too shoehorned for me, Terran is always on some kind of timer whereas Protoss and Zerg can tech to these very hard to beat late game t3 armies to almost ensure a win with you having to rely on them making a huge mistake army composition-wise to stand a chance. Yeah, I know, mass Raven was kinda frustrating to deal with, but Terran didn't have much else available for late game as going for BCs is still kinda hard to do aside from TvT.

Removal of the MSC and the inherent buff of the Stalker was a good thing, though. Making Hydras viable is also a good goal, but they're a little bit too good, I think.

I really wonder if we ever get to the point were the game is in a balance state that requires little to no further adjustments by the dev team so players can just evolve the meta by their strategies much like BW or if we will get more major patches every year until the end of the game's lifespan.
... einmal mit Profis spielen!
nabresrotciv
Profile Joined September 2012
United Kingdom32 Posts
Last Edited: 2018-01-23 07:36:10
January 23 2018 07:34 GMT
#4
When I see someone complain about Terrans not having options, lol. Yes I get the whole Mech issue but man, you can mine drop, cloack banshee, medivac drop, helion runby, hellbats, liberators and not to mention all the maps having decent spots to abuse tanks, now you can adapt to that or just wait for blizzard to adapt to you, your choice. I find out getting late vs. Terran can be the most difficult, atleast get there without being behind.
gg
naimina
Profile Joined March 2012
20 Posts
January 23 2018 08:22 GMT
#5
I love the state of the game as it is now. I haven't watched much LotV since it felt way different than WoL and the SC2 I liked but the current game is so much fun to watch and really diverse.
Creager
Profile Joined February 2011
Germany1894 Posts
January 23 2018 10:06 GMT
#6
On January 23 2018 16:34 nabresrotciv wrote:
When I see someone complain about Terrans not having options, lol. Yes I get the whole Mech issue but man, you can mine drop, cloack banshee, medivac drop, helion runby, hellbats, liberators and not to mention all the maps having decent spots to abuse tanks, now you can adapt to that or just wait for blizzard to adapt to you, your choice. I find out getting late vs. Terran can be the most difficult, atleast get there without being behind.


Well, listing a bunch of stuff you can do and units you can build doesn’t actually mean all of this is effective to do against decent opponents.
... einmal mit Profis spielen!
nabresrotciv
Profile Joined September 2012
United Kingdom32 Posts
January 24 2018 01:15 GMT
#7
On January 23 2018 19:06 Creager wrote:
Show nested quote +
On January 23 2018 16:34 nabresrotciv wrote:
When I see someone complain about Terrans not having options, lol. Yes I get the whole Mech issue but man, you can mine drop, cloack banshee, medivac drop, helion runby, hellbats, liberators and not to mention all the maps having decent spots to abuse tanks, now you can adapt to that or just wait for blizzard to adapt to you, your choice. I find out getting late vs. Terran can be the most difficult, atleast get there without being behind.


Well, listing a bunch of stuff you can do and units you can build doesn’t actually mean all of this is effective to do against decent opponents.


Are you saying none of that is effective? I just watched gsl where TY and Gumiho qualified, I recommend you watch that and then see if its effective, it kinda was!
gg
[EPG] Amaterasu
Profile Joined January 2018
2 Posts
January 27 2018 03:27 GMT
#8
file:///C:/Users/GLORY/Downloads/387546.jpg
[EPG] Amaterasu
Profile Joined January 2018
2 Posts
January 27 2018 03:27 GMT
#9
file:///C:/Users//Downloads/387546.jpg
MyTHicaL
Profile Joined November 2005
France1070 Posts
January 30 2018 20:15 GMT
#10
On January 23 2018 19:06 Creager wrote:
Show nested quote +
On January 23 2018 16:34 nabresrotciv wrote:
When I see someone complain about Terrans not having options, lol. Yes I get the whole Mech issue but man, you can mine drop, cloack banshee, medivac drop, helion runby, hellbats, liberators and not to mention all the maps having decent spots to abuse tanks, now you can adapt to that or just wait for blizzard to adapt to you, your choice. I find out getting late vs. Terran can be the most difficult, atleast get there without being behind.


Well, listing a bunch of stuff you can do and units you can build doesn’t actually mean all of this is effective to do against decent opponents.


Yet you seem to think that turtling is? You completely do have the option to turtle as long as you keep pressure on the opponent at the same time. I don't understand your complaint. Blizzard should not be aiming to make every goddamn strat possible in every match up. I never seem to remember people complaining in BW that they couldn't go bio vs protoss. There are too many variables to balance every possible style.
halomonian
Profile Joined January 2012
Brazil255 Posts
February 21 2018 14:16 GMT
#11
good overhaul but games still boil down to the same thing every matchup with the fight to end it all thing. I wish they implemented units holding formation through movement (kinda like bw but without the bad pathing) and uphill miss and stopped doing number changes
thoughts in chaos | enjOy[dream]
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