SC2 Collection's Edition Unboxing woohoo - Page 2
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NuKedUFirst
Canada3139 Posts
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dbizzle
United States395 Posts
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Stratos_speAr
United States6959 Posts
On July 27 2010 23:31 dbizzle wrote: looks cool but 40 dollars for that extra stuff?? a little steep Purely talking about monetary value it's actually worth quite a bit more than $40. | ||
Karliath
United States2214 Posts
"If you add a retail key to a battle.net account, it gives you the option to download the client from their website. It is usually very fast, however it will be ~12gb. It works the same way with any other blizzard game, if it is added to your battle.net account then you can download it anywhere as long as you log in" | ||
EvilTeletubby
Baltimore, USA22250 Posts
On July 27 2010 23:32 Stratos_speAr wrote: Purely talking about monetary value it's actually worth quite a bit more than $40. ...... how do you figure? It's for the coolness factor... speaking strictly about monetary cost it's actually worth quite a bit less than $40. | ||
Stratos_speAr
United States6959 Posts
On July 28 2010 03:42 EvilTeletubby wrote: ...... how do you figure? It's for the coolness factor... speaking strictly about monetary cost it's actually worth quite a bit less than $40. The USB stick with SC+BW is over $20 just by itself. Add on the artbook and the soundtrack and you're definitely up to $40. And that's not even everything that's given. | ||
Kenpachi
United States9908 Posts
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EvilTeletubby
Baltimore, USA22250 Posts
On July 28 2010 04:10 Stratos_speAr wrote: The USB stick with SC+BW is over $20 just by itself. Add on the artbook and the soundtrack and you're definitely up to $40. And that's not even everything that's given. I'm talking about monetary cost to the company itself... You can find retail 2GB sticks for $6-7 online. Loading SC/BW obviously costs nothing. The soundtrack is a CD, costing pennies I'm sure. The cost of having the book printed is probably somewhat minimal too, although I'm not sure what. The other stuff doesn't have any cost to the company itself (trial versions, special avatars, etc.) I think what he was trying to say, is it's overpriced compared to what you're physically getting. No one expects Blizzard to sell items at cost obviously, but $99 is a steep price tag for what you're actually getting (although I think obviously that the $59.99 for the game itself is far, far overpriced, but that seems to be a standard fare nowadays). Back in my day, you could get a full NES game for $5-10 tops... /end old man rant | ||
myopia
United States2928 Posts
That, and the Thor is locked to my bnet account, so I can't give it to my WoW playing friend, so I'm kinda bummed about this CE. | ||
QuanticHawk
United States32026 Posts
On July 28 2010 04:17 EvilTeletubby wrote: Back in my day, you could get a full NES game for $5-10 tops... /end old man rant Your vision is cloudy. I distinctly remember new NES games going for $40, pops! | ||
Boblion
France8043 Posts
On July 28 2010 04:25 Hawk wrote: Your vision is cloudy. I distinctly remember new NES games going for $40, pops! Yea Nintendo isn't a good example. Do you remember the price of the N64 games ??? That was soooooo expensive ( well at least in France, i don't know about the US ) ~60-80 euros in the late 90's damn that was harsh. On the other hand PS games were around ~ 40 euros max. | ||
Stratos_speAr
United States6959 Posts
On July 28 2010 04:17 EvilTeletubby wrote: I'm talking about monetary cost to the company itself... You can find retail 2GB sticks for $6-7 online. Loading SC/BW obviously costs nothing. The soundtrack is a CD, costing pennies I'm sure. The cost of having the book printed is probably somewhat minimal too, although I'm not sure what. The other stuff doesn't have any cost to the company itself (trial versions, special avatars, etc.) I think what he was trying to say, is it's overpriced compared to what you're physically getting. No one expects Blizzard to sell items at cost obviously, but $99 is a steep price tag for what you're actually getting (although I think obviously that the $59.99 for the game itself is far, far overpriced, but that seems to be a standard fare nowadays). Back in my day, you could get a full NES game for $5-10 tops... /end old man rant You're ignoring intellectual property. Talking about purely physical value is basically lying about the cost. SC+BW do in fact cost money ($20), even if they're easy to pirate. Artwork and music definitely cost money as well, and the artists and composers/performers definitely deserve money for all of the work they put into it, so ignoring that is essentially theft. | ||
myopia
United States2928 Posts
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QuanticHawk
United States32026 Posts
After that, everything fell between $40 and $60 for consoles. | ||
EvilTeletubby
Baltimore, USA22250 Posts
On July 28 2010 04:31 Stratos_speAr wrote: You're ignoring intellectual property. Talking about purely physical value is basically lying about the cost. SC+BW do in fact cost money ($20), even if they're easy to pirate. Artwork and music definitely cost money as well, and the artists and composers/performers definitely deserve money for all of the work they put into it, so ignoring that is essentially theft. I full well understand the concept of intellectual property -_- Although your example is a bit bad IMO - citing SC/BW when many of the people who originally worked on it don't even work for Blizzard anymore; they'll never see a dime. But to the point at hand; the cost of the physical items are virtually non-existant. $59.99 for a couple CD's or DVD and some cardboard? We all know the price is in the IP. That doesn't mean the IP portion of it can't be overpriced either, you know. As for the NES prices - Yeah, ok, so my $5-10 estimate might have been for the Toys-R-Us bargin bins ^_^, but I remember new games actually going in the $19.99 - 29.99 range. I don't think I had ever paid more than that for an NES game (early/mid 90's at the latest). | ||
Zlasher
United States9129 Posts
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