I actually really like bw zvz, there were some really good games in ASL and SSL, tense as fuck.
You don't see a huge variety of unit compositions though
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The_Red_Viper
19533 Posts
On July 29 2017 13:35 ZigguratOfUr wrote: Show nested quote + On July 29 2017 13:34 Waxangel wrote: ZvZ is good sometimes D: At least it has a higher chance to be good than in WoL or HotS Or BW. I actually really like bw zvz, there were some really good games in ASL and SSL, tense as fuck. You don't see a huge variety of unit compositions though | ||
Ej_
47656 Posts
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Phredxor
New Zealand15075 Posts
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ZigguratOfUr
Iraq16955 Posts
On July 29 2017 13:38 The_Red_Viper wrote: Show nested quote + On July 29 2017 13:35 ZigguratOfUr wrote: On July 29 2017 13:34 Waxangel wrote: ZvZ is good sometimes D: At least it has a higher chance to be good than in WoL or HotS Or BW. I actually really like bw zvz, there were some really good games in ASL and SSL, tense as fuck. You don't see a huge variety of unit compositions though There's that one game out of 30 that goes to an epic late game air battle, another game out of 30 where one pros tries for hydras and then shows us why you don't try for hydras, and the 28 other games are the same ling into muta/scourge. | ||
LTCM
172 Posts
On July 29 2017 13:35 ZigguratOfUr wrote: Show nested quote + On July 29 2017 13:31 The_Red_Viper wrote: On July 29 2017 13:27 ZigguratOfUr wrote: On July 29 2017 13:25 The_Red_Viper wrote: On July 29 2017 13:24 geokilla wrote: Damn that was a great game by herO. Did everything perfectly. The defense, the attacks, the harass, wow. I mean it's not that hard to "defend" when you can tag the entire enemy army and thus the opponent doesn't even try to harass you. Srsly that spell is kinda stupid Is David Kim's spirit offered to cut the duration of revelation in half in exchange for cutting the energy cost in half would you say yes? I mean in theory the protoss has to be more active that way, but i don't think it would change much, maybe make it even stronger because you theoretically have more energy for other things when you don't wanna tag. But yeah dunno, the spell itself shouldn't tag every unit in the area or something. (aka limiting the number of units). Oh well It would help a lot with defending DTs, banshees, and especially mines early on mostly. And make it weaker in the later phases of the game. What if David Kim's spirit offered to nerf the range to 7 from 9 on top of that? Why on earth are we even discussing a protoss nerf at this point? | ||
Phredxor
New Zealand15075 Posts
On July 29 2017 13:43 LTCM wrote: Show nested quote + On July 29 2017 13:35 ZigguratOfUr wrote: On July 29 2017 13:31 The_Red_Viper wrote: On July 29 2017 13:27 ZigguratOfUr wrote: On July 29 2017 13:25 The_Red_Viper wrote: On July 29 2017 13:24 geokilla wrote: Damn that was a great game by herO. Did everything perfectly. The defense, the attacks, the harass, wow. I mean it's not that hard to "defend" when you can tag the entire enemy army and thus the opponent doesn't even try to harass you. Srsly that spell is kinda stupid Is David Kim's spirit offered to cut the duration of revelation in half in exchange for cutting the energy cost in half would you say yes? I mean in theory the protoss has to be more active that way, but i don't think it would change much, maybe make it even stronger because you theoretically have more energy for other things when you don't wanna tag. But yeah dunno, the spell itself shouldn't tag every unit in the area or something. (aka limiting the number of units). Oh well It would help a lot with defending DTs, banshees, and especially mines early on mostly. And make it weaker in the later phases of the game. What if David Kim's spirit offered to nerf the range to 7 from 9 on top of that? Why on earth are we even discussing a protoss nerf at this point? People will always hate Protoss. They jelly. | ||
ZigguratOfUr
Iraq16955 Posts
On July 29 2017 13:43 LTCM wrote: Show nested quote + On July 29 2017 13:35 ZigguratOfUr wrote: On July 29 2017 13:31 The_Red_Viper wrote: On July 29 2017 13:27 ZigguratOfUr wrote: On July 29 2017 13:25 The_Red_Viper wrote: On July 29 2017 13:24 geokilla wrote: Damn that was a great game by herO. Did everything perfectly. The defense, the attacks, the harass, wow. I mean it's not that hard to "defend" when you can tag the entire enemy army and thus the opponent doesn't even try to harass you. Srsly that spell is kinda stupid Is David Kim's spirit offered to cut the duration of revelation in half in exchange for cutting the energy cost in half would you say yes? I mean in theory the protoss has to be more active that way, but i don't think it would change much, maybe make it even stronger because you theoretically have more energy for other things when you don't wanna tag. But yeah dunno, the spell itself shouldn't tag every unit in the area or something. (aka limiting the number of units). Oh well It would help a lot with defending DTs, banshees, and especially mines early on mostly. And make it weaker in the later phases of the game. What if David Kim's spirit offered to nerf the range to 7 from 9 on top of that? Why on earth are we even discussing a protoss nerf at this point? It's a design thing not a balance thing. | ||
