I started to work on a new prototype last week.
I decided I would make a new prototype every 3 weeks. It's a tough challenge but the goal is to learn and try my game design theories.
I will get burned but it is very interesting to see where you stand.
As a game designer, it also never hurt to improve the fast prototyping skills.
To the game now!
This time I wanted to use old assets we had produced last summer but never used in any game. I wanted to make some sort of board game for tablets.
I had some mock-up to start working on here:
And here is my current situation after a week of development:
https://dl.dropboxusercontent.com/u/12835591/Amadan/Amadan.html
(Requires unity web player, might not work on Chrome/Mac?!)
Tell me if you think this kind of game played only on some map has enough mood/atmosphere to captivate you.
I'll write a follow-up post on the game mechanics once I get them implemented, which is the other half of this week.