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Basically micro is anything you do with a unit but I'm talking about well-known micros that players obviously do to enhance that unit's power by a large margin. I also tried not to add spellcaster units into this poll for obvious reasons. I also did not add units that were not commonly used, like Ghosts or Scouts. And there are non-specific unit type of micros such as mines but I want this to be specifically unit-based
Poll: Which type of Micro is the hardest to you? (Vote): Marine&Medic Micro (Vote): Zergling Micro (Vote): Zealot Micro (Vote): Dragoon Micro (Vote): Muta Micro (Verse Terran/Protoss) (Vote): Muta Micro (Verse Scourge) (Vote): Lurkerling Micro (Vote): Vulture Micro (Vote): Goliath Micro (Verse Flying) (Vote): Carrier Micro (Verse Ground) (Vote): Shuttle/Dropship Micro (Vote): Scourge Micro
My opinion: + Show Spoiler +As simple as it might sound, I find Zergling micro incredibly hard. If you can micro them well, you can tear apart small number of m&m. But they block the path for each other and always run into medics instead. Surprisingly, I find myself using more than 2 scourges to pick off each vessel often because of my poor micro, but my vote would still be Zergling micro
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I'm just gonna say muta vs scourge because you have to be real precise or you pretty much lose a muta.
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Muta micro vs scourge by far.
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I looked at the guide for Muta vs Scourge and I downloaded the map designed for that micro. After about an hour, Muta vs Scourge felt comfortable for me, both the Patrol micro and the Chinese Triangle method. Go check out that thread, it does wonders
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Controlling 5 control groups of medic+marines+tanks+vessels whilst facing a dark swarming zerg.
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I think vessel micro is pretty hard Keeping them alive and irradiating really fast is pretty hard.
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As far as intense micro goes, I'd say muta+scourge
Control in general, then marine+medic
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Comedy Carrier micro option
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muta/scourge or marine/medic
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I think Siege Tank micro is pretty hard...when to siege, where to siege, position them a safe yet effective distance from one another, avoid mines, stay close to turrets, back off from Dark Swarm...so on and so forth.
Vessels would come is second, but it's casting unit so I guess it doesn't apply here and Scourges would be close third because I suck at cloning and whatnot.
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burrowing lurkers is probably one of the hardest for me; my finger never seems to land on the U button correctly... ;(
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Yeh a close 2nd for me would be lurk ling micro.
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Muta/Scourge followed by MarineMedic.
Everything else is pretty straight forward and easy.
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United States10774 Posts
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CA10824 Posts
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MnM micro is definitely one of the harder ones
Not really sure whether Muta vs Scourge is hard though, never actually done that before in a 1v1 ZvZ
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