On June 17 2013 12:26 AxleGreaser wrote:On June 16 2013 21:14 Sylencia wrote:
town just needs to be less close minded
In my mind there are always possibilities. (Some of them are there because i am bad at the game and think stuff possible/plausible that isnt.(see previous games for numerous examples))
In this game near the end I said
+ Show Spoiler +Ok.
Vayne shot pre-emptively ending the days discussions.
That has scum motivations and achieves a scum purpose ending discussion.
But why Vayne did it matters. Is he bad? or scum.
I want to know as well.
I don't however want todays discussion terminated and tomorrows as well because it is decided
as a fete accompli that we are going to lynch him.
even that is not all of the things that were, to me, possible.
I am sure some of the other things, are silly as they involve me guessing what Vayne was guessing was going on, and that doubles the error. Here you(the reader) try...
What for instance would Vayne do if he thought there was
small chance I was scum. Yoloing shot on me and being wrong would have been absolutely game losing. Hitting my scum buddy.. could open up the connections. Or if i was town hitting person who might be hiding in plain sight and had me totally fooled might...
Once you open your mind and remember the other person making the decisions has different information and guesses about what is going on to you, I find the game becomes more complex, that is one of the reasons I used to freeze in headlights.
Note to vayne: No need to spoil anything by saying why. The point of the above is not to know why but to see why wondering is important. Of course if you want you can say why or not.