seemsgood
5527 Posts
Dota 2 is no the case lol........ | ||
ZigguratOfUr
Iraq16955 Posts
On July 29 2017 13:44 seemsgood wrote: sc2 in china isn't censored right ? Everything just blow up in your face ,nothing was cutted. Dota 2 is no the case lol........ Sc2 doesn't have as many skeletons to trigger the censors. | ||
The_Red_Viper
19533 Posts
On July 29 2017 13:43 ZigguratOfUr wrote: Show nested quote + On July 29 2017 13:38 The_Red_Viper wrote: On July 29 2017 13:35 ZigguratOfUr wrote: On July 29 2017 13:34 Waxangel wrote: ZvZ is good sometimes D: At least it has a higher chance to be good than in WoL or HotS Or BW. I actually really like bw zvz, there were some really good games in ASL and SSL, tense as fuck. You don't see a huge variety of unit compositions though There's that one game out of 30 that goes to an epic late game air battle, another game out of 30 where one pros tries for hydras and then shows us why you don't try for hydras, and the 28 other games are the same ling into muta/scourge. Oh yeah it's basically always ling into muta scourge, but that can be pretty exciting imo depending on the expansion timings, etc. The best games in SSL/ASL were zvzs and most people enjoyed them actually :D The nature of the low eco style really creates a unique scenario, dunno i like it | ||
Yiome
China1687 Posts
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ZigguratOfUr
Iraq16955 Posts
On July 29 2017 13:46 The_Red_Viper wrote: Show nested quote + On July 29 2017 13:43 ZigguratOfUr wrote: On July 29 2017 13:38 The_Red_Viper wrote: On July 29 2017 13:35 ZigguratOfUr wrote: On July 29 2017 13:34 Waxangel wrote: ZvZ is good sometimes D: At least it has a higher chance to be good than in WoL or HotS Or BW. I actually really like bw zvz, there were some really good games in ASL and SSL, tense as fuck. You don't see a huge variety of unit compositions though There's that one game out of 30 that goes to an epic late game air battle, another game out of 30 where one pros tries for hydras and then shows us why you don't try for hydras, and the 28 other games are the same ling into muta/scourge. Oh yeah it's basically always ling into muta scourge, but that can be pretty exciting imo depending on the expansion timings, etc. The best games in SSL/ASL were zvzs and most people enjoyed them actually :D The nature of the low eco style really creates a unique scenario, dunno i like it That sounds like the same explanation Olli gives for why HotS PvP is the best match-up. | ||
Yiome
China1687 Posts
On July 29 2017 13:44 seemsgood wrote: sc2 in china isn't censored right ? Everything just blow up in your face ,nothing was cutted. Dota 2 is no the case lol........ It is censored, similar to the Korean version you can see on some of the Korean tournament stream. Mostly just removed death animation and blood. And some cutscenes. | ||
The_Red_Viper
19533 Posts
On July 29 2017 13:44 ZigguratOfUr wrote: Show nested quote + On July 29 2017 13:43 LTCM wrote: On July 29 2017 13:35 ZigguratOfUr wrote: On July 29 2017 13:31 The_Red_Viper wrote: On July 29 2017 13:27 ZigguratOfUr wrote: On July 29 2017 13:25 The_Red_Viper wrote: On July 29 2017 13:24 geokilla wrote: Damn that was a great game by herO. Did everything perfectly. The defense, the attacks, the harass, wow. I mean it's not that hard to "defend" when you can tag the entire enemy army and thus the opponent doesn't even try to harass you. Srsly that spell is kinda stupid Is David Kim's spirit offered to cut the duration of revelation in half in exchange for cutting the energy cost in half would you say yes? I mean in theory the protoss has to be more active that way, but i don't think it would change much, maybe make it even stronger because you theoretically have more energy for other things when you don't wanna tag. But yeah dunno, the spell itself shouldn't tag every unit in the area or something. (aka limiting the number of units). Oh well It would help a lot with defending DTs, banshees, and especially mines early on mostly. And make it weaker in the later phases of the game. What if David Kim's spirit offered to nerf the range to 7 from 9 on top of that? Why on earth are we even discussing a protoss nerf at this point? It's a design thing not a balance thing. People in the sc2 community never wanna discuss design | ||
proortoss
China14 Posts
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Phredxor
New Zealand15075 Posts
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Topin
Peru9939 Posts
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Brutaxilos
United States2572 Posts
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ZigguratOfUr
Iraq16955 Posts
On July 29 2017 13:48 Brutaxilos wrote: So Dark will beat Rogue, and then Rogue will lose in the Ro4 right? Rogue curse? I'm no expert but that sounds unlikely. | ||
seemsgood
5527 Posts
On July 29 2017 13:48 Topin wrote: you can see his tears https://twitter.com/MaynardeSC2/status/891158068670615552 What is dat ?? | ||
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