On June 17 2020 20:58 Jockmcplop wrote: Hi I'm a terran player in platinum league. I have been using Vibe's hellion thor build but i want to start playing bio. I have a basic opening build order but i have questions about how much production i can support for a standard bio+tank build.
So the question is, with 1 fact and sp, how many barracks with which addons can i support with 2 bases; then with 2fact and 1-2 sp, how many rax from 3 bases, and then what is the most amount of rax i can support with a fully working economy?
Thanks
I don't go tanks but this should be fine: 3rax 1fac 1port on 2 base, 5rax 1fac 1port on 3 base. After that, you'll likely be supply blocked/maxed out so build more to spend your bank.
On June 17 2020 20:58 Jockmcplop wrote: Hi I'm a terran player in platinum league. I have been using Vibe's hellion thor build but i want to start playing bio. I have a basic opening build order but i have questions about how much production i can support for a standard bio+tank build.
So the question is, with 1 fact and sp, how many barracks with which addons can i support with 2 bases; then with 2fact and 1-2 sp, how many rax from 3 bases, and then what is the most amount of rax i can support with a fully working economy?
- open the income block, click the text 'more bases' then set the scvs to 16 on both bases (mining minerals). keep the 'use mule' and 2 gas settings per bases. - set command center counter to 0 (no more scvs produced, we simulate a 2 base allin) - set 3 rax reactor producing marines only - set 2 rax tech lab and set 1 marauders (so it is 2 tech lab marauder production) - set 1 tech lab factory and put 1 in ST tank field (1 fact tank production) - set 1 reactor starport and put 1 in Me field (1 port medivac production)
with this setup you can spend more than you mine. but this does not matter in lower leagues.
in late game you will have a huge bank so you want to have a lot of extra production. whenever you find yourself not being able to spend your money, just add 4 rax shamelessly (and an occasional factory and starport too).
Is there a fast way to reset MMR or set your account to a lower level? I haven't played for a year or so and have gone from diamond 3 level 150+apm to some unknown low level with apm of around 50-80. I would really like to get back in shape against players of my level rather than having every game be me getting stomped by much better players.
On July 20 2020 09:30 General_Winter wrote: Is there a fast way to reset MMR or set your account to a lower level? I haven't played for a year or so and have gone from diamond 3 level 150+apm to some unknown low level with apm of around 50-80. I would really like to get back in shape against players of my level rather than having every game be me getting stomped by much better players.
It's pretty easy to tank your MMR, just leave 10-20 games and you should be good. It doesn't take that long.
Is there a way to have purification nova follow enemy units? I feel like there is but when I tell it to move or attack it just moves to that spot, and the enemy unit moves to a new spot, and the nova doesn't follow it.
On July 26 2020 03:23 NonY wrote: Is there a way to have purification nova follow enemy units? I feel like there is but when I tell it to move or attack it just moves to that spot, and the enemy unit moves to a new spot, and the nova doesn't follow it.
You can fire, select the purification nova and with the nova selected click the nova onto a unit. Like that it'll follow.
Does anyone have a good PvP cannon rush BO that allows for optimal proxy voidray follow up ? I can’t figure out how early I have to start the rush in relation to how early i start harvesting gas...
On July 28 2020 21:53 Geiko wrote: Does anyone have a good PvP cannon rush BO that allows for optimal proxy voidray follow up ? I can’t figure out how early I have to start the rush in relation to how early i start harvesting gas...
How early the gases go down depends on what you do or achieve across the map I think, so the build order could vary. This video is quite informative and could give you some guidance about the timing though:
Why did the game change a hotkey by itself, causing conflict? Ghost production was on key "g" but it got changed on key "l", same as lifting barracks, so I have to manually click on "lift" to lift my barracks. Absurd :/. Even worse, when I want to edit my hotkeys, it says ghost is indeed on "g" and lift on "l", yet in game it's not. How am I supposed to solve that then? ...
On July 31 2020 05:56 Poopi wrote: Why did the game change a hotkey by itself, causing conflict? Ghost production was on key "g" but it got changed on key "l", same as lifting barracks, so I have to manually click on "lift" to lift my barracks. Absurd :/. Even worse, when I want to edit my hotkeys, it says ghost is indeed on "g" and lift on "l", yet in game it's not. How am I supposed to solve that then? ...
did you play coop? sometimes coop messes up my hotkeys. not permanently, a game restart helps in these cases. haven't had this recently, though (i use core and fixed some hotkeys for coop so there is no conflict).
On July 31 2020 05:56 Poopi wrote: Why did the game change a hotkey by itself, causing conflict? Ghost production was on key "g" but it got changed on key "l", same as lifting barracks, so I have to manually click on "lift" to lift my barracks. Absurd :/. Even worse, when I want to edit my hotkeys, it says ghost is indeed on "g" and lift on "l", yet in game it's not. How am I supposed to solve that then? ...
I had this issue when I played campaign as well back in the day. Restart and a few retweaks sorted it for me.
I’d recommend having another hotkey profile for campaign or co-op that you switch to for those modes, haven’t had issues since then myself.
On August 03 2020 15:34 Less_Du_Et wrote: Simple Question - why does the pylon and overlord have a build time of 18 seconds while supply depot have a build time of 21 seconds?
On July 31 2020 05:56 Poopi wrote: Why did the game change a hotkey by itself, causing conflict? Ghost production was on key "g" but it got changed on key "l", same as lifting barracks, so I have to manually click on "lift" to lift my barracks. Absurd :/. Even worse, when I want to edit my hotkeys, it says ghost is indeed on "g" and lift on "l", yet in game it's not. How am I supposed to solve that then? ...
I had this issue when I played campaign as well back in the day. Restart and a few retweaks sorted it for me.
I’d recommend having another hotkey profile for campaign or co-op that you switch to for those modes, haven’t had issues since then myself.
I didn't play any campaign nor coop. I didn't manage to fix it yet even after restarts and copying my profile. What were the tweaks? Such an annoying issue :/.
On August 25 2020 09:32 redloser wrote: Where can i find Warditv Team League S9 vods? I thought theyd be on warditv youtube channel, but there is none.
The Twitch VODs expired and Wardi didn't upload them to Youtube so the vods are probably gone. The replays might still be available to Wardi subscribers? I'd recommend asking on the WardiTV discord to get a more definitive answer though.
On August 27 2020 07:20 PyroNswe wrote: Any Tips on how to hotkey a lategame Terran army in TvP?
I've lost games to players one league below me, just because I suck at the army control and mess it up.
So far I go: 1.Ghosts/Medivacs/vikings 2.Marines/marauders(Can´t have ghosts here becasue they replace stim ;/) 3.Tanks
This looks very inefficient, and medivacs on a different hotkey than MM? Wut? Don't do this unless you meant harassment medivacs (but in that case why would they be with ghosts and vikings >>)
You can use tab to go through unit types in your current selection. So if you have ghosts and bio together, pressing tab scrolls through marine abilities, mines, etc and you'll be able to use stim that way.
If you need a 3rd army control group, tanks aren't the priority at all. They're big and easy to select with control+left click so I would keep them in the main army group to simplify.
I personally go for : 1. Marines/Marauders/Medivacs/Mines/Tanks 2. Vikings/Liberators
Ghosts go on 2 if I don't make vikings and have very few or no liberators. Otherwise on 1 with the rest using tab selection if I need stim before emps.