On July 08 2010 12:49 Toobz wrote:
Overlord speed cost is back to 100/100
Overlord speed cost is back to 100/100
Thanks for telling us what they didn't change. XD
That's how it was since like patch 14
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Stropheum
United States1124 Posts
On July 08 2010 12:49 Toobz wrote: Overlord speed cost is back to 100/100 Thanks for telling us what they didn't change. XD That's how it was since like patch 14 | ||
za1ko
Sweden8 Posts
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taarna
United States61 Posts
And I just watched a replay where my fungal growrth hit right next to a banshee. On slow, the green splashes even hit the banshees. BUT the FG missed. It may have been a weird cliff mechanic thing with air units, since they were hovering at the edge of a cliff. | ||
spinesheath
Germany8679 Posts
Basically you have to cast FG a bit below the Banshees, at the point where they would be if you look at them straight from the top. | ||
Thoreezhea1
United States532 Posts
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taarna
United States61 Posts
On July 10 2010 03:54 spinesheath wrote: You have to hit the air unit position helper, not the air unit itself. The helper is a small line pointing towards the ground, and it has a small circle at the the bottom iirc. It is only shown while casting. Basically you have to cast FG a bit below the Banshees, at the point where they would be if you look at them straight from the top. Yea I know, but the range and radius both seem to be smaller. Can anyone confirm? | ||
deth2munkies
United States4051 Posts
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Tiamat
United States498 Posts
Its all there, Units killed, units created, buildings razed! Minerals and gas mined! | ||
Nyx
Rwanda460 Posts
I keep reseting my waypoints now somehow, I have to go through my rax and cancel marines on tech lab rax. Ergh. | ||
InfiniteIce
United States794 Posts
I do note that you can hit ESC after selecting hotkey 1, and follow their view. Only one person's view is followed though, it seems. To be confirmed by myself and others as more replays are watched. | ||
Al Bundy
7257 Posts
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Kiriya.Kite
Canada32 Posts
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Apolo
Portugal1259 Posts
On July 10 2010 04:38 deth2munkies wrote: Is it just me or is FF bugging the HELL out of unit pathing now. Formerly, it was treated like scenery and they pathed around it. Now, if one of my units is close to a FF when it's dropped, it just plain STOPS. It sits there and does nothing until I give it more orders. I've noticed this while using them and having them used on me, mass sentry will probably be making a comeback. Mass sentry i doubt, because their damage is useless, but at least they might make the now fewer zealots more useful. | ||
Bub
United States3517 Posts
On July 08 2010 13:29 MrMotionPicture wrote: Critters! YES! I cannot wait to play This is the one and only reason why I play SC2b! So much fun! | ||
oursblanc
Canada1450 Posts
On July 10 2010 06:09 Kiriya.Kite wrote: Is it just me, or is the scan radius pretty big now? It does seem bigger than I remember. | ||
DTown
United States428 Posts
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NadaSound
United States227 Posts
On July 08 2010 12:42 prototype. wrote: ctrl+f5-f8 moved to ctrl+f8-f12 very inconvenient... I can only seem to get ctrl+F8 to work, for the others I get menus that pop up. Does any one have an explaination? | ||
Bob300
United States505 Posts
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nihlon
Sweden5581 Posts
On July 10 2010 07:50 DTown wrote: Overall, I like the changes. With one exception, which is the creep nerf. I don't feel it was OP or imba and it lead to some very interesting play for players who were smart enough and capable enough to use it. It is the coolest unique aspect of Zerg, and they nerfed it pretty hard. Was doubling it really necessary? If you time it well, it don't have that big effect on the game. You'll still be able to creep the map pretty good, only somewhat slower. No big deal imo. | ||
Ruthless
United States492 Posts
On July 10 2010 07:50 DTown wrote: Overall, I like the changes. With one exception, which is the creep nerf. I don't feel it was OP or imba and it lead to some very interesting play for players who were smart enough and capable enough to use it. It is the coolest unique aspect of Zerg, and they nerfed it pretty hard. Was doubling it really necessary? its blizzard balancing, something imba? just pick some multiplier and do that | ||
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