[Video] IdrA on GSL, Code S, his stream, and more! - Page 7
Forum Index > Community News and Headlines |
andiCR
Costa Rica2273 Posts
| ||
Tyree
1508 Posts
| ||
WarSong
Canada126 Posts
| ||
happyness
United States2400 Posts
| ||
tchan
Australia121 Posts
| ||
zoLo
United States5896 Posts
| ||
Liquid`Nazgul
22427 Posts
| ||
Rawenkeke
Norway350 Posts
On December 09 2010 16:24 tchan wrote: What's wrong with Clide? Nothing wrong other than Artosis hyping him always up by saying he is gonna win GSL^^ | ||
bkrow
Australia8532 Posts
Have to love the tude | ||
SoJu.WeRRa
Korea (South)820 Posts
| ||
ahwala
Germany376 Posts
On December 09 2010 14:15 happyness wrote: "All-ins will continue to be [powerful], it's not like Starcraft 1" That's pretty depressing. Hopefully Idra's wrong. Unfortunately, unless this issue is adressed by Blizzard in whatever way, I'm afraid IdrA is right. | ||
Mr. Nefarious
United States515 Posts
| ||
Buddhalol
Canada109 Posts
you are a god | ||
ccdnl
United States611 Posts
| ||
papaz
Sweden4149 Posts
| ||
TributeBoxer
United States163 Posts
| ||
HogaDjO
Norway8 Posts
| ||
MrCon
France29748 Posts
And I take this opportunity to ask you to tell Tasteless to use the production tab, he doesn't use it 80% of the time now, either no tab or the stupid unit tab where the stream isn't good enough quality to read the numbers anyway. It's just one keyboard press for a enormous gain in viewer pleasure, ask him please. | ||
OwlFeet
75 Posts
On December 09 2010 17:00 MrCon wrote: Thank you Artosis for this. And I take this opportunity to ask you to tell Tasteless to use the production tab, he doesn't use it 80% of the time now, either no tab or the stupid unit tab where the stream isn't good enough quality to read the numbers anyway. It's just one keyboard press for a enormous gain in viewer pleasure, ask him please. Listen to state of the game a few weeks ago. Tyler et al. make a great case for why mystery and not having the production tab up all the time, is good for the sport. | ||
Markwerf
Netherlands3728 Posts
THe fact he is narcistic is so easy to see by the fact he doesn't think anyone is good (except for jinro, which is basically a must if you are doing a interview that will be posted on TL) while thinking basically everyone is crap. His weakness is just never wanting to cheese because it looks so stupid when cheese fails. As a result he is basically a way too predictable player though and I won't predict he will go far in GSL alot. Also all this talk of jinro being such a macro player is overrated too. Jinro won almost the entire MLG on cheesy plays and also used a fair bit of cheese in GSL (like steppes against choya and he tried to as well on DQ). All-in play should just be a part of every player's game as it makes one unpredictable, also as idra SHOULD learn cheesy play is also the easiest way to DEFEND against cheesy play. People always cheese idra because there is basically no fear idra will cheese you just before or at the same time, while if you do a 1-base all-in the biggest fear is usually the other player doing a 1-base all-in that directly counters yours. For example jinro lost his game on DQ vs choya because he tried to do 1 base banshee/raven play while choya was doing 1 base fast robo play. I love the fact idra just spits everything out but his view of the game is completely wrong in many aspects simply because he doesn't "like" certain aspects of the game. If the game was all macro games it would be way more boring, the balance between macro and cheese is the only problem at the moment. Also claiming that 'mules' are the reason cheese plays are so strong is just rediculous, it has absolutely NOTHING to do with it. THe only thing Mules changed compared to sc1 is making 14 cc a dead build as it's economically worse then rax first, that however is a very small difference to the cheese factor terran needs to use. The real reason cheese see's so much play is the fact that A) terran is underpowered late game, jinro's success is no reason to deny this as 1) he used a lot of cheese as well and 2) people cheese AGAINST him a lot because they don't expect a macro game from them 3) jinro had opponent's with a TERRIBLE lategame so far in GSL (moon was awful, polt suicided himself and choya lost more to the cheese then lategame from jinro actually). B) the mappool favors cheese too much because there are a few maps where the rush distance is extremely short, if steppes & blistering sands would be removed and close spawn LT/meta is eliminated the game would see ALOT less cheese. Terran would be very underpowered as well though if this happened as they have the worst macro game. Basically I think a small lategame terran buff along with balancing the map pool would be a fine solution to the current problems. | ||
| ||