Planetary Annihilation - Page 2
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nihoh
Australia978 Posts
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bITt.mAN
Switzerland3689 Posts
http://popre.net/ By Peter Molyneux, semi-'God Game', where you control a tribe and their shaman, who can cast a whole range of magical spells. The primary feature that differentiates the game [s]is how awesome it is and that I grew up playing it it is entirely on a 3D globe, and you can actively modify the terrain. THIS IS THE GAME FOR YOU <: While Planetary Annihilation does look cool, I'd like to see more actual gameplay videos.[/i] | ||
AndyJay
Australia833 Posts
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CaptainCrush
United States785 Posts
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Am0n3r
United States254 Posts
sold... :D | ||
Bog
Netherlands49 Posts
Slightly worried about the spherical aspect of the maps, that seems like something that can easily be overdone and become more an annoyance to the game. I love the -easy on the eye's- graphics though! The concept definitively looks good. | ||
Cola_Colin
Germany7 Posts
There is not a single feature that I dislike. The graphics are not important anyway and they have to save money on something, 900k isnt alot of money for a game like this... I would sell my soul to play this o_O | ||
Thingdo
United States186 Posts
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Khalum
Austria831 Posts
On August 23 2012 15:46 Thingdo wrote: This game looks awesome. I really love the whole kickstarter model letting developers be creative without publishers breathing down their necks. I think there is really a lot of possibility for some awesome RTS games made this way. Your post made me realize that the next great RTS game is almost definately going to be a kickstarter/indie game. | ||
Thingdo
United States186 Posts
On August 23 2012 16:53 Khalum wrote: Your post made me realize that the next great RTS game is almost definately going to be a kickstarter/indie game. I think that's a very real possibility as well. Publishers just don't want to risk on an RTS, because its not as likely to sell as well as another FPS. I can't really think of any real RTS releases that I've heard of since SC2. I'm a huge fan of the models that are letting people get away from publishers (steam has been awesome for indie developers as well) because I think for the last few years we have not seen a whole lot of creativity coming from the game industry. Its the whole play it safe attitude the publishers have that has led to things like all the CoD clones. That's part of the reason I want this game to be successful so badly. If this one is a big hit, it could open the doors to a ton of great new RTS games. | ||
LagT_T
Argentina535 Posts
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Thingdo
United States186 Posts
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Onioncookie
Germany624 Posts
Gogo folks :D , they got my money! | ||
Quotidian
Norway1937 Posts
TB did an interview with two of the devs, and they're certainly ambitious enough for such a small budget/timeframe. I really wonder what it'll be like from a spectator point of view.. I doubt it'll even launch with real spectator capabilities, but the scale of it probably means it'll be difficult to follow | ||
Nosferatos
Norway783 Posts
Now lets hope some of them strech goals are reached! | ||
GnarlyArbitrage
575 Posts
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Snorkle
United States1648 Posts
44,161 backers $2,228,344 pledged of $900,000 goal Yeah, RTS are totally dead. No market for them at all. I am so excited for this game, Grew up playing TA as my first RTS. I still have it on 4 computers here and every few weeks have a bunch of friends over for some FFA's. I know they really aren't focused on competitive play I just hope they can find a balance between the huge multiple world game types and single planet battles. I imagine any competitive scene will use single planets due to time constraints but who knows! Especially excited for how open to moders they seem to be. | ||
nrage
Netherlands75 Posts
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Zilver
Finland282 Posts
On September 15 2012 06:27 nrage wrote: Is this going to be free to play and has beta started yet? Not sure if troll, but the game is probably going to cost about 20 bucks and it's very early in development right now. | ||
nrage
Netherlands75 Posts
On September 15 2012 06:40 Zilver wrote: Not sure if troll, but the game is probably going to cost about 20 bucks and it's very early in development right now. Troll? Free to play is the concept of the future. Smite costs money aswell to support and get guaranteed beta but will be free to play at release. | ||
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