Having to worry about the map kind is awesome, even if it is imbalanced to certain race~
[Poll] maps you'd like to see removed next patch - Page 5
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Barbiero
Brazil5259 Posts
Having to worry about the map kind is awesome, even if it is imbalanced to certain race~ | ||
sqrt
1210 Posts
On November 15 2010 11:02 r33k wrote: There are so many non-blizz mapmakers around and it's obvious that some of them will be producing much better maps, just because the GSL is an official blizzard tournament and they have to use their maps it doesn't mean that other tournaments should. No, they don't. It will take some time for mapmakers to make their waya into tournaments. I wonder though, why doesn't Blizz just hold a contest every 4 months for melee player maps and just use them for ladder. | ||
WniO
United States2706 Posts
On November 15 2010 11:13 sqrt wrote: No, they don't. It will take some time for mapmakers to make their waya into tournaments. I wonder though, why doesn't Blizz just hold a contest every 4 months for melee player maps and just use them for ladder. yeah i thought they were going to do that, hopefully they will. | ||
salidsnake
United States50 Posts
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Qwix
531 Posts
Edit: or exchange it for Desert Oasis. | ||
hellsan631
United States695 Posts
Please, blizzard, stop with the "if you take these two expos, then your right next to each other and need to fight. BS. Give us some space to fight. BAH! | ||
Azzur
Australia6203 Posts
On November 15 2010 07:44 Karliath wrote: My vote is for Shakuras Plateau. Any 4 player map should have people spawning in random locations for 1v1. It is mindblowingly ridiculous that, from the start, you know that your opponent is in 1 of 2 locations. It's a 2v2 map. Take it away. Wow, I fail. I've been scouting the nearest location first everytime in Shakuras Plateau. I'm so glad I came into this thread. | ||
grobo
Japan6199 Posts
As a zerg player you have to be at least +1500 points ahead of your opponent to have a fair chance on these maps. | ||
ShrikeG
Canada75 Posts
Desert Oasis was too unpredictable and although fun it was too annoying in the long, I never want to see it again. | ||
Psiven
United States148 Posts
Jungle Basin is not a short distance, it's quite long, especially natural to natural. | ||
PointyBagels
United States90 Posts
I have no trouble with Blistering Sands, because it is an interesting mechanic having the rocks. Not all maps need to be like the Brood War maps, The second entrance makes it a lot harder to turtle, which is good in my opinion. Delta Quadrant could be a good map with a few changes. Jungle Basin is just a bad map though, period. | ||
Anarion55
United States72 Posts
I truly despise delta quadrant though. At least in my experience, you can't take a safe early expo because of the rocks for the back natural and the incredibly short distance between front naturals. So you end up doing one base play and usually your opponent does too. At which point somebody usually attacks and you either win or lose without reaching any of the more interesting stuff. Not fun imo. | ||
Onioncookie
Germany624 Posts
-Super short distance -Backdoor -Super ugly placed third (wich one is actualy the third lol?) -No open areas -Free expo ?! It does have everything most hate o.O And Shakuras is not gettin enough love ... huge lovely map ... played ALOT of epic matches on it | ||
Eminent Rising
United States174 Posts
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ace246
Australia360 Posts
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Lobotomist
United States1541 Posts
Is this map considered favored for any race? True the backdoor rocks are pretty damn annoying, but are they that gamebreaking? Is it considered zerg favored? | ||
ohN
United States1075 Posts
#2 would be either DQ, BS, or steppes. | ||
mordk
Chile8385 Posts
I'm okay with: DQ (debatable though), Shakuras plateau, Steppes, Scrap station I HATE: Blistering sands, Jungle Basin | ||
Ighox
Norway580 Posts
On November 15 2010 07:44 Karliath wrote: Do you guys not want Steppes of War because it is small? Is it actually broken that you have to remove it? My vote is for Shakuras Plateau. Any 4 player map should have people spawning in random locations for 1v1. It is mindblowingly ridiculous that, from the start, you know that your opponent is in 1 of 2 locations. It's a 2v2 map. Take it away. Why exactly is it mindblowingly ridiculous? I mean, what's the problem with knowing there's 3 spawnpoints on the map instead of 4? "It's mindblowingly ridiculous because its ridiculous" doesn't really work. BW had tons of 3player maps that worked great and Shakuras also works great. I'd even say it would be great to limit the spawn possibilities on Metalopolis so you could never get the "steppes of war positions" (12 vs 10 & 6 vs 3), I hate spawning there as any race because it's just too close and its really really hard to take a 3rd and Metalopolis usually has awesome games when it's not in those positions :p | ||
Reuental
United States457 Posts
I am in love with Jungle basin though. Its great map for a aggressive 2 base zerg because then you can get your third easily and once its up and running you can then just starve the T/P. Xelnaga is also a decent map too starve the T/P off 3 bases+ gold vs 2 base + gold. All in all I really like mid sized maps like jungle basin/xel naga. But really get rid of LT. Tank drops are the most retarded thing to ever exist. | ||
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