cant wait to see your new releases
[MOD] Yet Another Build Order Tester (YABOT) - Page 3
Forum Index > SC2 Maps & Custom Games |
surLoop
United States80 Posts
cant wait to see your new releases | ||
Darpa
Canada4413 Posts
edit. nvm noob comment | ||
phil.ipp
Austria1067 Posts
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TheAngelofDeath
United States2033 Posts
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Grhym
177 Posts
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xorpwnz
United States185 Posts
I've made another HUGE update. The most notable is that you can now save and load custom build orders. Also attack waves are now encoded into the build. I'm looking for any top level players to help me add some more popular build orders and configure the attack waves for the computer builds. Big thanks to ScQuebec for his help with the 8 new build orders in this version! For a full change log, and to download, visit the project site: http://www.sc2mapster.com/maps/yabot/ I hope this will help keep you busy during the downtime. Just waiting now for feedback or any bug fixes that need to be done before releasing all of the 1v1 maps. I've tried to please everyone, but it's not always easy ;p P.S. Hope to see some of you at Blizzcon! | ||
Spyridon
United States997 Posts
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Grhym
177 Posts
On June 07 2010 00:20 JimmyJRaynor wrote: entering the Editor and then pressing the "SC" button i never see a login sequence... does the SC.exe file try to communicate with BNet2 at all when starting up in this way? if it doesn't then that is great news! It doesn't, that's also why you're called "Local Player". | ||
s031720
Sweden383 Posts
Heres a few problems Ive run into: Even if I turn of waves, enemy units are coming. Mayby im doing it wrong? The -e command keeps giving me an error-message. Maybe I can take a screenshot of it. I just tried the "standard" ZvP build, and I dont really think quick muta is standard for zvp, I would think hydra is standard and spire is more of a midgame thing. And the timings didnt line up, for the last step the 28/28 spire. (maybe I was playing it wrong, but I had loads of minerals there, probably should be an overlord earlier in the build to allow producing drones while waiting for spire). But im very positive to this UMS, just wanted to list a few issues I had to help out. Gj, wp Edit; Heres a picture of that error message, maybe its hard to red, its in read down to the left. http://picasaweb.google.se/lh/photo/cQS5gYSw8jLGaZZ_AhN3Wg?feat=directlink | ||
Cybes
Sweden23 Posts
-cb 1 014 | Nazgul Stalkers | you | Blink Stalkers with phoenix for vision. | 0 0 0 0 0 0 0 0 | 0 0 0 0 0 0 0 0 | 0 0 0 0 0 0 0 0 | 5 | 15 | 9 105 0 1 27 | 12 150 0 1 24 | 14 95 0 1 19 | 15 125 0 1 27 | 17 160 8 1 20 | 18 90 48 1 19 | 20 190 108 1 32 | 21 90 2 4 26 | 22 190 50 2 24 | 26 230 96 1 24 | 26 30 2 4 25 | 26 170 34 1 27 | 26 215 82 1 24 | 29 270 164 1 27 | 32 310 218 3 2 the text line cuts short: -cb 1 014 | Nazgul Stalkers | you | Blink Stalkers with phoenix for vision. | 0 0 0 0 0 0 0 0 | 0 0 0 0 0 0 0 0 | 0 0 0 0 0 0 0 0 | 5 | 15 | 9 105 0 1 27 | 12 150 0 1 24 | 14 95 0 1 19 | 15 125 0 1 27 | 17 160 8 1 20 | 18 90 48 1 19 | 20 190 108 1 32 | 21 So my whole build doesn't get imported. | ||
blubshizzle
Netherlands34 Posts
In one build order i found this: 9 lord 14 pool 15 queen 16 hatch.. I'm pretty sure it has to be 9 lord 14 pool 16 hatch 15 queen confused me for a sec and was building up so many minerals before pool was done.. Correct me when i'm wrong.. Also i had the same error with the -e command. I really like your map, keep up the good work.. | ||
Spyridon
United States997 Posts
Another problem - if I make a custom wave with tanks, they do not siege mode. | ||
grats
United States184 Posts
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TheAngelofDeath
United States2033 Posts
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osten
Sweden316 Posts
Just noticed when you choose custom to make a build order and replay it, you can only choose terran. But still use this to check myself, I love the scouting bonus, but yes some kind of randomizer so that you need to spot the build or at least the units incoming. Scout or prepare kinda thing. Also might want to make the waves spawn close to you so they're grouped. Air units and reapers still coming from the side of course. Don't know if the ai can be improved on yet but they fail at that. Not as important as coming in a group tough, just so it's not too easy. Might be hard to fix, but you cannot build a drone right away because of the spawn larvae animation. Not too big of a problem. A bit more important that zerg build orders can be at the right food (not the food count after it's built). Seems zerg needs some work because at some times it records when things are done and not when it starts, but I need to doublecheck that. A check is needed for if you cancel buildings (extractortrick or noobage) I think the score at the end should also maybe include upgrades, maybe some base score multiplied by the unit(s) in question. Well just some suggestions, I love it | ||
StarcraftQuebec
Canada95 Posts
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NuKedUFirst
Canada3139 Posts
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funk100
United Kingdom172 Posts
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xal
Canada22 Posts
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HoracE
United Kingdom180 Posts
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